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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CustomElementDefinition_h | |
6 #define CustomElementDefinition_h | |
7 | |
8 #include "bindings/core/v8/ScopedPersistent.h" | |
9 #include "platform/heap/Handle.h" | |
10 #include "v8.h" | |
11 #include "wtf/text/AtomicString.h" | |
12 | |
13 namespace blink { | |
14 | |
15 class CustomElementDefinition final | |
16 : public GarbageCollectedFinalized<CustomElementDefinition> { | |
17 public: | |
18 CustomElementDefinition( | |
19 const AtomicString& localName, | |
20 v8::Isolate*, | |
21 v8::Local<v8::Object> prototype); | |
22 | |
23 const AtomicString& localName() const { return m_localName; } | |
24 v8::Local<v8::Object> prototype(v8::Isolate*) const; | |
haraken
2016/05/11 11:30:09
Does the performance of prototype() matter?
If no
| |
25 | |
26 DEFINE_INLINE_TRACE() { } | |
27 | |
28 private: | |
29 AtomicString m_localName; | |
30 | |
31 // This is a weak reference. CustomElementDefinition can rely on | |
32 // it being kept alive as long as the CustomElementsRegistry which | |
33 // owns this definition is alive: | |
34 // CustomElementsRegistry wrapper ---> ::m_constructorIdMap | |
35 // m_constructorIdMap --- key ---> constructor | |
36 // constructor --- prototype propery ---> m_prototype | |
37 ScopedPersistent<v8::Object> m_prototype; | |
38 }; | |
39 | |
40 } // namespace blink | |
41 | |
42 #endif // CustomElementDefinition_h | |
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