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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CustomElementDefinition_h | |
| 6 #define CustomElementDefinition_h | |
| 7 | |
| 8 #include "bindings/core/v8/ScopedPersistent.h" | |
| 9 #include "platform/heap/Handle.h" | |
| 10 #include "v8.h" | |
| 11 #include "wtf/text/AtomicString.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 class CustomElementDefinition final | |
| 16 : public GarbageCollectedFinalized<CustomElementDefinition> { | |
| 17 public: | |
| 18 CustomElementDefinition( | |
| 19 const AtomicString& localName, | |
| 20 v8::Isolate*, | |
| 21 v8::Local<v8::Object> prototype); | |
| 22 | |
| 23 const AtomicString& localName() const { return m_localName; } | |
| 24 v8::Local<v8::Object> prototype(v8::Isolate*) const; | |
| 
 
haraken
2016/05/11 11:30:09
Does the performance of prototype() matter?
If no
 
 | |
| 25 | |
| 26 DEFINE_INLINE_TRACE() { } | |
| 27 | |
| 28 private: | |
| 29 AtomicString m_localName; | |
| 30 | |
| 31 // This is a weak reference. CustomElementDefinition can rely on | |
| 32 // it being kept alive as long as the CustomElementsRegistry which | |
| 33 // owns this definition is alive: | |
| 34 // CustomElementsRegistry wrapper ---> ::m_constructorIdMap | |
| 35 // m_constructorIdMap --- key ---> constructor | |
| 36 // constructor --- prototype propery ---> m_prototype | |
| 37 ScopedPersistent<v8::Object> m_prototype; | |
| 38 }; | |
| 39 | |
| 40 } // namespace blink | |
| 41 | |
| 42 #endif // CustomElementDefinition_h | |
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