Chromium Code Reviews| Index: gpu/command_buffer/service/in_process_command_buffer.h |
| diff --git a/gpu/command_buffer/service/in_process_command_buffer.h b/gpu/command_buffer/service/in_process_command_buffer.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..74c147078d943a56b14994a75de7ca468fb041c1 |
| --- /dev/null |
| +++ b/gpu/command_buffer/service/in_process_command_buffer.h |
| @@ -0,0 +1,142 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
| +#define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
| + |
| +#include <vector> |
| + |
| +#include "base/callback.h" |
| +#include "base/compiler_specific.h" |
| +#include "base/synchronization/lock.h" |
| +#include "base/synchronization/waitable_event.h" |
| +#include "gpu/command_buffer/common/command_buffer.h" |
| +#include "gpu/gpu_export.h" |
| +#include "ui/gfx/native_widget_types.h" |
| +#include "ui/gl/gpu_preference.h" |
| + |
| +namespace gfx { |
| +class GLContext; |
| +class GLImage; |
| +class GLSurface; |
| +class Size; |
| +} |
| + |
| +namespace gpu { |
| + |
| +namespace gles2 { |
| +class GLES2Decoder; |
| +} |
| + |
| +class GpuScheduler; |
| +class TransferBufferManagerInterface; |
| + |
| +// This class provides a thread-safe interface to the global GPU service (for |
| +// example GPU thread) when being run in single process mode. |
| +// However, the behavior for accessing one context (i.e. one instance of this |
| +// class) from different client threads is undefined. |
| +class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer { |
| + public: |
| + InProcessCommandBuffer(); |
| + virtual ~InProcessCommandBuffer(); |
| + |
| + // Used to override the GPU thread with explicit scheduling. |
| + // (By default an internal GPU thread will be spawned to handle all GL work |
| + // and the two functions are unused.) |
| + // The callback will be called from different client threads. After the |
| + // callback is issued, the client is expected to eventually call |
| + // ProcessGpuWorkOnCurrentThread(). The latter cannot be called from different |
| + // threads. |
|
piman
2013/07/30 03:51:44
note: worth documenting that this needs to be set
no sievers
2013/07/31 18:19:28
Done.
|
| + static void SetScheduleCallback(const base::Closure& callback); |
| + static void ProcessGpuWorkOnCurrentThread(); |
| + |
| + static void EnableVirtualizedContext(); |
| + |
| + bool Initialize(bool is_offscreen, |
| + bool share_resources, |
| + gfx::AcceleratedWidget window, |
| + const gfx::Size& size, |
| + const char* allowed_extensions, |
| + const std::vector<int32>& attribs, |
| + gfx::GpuPreference gpu_preference, |
| + const base::Closure& context_lost_callback, |
| + unsigned int share_group_id); |
| + void Destroy(); |
| + void SignalSyncPoint(unsigned sync_point, |
| + const base::Closure& callback); |
| + unsigned int CreateImageForGpuMemoryBuffer( |
| + gfx::GpuMemoryBufferHandle buffer, |
| + gfx::Size size); |
| + void RemoveImage(unsigned int image_id); |
| + |
| + // CommandBuffer implementation: |
| + virtual bool Initialize() OVERRIDE; |
| + virtual State GetState() OVERRIDE; |
| + virtual State GetLastState() OVERRIDE; |
| + virtual int32 GetLastToken() OVERRIDE; |
| + virtual void Flush(int32 put_offset) OVERRIDE; |
| + virtual State FlushSync(int32 put_offset, int32 last_known_get) OVERRIDE; |
| + virtual void SetGetBuffer(int32 shm_id) OVERRIDE; |
| + virtual void SetGetOffset(int32 get_offset) OVERRIDE; |
| + virtual gpu::Buffer CreateTransferBuffer(size_t size, int32* id) OVERRIDE; |
| + virtual void DestroyTransferBuffer(int32 id) OVERRIDE; |
| + virtual gpu::Buffer GetTransferBuffer(int32 id) OVERRIDE; |
| + virtual void SetToken(int32 token) OVERRIDE; |
| + virtual void SetParseError(gpu::error::Error error) OVERRIDE; |
| + virtual void SetContextLostReason( |
| + gpu::error::ContextLostReason reason) OVERRIDE; |
| + virtual uint32 InsertSyncPoint() OVERRIDE; |
| + virtual gpu::error::Error GetLastError() OVERRIDE; |
| + |
| + private: |
| + bool InitializeOnGpuThread(bool is_offscreen, |
| + gfx::AcceleratedWidget window, |
| + const gfx::Size& size, |
| + const char* allowed_extensions, |
| + const std::vector<int32>& attribs, |
| + gfx::GpuPreference gpu_preference); |
| + bool DestroyOnGpuThread(); |
| + void FlushOnGpuThread(int32 put_offset); |
| + void CreateImageOnGpuThread(gfx::GpuMemoryBufferHandle buffer, |
| + gfx::Size size, |
| + unsigned int image_id); |
| + void RemoveImageOnGpuThread(unsigned int image_id); |
| + bool MakeCurrent(); |
| + bool IsContextLost(); |
| + base::Closure WrapCallback(const base::Closure& callback); |
| + State GetStateFast(); |
| + |
| + // Callbacks: |
| + void OnContextLost(); |
| + void OnResizeView(gfx::Size size, float scale_factor); |
| + bool GetBufferChanged(int32 transfer_buffer_id); |
| + void PumpCommands(); |
| + |
| + // Members accessed on the gpu thread (possibly with the exception of |
| + // creation): |
| + bool context_lost_; |
| + bool share_resources_; |
| + scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
| + scoped_ptr<GpuScheduler> gpu_scheduler_; |
| + scoped_ptr<gles2::GLES2Decoder> decoder_; |
| + scoped_refptr<gfx::GLContext> context_; |
| + scoped_refptr<gfx::GLSurface> surface_; |
| + base::Closure context_lost_callback_; |
| + unsigned int share_group_id_; |
| + |
| + // Members accessed on the client thread: |
| + State last_state_; |
| + int32 last_put_offset_; |
| + |
| + // Accessed on both threads: |
| + scoped_ptr<CommandBuffer> command_buffer_; |
| + base::Lock command_buffer_lock_; |
| + base::WaitableEvent flush_event_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
| +}; |
| + |
| +} // namespace gpu |
| + |
| +#endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |