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Unified Diff: cc/trees/layer_tree_host_common_unittest.cc

Issue 1957533002: cc : Track opacity animation changes on effect tree (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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Index: cc/trees/layer_tree_host_common_unittest.cc
diff --git a/cc/trees/layer_tree_host_common_unittest.cc b/cc/trees/layer_tree_host_common_unittest.cc
index b70cff3a3885cede1b795552ea7b9d3b3ce94780..5531c9c728e22322ace6b0f721fe9b3209967b0c 100644
--- a/cc/trees/layer_tree_host_common_unittest.cc
+++ b/cc/trees/layer_tree_host_common_unittest.cc
@@ -2552,6 +2552,8 @@ TEST_F(LayerTreeHostCommonTest, AnimationsForRenderSurfaceHierarchy) {
grand_child_of_rs2, layer_transform, gfx::Point3F(0.25f, 0.f, 0.f),
gfx::PointF(2.5f, 0.f), gfx::Size(10, 10), true, false, false);
+ parent->layer_tree_impl()->BuildPropertyTreesForTesting();
+
// Put an animated opacity on the render surface.
AddOpacityTransitionToLayerWithPlayer(render_surface1->id(), timeline_impl(),
10.0, 1.f, 0.f, false);
@@ -2571,6 +2573,7 @@ TEST_F(LayerTreeHostCommonTest, AnimationsForRenderSurfaceHierarchy) {
AddAnimatedTransformToLayerWithPlayer(grand_child_of_rs2->id(),
timeline_impl(), 10.0, 30, 0);
+ parent->layer_tree_impl()->property_trees()->needs_rebuild = true;
ExecuteCalculateDrawProperties(parent);
// Only layers that are associated with render surfaces should have an actual
@@ -5151,19 +5154,20 @@ TEST_F(LayerTreeHostCommonTest, OpacityAnimatingOnPendingTree) {
child->SetDrawsContent(true);
child->SetOpacity(0.0f);
+ const int child_id = child->id();
+ root->AddChild(std::move(child));
+ root->SetHasRenderSurface(true);
+ LayerImpl* root_layer = root.get();
+ host_impl.pending_tree()->SetRootLayer(std::move(root));
+ host_impl.pending_tree()->BuildPropertyTreesForTesting();
// Add opacity animation.
scoped_refptr<AnimationTimeline> timeline =
AnimationTimeline::Create(AnimationIdProvider::NextTimelineId());
host_impl.animation_host()->AddAnimationTimeline(timeline);
- AddOpacityTransitionToLayerWithPlayer(child->id(), timeline, 10.0, 0.0f, 1.0f,
+ AddOpacityTransitionToLayerWithPlayer(child_id, timeline, 10.0, 0.0f, 1.0f,
false);
- root->AddChild(std::move(child));
- root->SetHasRenderSurface(true);
- LayerImpl* root_layer = root.get();
- host_impl.pending_tree()->SetRootLayer(std::move(root));
-
LayerImplList render_surface_layer_list;
LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
root_layer, root_layer->bounds(), &render_surface_layer_list);
@@ -9814,6 +9818,58 @@ TEST_F(LayerTreeHostCommonTest, LargeTransformTest) {
EXPECT_TRUE(root_in_rsll);
}
+TEST_F(LayerTreeHostCommonTest, OpacityAnimationsTrackingTest) {
+ const gfx::Transform identity_matrix;
+ scoped_refptr<Layer> root = Layer::Create();
+ scoped_refptr<LayerWithForcedDrawsContent> animated =
+ make_scoped_refptr(new LayerWithForcedDrawsContent());
+ root->AddChild(animated);
+
+ host()->SetRootLayer(root);
+
+ SetLayerPropertiesForTesting(root.get(), identity_matrix, gfx::Point3F(),
+ gfx::PointF(), gfx::Size(100, 100), true, false);
+ SetLayerPropertiesForTesting(animated.get(), identity_matrix, gfx::Point3F(),
+ gfx::PointF(), gfx::Size(20, 20), true, false);
+
+ root->SetForceRenderSurfaceForTesting(true);
+ animated->SetOpacity(0.f);
+
+ scoped_refptr<AnimationPlayer> player =
+ AnimationPlayer::Create(AnimationIdProvider::NextPlayerId());
+ timeline()->AttachPlayer(player);
+ player->AttachElement(animated->id());
+
+ int animation_id = 0;
+ std::unique_ptr<Animation> animation = Animation::Create(
+ std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)),
+ animation_id, 1, TargetProperty::OPACITY);
+ animation->set_fill_mode(Animation::FILL_MODE_NONE);
+ animation->set_time_offset(base::TimeDelta::FromMilliseconds(-1000));
+ Animation* animation_ptr = animation.get();
+ AddAnimationToLayerWithExistingPlayer(animated->id(), timeline(),
+ std::move(animation));
+
+ ExecuteCalculateDrawPropertiesWithPropertyTrees(root.get());
+
+ EffectTree& tree = root->layer_tree_host()->property_trees()->effect_tree;
+ EffectNode* node = tree.Node(animated->effect_tree_index());
+ EXPECT_FALSE(node->data.is_currently_animating_opacity);
+ EXPECT_TRUE(node->data.has_potential_opacity_animation);
+
+ animation_ptr->set_time_offset(base::TimeDelta::FromMilliseconds(0));
+ root->layer_tree_host()->AnimateLayers(
+ base::TimeTicks::FromInternalValue(std::numeric_limits<int64_t>::max()));
+ node = tree.Node(animated->effect_tree_index());
+ EXPECT_TRUE(node->data.is_currently_animating_opacity);
+ EXPECT_TRUE(node->data.has_potential_opacity_animation);
+
+ player->AbortAnimations(TargetProperty::OPACITY, false /*needs_completion*/);
+ node = tree.Node(animated->effect_tree_index());
+ EXPECT_FALSE(node->data.is_currently_animating_opacity);
+ EXPECT_FALSE(node->data.has_potential_opacity_animation);
+}
+
TEST_F(LayerTreeHostCommonTest, SerializeScrollUpdateInfo) {
LayerTreeHostCommon::ScrollUpdateInfo scroll;
scroll.layer_id = 2;
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