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Side by Side Diff: src/gpu/gl/GrGLPathRange.cpp

Issue 1957363002: Replace GrStrokeInfo with GrStyle. (Closed) Base URL: https://chromium.googlesource.com/skia.git@resscale
Patch Set: Fix issue where hairlines were going to MSAAPathRenderer Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLPathRange.h" 8 #include "GrGLPathRange.h"
9 #include "GrGLPath.h" 9 #include "GrGLPath.h"
10 #include "GrGLPathRendering.h" 10 #include "GrGLPathRendering.h"
11 #include "GrGLGpu.h" 11 #include "GrGLGpu.h"
12 12
13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const G rStrokeInfo& stroke) 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const G rStyle& style)
14 : INHERITED(gpu, pathGenerator), 14 : INHERITED(gpu, pathGenerator),
15 fStroke(stroke), 15 fStyle(style),
16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())), 16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())),
17 fGpuMemorySize(0) { 17 fGpuMemorySize(0) {
18 this->init(); 18 this->init();
19 this->registerWithCache(SkBudgeted::kYes); 19 this->registerWithCache(SkBudgeted::kYes);
20 } 20 }
21 21
22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, 22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu,
23 GrGLuint basePathID, 23 GrGLuint basePathID,
24 int numPaths, 24 int numPaths,
25 size_t gpuMemorySize, 25 size_t gpuMemorySize,
26 const GrStrokeInfo& stroke) 26 const GrStyle& style)
27 : INHERITED(gpu, numPaths), 27 : INHERITED(gpu, numPaths),
28 fStroke(stroke), 28 fStyle(style),
29 fBasePathID(basePathID), 29 fBasePathID(basePathID),
30 fGpuMemorySize(gpuMemorySize) { 30 fGpuMemorySize(gpuMemorySize) {
31 this->init(); 31 this->init();
32 this->registerWithCache(SkBudgeted::kYes); 32 this->registerWithCache(SkBudgeted::kYes);
33 } 33 }
34 34
35 void GrGLPathRange::init() { 35 void GrGLPathRange::init() {
36 const SkStrokeRec& stroke = fStyle.strokeRec();
36 // Must force fill: 37 // Must force fill:
37 // * dashing: NVPR stroke dashing is different to Skia. 38 // * dashing: NVPR stroke dashing is different to Skia.
38 // * end caps: NVPR stroking degenerate contours with end caps is different to Skia. 39 // * end caps: NVPR stroking degenerate contours with end caps is different to Skia.
39 bool forceFill = fStroke.isDashed() || 40 bool forceFill = fStyle.pathEffect() ||
40 (fStroke.needToApply() && fStroke.getCap() != SkPaint::kButt_Cap); 41 (stroke.needToApply() && stroke.getCap() != SkPaint::kButt_Cap);
41 42
42 if (forceFill) { 43 if (forceFill) {
43 fShouldStroke = false; 44 fShouldStroke = false;
44 fShouldFill = true; 45 fShouldFill = true;
45 } else { 46 } else {
46 fShouldStroke = fStroke.needToApply(); 47 fShouldStroke = stroke.needToApply();
47 fShouldFill = fStroke.isFillStyle() || 48 fShouldFill = stroke.isFillStyle() ||
48 fStroke.getStyle() == SkStrokeRec::kStrokeAndFill_Style; 49 stroke.getStyle() == SkStrokeRec::kStrokeAndFill_Style;
49 } 50 }
50 } 51 }
51 52
52 void GrGLPathRange::onInitPath(int index, const SkPath& origSkPath) const { 53 void GrGLPathRange::onInitPath(int index, const SkPath& origSkPath) const {
53 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); 54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu());
54 if (nullptr == gpu) { 55 if (nullptr == gpu) {
55 return; 56 return;
56 } 57 }
57
58 // Make sure the path at this index hasn't been initted already. 58 // Make sure the path at this index hasn't been initted already.
59 SkDEBUGCODE( 59 SkDEBUGCODE(
60 GrGLboolean isPath; 60 GrGLboolean isPath;
61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index))) ; 61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index))) ;
62 SkASSERT(GR_GL_FALSE == isPath); 62 SkASSERT(GR_GL_FALSE == isPath);
63 63
64 if (origSkPath.isEmpty()) { 64 if (origSkPath.isEmpty()) {
65 GrGLPath::InitPathObjectEmptyPath(gpu, fBasePathID + index); 65 GrGLPath::InitPathObjectEmptyPath(gpu, fBasePathID + index);
66 } else if (fShouldStroke) { 66 } else if (fShouldStroke) {
67 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, origSkPath); 67 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, origSkPath);
68 GrGLPath::InitPathObjectStroke(gpu, fBasePathID + index, fStroke); 68 GrGLPath::InitPathObjectStroke(gpu, fBasePathID + index, fStyle.strokeRe c());
69 } else { 69 } else {
70 const SkPath* skPath = &origSkPath; 70 const SkPath* skPath = &origSkPath;
71 SkTLazy<SkPath> tmpPath; 71 SkTLazy<SkPath> tmpPath;
72 const GrStrokeInfo* stroke = &fStroke; 72 if (!fStyle.isSimpleFill()) {
73 GrStrokeInfo tmpStroke(SkStrokeRec::kFill_InitStyle); 73 SkStrokeRec::InitStyle fill;
74 74 // The path effect must be applied to the path. However, if a path e ffect is present,
75 // Dashing must be applied to the path. However, if dashing is present, 75 // we must convert all the paths to fills. The path effect applicati on may leave
76 // we must convert all the paths to fills. The GrStrokeInfo::applyDash l eaves 76 // simple paths as strokes but converts other paths to fills.
77 // simple paths as strokes but converts other paths to fills. 77 // Thus we must stroke the strokes here, so that all paths in the
78 // Thus we must stroke the strokes here, so that all paths in the 78 // path range are using the same style.
79 // path range are using the same style. 79 if (!fStyle.applyToPath(tmpPath.init(), &fill, *skPath, SK_Scalar1)) {
80 if (fStroke.isDashed()) {
81 if (!stroke->applyDashToPath(tmpPath.init(), &tmpStroke, *skPath)) {
82 return; 80 return;
83 } 81 }
82 // We shouldn't have allowed hairlines or arbitrary path effect styl es to get here
83 // so after application we better have a filled path.
84 SkASSERT(SkStrokeRec::kFill_InitStyle == fill);
84 skPath = tmpPath.get(); 85 skPath = tmpPath.get();
85 stroke = &tmpStroke; 86
86 }
87 if (stroke->needToApply()) {
88 if (!tmpPath.isValid()) {
89 tmpPath.init();
90 }
91 if (!stroke->applyToPath(tmpPath.get(), *tmpPath.get())) {
92 return;
93 }
94 } 87 }
95 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, *skPath); 88 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, *skPath);
96 } 89 }
97 // TODO: Use a better approximation for the individual path sizes. 90 // TODO: Use a better approximation for the individual path sizes.
98 fGpuMemorySize += 100; 91 fGpuMemorySize += 100;
99 } 92 }
100 93
101 void GrGLPathRange::onRelease() { 94 void GrGLPathRange::onRelease() {
102 SkASSERT(this->getGpu()); 95 SkASSERT(this->getGpu());
103 96
104 if (0 != fBasePathID) { 97 if (0 != fBasePathID) {
105 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fB asePathID, 98 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fB asePathID,
106 th is->getNumPaths()); 99 th is->getNumPaths());
107 fBasePathID = 0; 100 fBasePathID = 0;
108 } 101 }
109 102
110 INHERITED::onRelease(); 103 INHERITED::onRelease();
111 } 104 }
112 105
113 void GrGLPathRange::onAbandon() { 106 void GrGLPathRange::onAbandon() {
114 fBasePathID = 0; 107 fBasePathID = 0;
115 108
116 INHERITED::onAbandon(); 109 INHERITED::onAbandon();
117 } 110 }
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