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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLPathRendering_DEFINED | 8 #ifndef GrGLPathRendering_DEFINED |
| 9 #define GrGLPathRendering_DEFINED | 9 #define GrGLPathRendering_DEFINED |
| 10 | 10 |
| 11 #include "SkRefCnt.h" | 11 #include "SkRefCnt.h" |
| 12 #include "GrPathRendering.h" | 12 #include "GrPathRendering.h" |
| 13 #include "GrStencil.h" | 13 #include "GrStencil.h" |
| 14 #include "gl/GrGLTypes.h" | 14 #include "gl/GrGLTypes.h" |
| 15 #include "glsl/GrGLSLUtil.h" | 15 #include "glsl/GrGLSLUtil.h" |
| 16 | 16 |
| 17 class GrGLNameAllocator; | 17 class GrGLNameAllocator; |
| 18 class GrGLGpu; | 18 class GrGLGpu; |
| 19 class GrStyle; |
| 19 | 20 |
| 20 /** | 21 /** |
| 21 * This class wraps the NV_path_rendering extension and manages its various | 22 * This class wraps the NV_path_rendering extension and manages its various |
| 22 * API versions. If a method is not present in the GrGLInterface of the GrGLGpu | 23 * API versions. If a method is not present in the GrGLInterface of the GrGLGpu |
| 23 * (because the driver version is old), it tries to provide a backup | 24 * (because the driver version is old), it tries to provide a backup |
| 24 * implementation. But if a backup implementation is not practical, it marks the | 25 * implementation. But if a backup implementation is not practical, it marks the |
| 25 * method as not supported. | 26 * method as not supported. |
| 26 */ | 27 */ |
| 27 class GrGLPathRendering : public GrPathRendering { | 28 class GrGLPathRendering : public GrPathRendering { |
| 28 public: | 29 public: |
| 29 /** | 30 /** |
| 30 * Create a new GrGLPathRendering object from a given GrGLGpu. | 31 * Create a new GrGLPathRendering object from a given GrGLGpu. |
| 31 */ | 32 */ |
| 32 GrGLPathRendering(GrGLGpu* gpu); | 33 GrGLPathRendering(GrGLGpu* gpu); |
| 33 virtual ~GrGLPathRendering(); | 34 virtual ~GrGLPathRendering(); |
| 34 | 35 |
| 35 // GrPathRendering implementations. | 36 // GrPathRendering implementations. |
| 36 GrPath* createPath(const SkPath&, const GrStrokeInfo&) override; | 37 GrPath* createPath(const SkPath&, const GrStyle&) override; |
| 37 virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, | 38 virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, |
| 38 const GrStrokeInfo&) override; | 39 const GrStyle&) override; |
| 39 | 40 |
| 40 /* Called when the 3D context state is unknown. */ | 41 /* Called when the 3D context state is unknown. */ |
| 41 void resetContext(); | 42 void resetContext(); |
| 42 | 43 |
| 43 /** | 44 /** |
| 44 * Called when the context either is about to be lost or is lost. Disconnect
Type indicates | 45 * Called when the context either is about to be lost or is lost. Disconnect
Type indicates |
| 45 * whether GPU resources should be cleaned up or abandoned when this is call
ed. | 46 * whether GPU resources should be cleaned up or abandoned when this is call
ed. |
| 46 */ | 47 */ |
| 47 void disconnect(GrGpu::DisconnectType); | 48 void disconnect(GrGpu::DisconnectType); |
| 48 | 49 |
| (...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 122 GrGLGpu* gpu(); | 123 GrGLGpu* gpu(); |
| 123 | 124 |
| 124 GrGLuint fFirstPreallocatedPathID; | 125 GrGLuint fFirstPreallocatedPathID; |
| 125 GrGLsizei fPreallocatedPathCount; | 126 GrGLsizei fPreallocatedPathCount; |
| 126 MatrixState fHWProjectionMatrixState; | 127 MatrixState fHWProjectionMatrixState; |
| 127 GrStencilSettings fHWPathStencilSettings; | 128 GrStencilSettings fHWPathStencilSettings; |
| 128 Caps fCaps; | 129 Caps fCaps; |
| 129 }; | 130 }; |
| 130 | 131 |
| 131 #endif | 132 #endif |
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