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Side by Side Diff: third_party/WebKit/Source/core/layout/PaintInvalidationState.h

Issue 1955073002: LayoutObject::paintingLayer() to correctly handle column-span:all (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintInvalidationState_h 5 #ifndef PaintInvalidationState_h
6 #define PaintInvalidationState_h 6 #define PaintInvalidationState_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "platform/geometry/LayoutRect.h" 9 #include "platform/geometry/LayoutRect.h"
10 #include "platform/transforms/AffineTransform.h" 10 #include "platform/transforms/AffineTransform.h"
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68 // Returns the rect bounds needed to invalidate paint of this object, 68 // Returns the rect bounds needed to invalidate paint of this object,
69 // in the space of paint invalidation backing. 69 // in the space of paint invalidation backing.
70 LayoutRect computePaintInvalidationRectInBacking() const; 70 LayoutRect computePaintInvalidationRectInBacking() const;
71 71
72 void mapLocalRectToPaintInvalidationBacking(LayoutRect&) const; 72 void mapLocalRectToPaintInvalidationBacking(LayoutRect&) const;
73 73
74 // Records |obj| as needing paint invalidation on the next frame. See the de finition of PaintInvalidationDelayedFull for more details. 74 // Records |obj| as needing paint invalidation on the next frame. See the de finition of PaintInvalidationDelayedFull for more details.
75 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pending DelayedPaintInvalidations.append(&obj); } 75 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pending DelayedPaintInvalidations.append(&obj); }
76 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() const { retu rn m_pendingDelayedPaintInvalidations; } 76 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() const { retu rn m_pendingDelayedPaintInvalidations; }
77 77
78 PaintLayer& enclosingSelfPaintingLayer(const LayoutObject&) const; 78 PaintLayer& paintingLayer() const;
79 79
80 #if ENABLE(ASSERT) 80 #if ENABLE(ASSERT)
81 const LayoutObject& currentObject() const { return m_currentObject; } 81 const LayoutObject& currentObject() const { return m_currentObject; }
82 #endif 82 #endif
83 83
84 private: 84 private:
85 friend class VisualRectMappingTest; 85 friend class VisualRectMappingTest;
86 86
87 void mapLocalRectToPaintInvalidationContainer(LayoutRect&) const; 87 void mapLocalRectToPaintInvalidationContainer(LayoutRect&) const;
88 88
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130 130
131 const LayoutObject& m_containerForAbsolutePosition; 131 const LayoutObject& m_containerForAbsolutePosition;
132 132
133 // Transform from the initial viewport coordinate system of an outermost 133 // Transform from the initial viewport coordinate system of an outermost
134 // SVG root to the userspace _before_ the relevant element. Combining this 134 // SVG root to the userspace _before_ the relevant element. Combining this
135 // with |m_paintOffset| yields the "final" offset. 135 // with |m_paintOffset| yields the "final" offset.
136 AffineTransform m_svgTransform; 136 AffineTransform m_svgTransform;
137 137
138 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; 138 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations;
139 139
140 PaintLayer& m_enclosingSelfPaintingLayer; 140 PaintLayer& m_paintingLayer;
141 141
142 #if ENABLE(ASSERT) 142 #if ENABLE(ASSERT)
143 bool m_didUpdateForChildren; 143 bool m_didUpdateForChildren;
144 #endif 144 #endif
145 145
146 #if ENABLE(ASSERT) && !defined(NDEBUG) 146 #if ENABLE(ASSERT) && !defined(NDEBUG)
147 // #define CHECK_FAST_PATH_SLOW_PATH_EQUALITY 147 // #define CHECK_FAST_PATH_SLOW_PATH_EQUALITY
148 #endif 148 #endif
149 149
150 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY 150 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY
151 void assertFastPathAndSlowPathRectsEqual(const LayoutRect& fastPathRect, con st LayoutRect& slowPathRect) const; 151 void assertFastPathAndSlowPathRectsEqual(const LayoutRect& fastPathRect, con st LayoutRect& slowPathRect) const;
152 bool m_canCheckFastPathSlowPathEquality; 152 bool m_canCheckFastPathSlowPathEquality;
153 #endif 153 #endif
154 }; 154 };
155 155
156 } // namespace blink 156 } // namespace blink
157 157
158 #endif // PaintInvalidationState_h 158 #endif // PaintInvalidationState_h
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