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Side by Side Diff: src/gpu/batches/GrAAConvexPathRenderer.cpp

Issue 1957363002: Replace GrStrokeInfo with GrStyle. (Closed) Base URL: https://chromium.googlesource.com/skia.git@resscale
Patch Set: Fix issue where hairlines were going to MSAAPathRenderer Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrAAConvexPathRenderer.h" 8 #include "GrAAConvexPathRenderer.h"
9 9
10 #include "GrAAConvexTessellator.h" 10 #include "GrAAConvexTessellator.h"
11 #include "GrBatchFlushState.h" 11 #include "GrBatchFlushState.h"
12 #include "GrBatchTest.h" 12 #include "GrBatchTest.h"
13 #include "GrCaps.h" 13 #include "GrCaps.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrDefaultGeoProcFactory.h" 15 #include "GrDefaultGeoProcFactory.h"
16 #include "GrGeometryProcessor.h" 16 #include "GrGeometryProcessor.h"
17 #include "GrInvariantOutput.h" 17 #include "GrInvariantOutput.h"
18 #include "GrPathUtils.h" 18 #include "GrPathUtils.h"
19 #include "GrProcessor.h" 19 #include "GrProcessor.h"
20 #include "GrPipelineBuilder.h" 20 #include "GrPipelineBuilder.h"
21 #include "GrStrokeInfo.h"
22 #include "SkGeometry.h" 21 #include "SkGeometry.h"
23 #include "SkPathPriv.h" 22 #include "SkPathPriv.h"
24 #include "SkString.h" 23 #include "SkString.h"
25 #include "SkTraceEvent.h" 24 #include "SkTraceEvent.h"
26 #include "batches/GrVertexBatch.h" 25 #include "batches/GrVertexBatch.h"
27 #include "glsl/GrGLSLFragmentShaderBuilder.h" 26 #include "glsl/GrGLSLFragmentShaderBuilder.h"
28 #include "glsl/GrGLSLGeometryProcessor.h" 27 #include "glsl/GrGLSLGeometryProcessor.h"
29 #include "glsl/GrGLSLProgramDataManager.h" 28 #include "glsl/GrGLSLProgramDataManager.h"
30 #include "glsl/GrGLSLUniformHandler.h" 29 #include "glsl/GrGLSLUniformHandler.h"
31 #include "glsl/GrGLSLVarying.h" 30 #include "glsl/GrGLSLVarying.h"
(...skipping 643 matching lines...) Expand 10 before | Expand all | Expand 10 after
675 return d->fCaps->shaderCaps()->shaderDerivativeSupport() ? 674 return d->fCaps->shaderCaps()->shaderDerivativeSupport() ?
676 QuadEdgeEffect::Create(GrRandomColor(d->fRandom), 675 QuadEdgeEffect::Create(GrRandomColor(d->fRandom),
677 GrTest::TestMatrix(d->fRandom), 676 GrTest::TestMatrix(d->fRandom),
678 d->fRandom->nextBool()) : nullptr; 677 d->fRandom->nextBool()) : nullptr;
679 } 678 }
680 679
681 /////////////////////////////////////////////////////////////////////////////// 680 ///////////////////////////////////////////////////////////////////////////////
682 681
683 bool GrAAConvexPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { 682 bool GrAAConvexPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const {
684 return (args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias && 683 return (args.fShaderCaps->shaderDerivativeSupport() && args.fAntiAlias &&
685 args.fStroke->isFillStyle() && !args.fPath->isInverseFillType() && 684 args.fStyle->isSimpleFill() && !args.fPath->isInverseFillType() &&
686 args.fPath->isConvex()); 685 args.fPath->isConvex());
687 } 686 }
688 687
689 // extract the result vertices and indices from the GrAAConvexTessellator 688 // extract the result vertices and indices from the GrAAConvexTessellator
690 static void extract_verts(const GrAAConvexTessellator& tess, 689 static void extract_verts(const GrAAConvexTessellator& tess,
691 void* vertices, 690 void* vertices,
692 size_t vertexStride, 691 size_t vertexStride,
693 GrColor color, 692 GrColor color,
694 uint16_t* idxs, 693 uint16_t* idxs,
695 bool tweakAlphaForCoverage) { 694 bool tweakAlphaForCoverage) {
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1020 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) { 1019 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) {
1021 AAConvexPathBatch::Geometry geometry; 1020 AAConvexPathBatch::Geometry geometry;
1022 geometry.fColor = GrRandomColor(random); 1021 geometry.fColor = GrRandomColor(random);
1023 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); 1022 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random);
1024 geometry.fPath = GrTest::TestPathConvex(random); 1023 geometry.fPath = GrTest::TestPathConvex(random);
1025 1024
1026 return AAConvexPathBatch::Create(geometry); 1025 return AAConvexPathBatch::Create(geometry);
1027 } 1026 }
1028 1027
1029 #endif 1028 #endif
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