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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | |
6 | |
7 #include <queue> | |
8 #include <utility> | |
9 | |
10 #include <GLES2/gl2.h> | |
11 #ifndef GL_GLEXT_PROTOTYPES | |
12 #define GL_GLEXT_PROTOTYPES 1 | |
13 #endif | |
14 #include <GLES2/gl2ext.h> | |
15 #include <GLES2/gl2extchromium.h> | |
16 | |
17 #include "base/bind.h" | |
18 #include "base/bind_helpers.h" | |
19 #include "base/lazy_instance.h" | |
20 #include "base/logging.h" | |
21 #include "base/memory/weak_ptr.h" | |
22 #include "base/message_loop/message_loop_proxy.h" | |
23 #include "base/threading/thread.h" | |
24 #include "gpu/command_buffer/common/id_allocator.h" | |
25 #include "gpu/command_buffer/service/command_buffer_service.h" | |
26 #include "gpu/command_buffer/service/context_group.h" | |
27 #include "gpu/command_buffer/service/gl_context_virtual.h" | |
28 #include "gpu/command_buffer/service/gpu_scheduler.h" | |
29 #include "gpu/command_buffer/service/image_manager.h" | |
30 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | |
31 #include "ui/gfx/size.h" | |
32 #include "ui/gl/gl_context.h" | |
33 #include "ui/gl/gl_image.h" | |
34 #include "ui/gl/gl_share_group.h" | |
35 #include "ui/gl/gl_surface.h" | |
36 | |
37 namespace gpu { | |
38 | |
39 namespace { | |
40 | |
41 static base::LazyInstance<std::set<InProcessCommandBuffer*> > | |
42 g_all_shared_contexts = LAZY_INSTANCE_INITIALIZER; | |
43 | |
44 static bool g_use_virtualized_gl_context = false; | |
45 static bool g_uses_explicit_scheduling = false; | |
46 | |
47 template <typename T> | |
48 static void RunTaskWithResult(base::Callback<T(void)> task, | |
49 T* result, | |
50 base::WaitableEvent* completion) { | |
51 *result = task.Run(); | |
52 completion->Signal(); | |
53 } | |
54 | |
55 class GpuInProcessThread | |
56 : public base::Thread, | |
57 public base::RefCountedThreadSafe<GpuInProcessThread> { | |
58 public: | |
59 GpuInProcessThread(); | |
60 | |
61 private: | |
62 friend class base::RefCountedThreadSafe<GpuInProcessThread>; | |
63 virtual ~GpuInProcessThread(); | |
64 | |
65 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | |
66 }; | |
67 | |
68 GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") { | |
69 Start(); | |
70 } | |
71 | |
72 GpuInProcessThread::~GpuInProcessThread() { | |
73 Stop(); | |
74 } | |
75 | |
76 // Used with explicit scheduling when there is no dedicated GPU thread. | |
77 class GpuCommandQueue { | |
78 public: | |
79 GpuCommandQueue(); | |
80 ~GpuCommandQueue(); | |
81 | |
82 void QueueTask(const base::Closure& task); | |
83 void RunTasks(); | |
84 void SetScheduleCallback(const base::Closure& callback); | |
85 | |
86 private: | |
87 base::Lock tasks_lock_; | |
88 std::queue<base::Closure> tasks_; | |
89 base::Closure schedule_callback_; | |
90 | |
91 DISALLOW_COPY_AND_ASSIGN(GpuCommandQueue); | |
92 }; | |
93 | |
94 GpuCommandQueue::GpuCommandQueue() {} | |
95 | |
96 GpuCommandQueue::~GpuCommandQueue() { | |
97 base::AutoLock lock(tasks_lock_); | |
98 DCHECK(tasks_.empty()); | |
99 } | |
100 | |
101 void GpuCommandQueue::QueueTask(const base::Closure& task) { | |
102 { | |
103 base::AutoLock lock(tasks_lock_); | |
104 tasks_.push(task); | |
105 } | |
106 | |
107 DCHECK(!schedule_callback_.is_null()); | |
108 schedule_callback_.Run(); | |
109 } | |
110 | |
111 void GpuCommandQueue::RunTasks() { | |
112 size_t num_tasks; | |
113 { | |
114 base::AutoLock lock(tasks_lock_); | |
115 num_tasks = tasks_.size(); | |
116 } | |
117 | |
118 while (num_tasks) { | |
119 base::Closure task; | |
120 { | |
121 base::AutoLock lock(tasks_lock_); | |
122 task = tasks_.front(); | |
123 tasks_.pop(); | |
124 num_tasks = tasks_.size(); | |
125 } | |
126 | |
127 task.Run(); | |
128 } | |
129 } | |
130 | |
131 void GpuCommandQueue::SetScheduleCallback(const base::Closure& callback) { | |
132 DCHECK(schedule_callback_.is_null()); | |
133 schedule_callback_ = callback; | |
134 } | |
135 | |
136 static base::LazyInstance<GpuCommandQueue> g_gpu_queue = | |
137 LAZY_INSTANCE_INITIALIZER; | |
138 | |
139 class SchedulerClientBase : public InProcessCommandBuffer::SchedulerClient { | |
140 public: | |
141 explicit SchedulerClientBase(bool need_thread); | |
142 virtual ~SchedulerClientBase(); | |
143 | |
144 static bool HasClients(); | |
145 | |
146 protected: | |
147 scoped_refptr<GpuInProcessThread> thread_; | |
148 | |
149 private: | |
150 static base::LazyInstance<std::set<SchedulerClientBase*> > all_clients_; | |
151 static base::LazyInstance<base::Lock> all_clients_lock_; | |
152 }; | |
153 | |
154 base::LazyInstance<std::set<SchedulerClientBase*> > | |
155 SchedulerClientBase::all_clients_ = LAZY_INSTANCE_INITIALIZER; | |
156 base::LazyInstance<base::Lock> SchedulerClientBase::all_clients_lock_ = | |
157 LAZY_INSTANCE_INITIALIZER; | |
158 | |
159 SchedulerClientBase::SchedulerClientBase(bool need_thread) { | |
160 base::AutoLock(all_clients_lock_.Get()); | |
161 if (need_thread) { | |
162 if (!all_clients_.Get().empty()) { | |
163 SchedulerClientBase* other = *all_clients_.Get().begin(); | |
164 thread_ = other->thread_; | |
165 DCHECK(thread_.get()); | |
166 } else { | |
167 thread_ = new GpuInProcessThread; | |
168 } | |
169 } | |
170 all_clients_.Get().insert(this); | |
171 } | |
172 | |
173 SchedulerClientBase::~SchedulerClientBase() { | |
174 base::AutoLock(all_clients_lock_.Get()); | |
175 all_clients_.Get().erase(this); | |
176 } | |
177 | |
178 bool SchedulerClientBase::HasClients() { | |
179 base::AutoLock(all_clients_lock_.Get()); | |
180 return !all_clients_.Get().empty(); | |
181 } | |
182 | |
183 // A client that talks to the GPU thread | |
184 class ThreadClient : public SchedulerClientBase { | |
185 public: | |
186 ThreadClient(); | |
187 virtual void QueueTask(const base::Closure& task) OVERRIDE; | |
188 }; | |
189 | |
190 ThreadClient::ThreadClient() : SchedulerClientBase(true) { | |
191 DCHECK(thread_.get()); | |
192 } | |
193 | |
194 void ThreadClient::QueueTask(const base::Closure& task) { | |
195 thread_->message_loop()->PostTask(FROM_HERE, task); | |
196 } | |
197 | |
198 // A client that talks to the GpuCommandQueue | |
199 class QueueClient : public SchedulerClientBase { | |
200 public: | |
201 QueueClient(); | |
202 virtual void QueueTask(const base::Closure& task) OVERRIDE; | |
203 }; | |
204 | |
205 QueueClient::QueueClient() : SchedulerClientBase(false) { | |
206 DCHECK(!thread_.get()); | |
207 } | |
208 | |
209 void QueueClient::QueueTask(const base::Closure& task) { | |
210 g_gpu_queue.Get().QueueTask(task); | |
211 } | |
212 | |
213 static scoped_ptr<InProcessCommandBuffer::SchedulerClient> | |
214 CreateSchedulerClient() { | |
215 scoped_ptr<InProcessCommandBuffer::SchedulerClient> client; | |
216 if (g_uses_explicit_scheduling) | |
217 client.reset(new QueueClient); | |
218 else | |
219 client.reset(new ThreadClient); | |
220 | |
221 return client.Pass(); | |
222 } | |
223 | |
224 class ScopedEvent { | |
225 public: | |
226 ScopedEvent(base::WaitableEvent* event) : event_(event) {} | |
227 ~ScopedEvent() { event_->Signal(); } | |
228 | |
229 private: | |
230 base::WaitableEvent* event_; | |
231 }; | |
232 | |
233 } // anonyous namespace | |
234 | |
235 InProcessCommandBuffer::InProcessCommandBuffer() | |
236 : context_lost_(false), | |
237 share_group_id_(0), | |
238 last_put_offset_(-1), | |
239 flush_event_(false, false), | |
240 queue_(CreateSchedulerClient()) {} | |
241 | |
242 InProcessCommandBuffer::~InProcessCommandBuffer() { | |
243 Destroy(); | |
244 } | |
245 | |
246 bool InProcessCommandBuffer::IsContextLost() { | |
247 if (context_lost_ || !command_buffer_) { | |
248 return true; | |
249 } | |
250 CommandBuffer::State state = GetState(); | |
251 return error::IsError(state.error); | |
252 } | |
253 | |
254 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { | |
255 DCHECK(!surface_->IsOffscreen()); | |
256 surface_->Resize(size); | |
257 } | |
258 | |
259 bool InProcessCommandBuffer::MakeCurrent() { | |
260 command_buffer_lock_.AssertAcquired(); | |
261 | |
262 if (!context_lost_ && decoder_->MakeCurrent()) | |
263 return true; | |
264 DLOG(ERROR) << "Context lost because MakeCurrent failed."; | |
265 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | |
266 command_buffer_->SetParseError(gpu::error::kLostContext); | |
267 return false; | |
268 } | |
269 | |
270 void InProcessCommandBuffer::PumpCommands() { | |
271 ScopedEvent handle_flush(&flush_event_); | |
272 command_buffer_lock_.AssertAcquired(); | |
273 | |
274 if (!MakeCurrent()) | |
275 return; | |
276 | |
277 gpu_scheduler_->PutChanged(); | |
278 CommandBuffer::State state = command_buffer_->GetState(); | |
279 DCHECK((!error::IsError(state.error) && !context_lost_) || | |
280 (error::IsError(state.error) && context_lost_)); | |
281 } | |
282 | |
283 bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) { | |
284 command_buffer_lock_.AssertAcquired(); | |
285 command_buffer_->SetGetBuffer(transfer_buffer_id); | |
286 return true; | |
287 } | |
288 | |
289 bool InProcessCommandBuffer::Initialize( | |
290 bool is_offscreen, | |
291 bool share_resources, | |
292 gfx::AcceleratedWidget window, | |
293 const gfx::Size& size, | |
294 const char* allowed_extensions, | |
295 const std::vector<int32>& attribs, | |
296 gfx::GpuPreference gpu_preference, | |
297 const base::Closure& context_lost_callback, | |
298 unsigned int share_group_id) { | |
299 | |
300 share_resources_ = share_resources; | |
301 context_lost_callback_ = WrapCallback(context_lost_callback); | |
302 share_group_id_ = share_group_id; | |
303 | |
304 base::WaitableEvent completion(true, false); | |
305 bool result; | |
306 base::Callback<bool(void)> init_task = | |
307 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, | |
308 base::Unretained(this), | |
309 is_offscreen, | |
310 window, | |
311 size, | |
312 allowed_extensions, | |
313 attribs, | |
314 gpu_preference); | |
315 QueueTask( | |
316 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); | |
317 completion.Wait(); | |
vignatti (out of this project)
2013/08/05 13:54:09
Hi. I'm not sure if content_shell through the use
| |
318 return result; | |
319 } | |
320 | |
321 bool InProcessCommandBuffer::InitializeOnGpuThread( | |
322 bool is_offscreen, | |
323 gfx::AcceleratedWidget window, | |
324 const gfx::Size& size, | |
325 const char* allowed_extensions, | |
326 const std::vector<int32>& attribs, | |
327 gfx::GpuPreference gpu_preference) { | |
328 // Use one share group for all contexts. | |
329 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, | |
330 (new gfx::GLShareGroup)); | |
331 | |
332 DCHECK(size.width() >= 0 && size.height() >= 0); | |
333 | |
334 TransferBufferManager* manager = new TransferBufferManager(); | |
335 transfer_buffer_manager_.reset(manager); | |
336 manager->Initialize(); | |
337 | |
338 scoped_ptr<CommandBufferService> command_buffer( | |
339 new CommandBufferService(transfer_buffer_manager_.get())); | |
340 command_buffer->SetPutOffsetChangeCallback(base::Bind( | |
341 &InProcessCommandBuffer::PumpCommands, base::Unretained(this))); | |
342 command_buffer->SetParseErrorCallback(base::Bind( | |
343 &InProcessCommandBuffer::OnContextLost, base::Unretained(this))); | |
344 | |
345 if (!command_buffer->Initialize()) { | |
346 LOG(ERROR) << "Could not initialize command buffer."; | |
347 DestroyOnGpuThread(); | |
348 return false; | |
349 } | |
350 | |
351 InProcessCommandBuffer* context_group = NULL; | |
352 | |
353 if (share_resources_ && !g_all_shared_contexts.Get().empty()) { | |
354 DCHECK(share_group_id_); | |
355 for (std::set<InProcessCommandBuffer*>::iterator it = | |
356 g_all_shared_contexts.Get().begin(); | |
357 it != g_all_shared_contexts.Get().end(); | |
358 ++it) { | |
359 if ((*it)->share_group_id_ == share_group_id_) { | |
360 context_group = *it; | |
361 DCHECK(context_group->share_resources_); | |
362 context_lost_ = context_group->IsContextLost(); | |
363 break; | |
364 } | |
365 } | |
366 if (!context_group) | |
367 share_group = new gfx::GLShareGroup; | |
368 } | |
369 | |
370 bool bind_generates_resource = false; | |
371 decoder_.reset(gles2::GLES2Decoder::Create( | |
372 context_group ? context_group->decoder_->GetContextGroup() | |
373 : new gles2::ContextGroup( | |
374 NULL, NULL, NULL, NULL, bind_generates_resource))); | |
375 | |
376 gpu_scheduler_.reset( | |
377 new GpuScheduler(command_buffer.get(), decoder_.get(), decoder_.get())); | |
378 command_buffer->SetGetBufferChangeCallback(base::Bind( | |
379 &GpuScheduler::SetGetBuffer, base::Unretained(gpu_scheduler_.get()))); | |
380 command_buffer_ = command_buffer.Pass(); | |
381 | |
382 decoder_->set_engine(gpu_scheduler_.get()); | |
383 | |
384 if (is_offscreen) | |
385 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); | |
386 else | |
387 surface_ = gfx::GLSurface::CreateViewGLSurface(window); | |
388 | |
389 if (!surface_.get()) { | |
390 LOG(ERROR) << "Could not create GLSurface."; | |
391 DestroyOnGpuThread(); | |
392 return false; | |
393 } | |
394 | |
395 if (g_use_virtualized_gl_context) { | |
396 context_ = share_group->GetSharedContext(); | |
397 if (!context_.get()) { | |
398 context_ = gfx::GLContext::CreateGLContext( | |
399 share_group.get(), surface_.get(), gpu_preference); | |
400 share_group->SetSharedContext(context_.get()); | |
401 } | |
402 | |
403 context_ = new GLContextVirtual( | |
404 share_group.get(), context_.get(), decoder_->AsWeakPtr()); | |
405 if (context_->Initialize(surface_.get(), gpu_preference)) { | |
406 VLOG(1) << "Created virtual GL context."; | |
407 } else { | |
408 context_ = NULL; | |
409 } | |
410 } else { | |
411 context_ = gfx::GLContext::CreateGLContext( | |
412 share_group.get(), surface_.get(), gpu_preference); | |
413 } | |
414 | |
415 if (!context_.get()) { | |
416 LOG(ERROR) << "Could not create GLContext."; | |
417 DestroyOnGpuThread(); | |
418 return false; | |
419 } | |
420 | |
421 if (!context_->MakeCurrent(surface_.get())) { | |
422 LOG(ERROR) << "Could not make context current."; | |
423 DestroyOnGpuThread(); | |
424 return false; | |
425 } | |
426 | |
427 gles2::DisallowedFeatures disallowed_features; | |
428 disallowed_features.swap_buffer_complete_callback = true; | |
429 disallowed_features.gpu_memory_manager = true; | |
430 if (!decoder_->Initialize(surface_, | |
431 context_, | |
432 is_offscreen, | |
433 size, | |
434 disallowed_features, | |
435 allowed_extensions, | |
436 attribs)) { | |
437 LOG(ERROR) << "Could not initialize decoder."; | |
438 DestroyOnGpuThread(); | |
439 return false; | |
440 } | |
441 | |
442 if (!is_offscreen) { | |
443 decoder_->SetResizeCallback(base::Bind( | |
444 &InProcessCommandBuffer::OnResizeView, base::Unretained(this))); | |
445 } | |
446 | |
447 if (share_resources_) { | |
448 g_all_shared_contexts.Pointer()->insert(this); | |
449 } | |
450 | |
451 return true; | |
452 } | |
453 | |
454 void InProcessCommandBuffer::Destroy() { | |
455 base::WaitableEvent completion(true, false); | |
456 bool result; | |
457 base::Callback<bool(void)> destroy_task = base::Bind( | |
458 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); | |
459 QueueTask( | |
460 base::Bind(&RunTaskWithResult<bool>, destroy_task, &result, &completion)); | |
461 completion.Wait(); | |
462 } | |
463 | |
464 bool InProcessCommandBuffer::DestroyOnGpuThread() { | |
465 command_buffer_.reset(); | |
466 // Clean up GL resources if possible. | |
467 bool have_context = context_ && context_->MakeCurrent(surface_); | |
468 if (decoder_) { | |
469 decoder_->Destroy(have_context); | |
470 decoder_.reset(); | |
471 } | |
472 context_ = NULL; | |
473 surface_ = NULL; | |
474 | |
475 g_all_shared_contexts.Pointer()->erase(this); | |
476 return true; | |
477 } | |
478 | |
479 unsigned int InProcessCommandBuffer::CreateImageForGpuMemoryBuffer( | |
480 gfx::GpuMemoryBufferHandle buffer, | |
481 gfx::Size size) { | |
482 unsigned int image_id; | |
483 { | |
484 // TODO: ID allocation should go through CommandBuffer | |
485 base::AutoLock lock(command_buffer_lock_); | |
486 gles2::ContextGroup* group = decoder_->GetContextGroup(); | |
487 image_id = | |
488 group->GetIdAllocator(gles2::id_namespaces::kImages)->AllocateID(); | |
489 } | |
490 base::Closure image_task = | |
491 base::Bind(&InProcessCommandBuffer::CreateImageOnGpuThread, | |
492 base::Unretained(this), buffer, size, image_id); | |
493 QueueTask(image_task); | |
494 return image_id; | |
495 } | |
496 | |
497 void InProcessCommandBuffer::CreateImageOnGpuThread( | |
498 gfx::GpuMemoryBufferHandle buffer, | |
499 gfx::Size size, | |
500 unsigned int image_id) { | |
501 scoped_refptr<gfx::GLImage> gl_image = | |
502 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer, size); | |
503 decoder_->GetContextGroup()->image_manager()->AddImage(gl_image, image_id); | |
504 } | |
505 | |
506 void InProcessCommandBuffer::RemoveImage(unsigned int image_id) { | |
507 { | |
508 // TODO: ID allocation should go through CommandBuffer | |
509 base::AutoLock lock(command_buffer_lock_); | |
510 gles2::ContextGroup* group = decoder_->GetContextGroup(); | |
511 group->GetIdAllocator(gles2::id_namespaces::kImages)->FreeID(image_id); | |
512 } | |
513 base::Closure image_manager_task = | |
514 base::Bind(&InProcessCommandBuffer::RemoveImageOnGpuThread, | |
515 base::Unretained(this), | |
516 image_id); | |
517 QueueTask(image_manager_task); | |
518 } | |
519 | |
520 void InProcessCommandBuffer::RemoveImageOnGpuThread(unsigned int image_id) { | |
521 decoder_->GetContextGroup()->image_manager()->RemoveImage(image_id); | |
522 } | |
523 | |
524 void InProcessCommandBuffer::OnContextLost() { | |
525 if (!context_lost_callback_.is_null()) { | |
526 context_lost_callback_.Run(); | |
527 context_lost_callback_.Reset(); | |
528 } | |
529 | |
530 context_lost_ = true; | |
531 if (share_resources_) { | |
532 for (std::set<InProcessCommandBuffer*>::iterator it = | |
533 g_all_shared_contexts.Get().begin(); | |
534 it != g_all_shared_contexts.Get().end(); | |
535 ++it) { | |
536 (*it)->context_lost_ = true; | |
537 } | |
538 } | |
539 } | |
540 | |
541 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { | |
542 base::AutoLock lock(command_buffer_lock_); | |
543 return last_state_ = command_buffer_->GetState(); | |
544 } | |
545 | |
546 CommandBuffer::State InProcessCommandBuffer::GetState() { | |
547 return GetStateFast(); | |
548 } | |
549 | |
550 CommandBuffer::State InProcessCommandBuffer::GetLastState() { | |
551 return last_state_; | |
552 } | |
553 | |
554 int32 InProcessCommandBuffer::GetLastToken() { return last_state_.token; } | |
555 | |
556 void InProcessCommandBuffer::FlushOnGpuThread(int32 put_offset) { | |
557 base::AutoLock lock(command_buffer_lock_); | |
558 command_buffer_->Flush(put_offset); | |
559 } | |
560 | |
561 void InProcessCommandBuffer::Flush(int32 put_offset) { | |
562 if (last_state_.error != gpu::error::kNoError) | |
563 return; | |
564 | |
565 if (last_put_offset_ == put_offset) | |
566 return; | |
567 | |
568 last_put_offset_ = put_offset; | |
569 base::Closure task = base::Bind(&InProcessCommandBuffer::FlushOnGpuThread, | |
570 base::Unretained(this), | |
571 put_offset); | |
572 QueueTask(task); | |
573 } | |
574 | |
575 CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset, | |
576 int32 last_known_get) { | |
577 if (put_offset == last_known_get || last_state_.error != gpu::error::kNoError) | |
578 return last_state_; | |
579 | |
580 Flush(put_offset); | |
581 GetStateFast(); | |
582 while (last_known_get == last_state_.get_offset && | |
583 last_state_.error == gpu::error::kNoError) { | |
584 flush_event_.Wait(); | |
585 GetStateFast(); | |
586 } | |
587 | |
588 return last_state_; | |
589 } | |
590 | |
591 void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) { | |
592 if (last_state_.error != gpu::error::kNoError) | |
593 return; | |
594 | |
595 { | |
596 base::AutoLock lock(command_buffer_lock_); | |
597 command_buffer_->SetGetBuffer(shm_id); | |
598 last_put_offset_ = 0; | |
599 } | |
600 GetStateFast(); | |
601 } | |
602 | |
603 gpu::Buffer InProcessCommandBuffer::CreateTransferBuffer(size_t size, | |
604 int32* id) { | |
605 base::AutoLock lock(command_buffer_lock_); | |
606 return command_buffer_->CreateTransferBuffer(size, id); | |
607 } | |
608 | |
609 void InProcessCommandBuffer::DestroyTransferBuffer(int32 id) { | |
610 base::Closure task = base::Bind(&CommandBuffer::DestroyTransferBuffer, | |
611 base::Unretained(command_buffer_.get()), | |
612 id); | |
613 | |
614 QueueTask(task); | |
615 } | |
616 | |
617 gpu::Buffer InProcessCommandBuffer::GetTransferBuffer(int32 id) { | |
618 NOTREACHED(); | |
619 return gpu::Buffer(); | |
620 } | |
621 | |
622 uint32 InProcessCommandBuffer::InsertSyncPoint() { | |
623 NOTREACHED(); | |
624 return 0; | |
625 } | |
626 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, | |
627 const base::Closure& callback) { | |
628 QueueTask(WrapCallback(callback)); | |
629 } | |
630 | |
631 gpu::error::Error InProcessCommandBuffer::GetLastError() { | |
632 return last_state_.error; | |
633 } | |
634 | |
635 bool InProcessCommandBuffer::Initialize() { | |
636 NOTREACHED(); | |
637 return false; | |
638 } | |
639 | |
640 void InProcessCommandBuffer::SetGetOffset(int32 get_offset) { NOTREACHED(); } | |
641 | |
642 void InProcessCommandBuffer::SetToken(int32 token) { NOTREACHED(); } | |
643 | |
644 void InProcessCommandBuffer::SetParseError(gpu::error::Error error) { | |
645 NOTREACHED(); | |
646 } | |
647 | |
648 void InProcessCommandBuffer::SetContextLostReason( | |
649 gpu::error::ContextLostReason reason) { | |
650 NOTREACHED(); | |
651 } | |
652 | |
653 namespace { | |
654 | |
655 void PostCallback(const scoped_refptr<base::MessageLoopProxy>& loop, | |
656 const base::Closure& callback) { | |
657 if (!loop->BelongsToCurrentThread()) { | |
658 loop->PostTask(FROM_HERE, callback); | |
659 } else { | |
660 callback.Run(); | |
661 } | |
662 } | |
663 | |
664 void RunOnTargetThread(scoped_ptr<base::Closure> callback) { | |
665 DCHECK(callback.get()); | |
666 callback->Run(); | |
667 } | |
668 | |
669 } // anonymous namespace | |
670 | |
671 base::Closure InProcessCommandBuffer::WrapCallback( | |
672 const base::Closure& callback) { | |
673 // Make sure the callback gets deleted on the target thread by passing | |
674 // ownership. | |
675 scoped_ptr<base::Closure> scoped_callback(new base::Closure(callback)); | |
676 base::Closure callback_on_client_thread = | |
677 base::Bind(&RunOnTargetThread, base::Passed(&scoped_callback)); | |
678 base::Closure wrapped_callback = | |
679 base::Bind(&PostCallback, base::MessageLoopProxy::current(), | |
680 callback_on_client_thread); | |
681 return wrapped_callback; | |
682 } | |
683 | |
684 // static | |
685 void InProcessCommandBuffer::EnableVirtualizedContext() { | |
686 g_use_virtualized_gl_context = true; | |
687 } | |
688 | |
689 // static | |
690 void InProcessCommandBuffer::SetScheduleCallback( | |
691 const base::Closure& callback) { | |
692 DCHECK(!g_uses_explicit_scheduling); | |
693 DCHECK(!SchedulerClientBase::HasClients()); | |
694 g_uses_explicit_scheduling = true; | |
695 g_gpu_queue.Get().SetScheduleCallback(callback); | |
696 } | |
697 | |
698 // static | |
699 void InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread() { | |
700 g_gpu_queue.Get().RunTasks(); | |
701 } | |
702 | |
703 } // namespace gpu | |
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