| Index: src/gpu/GrSWMaskHelper.h
|
| diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
|
| index d1e1265dbae9b25a0ad5e34e8d7adcdb86ce983e..ee38ab7976e7cddf20ce79c15745298c787bd714 100644
|
| --- a/src/gpu/GrSWMaskHelper.h
|
| +++ b/src/gpu/GrSWMaskHelper.h
|
| @@ -55,11 +55,10 @@ public:
|
| bool init(const SkIRect& resultBounds, const SkMatrix* matrix, bool allowCompression = true);
|
|
|
| // Draw a single rect into the accumulation bitmap using the specified op
|
| - void draw(const SkRect& rect, SkRegion::Op op,
|
| - bool antiAlias, uint8_t alpha);
|
| + void draw(const SkRect& rect, SkRegion::Op op, bool antiAlias, uint8_t alpha);
|
|
|
| // Draw a single path into the accumuation bitmap using the specified op
|
| - void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op,
|
| + void draw(const SkPath& path, const GrStyle& style, SkRegion::Op op,
|
| bool antiAlias, uint8_t alpha);
|
|
|
| // Move the mask generation results from the internal bitmap to the gpu.
|
| @@ -77,7 +76,7 @@ public:
|
| // to the GPU. The result is returned.
|
| static GrTexture* DrawPathMaskToTexture(GrContext* context,
|
| const SkPath& path,
|
| - const SkStrokeRec& stroke,
|
| + const GrStyle& style,
|
| const SkIRect& resultBounds,
|
| bool antiAlias,
|
| const SkMatrix* matrix);
|
|
|