| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index ba5848b4b11996b40e3fe974f27802b76b85bc81..a0f81e7ed9265a529b201d861aae0d9daf1d3cd8 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -15,7 +15,7 @@
|
| #include "GrImageIDTextureAdjuster.h"
|
| #include "GrLayerHoister.h"
|
| #include "GrRecordReplaceDraw.h"
|
| -#include "GrStrokeInfo.h"
|
| +#include "GrStyle.h"
|
| #include "GrTracing.h"
|
| #include "SkCanvasPriv.h"
|
| #include "SkErrorInternals.h"
|
| @@ -454,7 +454,7 @@ void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
|
| }
|
|
|
| if (paint.getPathEffect() && 2 == count && SkCanvas::kLines_PointMode == mode) {
|
| - GrStrokeInfo strokeInfo(paint, SkPaint::kStroke_Style);
|
| + GrStyle style(paint, SkPaint::kStroke_Style);
|
| GrPaint grPaint;
|
| if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix,
|
| this->surfaceProps().isGammaCorrect(), &grPaint)) {
|
| @@ -464,7 +464,7 @@ void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
|
| path.setIsVolatile(true);
|
| path.moveTo(pts[0]);
|
| path.lineTo(pts[1]);
|
| - fDrawContext->drawPath(fClip, grPaint, *draw.fMatrix, path, strokeInfo);
|
| + fDrawContext->drawPath(fClip, grPaint, *draw.fMatrix, path, style);
|
| return;
|
| }
|
|
|
| @@ -535,9 +535,8 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, const SkPaint
|
| return;
|
| }
|
|
|
| - GrStrokeInfo strokeInfo(paint);
|
| -
|
| - fDrawContext->drawRect(fClip, grPaint, *draw.fMatrix, rect, &strokeInfo);
|
| + GrStyle style(paint);
|
| + fDrawContext->drawRect(fClip, grPaint, *draw.fMatrix, rect, &style);
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
| @@ -554,7 +553,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
|
| return;
|
| }
|
|
|
| - GrStrokeInfo strokeInfo(paint);
|
| + GrStyle style(paint);
|
| if (paint.getMaskFilter()) {
|
| // try to hit the fast path for drawing filtered round rects
|
|
|
| @@ -577,7 +576,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
|
| &grPaint,
|
| fClip,
|
| *draw.fMatrix,
|
| - strokeInfo,
|
| + style.strokeRec(),
|
| devRRect)) {
|
| return;
|
| }
|
| @@ -587,7 +586,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
|
| }
|
| }
|
|
|
| - if (paint.getMaskFilter() || paint.getPathEffect()) {
|
| + if (paint.getMaskFilter() || style.pathEffect()) {
|
| // The only mask filter the native rrect drawing code could've handle was taken
|
| // care of above.
|
| // A path effect will presumably transform this rrect into something else.
|
| @@ -601,9 +600,9 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
|
| return;
|
| }
|
|
|
| - SkASSERT(!strokeInfo.isDashed());
|
| + SkASSERT(!style.pathEffect());
|
|
|
| - fDrawContext->drawRRect(fClip, grPaint, *draw.fMatrix, rect, strokeInfo);
|
| + fDrawContext->drawRRect(fClip, grPaint, *draw.fMatrix, rect, style);
|
| }
|
|
|
|
|
| @@ -675,10 +674,7 @@ void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint
|
| return;
|
| }
|
|
|
| - GrStrokeInfo strokeInfo(paint);
|
| - SkASSERT(!strokeInfo.isDashed());
|
| -
|
| - fDrawContext->drawOval(fClip, grPaint, *draw.fMatrix, oval, strokeInfo);
|
| + fDrawContext->drawOval(fClip, grPaint, *draw.fMatrix, oval, GrStyle(paint));
|
| }
|
|
|
| #include "SkMaskFilter.h"
|
|
|