| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLPathRange.h" | 8 #include "GrGLPathRange.h" |
| 9 #include "GrGLPath.h" | 9 #include "GrGLPath.h" |
| 10 #include "GrGLPathRendering.h" | 10 #include "GrGLPathRendering.h" |
| 11 #include "GrGLGpu.h" | 11 #include "GrGLGpu.h" |
| 12 | 12 |
| 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const G
rStrokeInfo& stroke) | 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const G
rStyle& style) |
| 14 : INHERITED(gpu, pathGenerator), | 14 : INHERITED(gpu, pathGenerator), |
| 15 fStroke(stroke), | 15 fStyle(style), |
| 16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())), | 16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())), |
| 17 fGpuMemorySize(0) { | 17 fGpuMemorySize(0) { |
| 18 this->init(); | 18 this->init(); |
| 19 this->registerWithCache(SkBudgeted::kYes); | 19 this->registerWithCache(SkBudgeted::kYes); |
| 20 } | 20 } |
| 21 | 21 |
| 22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, | 22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, |
| 23 GrGLuint basePathID, | 23 GrGLuint basePathID, |
| 24 int numPaths, | 24 int numPaths, |
| 25 size_t gpuMemorySize, | 25 size_t gpuMemorySize, |
| 26 const GrStrokeInfo& stroke) | 26 const GrStyle& style) |
| 27 : INHERITED(gpu, numPaths), | 27 : INHERITED(gpu, numPaths), |
| 28 fStroke(stroke), | 28 fStyle(style), |
| 29 fBasePathID(basePathID), | 29 fBasePathID(basePathID), |
| 30 fGpuMemorySize(gpuMemorySize) { | 30 fGpuMemorySize(gpuMemorySize) { |
| 31 this->init(); | 31 this->init(); |
| 32 this->registerWithCache(SkBudgeted::kYes); | 32 this->registerWithCache(SkBudgeted::kYes); |
| 33 } | 33 } |
| 34 | 34 |
| 35 void GrGLPathRange::init() { | 35 void GrGLPathRange::init() { |
| 36 const SkStrokeRec& stroke = fStyle.strokeRec(); |
| 36 // Must force fill: | 37 // Must force fill: |
| 37 // * dashing: NVPR stroke dashing is different to Skia. | 38 // * dashing: NVPR stroke dashing is different to Skia. |
| 38 // * end caps: NVPR stroking degenerate contours with end caps is different
to Skia. | 39 // * end caps: NVPR stroking degenerate contours with end caps is different
to Skia. |
| 39 bool forceFill = fStroke.isDashed() || | 40 bool forceFill = fStyle.pathEffect() || |
| 40 (fStroke.needToApply() && fStroke.getCap() != SkPaint::kButt_Cap); | 41 (stroke.needToApply() && stroke.getCap() != SkPaint::kButt_Cap); |
| 41 | 42 |
| 42 if (forceFill) { | 43 if (forceFill) { |
| 43 fShouldStroke = false; | 44 fShouldStroke = false; |
| 44 fShouldFill = true; | 45 fShouldFill = true; |
| 45 } else { | 46 } else { |
| 46 fShouldStroke = fStroke.needToApply(); | 47 fShouldStroke = stroke.needToApply(); |
| 47 fShouldFill = fStroke.isFillStyle() || | 48 fShouldFill = stroke.isFillStyle() || |
| 48 fStroke.getStyle() == SkStrokeRec::kStrokeAndFill_Style; | 49 stroke.getStyle() == SkStrokeRec::kStrokeAndFill_Style; |
| 49 } | 50 } |
| 50 } | 51 } |
| 51 | 52 |
| 52 void GrGLPathRange::onInitPath(int index, const SkPath& origSkPath) const { | 53 void GrGLPathRange::onInitPath(int index, const SkPath& origSkPath) const { |
| 53 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); | 54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); |
| 54 if (nullptr == gpu) { | 55 if (nullptr == gpu) { |
| 55 return; | 56 return; |
| 56 } | 57 } |
| 57 | |
| 58 // Make sure the path at this index hasn't been initted already. | 58 // Make sure the path at this index hasn't been initted already. |
| 59 SkDEBUGCODE( | 59 SkDEBUGCODE( |
| 60 GrGLboolean isPath; | 60 GrGLboolean isPath; |
| 61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)))
; | 61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)))
; |
| 62 SkASSERT(GR_GL_FALSE == isPath); | 62 SkASSERT(GR_GL_FALSE == isPath); |
| 63 | 63 |
| 64 if (origSkPath.isEmpty()) { | 64 if (origSkPath.isEmpty()) { |
| 65 GrGLPath::InitPathObjectEmptyPath(gpu, fBasePathID + index); | 65 GrGLPath::InitPathObjectEmptyPath(gpu, fBasePathID + index); |
| 66 } else if (fShouldStroke) { | 66 } else if (fShouldStroke) { |
| 67 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, origSkPath); | 67 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, origSkPath); |
| 68 GrGLPath::InitPathObjectStroke(gpu, fBasePathID + index, fStroke); | 68 GrGLPath::InitPathObjectStroke(gpu, fBasePathID + index, fStyle.strokeRe
c()); |
| 69 } else { | 69 } else { |
| 70 const SkPath* skPath = &origSkPath; | 70 const SkPath* skPath = &origSkPath; |
| 71 SkTLazy<SkPath> tmpPath; | 71 SkTLazy<SkPath> tmpPath; |
| 72 const GrStrokeInfo* stroke = &fStroke; | 72 if (!fStyle.isSimpleFill()) { |
| 73 GrStrokeInfo tmpStroke(SkStrokeRec::kFill_InitStyle); | 73 SkStrokeRec::InitStyle fill; |
| 74 | 74 // The path effect must be applied to the path. However, if a path e
ffect is present, |
| 75 // Dashing must be applied to the path. However, if dashing is present, | 75 // we must convert all the paths to fills. The path effect applicati
on may leave |
| 76 // we must convert all the paths to fills. The GrStrokeInfo::applyDash l
eaves | 76 // simple paths as strokes but converts other paths to fills. |
| 77 // simple paths as strokes but converts other paths to fills. | 77 // Thus we must stroke the strokes here, so that all paths in the |
| 78 // Thus we must stroke the strokes here, so that all paths in the | 78 // path range are using the same style. |
| 79 // path range are using the same style. | 79 if (!fStyle.applyToPath(tmpPath.init(), &fill, *skPath, SK_Scalar1))
{ |
| 80 if (fStroke.isDashed()) { | |
| 81 if (!stroke->applyDashToPath(tmpPath.init(), &tmpStroke, *skPath)) { | |
| 82 return; | 80 return; |
| 83 } | 81 } |
| 82 // We shouldn't have allowed hairlines or arbitrary path effect styl
es to get here |
| 83 // so after application we better have a filled path. |
| 84 SkASSERT(SkStrokeRec::kFill_InitStyle == fill); |
| 84 skPath = tmpPath.get(); | 85 skPath = tmpPath.get(); |
| 85 stroke = &tmpStroke; | 86 |
| 86 } | |
| 87 if (stroke->needToApply()) { | |
| 88 if (!tmpPath.isValid()) { | |
| 89 tmpPath.init(); | |
| 90 } | |
| 91 if (!stroke->applyToPath(tmpPath.get(), *tmpPath.get())) { | |
| 92 return; | |
| 93 } | |
| 94 } | 87 } |
| 95 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, *skPath); | 88 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, *skPath); |
| 96 } | 89 } |
| 97 // TODO: Use a better approximation for the individual path sizes. | 90 // TODO: Use a better approximation for the individual path sizes. |
| 98 fGpuMemorySize += 100; | 91 fGpuMemorySize += 100; |
| 99 } | 92 } |
| 100 | 93 |
| 101 void GrGLPathRange::onRelease() { | 94 void GrGLPathRange::onRelease() { |
| 102 SkASSERT(this->getGpu()); | 95 SkASSERT(this->getGpu()); |
| 103 | 96 |
| 104 if (0 != fBasePathID) { | 97 if (0 != fBasePathID) { |
| 105 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fB
asePathID, | 98 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fB
asePathID, |
| 106 th
is->getNumPaths()); | 99 th
is->getNumPaths()); |
| 107 fBasePathID = 0; | 100 fBasePathID = 0; |
| 108 } | 101 } |
| 109 | 102 |
| 110 INHERITED::onRelease(); | 103 INHERITED::onRelease(); |
| 111 } | 104 } |
| 112 | 105 |
| 113 void GrGLPathRange::onAbandon() { | 106 void GrGLPathRange::onAbandon() { |
| 114 fBasePathID = 0; | 107 fBasePathID = 0; |
| 115 | 108 |
| 116 INHERITED::onAbandon(); | 109 INHERITED::onAbandon(); |
| 117 } | 110 } |
| OLD | NEW |