| Index: src/gpu/gl/GrGLPathRendering.h
|
| diff --git a/src/gpu/gl/GrGLPathRendering.h b/src/gpu/gl/GrGLPathRendering.h
|
| index b39c866c6f89c3f2620d32af950f33496e4ede58..8fb699deb3092acc5f2c892982f154096c0559b0 100644
|
| --- a/src/gpu/gl/GrGLPathRendering.h
|
| +++ b/src/gpu/gl/GrGLPathRendering.h
|
| @@ -16,6 +16,7 @@
|
|
|
| class GrGLNameAllocator;
|
| class GrGLGpu;
|
| +class GrStyle;
|
|
|
| /**
|
| * This class wraps the NV_path_rendering extension and manages its various
|
| @@ -33,9 +34,9 @@ public:
|
| virtual ~GrGLPathRendering();
|
|
|
| // GrPathRendering implementations.
|
| - GrPath* createPath(const SkPath&, const GrStrokeInfo&) override;
|
| + GrPath* createPath(const SkPath&, const GrStyle&) override;
|
| virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*,
|
| - const GrStrokeInfo&) override;
|
| + const GrStyle&) override;
|
|
|
| /* Called when the 3D context state is unknown. */
|
| void resetContext();
|
|
|