Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | |
| 6 | |
| 7 #include <queue> | |
| 8 #include <utility> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include <GLES2/gl2.h> | |
| 12 #ifndef GL_GLEXT_PROTOTYPES | |
| 13 #define GL_GLEXT_PROTOTYPES 1 | |
| 14 #endif | |
| 15 #include <GLES2/gl2ext.h> | |
| 16 #include <GLES2/gl2extchromium.h> | |
| 17 | |
| 18 #include "base/bind.h" | |
| 19 #include "base/bind_helpers.h" | |
| 20 #include "base/lazy_instance.h" | |
| 21 #include "base/logging.h" | |
| 22 #include "base/memory/scoped_ptr.h" | |
| 23 #include "base/memory/weak_ptr.h" | |
| 24 #include "base/message_loop/message_loop.h" | |
| 25 #include "base/message_loop/message_loop_proxy.h" | |
| 26 #include "base/threading/thread.h" | |
| 27 #include "gpu/command_buffer/client/share_group.h" | |
| 28 #include "gpu/command_buffer/common/id_allocator.h" | |
| 29 #include "gpu/command_buffer/service/command_buffer_service.h" | |
| 30 #include "gpu/command_buffer/service/context_group.h" | |
| 31 #include "gpu/command_buffer/service/gl_context_virtual.h" | |
| 32 #include "gpu/command_buffer/service/gpu_scheduler.h" | |
| 33 #include "gpu/command_buffer/service/image_manager.h" | |
| 34 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | |
| 35 #include "ui/gfx/size.h" | |
| 36 #include "ui/gl/gl_context.h" | |
| 37 #include "ui/gl/gl_image.h" | |
| 38 #include "ui/gl/gl_share_group.h" | |
| 39 #include "ui/gl/gl_surface.h" | |
| 40 | |
| 41 namespace gpu { | |
| 42 | |
| 43 namespace { | |
| 44 | |
| 45 static base::LazyInstance<std::set<InProcessCommandBuffer*> > | |
| 46 g_all_shared_contexts = LAZY_INSTANCE_INITIALIZER; | |
| 47 | |
| 48 static bool g_use_virtualized_gl_context = false; | |
| 49 | |
| 50 template <typename T> | |
| 51 static void RunTaskWithResult(base::Callback<T(void)> task, | |
| 52 T* result, | |
| 53 base::WaitableEvent* completion) { | |
| 54 *result = task.Run(); | |
| 55 completion->Signal(); | |
| 56 } | |
| 57 | |
| 58 class GpuInProcessThread : public base::Thread { | |
| 59 public: | |
| 60 GpuInProcessThread(); | |
| 61 virtual ~GpuInProcessThread(); | |
| 62 | |
| 63 private: | |
| 64 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | |
| 65 }; | |
| 66 | |
| 67 GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") { | |
| 68 Start(); | |
| 69 } | |
| 70 | |
| 71 GpuInProcessThread::~GpuInProcessThread() { | |
| 72 Stop(); | |
| 73 } | |
| 74 | |
| 75 class GpuCommandQueue { | |
| 76 public: | |
| 77 GpuCommandQueue(); | |
| 78 virtual ~GpuCommandQueue(); | |
| 79 | |
| 80 void QueueTask(const base::Closure& task); | |
| 81 void RunTasks(); | |
| 82 void SetScheduleCallback(const base::Closure& callback); | |
| 83 | |
| 84 private: | |
| 85 base::Lock tasks_lock_; | |
| 86 std::queue<base::Closure> tasks_; | |
| 87 | |
| 88 base::Closure schedule_callback_; | |
| 89 base::LazyInstance<GpuInProcessThread> thread_; | |
| 90 | |
| 91 DISALLOW_COPY_AND_ASSIGN(GpuCommandQueue); | |
| 92 }; | |
| 93 | |
| 94 GpuCommandQueue::GpuCommandQueue() {} | |
| 95 | |
| 96 GpuCommandQueue::~GpuCommandQueue() { | |
| 97 base::AutoLock lock(tasks_lock_); | |
| 98 DCHECK(tasks_.empty()); | |
| 99 } | |
| 100 | |
| 101 void GpuCommandQueue::QueueTask(const base::Closure& task) { | |
| 102 base::AutoLock lock(tasks_lock_); | |
| 103 tasks_.push(task); | |
| 104 | |
| 105 if (!schedule_callback_.is_null()) { | |
| 106 schedule_callback_.Run(); | |
| 107 return; | |
| 108 } | |
| 109 thread_.Get().message_loop() | |
| 110 ->PostTask(FROM_HERE, | |
| 111 base::Bind(&GpuCommandQueue::RunTasks, | |
| 112 base::Unretained(this))); | |
| 113 } | |
| 114 | |
| 115 void GpuCommandQueue::RunTasks() { | |
| 116 size_t num_tasks; | |
| 117 { | |
| 118 base::AutoLock lock(tasks_lock_); | |
| 119 num_tasks = tasks_.size(); | |
| 120 } | |
| 121 | |
| 122 while (num_tasks) { | |
| 123 base::Closure task; | |
| 124 { | |
| 125 base::AutoLock lock(tasks_lock_); | |
| 126 task = tasks_.front(); | |
| 127 tasks_.pop(); | |
| 128 num_tasks = tasks_.size(); | |
| 129 } | |
| 130 | |
| 131 task.Run(); | |
| 132 } | |
| 133 } | |
| 134 | |
| 135 void GpuCommandQueue::SetScheduleCallback(const base::Closure& callback) { | |
| 136 DCHECK(schedule_callback_.is_null()); | |
| 137 schedule_callback_ = callback; | |
| 138 } | |
| 139 | |
| 140 static base::LazyInstance<GpuCommandQueue>::Leaky g_gpu_queue = | |
| 141 LAZY_INSTANCE_INITIALIZER; | |
| 142 | |
| 143 static void QueueTask(const base::Closure& task) { | |
| 144 g_gpu_queue.Get().QueueTask(task); | |
| 145 } | |
| 146 | |
| 147 class ScopedEvent { | |
| 148 public: | |
| 149 ScopedEvent(base::WaitableEvent* event) : event_(event) {} | |
| 150 ~ScopedEvent() { event_->Signal(); } | |
| 151 | |
| 152 private: | |
| 153 base::WaitableEvent* event_; | |
| 154 }; | |
| 155 | |
| 156 } // anonyous namespace | |
| 157 | |
| 158 InProcessCommandBuffer::InProcessCommandBuffer() | |
| 159 : context_lost_(false), | |
| 160 last_put_offset_(-1), | |
| 161 flush_event_(false, false) {} | |
| 162 | |
| 163 InProcessCommandBuffer::~InProcessCommandBuffer() { | |
| 164 Destroy(); | |
| 165 } | |
| 166 | |
| 167 bool InProcessCommandBuffer::IsContextLost() { | |
| 168 if (context_lost_ || !command_buffer_) { | |
| 169 return true; | |
| 170 } | |
| 171 CommandBuffer::State state = GetState(); | |
| 172 return error::IsError(state.error); | |
| 173 } | |
| 174 | |
| 175 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { | |
| 176 DCHECK(!surface_->IsOffscreen()); | |
| 177 surface_->Resize(size); | |
| 178 } | |
| 179 | |
| 180 bool InProcessCommandBuffer::MakeCurrent() { | |
| 181 command_buffer_lock_.AssertAcquired(); | |
| 182 | |
| 183 if (decoder_->MakeCurrent()) | |
| 184 return true; | |
| 185 DLOG(ERROR) << "Context lost because MakeCurrent failed."; | |
| 186 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | |
| 187 command_buffer_->SetParseError(gpu::error::kLostContext); | |
| 188 return false; | |
| 189 } | |
| 190 | |
| 191 void InProcessCommandBuffer::PumpCommands() { | |
| 192 ScopedEvent handle_flush(&flush_event_); | |
| 193 command_buffer_lock_.AssertAcquired(); | |
| 194 | |
| 195 if (!MakeCurrent()) | |
| 196 return; | |
| 197 | |
| 198 gpu_scheduler_->PutChanged(); | |
| 199 CommandBuffer::State state = command_buffer_->GetState(); | |
| 200 DCHECK((!error::IsError(state.error) && !context_lost_) || | |
| 201 (error::IsError(state.error) && context_lost_)); | |
| 202 } | |
| 203 | |
| 204 bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) { | |
| 205 command_buffer_lock_.AssertAcquired(); | |
| 206 command_buffer_->SetGetBuffer(transfer_buffer_id); | |
| 207 return true; | |
| 208 } | |
| 209 | |
| 210 bool InProcessCommandBuffer::Initialize( | |
| 211 bool is_offscreen, | |
| 212 bool share_resources, | |
| 213 gfx::AcceleratedWidget window, | |
| 214 const gfx::Size& size, | |
| 215 const char* allowed_extensions, | |
| 216 const std::vector<int32>& attribs, | |
| 217 gfx::GpuPreference gpu_preference, | |
| 218 const base::Closure& context_lost_callback, | |
| 219 scoped_refptr<gles2::ShareGroup>* client_share_group) { | |
| 220 | |
| 221 share_resources_ = share_resources; | |
| 222 context_lost_callback_ = WrapCallback(context_lost_callback); | |
| 223 | |
| 224 base::WaitableEvent completion(true, false); | |
| 225 bool result; | |
| 226 base::Callback<bool(void)> init_task = | |
| 227 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, | |
| 228 base::Unretained(this), | |
| 229 is_offscreen, | |
| 230 window, | |
| 231 size, | |
| 232 allowed_extensions, | |
| 233 attribs, | |
| 234 gpu_preference); | |
| 235 QueueTask( | |
| 236 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); | |
| 237 completion.Wait(); | |
| 238 *client_share_group = client_share_group_; | |
| 239 return result; | |
| 240 } | |
| 241 | |
| 242 bool InProcessCommandBuffer::InitializeOnGpuThread( | |
| 243 bool is_offscreen, | |
| 244 gfx::AcceleratedWidget window, | |
| 245 const gfx::Size& size, | |
| 246 const char* allowed_extensions, | |
| 247 const std::vector<int32>& attribs, | |
| 248 gfx::GpuPreference gpu_preference) { | |
| 249 // Use one share group for all contexts. | |
| 250 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, | |
| 251 (new gfx::GLShareGroup)); | |
| 252 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gles2::ShareGroup>, client_share_group, | |
| 253 (new gles2::ShareGroup(true, false))); | |
| 254 | |
| 255 DCHECK(size.width() >= 0 && size.height() >= 0); | |
| 256 | |
| 257 TransferBufferManager* manager = new TransferBufferManager(); | |
| 258 transfer_buffer_manager_.reset(manager); | |
| 259 manager->Initialize(); | |
| 260 | |
| 261 scoped_ptr<CommandBufferService> command_buffer( | |
| 262 new CommandBufferService(transfer_buffer_manager_.get())); | |
| 263 command_buffer->SetPutOffsetChangeCallback(base::Bind( | |
| 264 &InProcessCommandBuffer::PumpCommands, base::Unretained(this))); | |
| 265 command_buffer->SetParseErrorCallback(base::Bind( | |
| 266 &InProcessCommandBuffer::OnContextLost, base::Unretained(this))); | |
| 267 | |
| 268 if (!command_buffer->Initialize()) { | |
| 269 LOG(ERROR) << "Could not initialize command buffer."; | |
| 270 Destroy(); | |
| 271 return false; | |
| 272 } | |
| 273 | |
| 274 InProcessCommandBuffer* context_group = NULL; | |
| 275 | |
| 276 if (share_resources_ && !g_all_shared_contexts.Get().empty()) { | |
| 277 for (std::set<InProcessCommandBuffer*>::iterator it = | |
| 278 g_all_shared_contexts.Get().begin(); | |
| 279 it != g_all_shared_contexts.Get().end(); | |
| 280 ++it) { | |
| 281 if (!(*it)->IsContextLost()) { | |
| 282 context_group = *it; | |
| 283 break; | |
| 284 } | |
| 285 } | |
| 286 if (!context_group) { | |
| 287 share_group = new gfx::GLShareGroup; | |
| 288 client_share_group = new gles2::ShareGroup(true, false); | |
| 289 } | |
| 290 } | |
| 291 | |
| 292 if (share_resources_) | |
| 293 client_share_group_ = client_share_group; | |
| 294 | |
| 295 // TODO(gman): This needs to be true if this is Pepper. | |
| 296 bool bind_generates_resource = false; | |
| 297 decoder_.reset(gles2::GLES2Decoder::Create( | |
| 298 context_group ? context_group->decoder_->GetContextGroup() | |
| 299 : new gles2::ContextGroup( | |
| 300 NULL, NULL, NULL, NULL, bind_generates_resource))); | |
| 301 | |
| 302 gpu_scheduler_.reset( | |
| 303 new GpuScheduler(command_buffer.get(), decoder_.get(), decoder_.get())); | |
| 304 command_buffer->SetGetBufferChangeCallback(base::Bind( | |
| 305 &GpuScheduler::SetGetBuffer, base::Unretained(gpu_scheduler_.get()))); | |
| 306 command_buffer_ = command_buffer.Pass(); | |
| 307 | |
| 308 decoder_->set_engine(gpu_scheduler_.get()); | |
| 309 | |
| 310 if (is_offscreen) | |
| 311 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); | |
| 312 else | |
| 313 surface_ = gfx::GLSurface::CreateViewGLSurface(window); | |
| 314 | |
| 315 if (!surface_.get()) { | |
| 316 LOG(ERROR) << "Could not create GLSurface."; | |
| 317 Destroy(); | |
| 318 return false; | |
| 319 } | |
| 320 | |
| 321 if (g_use_virtualized_gl_context) { | |
| 322 context_ = share_group->GetSharedContext(); | |
| 323 if (!context_.get()) { | |
| 324 context_ = gfx::GLContext::CreateGLContext( | |
| 325 share_group.get(), surface_.get(), gpu_preference); | |
| 326 share_group->SetSharedContext(context_.get()); | |
| 327 } | |
| 328 | |
| 329 context_ = new GLContextVirtual( | |
| 330 share_group.get(), context_.get(), decoder_->AsWeakPtr()); | |
| 331 if (context_->Initialize(surface_.get(), gpu_preference)) { | |
| 332 VLOG(1) << "Created virtual GL context."; | |
| 333 } else { | |
| 334 context_ = NULL; | |
| 335 } | |
| 336 } else { | |
| 337 context_ = gfx::GLContext::CreateGLContext( | |
| 338 share_group.get(), surface_.get(), gpu_preference); | |
| 339 } | |
| 340 | |
| 341 if (!context_.get()) { | |
| 342 LOG(ERROR) << "Could not create GLContext."; | |
| 343 Destroy(); | |
| 344 return false; | |
| 345 } | |
| 346 | |
| 347 if (!context_->MakeCurrent(surface_.get())) { | |
| 348 LOG(ERROR) << "Could not make context current."; | |
| 349 Destroy(); | |
| 350 return false; | |
| 351 } | |
| 352 | |
| 353 gles2::DisallowedFeatures disallowed_features; | |
| 354 disallowed_features.swap_buffer_complete_callback = true; | |
| 355 disallowed_features.gpu_memory_manager = true; | |
| 356 if (!decoder_->Initialize(surface_, | |
| 357 context_, | |
| 358 is_offscreen, | |
| 359 size, | |
| 360 disallowed_features, | |
| 361 allowed_extensions, | |
| 362 attribs)) { | |
| 363 LOG(ERROR) << "Could not initialize decoder."; | |
| 364 Destroy(); | |
| 365 return false; | |
| 366 } | |
| 367 | |
| 368 if (!is_offscreen) { | |
| 369 decoder_->SetResizeCallback(base::Bind( | |
| 370 &InProcessCommandBuffer::OnResizeView, base::Unretained(this))); | |
| 371 } | |
| 372 | |
| 373 if (share_resources_) { | |
| 374 g_all_shared_contexts.Pointer()->insert(this); | |
| 375 } | |
| 376 | |
| 377 return true; | |
| 378 } | |
| 379 | |
| 380 void InProcessCommandBuffer::Destroy() { | |
| 381 base::WaitableEvent completion(true, false); | |
| 382 bool result; | |
| 383 base::Callback<bool(void)> destroy_task = base::Bind( | |
| 384 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); | |
| 385 QueueTask( | |
| 386 base::Bind(&RunTaskWithResult<bool>, destroy_task, &result, &completion)); | |
| 387 completion.Wait(); | |
| 388 } | |
| 389 | |
| 390 bool InProcessCommandBuffer::DestroyOnGpuThread() { | |
| 391 if (decoder_) { | |
| 392 decoder_->Destroy(!IsContextLost()); | |
| 393 decoder_.reset(); | |
| 394 } | |
| 395 | |
| 396 g_all_shared_contexts.Pointer()->erase(this); | |
| 397 return true; | |
| 398 } | |
| 399 | |
| 400 unsigned int InProcessCommandBuffer::CreateImageForGpuMemoryBuffer( | |
| 401 gfx::GpuMemoryBufferHandle buffer, | |
| 402 gfx::Size size) { | |
| 403 unsigned int image_id; | |
| 404 { | |
| 405 // TODO: ID allocation should go through CommandBuffer | |
| 406 base::AutoLock lock(command_buffer_lock_); | |
| 407 gles2::ContextGroup* group = decoder_->GetContextGroup(); | |
| 408 image_id = | |
| 409 group->GetIdAllocator(gles2::id_namespaces::kImages)->AllocateID(); | |
| 410 } | |
| 411 base::Closure image_task = | |
| 412 base::Bind(&InProcessCommandBuffer::CreateImageOnGpuThread, | |
| 413 base::Unretained(this), buffer, size, image_id); | |
| 414 QueueTask(image_task); | |
| 415 return image_id; | |
| 416 } | |
| 417 | |
| 418 void InProcessCommandBuffer::CreateImageOnGpuThread( | |
| 419 gfx::GpuMemoryBufferHandle buffer, | |
| 420 gfx::Size size, | |
| 421 unsigned int image_id) { | |
| 422 scoped_refptr<gfx::GLImage> gl_image = | |
| 423 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer, size); | |
| 424 decoder_->GetContextGroup()->image_manager()->AddImage(gl_image, image_id); | |
| 425 } | |
| 426 | |
| 427 void InProcessCommandBuffer::RemoveImage(unsigned int image_id) { | |
| 428 { | |
| 429 // TODO: ID allocation should go through CommandBuffer | |
| 430 base::AutoLock lock(command_buffer_lock_); | |
| 431 gles2::ContextGroup* group = decoder_->GetContextGroup(); | |
| 432 group->GetIdAllocator(gles2::id_namespaces::kImages)->FreeID(image_id); | |
| 433 } | |
| 434 base::Closure image_manager_task = | |
| 435 base::Bind(&InProcessCommandBuffer::RemoveImageOnGpuThread, | |
| 436 base::Unretained(this), | |
| 437 image_id); | |
| 438 QueueTask(image_manager_task); | |
| 439 } | |
| 440 | |
| 441 void InProcessCommandBuffer::RemoveImageOnGpuThread(unsigned int image_id) { | |
| 442 decoder_->GetContextGroup()->image_manager()->RemoveImage(image_id); | |
| 443 } | |
| 444 | |
| 445 void InProcessCommandBuffer::OnContextLost() { | |
| 446 if (!context_lost_callback_.is_null()) | |
| 447 context_lost_callback_.Run(); | |
| 448 | |
| 449 context_lost_ = true; | |
| 450 if (share_resources_) { | |
| 451 for (std::set<InProcessCommandBuffer*>::iterator it = | |
| 452 g_all_shared_contexts.Get().begin(); | |
| 453 it != g_all_shared_contexts.Get().end(); | |
| 454 ++it) { | |
| 455 (*it)->context_lost_ = true; | |
| 456 if (!(*it)->context_lost_callback_.is_null()) | |
| 457 (*it)->context_lost_callback_.Run(); | |
|
no sievers
2013/07/25 00:41:23
I noticed the callback wasn't run before for the o
| |
| 458 } | |
| 459 } | |
| 460 } | |
| 461 | |
| 462 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { | |
| 463 base::AutoLock lock(command_buffer_lock_); | |
| 464 return last_state_ = command_buffer_->GetState(); | |
| 465 } | |
| 466 | |
| 467 CommandBuffer::State InProcessCommandBuffer::GetState() { | |
| 468 return GetStateFast(); | |
| 469 } | |
| 470 | |
| 471 CommandBuffer::State InProcessCommandBuffer::GetLastState() { | |
| 472 return last_state_; | |
| 473 } | |
| 474 | |
| 475 int32 InProcessCommandBuffer::GetLastToken() { return last_state_.token; } | |
| 476 | |
| 477 void InProcessCommandBuffer::FlushOnGpuThread(int32 put_offset) { | |
| 478 base::AutoLock lock(command_buffer_lock_); | |
| 479 command_buffer_->Flush(put_offset); | |
| 480 } | |
| 481 | |
| 482 void InProcessCommandBuffer::Flush(int32 put_offset) { | |
| 483 if (last_state_.error != gpu::error::kNoError) | |
| 484 return; | |
| 485 | |
| 486 if (last_put_offset_ == put_offset) | |
| 487 return; | |
| 488 | |
| 489 last_put_offset_ = put_offset; | |
| 490 base::Closure task = base::Bind(&InProcessCommandBuffer::FlushOnGpuThread, | |
| 491 base::Unretained(this), | |
| 492 put_offset); | |
| 493 QueueTask(task); | |
| 494 } | |
| 495 | |
| 496 CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset, | |
| 497 int32 last_known_get) { | |
| 498 if (put_offset == last_known_get || last_state_.error != gpu::error::kNoError) | |
| 499 return last_state_; | |
| 500 | |
| 501 Flush(put_offset); | |
| 502 GetStateFast(); | |
| 503 while (last_known_get == last_state_.get_offset && | |
| 504 last_state_.error == gpu::error::kNoError) { | |
| 505 flush_event_.Wait(); | |
| 506 GetStateFast(); | |
| 507 } | |
| 508 | |
| 509 return last_state_; | |
| 510 } | |
| 511 | |
| 512 void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) { | |
| 513 if (last_state_.error != gpu::error::kNoError) | |
| 514 return; | |
| 515 | |
| 516 { | |
| 517 base::AutoLock lock(command_buffer_lock_); | |
| 518 command_buffer_->SetGetBuffer(shm_id); | |
| 519 last_put_offset_ = 0; | |
| 520 } | |
| 521 GetStateFast(); | |
| 522 } | |
| 523 | |
| 524 gpu::Buffer InProcessCommandBuffer::CreateTransferBuffer(size_t size, | |
| 525 int32* id) { | |
| 526 base::AutoLock lock(command_buffer_lock_); | |
| 527 return command_buffer_->CreateTransferBuffer(size, id); | |
| 528 } | |
| 529 | |
| 530 void InProcessCommandBuffer::DestroyTransferBuffer(int32 id) { | |
| 531 base::AutoLock lock(command_buffer_lock_); | |
| 532 base::Closure task = base::Bind(&CommandBuffer::DestroyTransferBuffer, | |
| 533 base::Unretained(command_buffer_.get()), | |
| 534 id); | |
| 535 | |
| 536 QueueTask(task); | |
| 537 } | |
| 538 | |
| 539 gpu::Buffer InProcessCommandBuffer::GetTransferBuffer(int32 id) { | |
| 540 NOTREACHED(); | |
| 541 return gpu::Buffer(); | |
| 542 } | |
| 543 | |
| 544 uint32 InProcessCommandBuffer::InsertSyncPoint() { | |
| 545 NOTREACHED(); | |
| 546 return 0; | |
| 547 } | |
| 548 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, | |
| 549 const base::Closure& callback) { | |
| 550 QueueTask(WrapCallback(callback)); | |
| 551 } | |
| 552 | |
| 553 gpu::error::Error InProcessCommandBuffer::GetLastError() { | |
| 554 return last_state_.error; | |
| 555 } | |
| 556 | |
| 557 bool InProcessCommandBuffer::Initialize() { | |
| 558 NOTREACHED(); | |
| 559 return false; | |
| 560 } | |
| 561 | |
| 562 void InProcessCommandBuffer::SetGetOffset(int32 get_offset) { NOTREACHED(); } | |
| 563 | |
| 564 void InProcessCommandBuffer::SetToken(int32 token) { NOTREACHED(); } | |
| 565 | |
| 566 void InProcessCommandBuffer::SetParseError(gpu::error::Error error) { | |
| 567 NOTREACHED(); | |
| 568 } | |
| 569 | |
| 570 void InProcessCommandBuffer::SetContextLostReason( | |
| 571 gpu::error::ContextLostReason reason) { | |
| 572 NOTREACHED(); | |
| 573 } | |
| 574 | |
| 575 static void PostCallback(const scoped_refptr<base::MessageLoopProxy>& loop, | |
| 576 const base::Closure& callback) { | |
| 577 if (loop != base::MessageLoopProxy::current()) | |
| 578 loop->PostTask(FROM_HERE, callback); | |
| 579 else | |
| 580 callback.Run(); | |
| 581 } | |
| 582 | |
| 583 base::Closure InProcessCommandBuffer::WrapCallback( | |
| 584 const base::Closure& callback) { | |
| 585 base::Closure wrapped_callback = | |
| 586 base::Bind(&PostCallback, base::MessageLoopProxy::current(), callback); | |
| 587 return wrapped_callback; | |
| 588 } | |
| 589 | |
| 590 // static | |
| 591 void InProcessCommandBuffer::EnableVirtualizedContext() { | |
| 592 g_use_virtualized_gl_context = true; | |
| 593 } | |
| 594 | |
| 595 // static | |
| 596 void InProcessCommandBuffer::SetScheduleCallback( | |
| 597 const base::Closure& callback) { | |
| 598 g_gpu_queue.Get().SetScheduleCallback(callback); | |
| 599 } | |
| 600 | |
| 601 // static | |
| 602 void InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread() { | |
| 603 g_gpu_queue.Get().RunTasks(); | |
| 604 } | |
| 605 | |
| 606 } // namespace gpu | |
| OLD | NEW |