| Index: src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| index 2998a5473358333f737af6680b31e0a874048713..9159a701e32a966bbb0ba1a3d465b35cd3abc6d2 100755
|
| --- a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| +++ b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| @@ -56,7 +56,7 @@ public:
|
| fsCoordName.c_str(),
|
| kVec2f_GrSLType);
|
| builder->fsCodeAppend(";\n");
|
| - builder->fsCodeAppend("\tfloat distance = "MULTIPLIER"*(texColor.r - "THRESHOLD");\n");
|
| + builder->fsCodeAppend("\tfloat distance = " MULTIPLIER "*(texColor.r - " THRESHOLD ");\n");
|
|
|
| // we adjust for the effect of the transformation on the distance by using
|
| // the length of the gradient of the texture coordinates. We use st coordinates
|
|
|