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Side by Side Diff: media/renderers/renderer_impl_unittest.cc

Issue 1955843002: Move Renderer permanent callbacks into RendererClient interface. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdint.h> 5 #include <stdint.h>
6 6
7 #include <memory> 7 #include <memory>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
(...skipping 24 matching lines...) Expand all
35 } 35 }
36 36
37 ACTION_P2(AudioError, cb, error) { 37 ACTION_P2(AudioError, cb, error) {
38 cb->Run(error); 38 cb->Run(error);
39 } 39 }
40 40
41 class RendererImplTest : public ::testing::Test { 41 class RendererImplTest : public ::testing::Test {
42 public: 42 public:
43 // Used for setting expectations on pipeline callbacks. Using a StrictMock 43 // Used for setting expectations on pipeline callbacks. Using a StrictMock
44 // also lets us test for missing callbacks. 44 // also lets us test for missing callbacks.
45 class CallbackHelper { 45 class CallbackHelper : public RendererClient {
46 public: 46 public:
47 CallbackHelper() {} 47 CallbackHelper() {}
48 virtual ~CallbackHelper() {} 48 virtual ~CallbackHelper() {}
49 49
50 // RendererClient implementation.
51 MOCK_METHOD1(OnError, void(PipelineStatus status));
52 MOCK_METHOD0(OnEnded, void());
53 MOCK_METHOD1(OnStatistics, void(const PipelineStatistics&));
54 MOCK_METHOD1(OnBufferingStateChange, void(BufferingState));
55 MOCK_METHOD0(OnWaitingForDecryptionKey, void());
xhwang 2016/05/09 18:13:23 Can you use the new MockRendererClient with Strict
alokp 2016/05/09 21:31:44 Do you mean derive from MockRendererClient instead
xhwang 2016/05/12 20:51:18 The reason we use CallbackHelper is that we can us
56
57 // Completion callbacks.
50 MOCK_METHOD1(OnInitialize, void(PipelineStatus)); 58 MOCK_METHOD1(OnInitialize, void(PipelineStatus));
51 MOCK_METHOD0(OnFlushed, void()); 59 MOCK_METHOD0(OnFlushed, void());
52 MOCK_METHOD0(OnEnded, void());
53 MOCK_METHOD1(OnError, void(PipelineStatus));
54 MOCK_METHOD1(OnUpdateStatistics, void(const PipelineStatistics&));
55 MOCK_METHOD1(OnBufferingStateChange, void(BufferingState));
56 MOCK_METHOD0(OnWaitingForDecryptionKey, void());
57 MOCK_METHOD1(OnCdmAttached, void(bool)); 60 MOCK_METHOD1(OnCdmAttached, void(bool));
58 61
59 private: 62 private:
60 DISALLOW_COPY_AND_ASSIGN(CallbackHelper); 63 DISALLOW_COPY_AND_ASSIGN(CallbackHelper);
61 }; 64 };
62 65
63 RendererImplTest() 66 RendererImplTest()
64 : demuxer_(new StrictMock<MockDemuxer>()), 67 : demuxer_(new StrictMock<MockDemuxer>()),
65 video_renderer_(new StrictMock<MockVideoRenderer>()), 68 video_renderer_(new StrictMock<MockVideoRenderer>()),
66 audio_renderer_(new StrictMock<MockAudioRenderer>()), 69 audio_renderer_(new StrictMock<MockAudioRenderer>()),
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98 void SetAudioRendererInitializeExpectations(PipelineStatus status) { 101 void SetAudioRendererInitializeExpectations(PipelineStatus status) {
99 EXPECT_CALL(*audio_renderer_, 102 EXPECT_CALL(*audio_renderer_,
100 Initialize(audio_stream_.get(), _, _, _, _, _, _, _)) 103 Initialize(audio_stream_.get(), _, _, _, _, _, _, _))
101 .WillOnce(DoAll(SaveArg<4>(&audio_buffering_state_cb_), 104 .WillOnce(DoAll(SaveArg<4>(&audio_buffering_state_cb_),
102 SaveArg<5>(&audio_ended_cb_), 105 SaveArg<5>(&audio_ended_cb_),
103 SaveArg<6>(&audio_error_cb_), RunCallback<1>(status))); 106 SaveArg<6>(&audio_error_cb_), RunCallback<1>(status)));
104 } 107 }
105 108
106 // Sets up expectations to allow the video renderer to initialize. 109 // Sets up expectations to allow the video renderer to initialize.
107 void SetVideoRendererInitializeExpectations(PipelineStatus status) { 110 void SetVideoRendererInitializeExpectations(PipelineStatus status) {
108 EXPECT_CALL(*video_renderer_, 111 EXPECT_CALL(*video_renderer_, Initialize(_, video_stream_.get(), _, _, _))
109 Initialize(video_stream_.get(), _, _, _, _, _, _, _, _))
110 .WillOnce(DoAll(SaveArg<4>(&video_buffering_state_cb_), 112 .WillOnce(DoAll(SaveArg<4>(&video_buffering_state_cb_),
111 SaveArg<5>(&video_ended_cb_), RunCallback<1>(status))); 113 SaveArg<5>(&video_ended_cb_), RunCallback<1>(status)));
112 } 114 }
113 115
114 void InitializeAndExpect(PipelineStatus start_status) { 116 void InitializeAndExpect(PipelineStatus start_status) {
115 EXPECT_CALL(callbacks_, OnInitialize(start_status)) 117 EXPECT_CALL(callbacks_, OnInitialize(start_status))
116 .WillOnce(SaveArg<0>(&initialization_status_)); 118 .WillOnce(SaveArg<0>(&initialization_status_));
117 EXPECT_CALL(callbacks_, OnWaitingForDecryptionKey()).Times(0); 119 EXPECT_CALL(callbacks_, OnWaitingForDecryptionKey()).Times(0);
118 120
119 if (start_status == PIPELINE_OK && audio_stream_) { 121 if (start_status == PIPELINE_OK && audio_stream_) {
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719 .WillOnce( 721 .WillOnce(
720 SetBufferingState(&audio_buffering_state_cb_, BUFFERING_HAVE_ENOUGH)); 722 SetBufferingState(&audio_buffering_state_cb_, BUFFERING_HAVE_ENOUGH));
721 EXPECT_CALL(*video_renderer_, StartPlayingFrom(kStartTime)); 723 EXPECT_CALL(*video_renderer_, StartPlayingFrom(kStartTime));
722 renderer_impl_->StartPlayingFrom(kStartTime); 724 renderer_impl_->StartPlayingFrom(kStartTime);
723 725
724 // Nothing else should primed on the message loop. 726 // Nothing else should primed on the message loop.
725 base::RunLoop().RunUntilIdle(); 727 base::RunLoop().RunUntilIdle();
726 } 728 }
727 729
728 } // namespace media 730 } // namespace media
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