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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrPLSPathRenderer.h" | 8 #include "GrPLSPathRenderer.h" |
9 | 9 |
10 #include "SkChunkAlloc.h" | 10 #include "SkChunkAlloc.h" |
11 #include "SkGeometry.h" | 11 #include "SkGeometry.h" |
12 #include "SkPathPriv.h" | 12 #include "SkPathPriv.h" |
13 #include "SkString.h" | 13 #include "SkString.h" |
14 #include "SkTSort.h" | 14 #include "SkTSort.h" |
15 #include "SkTraceEvent.h" | 15 #include "SkTraceEvent.h" |
16 #include "GrBatchFlushState.h" | 16 #include "GrBatchFlushState.h" |
17 #include "GrBatchTest.h" | 17 #include "GrBatchTest.h" |
18 #include "GrCaps.h" | 18 #include "GrCaps.h" |
19 #include "GrContext.h" | 19 #include "GrContext.h" |
20 #include "GrDefaultGeoProcFactory.h" | 20 #include "GrDefaultGeoProcFactory.h" |
21 #include "GrPLSGeometryProcessor.h" | 21 #include "GrPLSGeometryProcessor.h" |
22 #include "GrInvariantOutput.h" | 22 #include "GrInvariantOutput.h" |
23 #include "GrPathUtils.h" | 23 #include "GrPathUtils.h" |
24 #include "GrProcessor.h" | 24 #include "GrProcessor.h" |
25 #include "GrPipelineBuilder.h" | 25 #include "GrPipelineBuilder.h" |
26 #include "GrStrokeInfo.h" | 26 #include "GrStyle.h" |
27 #include "GrTessellator.h" | 27 #include "GrTessellator.h" |
28 #include "batches/GrVertexBatch.h" | 28 #include "batches/GrVertexBatch.h" |
29 #include "glsl/GrGLSLGeometryProcessor.h" | 29 #include "glsl/GrGLSLGeometryProcessor.h" |
30 #include "gl/builders/GrGLProgramBuilder.h" | 30 #include "gl/builders/GrGLProgramBuilder.h" |
31 #include "glsl/GrGLSLPLSPathRendering.h" | 31 #include "glsl/GrGLSLPLSPathRendering.h" |
32 | 32 |
33 GrPLSPathRenderer::GrPLSPathRenderer() { | 33 GrPLSPathRenderer::GrPLSPathRenderer() { |
34 } | 34 } |
35 | 35 |
36 struct PLSVertex { | 36 struct PLSVertex { |
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771 | 771 |
772 typedef GrGeometryProcessor INHERITED; | 772 typedef GrGeometryProcessor INHERITED; |
773 }; | 773 }; |
774 | 774 |
775 /////////////////////////////////////////////////////////////////////////////// | 775 /////////////////////////////////////////////////////////////////////////////// |
776 | 776 |
777 bool GrPLSPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { | 777 bool GrPLSPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { |
778 // We have support for even-odd rendering, but are having some troublesome | 778 // We have support for even-odd rendering, but are having some troublesome |
779 // seams. Disable in the presence of even-odd for now. | 779 // seams. Disable in the presence of even-odd for now. |
780 return args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias && | 780 return args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias && |
781 args.fStroke->isFillStyle() && !args.fPath->isInverseFillType() && | 781 args.fStyle->isSimpleFill() && !args.fPath->isInverseFillType() && |
782 args.fPath->getFillType() == SkPath::FillType::kWinding_FillType; | 782 args.fPath->getFillType() == SkPath::FillType::kWinding_FillType; |
783 } | 783 } |
784 | 784 |
785 class PLSPathBatch : public GrVertexBatch { | 785 class PLSPathBatch : public GrVertexBatch { |
786 public: | 786 public: |
787 DEFINE_BATCH_CLASS_ID | 787 DEFINE_BATCH_CLASS_ID |
788 struct Geometry { | 788 struct Geometry { |
789 GrColor fColor; | 789 GrColor fColor; |
790 SkMatrix fViewMatrix; | 790 SkMatrix fViewMatrix; |
791 SkPath fPath; | 791 SkPath fPath; |
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999 DRAW_BATCH_TEST_DEFINE(PLSPathBatch) { | 999 DRAW_BATCH_TEST_DEFINE(PLSPathBatch) { |
1000 PLSPathBatch::Geometry geometry; | 1000 PLSPathBatch::Geometry geometry; |
1001 geometry.fColor = GrRandomColor(random); | 1001 geometry.fColor = GrRandomColor(random); |
1002 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); | 1002 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); |
1003 geometry.fPath = GrTest::TestPathConvex(random); | 1003 geometry.fPath = GrTest::TestPathConvex(random); |
1004 | 1004 |
1005 return PLSPathBatch::Create(geometry); | 1005 return PLSPathBatch::Create(geometry); |
1006 } | 1006 } |
1007 | 1007 |
1008 #endif | 1008 #endif |
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