OLD | NEW |
1 /* | 1 /* |
2 * jmorecfg.h | 2 * jmorecfg.h |
3 * | 3 * |
4 * This file was part of the Independent JPEG Group's software: | 4 * This file was part of the Independent JPEG Group's software: |
5 * Copyright (C) 1991-1997, Thomas G. Lane. | 5 * Copyright (C) 1991-1997, Thomas G. Lane. |
6 * Modifications: | 6 * Modified 1997-2009 by Guido Vollbeding. |
7 * Copyright (C) 2009, 2011, 2014, D. R. Commander. | 7 * libjpeg-turbo Modifications: |
8 * For conditions of distribution and use, see the accompanying README file. | 8 * Copyright (C) 2009, 2011, 2014-2015, D. R. Commander. |
| 9 * For conditions of distribution and use, see the accompanying README.ijg |
| 10 * file. |
9 * | 11 * |
10 * This file contains additional configuration options that customize the | 12 * This file contains additional configuration options that customize the |
11 * JPEG software for special applications or support machine-dependent | 13 * JPEG software for special applications or support machine-dependent |
12 * optimizations. Most users will not need to touch this file. | 14 * optimizations. Most users will not need to touch this file. |
13 */ | 15 */ |
14 | 16 |
15 | 17 |
16 /* | 18 /* |
17 * Define BITS_IN_JSAMPLE as either | |
18 * 8 for 8-bit sample values (the usual setting) | |
19 * 12 for 12-bit sample values | |
20 * Only 8 and 12 are legal data precisions for lossy JPEG according to the | |
21 * JPEG standard, and the IJG code does not support anything else! | |
22 * We do not support run-time selection of data precision, sorry. | |
23 */ | |
24 | |
25 #define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ | |
26 | |
27 | |
28 /* | |
29 * Maximum number of components (color channels) allowed in JPEG image. | 19 * Maximum number of components (color channels) allowed in JPEG image. |
30 * To meet the letter of the JPEG spec, set this to 255. However, darn | 20 * To meet the letter of the JPEG spec, set this to 255. However, darn |
31 * few applications need more than 4 channels (maybe 5 for CMYK + alpha | 21 * few applications need more than 4 channels (maybe 5 for CMYK + alpha |
32 * mask). We recommend 10 as a reasonable compromise; use 4 if you are | 22 * mask). We recommend 10 as a reasonable compromise; use 4 if you are |
33 * really short on memory. (Each allowed component costs a hundred or so | 23 * really short on memory. (Each allowed component costs a hundred or so |
34 * bytes of storage, whether actually used in an image or not.) | 24 * bytes of storage, whether actually used in an image or not.) |
35 */ | 25 */ |
36 | 26 |
37 #define MAX_COMPONENTS 10» /* maximum number of image components */ | 27 #define MAX_COMPONENTS 10 /* maximum number of image components */ |
38 | 28 |
39 | 29 |
40 /* | 30 /* |
41 * Basic data types. | 31 * Basic data types. |
42 * You may need to change these if you have a machine with unusual data | 32 * You may need to change these if you have a machine with unusual data |
43 * type sizes; for example, "char" not 8 bits, "short" not 16 bits, | 33 * type sizes; for example, "char" not 8 bits, "short" not 16 bits, |
44 * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, | 34 * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, |
45 * but it had better be at least 16. | 35 * but it had better be at least 16. |
46 */ | 36 */ |
47 | 37 |
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65 | 55 |
66 typedef char JSAMPLE; | 56 typedef char JSAMPLE; |
67 #ifdef __CHAR_UNSIGNED__ | 57 #ifdef __CHAR_UNSIGNED__ |
68 #define GETJSAMPLE(value) ((int) (value)) | 58 #define GETJSAMPLE(value) ((int) (value)) |
69 #else | 59 #else |
70 #define GETJSAMPLE(value) ((int) (value) & 0xFF) | 60 #define GETJSAMPLE(value) ((int) (value) & 0xFF) |
71 #endif /* __CHAR_UNSIGNED__ */ | 61 #endif /* __CHAR_UNSIGNED__ */ |
72 | 62 |
73 #endif /* HAVE_UNSIGNED_CHAR */ | 63 #endif /* HAVE_UNSIGNED_CHAR */ |
74 | 64 |
75 #define MAXJSAMPLE» 255 | 65 #define MAXJSAMPLE 255 |
76 #define CENTERJSAMPLE» 128 | 66 #define CENTERJSAMPLE 128 |
77 | 67 |
78 #endif /* BITS_IN_JSAMPLE == 8 */ | 68 #endif /* BITS_IN_JSAMPLE == 8 */ |
79 | 69 |
80 | 70 |
81 #if BITS_IN_JSAMPLE == 12 | 71 #if BITS_IN_JSAMPLE == 12 |
82 /* JSAMPLE should be the smallest type that will hold the values 0..4095. | 72 /* JSAMPLE should be the smallest type that will hold the values 0..4095. |
83 * On nearly all machines "short" will do nicely. | 73 * On nearly all machines "short" will do nicely. |
84 */ | 74 */ |
85 | 75 |
86 typedef short JSAMPLE; | 76 typedef short JSAMPLE; |
87 #define GETJSAMPLE(value) ((int) (value)) | 77 #define GETJSAMPLE(value) ((int) (value)) |
88 | 78 |
89 #define MAXJSAMPLE» 4095 | 79 #define MAXJSAMPLE 4095 |
90 #define CENTERJSAMPLE» 2048 | 80 #define CENTERJSAMPLE 2048 |
91 | 81 |
92 #endif /* BITS_IN_JSAMPLE == 12 */ | 82 #endif /* BITS_IN_JSAMPLE == 12 */ |
93 | 83 |
94 | 84 |
95 /* Representation of a DCT frequency coefficient. | 85 /* Representation of a DCT frequency coefficient. |
96 * This should be a signed value of at least 16 bits; "short" is usually OK. | 86 * This should be a signed value of at least 16 bits; "short" is usually OK. |
97 * Again, we allocate large arrays of these, but you can change to int | 87 * Again, we allocate large arrays of these, but you can change to int |
98 * if you have memory to burn and "short" is really slow. | 88 * if you have memory to burn and "short" is really slow. |
99 */ | 89 */ |
100 | 90 |
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146 /* UINT16 must hold at least the values 0..65535. */ | 136 /* UINT16 must hold at least the values 0..65535. */ |
147 | 137 |
148 #ifdef HAVE_UNSIGNED_SHORT | 138 #ifdef HAVE_UNSIGNED_SHORT |
149 typedef unsigned short UINT16; | 139 typedef unsigned short UINT16; |
150 #else /* not HAVE_UNSIGNED_SHORT */ | 140 #else /* not HAVE_UNSIGNED_SHORT */ |
151 typedef unsigned int UINT16; | 141 typedef unsigned int UINT16; |
152 #endif /* HAVE_UNSIGNED_SHORT */ | 142 #endif /* HAVE_UNSIGNED_SHORT */ |
153 | 143 |
154 /* INT16 must hold at least the values -32768..32767. */ | 144 /* INT16 must hold at least the values -32768..32767. */ |
155 | 145 |
156 #ifndef XMD_H» » » /* X11/xmd.h correctly defines INT16 */ | 146 #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ |
157 #ifndef _BASETSD_H_» » /* basetsd.h correctly defines INT32 */ | |
158 typedef short INT16; | 147 typedef short INT16; |
159 #endif | 148 #endif |
| 149 |
| 150 /* INT32 must hold at least signed 32-bit values. |
| 151 * |
| 152 * NOTE: The INT32 typedef dates back to libjpeg v5 (1994.) Integers were |
| 153 * sometimes 16-bit back then (MS-DOS), which is why INT32 is typedef'd to |
| 154 * long. It also wasn't common (or at least as common) in 1994 for INT32 to be |
| 155 * defined by platform headers. Since then, however, INT32 is defined in |
| 156 * several other common places: |
| 157 * |
| 158 * Xmd.h (X11 header) typedefs INT32 to int on 64-bit platforms and long on |
| 159 * 32-bit platforms (i.e always a 32-bit signed type.) |
| 160 * |
| 161 * basetsd.h (Win32 header) typedefs INT32 to int (always a 32-bit signed type |
| 162 * on modern platforms.) |
| 163 * |
| 164 * qglobal.h (Qt header) typedefs INT32 to int (always a 32-bit signed type on |
| 165 * modern platforms.) |
| 166 * |
| 167 * This is a recipe for conflict, since "long" and "int" aren't always |
| 168 * compatible types. Since the definition of INT32 has technically been part |
| 169 * of the libjpeg API for more than 20 years, we can't remove it, but we do not |
| 170 * use it internally any longer. We instead define a separate type (JLONG) |
| 171 * for internal use, which ensures that internal behavior will always be the |
| 172 * same regardless of any external headers that may be included. |
| 173 */ |
| 174 |
| 175 #ifndef XMD_H /* X11/xmd.h correctly defines INT32 */ |
| 176 #ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */ |
| 177 #ifndef _BASETSD_H /* MinGW is slightly different */ |
| 178 #ifndef QGLOBAL_H /* Qt defines it in qglobal.h */ |
| 179 typedef long INT32; |
160 #endif | 180 #endif |
161 | 181 #endif |
162 /* INT32 must hold at least signed 32-bit values. */ | |
163 | |
164 #ifndef XMD_H» » » /* X11/xmd.h correctly defines INT32 */ | |
165 #ifndef _BASETSD_H_» » /* basetsd.h correctly defines INT32 */ | |
166 typedef long INT32; | |
167 #endif | 182 #endif |
168 #endif | 183 #endif |
169 | 184 |
170 /* Datatype used for image dimensions. The JPEG standard only supports | 185 /* Datatype used for image dimensions. The JPEG standard only supports |
171 * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore | 186 * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore |
172 * "unsigned int" is sufficient on all machines. However, if you need to | 187 * "unsigned int" is sufficient on all machines. However, if you need to |
173 * handle larger images and you don't mind deviating from the spec, you | 188 * handle larger images and you don't mind deviating from the spec, you |
174 * can change this datatype. Note that changing this type will require | 189 * can change this datatype. (Note that changing this datatype will |
175 * potentially updating the assembly code to correctly use the new type | 190 * potentially require modifying the SIMD code. The x86-64 SIMD extensions, |
176 * size. | 191 * in particular, assume a 32-bit JDIMENSION.) |
177 */ | 192 */ |
178 | 193 |
179 typedef unsigned int JDIMENSION; | 194 typedef unsigned int JDIMENSION; |
180 | 195 |
181 #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ | 196 #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ |
182 | 197 |
183 | 198 |
184 /* These macros are used in all function definitions and extern declarations. | 199 /* These macros are used in all function definitions and extern declarations. |
185 * You could modify them if you need to change function linkage conventions; | 200 * You could modify them if you need to change function linkage conventions; |
186 * in particular, you'll need to do that to make the library a Windows DLL. | 201 * in particular, you'll need to do that to make the library a Windows DLL. |
187 * Another application is to make all functions global for use with debuggers | 202 * Another application is to make all functions global for use with debuggers |
188 * or code profilers that require it. | 203 * or code profilers that require it. |
189 */ | 204 */ |
190 | 205 |
191 /* a function called through method pointers: */ | 206 /* a function called through method pointers: */ |
192 #define METHODDEF(type)»» static type | 207 #define METHODDEF(type) static type |
193 /* a function used only in its module: */ | 208 /* a function used only in its module: */ |
194 #define LOCAL(type)» » static type | 209 #define LOCAL(type) static type |
195 /* a function referenced thru EXTERNs: */ | 210 /* a function referenced thru EXTERNs: */ |
196 #define GLOBAL(type)» » type | 211 #define GLOBAL(type) type |
197 /* a reference to a GLOBAL function: */ | 212 /* a reference to a GLOBAL function: */ |
198 #define EXTERN(type)» » extern type | 213 #define EXTERN(type) extern type |
199 | 214 |
200 | 215 |
201 /* This macro is used to declare a "method", that is, a function pointer. | 216 /* Originally, this macro was used as a way of defining function prototypes |
202 * We want to supply prototype parameters if the compiler can cope. | 217 * for both modern compilers as well as older compilers that did not support |
203 * Note that the arglist parameter must be parenthesized! | 218 * prototype parameters. libjpeg-turbo has never supported these older, |
204 * Again, you can customize this if you need special linkage keywords. | 219 * non-ANSI compilers, but the macro is still included because there is some |
| 220 * software out there that uses it. |
205 */ | 221 */ |
206 | 222 |
207 #ifdef HAVE_PROTOTYPES | |
208 #define JMETHOD(type,methodname,arglist) type (*methodname) arglist | 223 #define JMETHOD(type,methodname,arglist) type (*methodname) arglist |
209 #else | |
210 #define JMETHOD(type,methodname,arglist) type (*methodname) () | |
211 #endif | |
212 | 224 |
213 | 225 |
214 /* Here is the pseudo-keyword for declaring pointers that must be "far" | 226 /* libjpeg-turbo no longer supports platforms that have far symbols (MS-DOS), |
215 * on 80x86 machines. Most of the specialized coding for 80x86 is handled | 227 * but again, some software relies on this macro. |
216 * by just saying "FAR *" where such a pointer is needed. In a few places | |
217 * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. | |
218 */ | 228 */ |
219 | 229 |
220 #ifndef FAR | |
221 #ifdef NEED_FAR_POINTERS | |
222 #ifndef FAR | |
223 #define FAR far | |
224 #endif | |
225 #else | |
226 #undef FAR | 230 #undef FAR |
227 #define FAR | 231 #define FAR |
228 #endif | |
229 #endif | |
230 | 232 |
231 | 233 |
232 /* | 234 /* |
233 * On a few systems, type boolean and/or its values FALSE, TRUE may appear | 235 * On a few systems, type boolean and/or its values FALSE, TRUE may appear |
234 * in standard header files. Or you may have conflicts with application- | 236 * in standard header files. Or you may have conflicts with application- |
235 * specific header files that you want to include together with these files. | 237 * specific header files that you want to include together with these files. |
236 * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. | 238 * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. |
237 */ | 239 */ |
238 | 240 |
239 #ifndef HAVE_BOOLEAN | 241 #ifndef HAVE_BOOLEAN |
240 typedef int boolean; | 242 typedef int boolean; |
241 #endif | 243 #endif |
242 #ifndef FALSE» » » /* in case these macros already exist */ | 244 #ifndef FALSE /* in case these macros already exist */ |
243 #define FALSE» 0» » /* values of boolean */ | 245 #define FALSE 0 /* values of boolean */ |
244 #endif | 246 #endif |
245 #ifndef TRUE | 247 #ifndef TRUE |
246 #define TRUE» 1 | 248 #define TRUE 1 |
247 #endif | 249 #endif |
248 | 250 |
249 | 251 |
250 /* | 252 /* |
251 * The remaining options affect code selection within the JPEG library, | 253 * The remaining options affect code selection within the JPEG library, |
252 * but they don't need to be visible to most applications using the library. | 254 * but they don't need to be visible to most applications using the library. |
253 * To minimize application namespace pollution, the symbols won't be | 255 * To minimize application namespace pollution, the symbols won't be |
254 * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. | 256 * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. |
255 */ | 257 */ |
256 | 258 |
257 #ifdef JPEG_INTERNALS | 259 #ifdef JPEG_INTERNALS |
258 #define JPEG_INTERNAL_OPTIONS | 260 #define JPEG_INTERNAL_OPTIONS |
259 #endif | 261 #endif |
260 | 262 |
261 #ifdef JPEG_INTERNAL_OPTIONS | 263 #ifdef JPEG_INTERNAL_OPTIONS |
262 | 264 |
263 | 265 |
264 /* | 266 /* |
265 * These defines indicate whether to include various optional functions. | 267 * These defines indicate whether to include various optional functions. |
266 * Undefining some of these symbols will produce a smaller but less capable | 268 * Undefining some of these symbols will produce a smaller but less capable |
267 * library. Note that you can leave certain source files out of the | 269 * library. Note that you can leave certain source files out of the |
268 * compilation/linking process if you've #undef'd the corresponding symbols. | 270 * compilation/linking process if you've #undef'd the corresponding symbols. |
269 * (You may HAVE to do that if your compiler doesn't like null source files.) | 271 * (You may HAVE to do that if your compiler doesn't like null source files.) |
270 */ | 272 */ |
271 | 273 |
272 /* Capability options common to encoder and decoder: */ | 274 /* Capability options common to encoder and decoder: */ |
273 | 275 |
274 #define DCT_ISLOW_SUPPORTED» /* slow but accurate integer algorithm */ | 276 #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ |
275 #define DCT_IFAST_SUPPORTED» /* faster, less accurate integer method */ | 277 #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ |
276 #define DCT_FLOAT_SUPPORTED» /* floating-point: accurate, fast on fast HW */ | 278 #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ |
277 | 279 |
278 /* Encoder capability options: */ | 280 /* Encoder capability options: */ |
279 | 281 |
280 #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ | 282 #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ |
281 #define C_PROGRESSIVE_SUPPORTED» /* Progressive JPEG? (Requires MULTISCAN)*/ | 283 #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ |
282 #define ENTROPY_OPT_SUPPORTED» /* Optimization of entropy coding parms? */ | 284 #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ |
283 /* Note: if you selected 12-bit data precision, it is dangerous to turn off | 285 /* Note: if you selected 12-bit data precision, it is dangerous to turn off |
284 * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit | 286 * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit |
285 * precision, so jchuff.c normally uses entropy optimization to compute | 287 * precision, so jchuff.c normally uses entropy optimization to compute |
286 * usable tables for higher precision. If you don't want to do optimization, | 288 * usable tables for higher precision. If you don't want to do optimization, |
287 * you'll have to supply different default Huffman tables. | 289 * you'll have to supply different default Huffman tables. |
288 * The exact same statements apply for progressive JPEG: the default tables | 290 * The exact same statements apply for progressive JPEG: the default tables |
289 * don't work for progressive mode. (This may get fixed, however.) | 291 * don't work for progressive mode. (This may get fixed, however.) |
290 */ | 292 */ |
291 #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ | 293 #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ |
292 | 294 |
293 /* Decoder capability options: */ | 295 /* Decoder capability options: */ |
294 | 296 |
295 #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ | 297 #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ |
296 #define D_PROGRESSIVE_SUPPORTED» /* Progressive JPEG? (Requires MULTISCAN)*/ | 298 #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ |
297 #define SAVE_MARKERS_SUPPORTED» /* jpeg_save_markers() needed? */ | 299 #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ |
298 #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ | 300 #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ |
299 #define IDCT_SCALING_SUPPORTED» /* Output rescaling via IDCT? */ | 301 #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ |
300 #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ | 302 #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ |
301 #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ | 303 #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ |
302 #define QUANT_1PASS_SUPPORTED» /* 1-pass color quantization? */ | 304 #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ |
303 #define QUANT_2PASS_SUPPORTED» /* 2-pass color quantization? */ | 305 #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ |
304 | 306 |
305 /* more capability options later, no doubt */ | 307 /* more capability options later, no doubt */ |
306 | 308 |
307 | 309 |
308 /* | 310 /* |
309 * Ordering of RGB data in scanlines passed to or from the application. | 311 * The RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE macros are a vestigial |
310 * If your application wants to deal with data in the order B,G,R, just | 312 * feature of libjpeg. The idea was that, if an application developer needed |
311 * change these macros. You can also deal with formats such as R,G,B,X | 313 * to compress from/decompress to a BGR/BGRX/RGBX/XBGR/XRGB buffer, they could |
312 * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing | 314 * change these macros, rebuild libjpeg, and link their application statically |
313 * the offsets will also change the order in which colormap data is organized. | 315 * with it. In reality, few people ever did this, because there were some |
314 * RESTRICTIONS: | 316 * severe restrictions involved (cjpeg and djpeg no longer worked properly, |
315 * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. | 317 * compressing/decompressing RGB JPEGs no longer worked properly, and the color |
316 * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not | 318 * quantizer wouldn't work with pixel sizes other than 3.) Further, since all |
317 * useful if you are using JPEG color spaces other than YCbCr or grayscale. | 319 * of the O/S-supplied versions of libjpeg were built with the default values |
318 * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE | 320 * of RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE, many applications have |
319 * is not 3 (they don't understand about dummy color components!). So you | 321 * come to regard these values as immutable. |
320 * can't use color quantization if you change that value. | 322 * |
| 323 * The libjpeg-turbo colorspace extensions provide a much cleaner way of |
| 324 * compressing from/decompressing to buffers with arbitrary component orders |
| 325 * and pixel sizes. Thus, we do not support changing the values of RGB_RED, |
| 326 * RGB_GREEN, RGB_BLUE, or RGB_PIXELSIZE. In addition to the restrictions |
| 327 * listed above, changing these values will also break the SIMD extensions and |
| 328 * the regression tests. |
321 */ | 329 */ |
322 | 330 |
323 #define RGB_RED»» 0» /* Offset of Red in an RGB scanline element */ | 331 #define RGB_RED 0 /* Offset of Red in an RGB scanline element */ |
324 #define RGB_GREEN» 1» /* Offset of Green */ | 332 #define RGB_GREEN 1 /* Offset of Green */ |
325 #define RGB_BLUE» 2» /* Offset of Blue */ | 333 #define RGB_BLUE 2 /* Offset of Blue */ |
326 #define RGB_PIXELSIZE» 3» /* JSAMPLEs per RGB scanline element */ | 334 #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ |
327 | 335 |
328 #define JPEG_NUMCS 17 | 336 #define JPEG_NUMCS 17 |
329 | 337 |
330 #define EXT_RGB_RED 0 | 338 #define EXT_RGB_RED 0 |
331 #define EXT_RGB_GREEN 1 | 339 #define EXT_RGB_GREEN 1 |
332 #define EXT_RGB_BLUE 2 | 340 #define EXT_RGB_BLUE 2 |
333 #define EXT_RGB_PIXELSIZE 3 | 341 #define EXT_RGB_PIXELSIZE 3 |
334 | 342 |
335 #define EXT_RGBX_RED 0 | 343 #define EXT_RGBX_RED 0 |
336 #define EXT_RGBX_GREEN 1 | 344 #define EXT_RGBX_GREEN 1 |
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387 | 395 |
388 /* Definitions for speed-related optimizations. */ | 396 /* Definitions for speed-related optimizations. */ |
389 | 397 |
390 /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying | 398 /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying |
391 * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER | 399 * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER |
392 * as short on such a machine. MULTIPLIER must be at least 16 bits wide. | 400 * as short on such a machine. MULTIPLIER must be at least 16 bits wide. |
393 */ | 401 */ |
394 | 402 |
395 #ifndef MULTIPLIER | 403 #ifndef MULTIPLIER |
396 #ifndef WITH_SIMD | 404 #ifndef WITH_SIMD |
397 #define MULTIPLIER int»» /* type for fastest integer multiply */ | 405 #define MULTIPLIER int /* type for fastest integer multiply */ |
398 #else | 406 #else |
399 #define MULTIPLIER short /* prefer 16-bit with SIMD for parellelism */ | 407 #define MULTIPLIER short /* prefer 16-bit with SIMD for parellelism */ |
400 #endif | 408 #endif |
401 #endif | 409 #endif |
402 | 410 |
403 | 411 |
404 /* FAST_FLOAT should be either float or double, whichever is done faster | 412 /* FAST_FLOAT should be either float or double, whichever is done faster |
405 * by your compiler. (Note that this type is only used in the floating point | 413 * by your compiler. (Note that this type is only used in the floating point |
406 * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) | 414 * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) |
407 * Typically, float is faster in ANSI C compilers, while double is faster in | |
408 * pre-ANSI compilers (because they insist on converting to double anyway). | |
409 * The code below therefore chooses float if we have ANSI-style prototypes. | |
410 */ | 415 */ |
411 | 416 |
412 #ifndef FAST_FLOAT | 417 #ifndef FAST_FLOAT |
413 #ifdef HAVE_PROTOTYPES | |
414 #define FAST_FLOAT float | 418 #define FAST_FLOAT float |
415 #else | |
416 #define FAST_FLOAT double | |
417 #endif | |
418 #endif | 419 #endif |
419 | 420 |
420 #endif /* JPEG_INTERNAL_OPTIONS */ | 421 #endif /* JPEG_INTERNAL_OPTIONS */ |
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