OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 syntax = "proto2"; | 5 syntax = "proto2"; |
6 | 6 |
7 import "rectf.proto"; | 7 import "rectf.proto"; |
8 import "scroll_offset.proto"; | 8 import "scroll_offset.proto"; |
9 import "size.proto"; | 9 import "size.proto"; |
10 import "synced_property.proto"; | 10 import "synced_property.proto"; |
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
77 optional int64 target_id = 5; | 77 optional int64 target_id = 5; |
78 optional bool applies_local_clip = 6; | 78 optional bool applies_local_clip = 6; |
79 optional bool layer_clipping_uses_only_local_clip = 7; | 79 optional bool layer_clipping_uses_only_local_clip = 7; |
80 optional bool target_is_clipped = 8; | 80 optional bool target_is_clipped = 8; |
81 optional bool layers_are_clipped = 9; | 81 optional bool layers_are_clipped = 9; |
82 optional bool layers_are_clipped_when_surfaces_disabled = 10; | 82 optional bool layers_are_clipped_when_surfaces_disabled = 10; |
83 optional bool resets_clip = 11; | 83 optional bool resets_clip = 11; |
84 } | 84 } |
85 | 85 |
86 // Proto for struct EffectNodeData. | 86 // Proto for struct EffectNodeData. |
87 // NEXT ID: 16 | 87 // NEXT ID: 17 |
88 message EffectNodeData { | 88 message EffectNodeData { |
89 optional float opacity = 1; | 89 optional float opacity = 1; |
90 optional float screen_space_opacity = 2; | 90 optional float screen_space_opacity = 2; |
91 optional bool has_render_surface = 3; | 91 optional bool has_render_surface = 3; |
92 optional bool has_copy_request = 4; | 92 optional bool has_copy_request = 4; |
93 optional bool has_background_filters = 5; | 93 optional bool has_background_filters = 5; |
94 optional bool hidden_by_backface_visibility = 14; | 94 optional bool hidden_by_backface_visibility = 14; |
95 optional bool double_sided = 13; | 95 optional bool double_sided = 13; |
96 optional bool is_drawn = 6; | 96 optional bool is_drawn = 6; |
97 optional bool subtree_hidden = 15; | 97 optional bool subtree_hidden = 15; |
98 optional bool has_animated_opacity = 7; | 98 optional bool has_potential_opacity_animation = 7; |
| 99 optional bool is_currently_animating_opacity = 16; |
99 optional bool effect_changed = 11; | 100 optional bool effect_changed = 11; |
100 optional int64 num_copy_requests_in_subtree = 8; | 101 optional int64 num_copy_requests_in_subtree = 8; |
101 optional int64 transform_id = 9; | 102 optional int64 transform_id = 9; |
102 optional int64 clip_id = 10; | 103 optional int64 clip_id = 10; |
103 optional int64 target_id = 12; | 104 optional int64 target_id = 12; |
104 } | 105 } |
105 | 106 |
106 // Proto for struct ScrollNodeData | 107 // Proto for struct ScrollNodeData |
107 // NEXT ID: 15 | 108 // NEXT ID: 15 |
108 message ScrollNodeData { | 109 message ScrollNodeData { |
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
198 optional bool changed = 11; | 199 optional bool changed = 11; |
199 optional bool full_tree_damaged = 12; | 200 optional bool full_tree_damaged = 12; |
200 optional int64 sequence_number = 6; | 201 optional int64 sequence_number = 6; |
201 optional bool is_main_thread = 13; | 202 optional bool is_main_thread = 13; |
202 optional bool is_active = 14; | 203 optional bool is_active = 14; |
203 | 204 |
204 optional Vector2dF inner_viewport_container_bounds_delta = 8; | 205 optional Vector2dF inner_viewport_container_bounds_delta = 8; |
205 optional Vector2dF outer_viewport_container_bounds_delta = 9; | 206 optional Vector2dF outer_viewport_container_bounds_delta = 9; |
206 optional Vector2dF inner_viewport_scroll_bounds_delta = 10; | 207 optional Vector2dF inner_viewport_scroll_bounds_delta = 10; |
207 } | 208 } |
OLD | NEW |