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Side by Side Diff: src/gpu/SkGpuDevice_drawTexture.cpp

Issue 1957363002: Replace GrStrokeInfo with GrStyle. (Closed) Base URL: https://chromium.googlesource.com/skia.git@resscale
Patch Set: Fix issue where hairlines were going to MSAAPathRenderer Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
11 #include "GrCaps.h" 11 #include "GrCaps.h"
12 #include "GrDrawContext.h" 12 #include "GrDrawContext.h"
13 #include "GrStrokeInfo.h" 13 #include "GrStyle.h"
14 #include "GrTextureParamsAdjuster.h" 14 #include "GrTextureParamsAdjuster.h"
15 #include "SkDraw.h" 15 #include "SkDraw.h"
16 #include "SkGrPriv.h" 16 #include "SkGrPriv.h"
17 #include "SkMaskFilter.h" 17 #include "SkMaskFilter.h"
18 #include "effects/GrBicubicEffect.h" 18 #include "effects/GrBicubicEffect.h"
19 #include "effects/GrSimpleTextureEffect.h" 19 #include "effects/GrSimpleTextureEffect.h"
20 #include "effects/GrTextureDomain.h" 20 #include "effects/GrTextureDomain.h"
21 21
22 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { 22 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) {
23 return textureIsAlphaOnly && paint.getShader(); 23 return textureIsAlphaOnly && paint.getShader();
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after
233 clip, 233 clip,
234 viewMatrix, 234 viewMatrix,
235 rec, 235 rec,
236 rrect)) { 236 rrect)) {
237 return; 237 return;
238 } 238 }
239 SkPath rectPath; 239 SkPath rectPath;
240 rectPath.addRect(clippedDstRect); 240 rectPath.addRect(clippedDstRect);
241 rectPath.setIsVolatile(true); 241 rectPath.setIsVolatile(true);
242 GrBlurUtils::drawPathWithMaskFilter(this->context(), fDrawContext.get(), fCl ip, 242 GrBlurUtils::drawPathWithMaskFilter(this->context(), fDrawContext.get(), fCl ip,
243 rectPath, &grPaint, viewMatrix, mf, pain t.getPathEffect(), 243 rectPath, &grPaint, viewMatrix, mf, GrSt yle::SimpleFill(),
244 GrStrokeInfo::FillInfo(), true); 244 true);
245 } 245 }
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