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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
| 6 |
| 7 #include <queue> |
| 8 #include <utility> |
| 9 |
| 10 #include <GLES2/gl2.h> |
| 11 #ifndef GL_GLEXT_PROTOTYPES |
| 12 #define GL_GLEXT_PROTOTYPES 1 |
| 13 #endif |
| 14 #include <GLES2/gl2ext.h> |
| 15 #include <GLES2/gl2extchromium.h> |
| 16 |
| 17 #include "base/bind.h" |
| 18 #include "base/bind_helpers.h" |
| 19 #include "base/lazy_instance.h" |
| 20 #include "base/logging.h" |
| 21 #include "base/memory/scoped_ptr.h" |
| 22 #include "base/memory/weak_ptr.h" |
| 23 #include "base/message_loop/message_loop.h" |
| 24 #include "base/message_loop/message_loop_proxy.h" |
| 25 #include "base/threading/thread.h" |
| 26 #include "gpu/command_buffer/client/share_group.h" |
| 27 #include "gpu/command_buffer/common/id_allocator.h" |
| 28 #include "gpu/command_buffer/service/command_buffer_service.h" |
| 29 #include "gpu/command_buffer/service/context_group.h" |
| 30 #include "gpu/command_buffer/service/gl_context_virtual.h" |
| 31 #include "gpu/command_buffer/service/gpu_scheduler.h" |
| 32 #include "gpu/command_buffer/service/image_manager.h" |
| 33 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
| 34 #include "ui/gfx/size.h" |
| 35 #include "ui/gl/gl_context.h" |
| 36 #include "ui/gl/gl_image.h" |
| 37 #include "ui/gl/gl_share_group.h" |
| 38 #include "ui/gl/gl_surface.h" |
| 39 |
| 40 namespace gpu { |
| 41 |
| 42 namespace { |
| 43 |
| 44 static base::LazyInstance<std::set<InProcessCommandBuffer*> > |
| 45 g_all_shared_contexts = LAZY_INSTANCE_INITIALIZER; |
| 46 |
| 47 static bool g_use_virtualized_gl_context = false; |
| 48 |
| 49 template <typename T> |
| 50 static void RunTaskWithResult(base::Callback<T(void)> task, |
| 51 T* result, |
| 52 base::WaitableEvent* completion) { |
| 53 *result = task.Run(); |
| 54 completion->Signal(); |
| 55 } |
| 56 |
| 57 class GpuInProcessThread : public base::Thread { |
| 58 public: |
| 59 GpuInProcessThread(); |
| 60 virtual ~GpuInProcessThread(); |
| 61 |
| 62 private: |
| 63 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); |
| 64 }; |
| 65 |
| 66 GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") { |
| 67 Start(); |
| 68 } |
| 69 |
| 70 GpuInProcessThread::~GpuInProcessThread() { |
| 71 Stop(); |
| 72 } |
| 73 |
| 74 class GpuCommandQueue { |
| 75 public: |
| 76 GpuCommandQueue(); |
| 77 virtual ~GpuCommandQueue(); |
| 78 |
| 79 void QueueTask(const base::Closure& task); |
| 80 void RunTasks(); |
| 81 void SetScheduleCallback(const base::Closure& callback); |
| 82 |
| 83 private: |
| 84 base::Lock tasks_lock_; |
| 85 std::queue<base::Closure> tasks_; |
| 86 |
| 87 base::Closure schedule_callback_; |
| 88 base::LazyInstance<GpuInProcessThread>::Leaky thread_; |
| 89 |
| 90 DISALLOW_COPY_AND_ASSIGN(GpuCommandQueue); |
| 91 }; |
| 92 |
| 93 GpuCommandQueue::GpuCommandQueue() {} |
| 94 |
| 95 GpuCommandQueue::~GpuCommandQueue() { |
| 96 base::AutoLock lock(tasks_lock_); |
| 97 DCHECK(tasks_.empty()); |
| 98 } |
| 99 |
| 100 void GpuCommandQueue::QueueTask(const base::Closure& task) { |
| 101 { |
| 102 base::AutoLock lock(tasks_lock_); |
| 103 tasks_.push(task); |
| 104 } |
| 105 |
| 106 if (!schedule_callback_.is_null()) { |
| 107 schedule_callback_.Run(); |
| 108 return; |
| 109 } |
| 110 thread_.Get().message_loop() |
| 111 ->PostTask(FROM_HERE, |
| 112 base::Bind(&GpuCommandQueue::RunTasks, |
| 113 base::Unretained(this))); |
| 114 } |
| 115 |
| 116 void GpuCommandQueue::RunTasks() { |
| 117 size_t num_tasks; |
| 118 { |
| 119 base::AutoLock lock(tasks_lock_); |
| 120 num_tasks = tasks_.size(); |
| 121 } |
| 122 |
| 123 while (num_tasks) { |
| 124 base::Closure task; |
| 125 { |
| 126 base::AutoLock lock(tasks_lock_); |
| 127 task = tasks_.front(); |
| 128 tasks_.pop(); |
| 129 num_tasks = tasks_.size(); |
| 130 } |
| 131 |
| 132 task.Run(); |
| 133 } |
| 134 } |
| 135 |
| 136 void GpuCommandQueue::SetScheduleCallback(const base::Closure& callback) { |
| 137 DCHECK(schedule_callback_.is_null()); |
| 138 schedule_callback_ = callback; |
| 139 } |
| 140 |
| 141 static base::LazyInstance<GpuCommandQueue>::Leaky g_gpu_queue = |
| 142 LAZY_INSTANCE_INITIALIZER; |
| 143 |
| 144 static void QueueTask(const base::Closure& task) { |
| 145 g_gpu_queue.Get().QueueTask(task); |
| 146 } |
| 147 |
| 148 class ScopedEvent { |
| 149 public: |
| 150 ScopedEvent(base::WaitableEvent* event) : event_(event) {} |
| 151 ~ScopedEvent() { event_->Signal(); } |
| 152 |
| 153 private: |
| 154 base::WaitableEvent* event_; |
| 155 }; |
| 156 |
| 157 } // anonyous namespace |
| 158 |
| 159 InProcessCommandBuffer::InProcessCommandBuffer() |
| 160 : context_lost_(false), |
| 161 last_put_offset_(-1), |
| 162 flush_event_(false, false) {} |
| 163 |
| 164 InProcessCommandBuffer::~InProcessCommandBuffer() { |
| 165 Destroy(); |
| 166 } |
| 167 |
| 168 bool InProcessCommandBuffer::IsContextLost() { |
| 169 if (context_lost_ || !command_buffer_) { |
| 170 return true; |
| 171 } |
| 172 CommandBuffer::State state = GetState(); |
| 173 return error::IsError(state.error); |
| 174 } |
| 175 |
| 176 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { |
| 177 DCHECK(!surface_->IsOffscreen()); |
| 178 surface_->Resize(size); |
| 179 } |
| 180 |
| 181 bool InProcessCommandBuffer::MakeCurrent() { |
| 182 command_buffer_lock_.AssertAcquired(); |
| 183 |
| 184 if (decoder_->MakeCurrent()) |
| 185 return true; |
| 186 DLOG(ERROR) << "Context lost because MakeCurrent failed."; |
| 187 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); |
| 188 command_buffer_->SetParseError(gpu::error::kLostContext); |
| 189 return false; |
| 190 } |
| 191 |
| 192 void InProcessCommandBuffer::PumpCommands() { |
| 193 ScopedEvent handle_flush(&flush_event_); |
| 194 command_buffer_lock_.AssertAcquired(); |
| 195 |
| 196 if (!MakeCurrent()) |
| 197 return; |
| 198 |
| 199 gpu_scheduler_->PutChanged(); |
| 200 CommandBuffer::State state = command_buffer_->GetState(); |
| 201 DCHECK((!error::IsError(state.error) && !context_lost_) || |
| 202 (error::IsError(state.error) && context_lost_)); |
| 203 } |
| 204 |
| 205 bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) { |
| 206 command_buffer_lock_.AssertAcquired(); |
| 207 command_buffer_->SetGetBuffer(transfer_buffer_id); |
| 208 return true; |
| 209 } |
| 210 |
| 211 bool InProcessCommandBuffer::Initialize( |
| 212 bool is_offscreen, |
| 213 bool share_resources, |
| 214 gfx::AcceleratedWidget window, |
| 215 const gfx::Size& size, |
| 216 const char* allowed_extensions, |
| 217 const std::vector<int32>& attribs, |
| 218 gfx::GpuPreference gpu_preference, |
| 219 const base::Closure& context_lost_callback, |
| 220 scoped_refptr<gles2::ShareGroup>* client_share_group) { |
| 221 |
| 222 share_resources_ = share_resources; |
| 223 context_lost_callback_ = WrapCallback(context_lost_callback); |
| 224 |
| 225 base::WaitableEvent completion(true, false); |
| 226 bool result; |
| 227 base::Callback<bool(void)> init_task = |
| 228 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, |
| 229 base::Unretained(this), |
| 230 is_offscreen, |
| 231 window, |
| 232 size, |
| 233 allowed_extensions, |
| 234 attribs, |
| 235 gpu_preference); |
| 236 QueueTask( |
| 237 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); |
| 238 completion.Wait(); |
| 239 *client_share_group = client_share_group_; |
| 240 return result; |
| 241 } |
| 242 |
| 243 bool InProcessCommandBuffer::InitializeOnGpuThread( |
| 244 bool is_offscreen, |
| 245 gfx::AcceleratedWidget window, |
| 246 const gfx::Size& size, |
| 247 const char* allowed_extensions, |
| 248 const std::vector<int32>& attribs, |
| 249 gfx::GpuPreference gpu_preference) { |
| 250 // Use one share group for all contexts. |
| 251 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, |
| 252 (new gfx::GLShareGroup)); |
| 253 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gles2::ShareGroup>, client_share_group, |
| 254 (new gles2::ShareGroup(true, false))); |
| 255 |
| 256 DCHECK(size.width() >= 0 && size.height() >= 0); |
| 257 |
| 258 TransferBufferManager* manager = new TransferBufferManager(); |
| 259 transfer_buffer_manager_.reset(manager); |
| 260 manager->Initialize(); |
| 261 |
| 262 scoped_ptr<CommandBufferService> command_buffer( |
| 263 new CommandBufferService(transfer_buffer_manager_.get())); |
| 264 command_buffer->SetPutOffsetChangeCallback(base::Bind( |
| 265 &InProcessCommandBuffer::PumpCommands, base::Unretained(this))); |
| 266 command_buffer->SetParseErrorCallback(base::Bind( |
| 267 &InProcessCommandBuffer::OnContextLost, base::Unretained(this))); |
| 268 |
| 269 if (!command_buffer->Initialize()) { |
| 270 LOG(ERROR) << "Could not initialize command buffer."; |
| 271 Destroy(); |
| 272 return false; |
| 273 } |
| 274 |
| 275 InProcessCommandBuffer* context_group = NULL; |
| 276 |
| 277 if (share_resources_ && !g_all_shared_contexts.Get().empty()) { |
| 278 for (std::set<InProcessCommandBuffer*>::iterator it = |
| 279 g_all_shared_contexts.Get().begin(); |
| 280 it != g_all_shared_contexts.Get().end(); |
| 281 ++it) { |
| 282 if (!(*it)->IsContextLost()) { |
| 283 context_group = *it; |
| 284 break; |
| 285 } |
| 286 } |
| 287 if (!context_group) { |
| 288 share_group = new gfx::GLShareGroup; |
| 289 client_share_group = new gles2::ShareGroup(true, false); |
| 290 } |
| 291 } |
| 292 |
| 293 if (share_resources_) |
| 294 client_share_group_ = client_share_group; |
| 295 |
| 296 // TODO(gman): This needs to be true if this is Pepper. |
| 297 bool bind_generates_resource = false; |
| 298 decoder_.reset(gles2::GLES2Decoder::Create( |
| 299 context_group ? context_group->decoder_->GetContextGroup() |
| 300 : new gles2::ContextGroup( |
| 301 NULL, NULL, NULL, NULL, bind_generates_resource))); |
| 302 |
| 303 gpu_scheduler_.reset( |
| 304 new GpuScheduler(command_buffer.get(), decoder_.get(), decoder_.get())); |
| 305 command_buffer->SetGetBufferChangeCallback(base::Bind( |
| 306 &GpuScheduler::SetGetBuffer, base::Unretained(gpu_scheduler_.get()))); |
| 307 command_buffer_ = command_buffer.Pass(); |
| 308 |
| 309 decoder_->set_engine(gpu_scheduler_.get()); |
| 310 |
| 311 if (is_offscreen) |
| 312 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); |
| 313 else |
| 314 surface_ = gfx::GLSurface::CreateViewGLSurface(window); |
| 315 |
| 316 if (!surface_.get()) { |
| 317 LOG(ERROR) << "Could not create GLSurface."; |
| 318 Destroy(); |
| 319 return false; |
| 320 } |
| 321 |
| 322 if (g_use_virtualized_gl_context) { |
| 323 context_ = share_group->GetSharedContext(); |
| 324 if (!context_.get()) { |
| 325 context_ = gfx::GLContext::CreateGLContext( |
| 326 share_group.get(), surface_.get(), gpu_preference); |
| 327 share_group->SetSharedContext(context_.get()); |
| 328 } |
| 329 |
| 330 context_ = new GLContextVirtual( |
| 331 share_group.get(), context_.get(), decoder_->AsWeakPtr()); |
| 332 if (context_->Initialize(surface_.get(), gpu_preference)) { |
| 333 VLOG(1) << "Created virtual GL context."; |
| 334 } else { |
| 335 context_ = NULL; |
| 336 } |
| 337 } else { |
| 338 context_ = gfx::GLContext::CreateGLContext( |
| 339 share_group.get(), surface_.get(), gpu_preference); |
| 340 } |
| 341 |
| 342 if (!context_.get()) { |
| 343 LOG(ERROR) << "Could not create GLContext."; |
| 344 Destroy(); |
| 345 return false; |
| 346 } |
| 347 |
| 348 if (!context_->MakeCurrent(surface_.get())) { |
| 349 LOG(ERROR) << "Could not make context current."; |
| 350 Destroy(); |
| 351 return false; |
| 352 } |
| 353 |
| 354 gles2::DisallowedFeatures disallowed_features; |
| 355 disallowed_features.swap_buffer_complete_callback = true; |
| 356 disallowed_features.gpu_memory_manager = true; |
| 357 if (!decoder_->Initialize(surface_, |
| 358 context_, |
| 359 is_offscreen, |
| 360 size, |
| 361 disallowed_features, |
| 362 allowed_extensions, |
| 363 attribs)) { |
| 364 LOG(ERROR) << "Could not initialize decoder."; |
| 365 Destroy(); |
| 366 return false; |
| 367 } |
| 368 |
| 369 if (!is_offscreen) { |
| 370 decoder_->SetResizeCallback(base::Bind( |
| 371 &InProcessCommandBuffer::OnResizeView, base::Unretained(this))); |
| 372 } |
| 373 |
| 374 if (share_resources_) { |
| 375 g_all_shared_contexts.Pointer()->insert(this); |
| 376 } |
| 377 |
| 378 return true; |
| 379 } |
| 380 |
| 381 void InProcessCommandBuffer::Destroy() { |
| 382 base::WaitableEvent completion(true, false); |
| 383 bool result; |
| 384 base::Callback<bool(void)> destroy_task = base::Bind( |
| 385 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); |
| 386 QueueTask( |
| 387 base::Bind(&RunTaskWithResult<bool>, destroy_task, &result, &completion)); |
| 388 completion.Wait(); |
| 389 } |
| 390 |
| 391 bool InProcessCommandBuffer::DestroyOnGpuThread() { |
| 392 command_buffer_.reset(); |
| 393 context_ = NULL; |
| 394 surface_ = NULL; |
| 395 if (decoder_) { |
| 396 decoder_->Destroy(!IsContextLost()); |
| 397 decoder_.reset(); |
| 398 } |
| 399 |
| 400 g_all_shared_contexts.Pointer()->erase(this); |
| 401 return true; |
| 402 } |
| 403 |
| 404 unsigned int InProcessCommandBuffer::CreateImageForGpuMemoryBuffer( |
| 405 gfx::GpuMemoryBufferHandle buffer, |
| 406 gfx::Size size) { |
| 407 unsigned int image_id; |
| 408 { |
| 409 // TODO: ID allocation should go through CommandBuffer |
| 410 base::AutoLock lock(command_buffer_lock_); |
| 411 gles2::ContextGroup* group = decoder_->GetContextGroup(); |
| 412 image_id = |
| 413 group->GetIdAllocator(gles2::id_namespaces::kImages)->AllocateID(); |
| 414 } |
| 415 base::Closure image_task = |
| 416 base::Bind(&InProcessCommandBuffer::CreateImageOnGpuThread, |
| 417 base::Unretained(this), buffer, size, image_id); |
| 418 QueueTask(image_task); |
| 419 return image_id; |
| 420 } |
| 421 |
| 422 void InProcessCommandBuffer::CreateImageOnGpuThread( |
| 423 gfx::GpuMemoryBufferHandle buffer, |
| 424 gfx::Size size, |
| 425 unsigned int image_id) { |
| 426 scoped_refptr<gfx::GLImage> gl_image = |
| 427 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer, size); |
| 428 decoder_->GetContextGroup()->image_manager()->AddImage(gl_image, image_id); |
| 429 } |
| 430 |
| 431 void InProcessCommandBuffer::RemoveImage(unsigned int image_id) { |
| 432 { |
| 433 // TODO: ID allocation should go through CommandBuffer |
| 434 base::AutoLock lock(command_buffer_lock_); |
| 435 gles2::ContextGroup* group = decoder_->GetContextGroup(); |
| 436 group->GetIdAllocator(gles2::id_namespaces::kImages)->FreeID(image_id); |
| 437 } |
| 438 base::Closure image_manager_task = |
| 439 base::Bind(&InProcessCommandBuffer::RemoveImageOnGpuThread, |
| 440 base::Unretained(this), |
| 441 image_id); |
| 442 QueueTask(image_manager_task); |
| 443 } |
| 444 |
| 445 void InProcessCommandBuffer::RemoveImageOnGpuThread(unsigned int image_id) { |
| 446 decoder_->GetContextGroup()->image_manager()->RemoveImage(image_id); |
| 447 } |
| 448 |
| 449 void InProcessCommandBuffer::OnContextLost() { |
| 450 if (!context_lost_callback_.is_null()) |
| 451 context_lost_callback_.Run(); |
| 452 |
| 453 context_lost_ = true; |
| 454 if (share_resources_) { |
| 455 for (std::set<InProcessCommandBuffer*>::iterator it = |
| 456 g_all_shared_contexts.Get().begin(); |
| 457 it != g_all_shared_contexts.Get().end(); |
| 458 ++it) { |
| 459 (*it)->context_lost_ = true; |
| 460 if (!(*it)->context_lost_callback_.is_null() && (*it) != this) |
| 461 (*it)->context_lost_callback_.Run(); |
| 462 } |
| 463 } |
| 464 } |
| 465 |
| 466 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { |
| 467 base::AutoLock lock(command_buffer_lock_); |
| 468 return last_state_ = command_buffer_->GetState(); |
| 469 } |
| 470 |
| 471 CommandBuffer::State InProcessCommandBuffer::GetState() { |
| 472 return GetStateFast(); |
| 473 } |
| 474 |
| 475 CommandBuffer::State InProcessCommandBuffer::GetLastState() { |
| 476 return last_state_; |
| 477 } |
| 478 |
| 479 int32 InProcessCommandBuffer::GetLastToken() { return last_state_.token; } |
| 480 |
| 481 void InProcessCommandBuffer::FlushOnGpuThread(int32 put_offset) { |
| 482 base::AutoLock lock(command_buffer_lock_); |
| 483 command_buffer_->Flush(put_offset); |
| 484 } |
| 485 |
| 486 void InProcessCommandBuffer::Flush(int32 put_offset) { |
| 487 if (last_state_.error != gpu::error::kNoError) |
| 488 return; |
| 489 |
| 490 if (last_put_offset_ == put_offset) |
| 491 return; |
| 492 |
| 493 last_put_offset_ = put_offset; |
| 494 base::Closure task = base::Bind(&InProcessCommandBuffer::FlushOnGpuThread, |
| 495 base::Unretained(this), |
| 496 put_offset); |
| 497 QueueTask(task); |
| 498 } |
| 499 |
| 500 CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset, |
| 501 int32 last_known_get) { |
| 502 if (put_offset == last_known_get || last_state_.error != gpu::error::kNoError) |
| 503 return last_state_; |
| 504 |
| 505 Flush(put_offset); |
| 506 GetStateFast(); |
| 507 while (last_known_get == last_state_.get_offset && |
| 508 last_state_.error == gpu::error::kNoError) { |
| 509 flush_event_.Wait(); |
| 510 GetStateFast(); |
| 511 } |
| 512 |
| 513 return last_state_; |
| 514 } |
| 515 |
| 516 void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) { |
| 517 if (last_state_.error != gpu::error::kNoError) |
| 518 return; |
| 519 |
| 520 { |
| 521 base::AutoLock lock(command_buffer_lock_); |
| 522 command_buffer_->SetGetBuffer(shm_id); |
| 523 last_put_offset_ = 0; |
| 524 } |
| 525 GetStateFast(); |
| 526 } |
| 527 |
| 528 gpu::Buffer InProcessCommandBuffer::CreateTransferBuffer(size_t size, |
| 529 int32* id) { |
| 530 base::AutoLock lock(command_buffer_lock_); |
| 531 return command_buffer_->CreateTransferBuffer(size, id); |
| 532 } |
| 533 |
| 534 void InProcessCommandBuffer::DestroyTransferBuffer(int32 id) { |
| 535 base::AutoLock lock(command_buffer_lock_); |
| 536 base::Closure task = base::Bind(&CommandBuffer::DestroyTransferBuffer, |
| 537 base::Unretained(command_buffer_.get()), |
| 538 id); |
| 539 |
| 540 QueueTask(task); |
| 541 } |
| 542 |
| 543 gpu::Buffer InProcessCommandBuffer::GetTransferBuffer(int32 id) { |
| 544 NOTREACHED(); |
| 545 return gpu::Buffer(); |
| 546 } |
| 547 |
| 548 uint32 InProcessCommandBuffer::InsertSyncPoint() { |
| 549 NOTREACHED(); |
| 550 return 0; |
| 551 } |
| 552 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, |
| 553 const base::Closure& callback) { |
| 554 QueueTask(WrapCallback(callback)); |
| 555 } |
| 556 |
| 557 gpu::error::Error InProcessCommandBuffer::GetLastError() { |
| 558 return last_state_.error; |
| 559 } |
| 560 |
| 561 bool InProcessCommandBuffer::Initialize() { |
| 562 NOTREACHED(); |
| 563 return false; |
| 564 } |
| 565 |
| 566 void InProcessCommandBuffer::SetGetOffset(int32 get_offset) { NOTREACHED(); } |
| 567 |
| 568 void InProcessCommandBuffer::SetToken(int32 token) { NOTREACHED(); } |
| 569 |
| 570 void InProcessCommandBuffer::SetParseError(gpu::error::Error error) { |
| 571 NOTREACHED(); |
| 572 } |
| 573 |
| 574 void InProcessCommandBuffer::SetContextLostReason( |
| 575 gpu::error::ContextLostReason reason) { |
| 576 NOTREACHED(); |
| 577 } |
| 578 |
| 579 static void PostCallback(const scoped_refptr<base::MessageLoopProxy>& loop, |
| 580 const base::Closure& callback) { |
| 581 if (loop != base::MessageLoopProxy::current()) |
| 582 loop->PostTask(FROM_HERE, callback); |
| 583 else |
| 584 callback.Run(); |
| 585 } |
| 586 |
| 587 base::Closure InProcessCommandBuffer::WrapCallback( |
| 588 const base::Closure& callback) { |
| 589 base::Closure wrapped_callback = |
| 590 base::Bind(&PostCallback, base::MessageLoopProxy::current(), callback); |
| 591 return wrapped_callback; |
| 592 } |
| 593 |
| 594 // static |
| 595 void InProcessCommandBuffer::EnableVirtualizedContext() { |
| 596 g_use_virtualized_gl_context = true; |
| 597 } |
| 598 |
| 599 // static |
| 600 void InProcessCommandBuffer::SetScheduleCallback( |
| 601 const base::Closure& callback) { |
| 602 g_gpu_queue.Get().SetScheduleCallback(callback); |
| 603 } |
| 604 |
| 605 // static |
| 606 void InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread() { |
| 607 g_gpu_queue.Get().RunTasks(); |
| 608 } |
| 609 |
| 610 } // namespace gpu |
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