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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_LOCKED_QUEUE_INL_ | 5 #ifndef V8_LOCKED_QUEUE_INL_ |
6 #define V8_LOCKED_QUEUE_INL_ | 6 #define V8_LOCKED_QUEUE_INL_ |
7 | 7 |
8 #include "src/atomic-utils.h" | 8 #include "src/base/atomic-utils.h" |
9 #include "src/locked-queue.h" | 9 #include "src/locked-queue.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 template <typename Record> | 14 template <typename Record> |
15 struct LockedQueue<Record>::Node : Malloced { | 15 struct LockedQueue<Record>::Node : Malloced { |
16 Node() : next(nullptr) {} | 16 Node() : next(nullptr) {} |
17 Record value; | 17 Record value; |
18 AtomicValue<Node*> next; | 18 AtomicValue<Node*> next; |
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82 Node* const next_node = head_->next.Value(); | 82 Node* const next_node = head_->next.Value(); |
83 if (next_node == nullptr) return false; | 83 if (next_node == nullptr) return false; |
84 *record = next_node->value; | 84 *record = next_node->value; |
85 return true; | 85 return true; |
86 } | 86 } |
87 | 87 |
88 } // namespace internal | 88 } // namespace internal |
89 } // namespace v8 | 89 } // namespace v8 |
90 | 90 |
91 #endif // V8_LOCKED_QUEUE_INL_ | 91 #endif // V8_LOCKED_QUEUE_INL_ |
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