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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLPath_DEFINED | 8 #ifndef GrGLPath_DEFINED |
9 #define GrGLPath_DEFINED | 9 #define GrGLPath_DEFINED |
10 | 10 |
11 #include "../GrPath.h" | 11 #include "../GrPath.h" |
12 #include "gl/GrGLTypes.h" | 12 #include "gl/GrGLTypes.h" |
13 | 13 |
14 class GrGLGpu; | 14 class GrGLGpu; |
| 15 class GrStyle; |
15 | 16 |
16 /** | 17 /** |
17 * Currently this represents a path built using GL_NV_path_rendering. If we | 18 * Currently this represents a path built using GL_NV_path_rendering. If we |
18 * support other GL path extensions then this would have to have a type enum | 19 * support other GL path extensions then this would have to have a type enum |
19 * and/or be subclassed. | 20 * and/or be subclassed. |
20 */ | 21 */ |
21 | 22 |
22 class GrGLPath : public GrPath { | 23 class GrGLPath : public GrPath { |
23 public: | 24 public: |
24 static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*, | 25 static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*, |
25 GrGLuint pathID, | 26 GrGLuint pathID, |
26 const SkPath&); | 27 const SkPath&); |
27 static void InitPathObjectPathData(GrGLGpu*, | 28 static void InitPathObjectPathData(GrGLGpu*, |
28 GrGLuint pathID, | 29 GrGLuint pathID, |
29 const SkPath&); | 30 const SkPath&); |
30 static void InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const GrStro
keInfo& stroke); | 31 static void InitPathObjectStroke(GrGLGpu*, GrGLuint pathID, const SkStrokeRe
c&); |
31 | 32 |
32 static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID); | 33 static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID); |
33 | 34 |
34 | 35 |
35 GrGLPath(GrGLGpu* gpu, const SkPath& path, const GrStrokeInfo& stroke); | 36 GrGLPath(GrGLGpu*, const SkPath&, const GrStyle&); |
36 GrGLuint pathID() const { return fPathID; } | 37 GrGLuint pathID() const { return fPathID; } |
37 | 38 |
38 bool shouldStroke() const { return fShouldStroke; } | 39 bool shouldStroke() const { return fShouldStroke; } |
39 bool shouldFill() const { return fShouldFill; } | 40 bool shouldFill() const { return fShouldFill; } |
40 protected: | 41 protected: |
41 void onRelease() override; | 42 void onRelease() override; |
42 void onAbandon() override; | 43 void onAbandon() override; |
43 | 44 |
44 private: | 45 private: |
45 // TODO: Figure out how to get an approximate size of the path in Gpu memory
. | 46 // TODO: Figure out how to get an approximate size of the path in Gpu memory
. |
46 size_t onGpuMemorySize() const override { return 100; } | 47 size_t onGpuMemorySize() const override { return 100; } |
47 | 48 |
48 GrGLuint fPathID; | 49 GrGLuint fPathID; |
49 bool fShouldStroke; | 50 bool fShouldStroke; |
50 bool fShouldFill; | 51 bool fShouldFill; |
51 | 52 |
52 typedef GrPath INHERITED; | 53 typedef GrPath INHERITED; |
53 }; | 54 }; |
54 | 55 |
55 #endif | 56 #endif |
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