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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/heap/heap.h" | 5 #include "src/heap/heap.h" |
| 6 | 6 |
| 7 #include "src/accessors.h" | 7 #include "src/accessors.h" |
| 8 #include "src/api.h" | 8 #include "src/api.h" |
| 9 #include "src/ast/scopeinfo.h" | 9 #include "src/ast/scopeinfo.h" |
| 10 #include "src/base/bits.h" | 10 #include "src/base/bits.h" |
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| 1605 RelocationLock relocation_lock(this); | 1605 RelocationLock relocation_lock(this); |
| 1606 // There are soft limits in the allocation code, designed to trigger a mark | 1606 // There are soft limits in the allocation code, designed to trigger a mark |
| 1607 // sweep collection by failing allocations. There is no sense in trying to | 1607 // sweep collection by failing allocations. There is no sense in trying to |
| 1608 // trigger one during scavenge: scavenges allocation should always succeed. | 1608 // trigger one during scavenge: scavenges allocation should always succeed. |
| 1609 AlwaysAllocateScope scope(isolate()); | 1609 AlwaysAllocateScope scope(isolate()); |
| 1610 | 1610 |
| 1611 // Bump-pointer allocations done during scavenge are not real allocations. | 1611 // Bump-pointer allocations done during scavenge are not real allocations. |
| 1612 // Pause the inline allocation steps. | 1612 // Pause the inline allocation steps. |
| 1613 PauseAllocationObserversScope pause_observers(this); | 1613 PauseAllocationObserversScope pause_observers(this); |
| 1614 | 1614 |
| 1615 mark_compact_collector()->sweeper().EnsureNewSpaceCompleted(); |
| 1616 |
| 1615 #ifdef VERIFY_HEAP | 1617 #ifdef VERIFY_HEAP |
| 1616 if (FLAG_verify_heap) VerifyNonPointerSpacePointers(this); | 1618 if (FLAG_verify_heap) VerifyNonPointerSpacePointers(this); |
| 1617 #endif | 1619 #endif |
| 1618 | 1620 |
| 1619 gc_state_ = SCAVENGE; | 1621 gc_state_ = SCAVENGE; |
| 1620 | 1622 |
| 1621 // Implements Cheney's copying algorithm | 1623 // Implements Cheney's copying algorithm |
| 1622 LOG(isolate_, ResourceEvent("scavenge", "begin")); | 1624 LOG(isolate_, ResourceEvent("scavenge", "begin")); |
| 1623 | 1625 |
| 1624 // Used for updating survived_since_last_expansion_ at function end. | 1626 // Used for updating survived_since_last_expansion_ at function end. |
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| 6453 } | 6455 } |
| 6454 | 6456 |
| 6455 | 6457 |
| 6456 // static | 6458 // static |
| 6457 int Heap::GetStaticVisitorIdForMap(Map* map) { | 6459 int Heap::GetStaticVisitorIdForMap(Map* map) { |
| 6458 return StaticVisitorBase::GetVisitorId(map); | 6460 return StaticVisitorBase::GetVisitorId(map); |
| 6459 } | 6461 } |
| 6460 | 6462 |
| 6461 } // namespace internal | 6463 } // namespace internal |
| 6462 } // namespace v8 | 6464 } // namespace v8 |
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