| Index: third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| index df197dd959e968e96fa73b291b3417d46461d356..53c158fbf02b32cbf9f524272e9b02c81b760289 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| @@ -135,6 +135,7 @@ public:
|
|
|
| String state() const;
|
| AudioContextState contextState() const { return m_contextState; }
|
| + void throwExceptionForClosedState(ExceptionState&);
|
|
|
| AudioBuffer* createBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&);
|
|
|
| @@ -293,8 +294,6 @@ private:
|
| bool m_isCleared;
|
| void clear();
|
|
|
| - void throwExceptionForClosedState(ExceptionState&);
|
| -
|
| // When the context goes away, there might still be some sources which
|
| // haven't finished playing. Make sure to release them here.
|
| void releaseActiveSourceNodes();
|
|
|