| Index: src/image/SkSurface_Gpu.cpp
|
| diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
|
| index 1e4bd87661a1a0ec10562ec8f86e6fc216b51dfd..110d614d9b311dbee70ffc179ade7719f94eac97 100644
|
| --- a/src/image/SkSurface_Gpu.cpp
|
| +++ b/src/image/SkSurface_Gpu.cpp
|
| @@ -68,7 +68,8 @@
|
| }
|
|
|
| sk_sp<SkSurface> SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
|
| - int sampleCount = fDevice->accessDrawContext()->numColorSamples();
|
| + GrRenderTarget* rt = fDevice->accessRenderTarget();
|
| + int sampleCount = rt->numColorSamples();
|
| // TODO: Make caller specify this (change virtual signature of onNewSurface).
|
| static const SkBudgeted kBudgeted = SkBudgeted::kNo;
|
| return SkSurface::MakeRenderTarget(fDevice->context(), kBudgeted, info, sampleCount,
|
| @@ -84,7 +85,7 @@
|
| // want to ever retarget the SkSurface at another buffer we create. Force a copy now to avoid
|
| // copy-on-write.
|
| if (kYes_ForceCopyMode == forceCopyMode || !tex || rt->resourcePriv().refsWrappedObjects()) {
|
| - GrSurfaceDesc desc = fDevice->accessDrawContext()->desc();
|
| + GrSurfaceDesc desc = fDevice->accessRenderTarget()->desc();
|
| GrContext* ctx = fDevice->context();
|
| desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag;
|
| copy.reset(ctx->textureProvider()->createTexture(desc, budgeted));
|
|
|