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Side by Side Diff: public/platform/WebExternalTextureLayer.h

Issue 19543014: Direct composite canvas background if possible. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: resolved layout test failures Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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48 48
49 // Clears texture from the layer. 49 // Clears texture from the layer.
50 virtual void clearTexture() = 0; 50 virtual void clearTexture() = 0;
51 51
52 // Sets whether every pixel in this layer is opaque. Defaults to false. 52 // Sets whether every pixel in this layer is opaque. Defaults to false.
53 virtual void setOpaque(bool) = 0; 53 virtual void setOpaque(bool) = 0;
54 54
55 // Sets whether this layer's texture has premultiplied alpha or not. Default s to true. 55 // Sets whether this layer's texture has premultiplied alpha or not. Default s to true.
56 virtual void setPremultipliedAlpha(bool) = 0; 56 virtual void setPremultipliedAlpha(bool) = 0;
57 57
58 // Sets whether the texture should be blended with the background color
59 // at draw time. Defaults to false.
60 virtual void setBlendBackgroundColor(bool) = 0;
61
58 // Sets whether this context should be rate limited by the compositor. Rate limiting works by blocking 62 // Sets whether this context should be rate limited by the compositor. Rate limiting works by blocking
59 // invalidate() and invalidateRect() calls if the compositor is too many fra mes behind. 63 // invalidate() and invalidateRect() calls if the compositor is too many fra mes behind.
60 virtual void setRateLimitContext(bool) = 0; 64 virtual void setRateLimitContext(bool) = 0;
61 }; 65 };
62 66
63 } // namespace WebKit 67 } // namespace WebKit
64 68
65 #endif // WebExternalTextureLayer_h 69 #endif // WebExternalTextureLayer_h
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