Chromium Code Reviews| Index: third_party/WebKit/Source/devtools/front_end/emulation/SensorsView.js |
| diff --git a/third_party/WebKit/Source/devtools/front_end/emulation/SensorsView.js b/third_party/WebKit/Source/devtools/front_end/emulation/SensorsView.js |
| index d6c5eaa51d8c0b4a5388602afdb71329ad2d74df..16646c4b3bd6c3e310b5947f0400ed55d7ef5aea 100644 |
| --- a/third_party/WebKit/Source/devtools/front_end/emulation/SensorsView.js |
| +++ b/third_party/WebKit/Source/devtools/front_end/emulation/SensorsView.js |
| @@ -316,13 +316,29 @@ WebInspector.SensorsView.prototype = { |
| */ |
| _setBoxOrientation: function(deviceOrientation) |
| { |
| - var matrix = new WebKitCSSMatrix(); |
| - this._boxMatrix = matrix.rotate(90-deviceOrientation.beta, deviceOrientation.gamma, -deviceOrientation.alpha); |
| + var matrix = this._screenSpaceMatrix(true); |
| + this._boxMatrix = matrix.rotate(-deviceOrientation.beta, deviceOrientation.gamma, -deviceOrientation.alpha); |
| + |
| this._boxElement.classList.add("is-animating"); |
| this._boxElement.style.webkitTransform = this._boxMatrix.toString(); |
| }, |
| /** |
| + * @param {boolean=} toScreenSpace |
| + * @return {!CSSMatrix} |
| + */ |
| + _screenSpaceMatrix: function(toScreenSpace) |
| + { |
| + // The default orientation [0, 0, 0] represents a device with |
| + // screen facing up. This transformation shifts the |
| + // orientation displayed in the 3D preview to be front-facing |
| + // instead of top-down. |
| + var betaRotate = toScreenSpace ? 90 : -90; |
| + var matrix = new WebKitCSSMatrix(); |
| + return matrix.rotate(betaRotate, 0, 0); |
| + }, |
| + |
| + /** |
| * @param {!MouseEvent} event |
| * @return {boolean} |
| */ |
| @@ -335,7 +351,7 @@ WebInspector.SensorsView.prototype = { |
| event.consume(true); |
| var axis, angle; |
| if (event.shiftKey) { |
| - axis = new WebInspector.Geometry.Vector(0, 0, 1); |
| + axis = new WebInspector.Geometry.Vector(0, 0, -1); |
| angle = (this._mouseDownVector.x - mouseMoveVector.x)*WebInspector.SensorsView.ShiftDragOrientationSpeed; |
| } else { |
| axis = WebInspector.Geometry.crossProduct(this._mouseDownVector, mouseMoveVector); |
| @@ -345,11 +361,11 @@ WebInspector.SensorsView.prototype = { |
| var matrix = new WebKitCSSMatrix(); |
| var rotationMatrix = matrix.rotateAxisAngle(axis.x, axis.y, axis.z, angle); |
| this._currentMatrix = rotationMatrix.multiply(this._boxMatrix); |
| + this._boxElement.style.webkitTransform = this._currentMatrix; |
|
lushnikov
2016/05/06 18:04:47
let's use transform here
luoe
2016/05/06 18:14:32
Done.
|
| - var mat90 = new WebKitCSSMatrix(); |
| - mat90.rotate(90); |
| - this._boxElement.style.webkitTransform = mat90.multiply(this._currentMatrix); |
| - var eulerAngles = WebInspector.Geometry.EulerAngles.fromRotationMatrix(this._currentMatrix); |
| + var transformFromScreen = this._screenSpaceMatrix(); |
| + var correctedMatrix = this._currentMatrix.multiply(transformFromScreen); |
| + var eulerAngles = WebInspector.Geometry.EulerAngles.fromRotationMatrix(correctedMatrix); |
| var newOrientation = new WebInspector.DeviceOrientation(-eulerAngles.alpha, -eulerAngles.beta, eulerAngles.gamma); |
| this._setDeviceOrientation(newOrientation, WebInspector.SensorsView.DeviceOrientationModificationSource.UserDrag); |
| this._setSelectElementLabel(this._orientationSelectElement, WebInspector.SensorsView.NonPresetOptions.Custom); |