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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | |
| 6 | |
| 7 #include <queue> | |
| 8 #include <utility> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include <GLES2/gl2.h> | |
| 12 #ifndef GL_GLEXT_PROTOTYPES | |
| 13 #define GL_GLEXT_PROTOTYPES 1 | |
| 14 #endif | |
| 15 #include <GLES2/gl2ext.h> | |
| 16 #include <GLES2/gl2extchromium.h> | |
| 17 | |
| 18 #include "base/bind.h" | |
| 19 #include "base/bind_helpers.h" | |
| 20 #include "base/lazy_instance.h" | |
| 21 #include "base/logging.h" | |
| 22 #include "base/memory/scoped_ptr.h" | |
| 23 #include "base/memory/weak_ptr.h" | |
| 24 #include "base/message_loop/message_loop.h" | |
| 25 #include "base/message_loop/message_loop_proxy.h" | |
| 26 #include "base/synchronization/waitable_event.h" | |
| 27 #include "base/threading/non_thread_safe.h" | |
| 28 #include "base/threading/thread.h" | |
| 29 #include "gpu/command_buffer/common/id_allocator.h" | |
| 30 #include "gpu/command_buffer/service/command_buffer_service.h" | |
| 31 #include "gpu/command_buffer/service/context_group.h" | |
| 32 #include "gpu/command_buffer/service/gl_context_virtual.h" | |
| 33 #include "gpu/command_buffer/service/gpu_scheduler.h" | |
| 34 #include "gpu/command_buffer/service/image_manager.h" | |
| 35 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | |
| 36 #include "ui/gfx/size.h" | |
| 37 #include "ui/gl/gl_context.h" | |
| 38 #include "ui/gl/gl_image.h" | |
| 39 #include "ui/gl/gl_share_group.h" | |
| 40 #include "ui/gl/gl_surface.h" | |
| 41 | |
| 42 namespace gpu { | |
| 43 | |
| 44 namespace { | |
| 45 | |
| 46 static base::LazyInstance<std::set<InProcessCommandBuffer*> > | |
| 47 g_all_shared_contexts = LAZY_INSTANCE_INITIALIZER; | |
| 48 | |
| 49 static bool g_use_virtualized_gl_context = false; | |
| 50 | |
| 51 template <typename T> | |
| 52 static void RunTaskWithResult(base::Callback<T(void)> task, | |
| 53 T* result, | |
| 54 base::WaitableEvent* completion) { | |
| 55 *result = task.Run(); | |
| 56 completion->Signal(); | |
| 57 } | |
| 58 | |
| 59 class GpuCommandQueue { | |
| 60 public: | |
| 61 GpuCommandQueue(); | |
| 62 virtual ~GpuCommandQueue(); | |
| 63 | |
| 64 void QueueTask(const base::Closure& task); | |
| 65 void RunTasks(); | |
| 66 | |
| 67 private: | |
| 68 base::Lock tasks_lock_; | |
| 69 std::queue<base::Closure> tasks_; | |
| 70 | |
| 71 DISALLOW_COPY_AND_ASSIGN(GpuCommandQueue); | |
| 72 }; | |
| 73 | |
| 74 GpuCommandQueue::GpuCommandQueue() { | |
| 75 } | |
| 76 | |
| 77 GpuCommandQueue::~GpuCommandQueue() { | |
| 78 base::AutoLock lock(tasks_lock_); | |
| 79 DCHECK(tasks_.empty()); | |
| 80 } | |
| 81 | |
| 82 void GpuCommandQueue::QueueTask(const base::Closure& task) { | |
| 83 base::AutoLock lock(tasks_lock_); | |
| 84 tasks_.push(task); | |
| 85 } | |
| 86 | |
| 87 void GpuCommandQueue::RunTasks() { | |
| 88 size_t num_tasks; | |
| 89 { | |
| 90 base::AutoLock lock(tasks_lock_); | |
| 91 num_tasks = tasks_.size(); | |
| 92 } | |
| 93 | |
| 94 while (num_tasks) { | |
| 95 base::Closure task; | |
| 96 { | |
| 97 base::AutoLock lock(tasks_lock_); | |
| 98 task = tasks_.front(); | |
| 99 tasks_.pop(); | |
| 100 num_tasks = tasks_.size(); | |
| 101 } | |
| 102 | |
| 103 task.Run(); | |
| 104 } | |
| 105 } | |
| 106 | |
| 107 static base::LazyInstance<base::Closure> g_schedule_work_callback = | |
| 108 LAZY_INSTANCE_INITIALIZER; | |
| 109 | |
| 110 class GpuInProcessThread : public base::Thread { | |
| 111 public: | |
| 112 GpuInProcessThread(); | |
| 113 virtual ~GpuInProcessThread(); | |
| 114 | |
| 115 private: | |
| 116 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | |
| 117 }; | |
| 118 | |
| 119 GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") { | |
| 120 Start(); | |
| 121 } | |
| 122 | |
| 123 GpuInProcessThread::~GpuInProcessThread() {} | |
| 124 | |
| 125 static base::LazyInstance<GpuInProcessThread> g_gpu_thread = | |
| 126 LAZY_INSTANCE_INITIALIZER; | |
| 127 | |
| 128 static base::LazyInstance<GpuCommandQueue> g_gpu_queue = | |
| 129 LAZY_INSTANCE_INITIALIZER; | |
|
piman
2013/07/23 01:57:14
I'm fairly uncomfortable with all these globals be
no sievers
2013/07/25 00:41:23
Done.
| |
| 130 | |
| 131 static void QueueTask(const base::Closure& task) { | |
| 132 g_gpu_queue.Get().QueueTask(task); | |
| 133 | |
| 134 if (!g_schedule_work_callback.Get().is_null()) { | |
| 135 g_schedule_work_callback.Get().Run(); | |
| 136 return; | |
| 137 } | |
| 138 g_gpu_thread.Get().message_loop() | |
| 139 ->PostTask(FROM_HERE, | |
| 140 base::Bind(&GpuCommandQueue::RunTasks, | |
| 141 base::Unretained(g_gpu_queue.Pointer()))); | |
| 142 } | |
| 143 | |
| 144 } // anonyous namespace | |
| 145 | |
| 146 InProcessCommandBuffer::InProcessCommandBuffer() | |
| 147 : context_lost_(false), last_put_offset_(-1) {} | |
| 148 | |
| 149 InProcessCommandBuffer::~InProcessCommandBuffer() { | |
| 150 Destroy(); | |
| 151 } | |
| 152 | |
| 153 bool InProcessCommandBuffer::IsContextLost() { | |
| 154 if (context_lost_ || !command_buffer_) { | |
| 155 return true; | |
| 156 } | |
| 157 CommandBuffer::State state = GetState(); | |
| 158 return error::IsError(state.error); | |
| 159 } | |
| 160 | |
| 161 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { | |
| 162 DCHECK(!surface_->IsOffscreen()); | |
| 163 surface_->Resize(size); | |
| 164 } | |
| 165 | |
| 166 bool InProcessCommandBuffer::MakeCurrent() { | |
| 167 if (decoder_->MakeCurrent()) | |
| 168 return true; | |
| 169 DLOG(ERROR) << "Context lost because MakeCurrent failed."; | |
| 170 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | |
| 171 command_buffer_->SetParseError(gpu::error::kLostContext); | |
| 172 return false; | |
| 173 } | |
| 174 | |
| 175 void InProcessCommandBuffer::PumpCommands() { | |
| 176 base::AutoLock lock(service_lock_); | |
|
piman
2013/07/23 01:57:14
I think it would be safer if the lock was taken be
no sievers
2013/07/25 00:41:23
Oops, my bad. Done.
| |
| 177 | |
| 178 if (!MakeCurrent()) | |
| 179 return; | |
| 180 | |
| 181 gpu_scheduler_->PutChanged(); | |
| 182 CommandBuffer::State state = command_buffer_->GetState(); | |
| 183 DCHECK((!error::IsError(state.error) && !context_lost_) || | |
| 184 (error::IsError(state.error) && context_lost_)); | |
| 185 } | |
| 186 | |
| 187 bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) { | |
| 188 command_buffer_->SetGetBuffer(transfer_buffer_id); | |
| 189 return true; | |
| 190 } | |
| 191 | |
| 192 bool InProcessCommandBuffer::Initialize( | |
| 193 bool is_offscreen, | |
| 194 bool share_resources, | |
| 195 gfx::AcceleratedWidget window, | |
| 196 const gfx::Size& size, | |
| 197 const char* allowed_extensions, | |
| 198 const std::vector<int32>& attribs, | |
| 199 gfx::GpuPreference gpu_preference, | |
| 200 const base::Closure& context_lost_callback) { | |
| 201 | |
| 202 share_resources_ = share_resources; | |
| 203 context_lost_callback_ = WrapCallback(context_lost_callback); | |
| 204 | |
| 205 base::WaitableEvent completion(true, false); | |
| 206 bool result; | |
| 207 base::Callback<bool(void)> init_task = | |
| 208 base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, | |
| 209 base::Unretained(this), | |
|
piman
2013/07/23 01:57:14
What ensures |this| outlives the thread? If the de
no sievers
2013/07/25 00:41:23
Was this comment intended for the Destroy() furthe
| |
| 210 is_offscreen, | |
| 211 window, | |
| 212 size, | |
| 213 allowed_extensions, | |
| 214 attribs, | |
| 215 gpu_preference); | |
| 216 QueueTask( | |
| 217 base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); | |
| 218 completion.Wait(); | |
| 219 return result; | |
| 220 } | |
| 221 | |
| 222 bool InProcessCommandBuffer::InitializeOnGpuThread( | |
| 223 bool is_offscreen, | |
| 224 gfx::AcceleratedWidget window, | |
| 225 const gfx::Size& size, | |
| 226 const char* allowed_extensions, | |
| 227 const std::vector<int32>& attribs, | |
| 228 gfx::GpuPreference gpu_preference) { | |
| 229 // Use one share group for all contexts. | |
| 230 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, | |
| 231 (new gfx::GLShareGroup)); | |
| 232 | |
| 233 DCHECK(size.width() >= 0 && size.height() >= 0); | |
| 234 | |
| 235 TransferBufferManager* manager = new TransferBufferManager(); | |
| 236 transfer_buffer_manager_.reset(manager); | |
| 237 manager->Initialize(); | |
| 238 | |
| 239 scoped_ptr<CommandBufferService> command_buffer( | |
| 240 new CommandBufferService(transfer_buffer_manager_.get())); | |
| 241 command_buffer->SetPutOffsetChangeCallback(base::Bind( | |
| 242 &InProcessCommandBuffer::PumpCommands, base::Unretained(this))); | |
| 243 command_buffer->SetParseErrorCallback(base::Bind( | |
| 244 &InProcessCommandBuffer::OnContextLost, base::Unretained(this))); | |
| 245 | |
| 246 if (!command_buffer->Initialize()) { | |
| 247 LOG(ERROR) << "Could not initialize command buffer."; | |
| 248 Destroy(); | |
| 249 return false; | |
| 250 } | |
| 251 | |
| 252 InProcessCommandBuffer* context_group = NULL; | |
| 253 | |
| 254 if (share_resources_ && !g_all_shared_contexts.Get().empty()) { | |
| 255 for (std::set<InProcessCommandBuffer*>::iterator it = | |
| 256 g_all_shared_contexts.Get().begin(); | |
| 257 it != g_all_shared_contexts.Get().end(); | |
| 258 ++it) { | |
| 259 if (!(*it)->IsContextLost()) { | |
| 260 context_group = *it; | |
| 261 break; | |
| 262 } | |
| 263 } | |
| 264 if (!context_group) | |
| 265 share_group = new gfx::GLShareGroup; | |
| 266 } | |
| 267 | |
| 268 // TODO(gman): This needs to be true if this is Pepper. | |
| 269 bool bind_generates_resource = false; | |
| 270 decoder_.reset(gles2::GLES2Decoder::Create( | |
| 271 context_group ? context_group->decoder_->GetContextGroup() | |
| 272 : new gles2::ContextGroup( | |
| 273 NULL, NULL, NULL, NULL, bind_generates_resource))); | |
| 274 | |
| 275 gpu_scheduler_.reset( | |
| 276 new GpuScheduler(command_buffer.get(), decoder_.get(), decoder_.get())); | |
| 277 command_buffer->SetGetBufferChangeCallback(base::Bind( | |
| 278 &GpuScheduler::SetGetBuffer, base::Unretained(gpu_scheduler_.get()))); | |
| 279 command_buffer_ = command_buffer.Pass(); | |
| 280 | |
| 281 decoder_->set_engine(gpu_scheduler_.get()); | |
| 282 | |
| 283 if (is_offscreen) | |
| 284 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); | |
| 285 else | |
| 286 surface_ = gfx::GLSurface::CreateViewGLSurface(window); | |
| 287 | |
| 288 if (!surface_.get()) { | |
| 289 LOG(ERROR) << "Could not create GLSurface."; | |
| 290 Destroy(); | |
| 291 return false; | |
| 292 } | |
| 293 | |
| 294 if (g_use_virtualized_gl_context) { | |
| 295 context_ = share_group->GetSharedContext(); | |
| 296 if (!context_.get()) { | |
| 297 context_ = gfx::GLContext::CreateGLContext( | |
| 298 share_group.get(), surface_.get(), gpu_preference); | |
| 299 share_group->SetSharedContext(context_.get()); | |
| 300 } | |
| 301 | |
| 302 context_ = new GLContextVirtual( | |
| 303 share_group.get(), context_.get(), decoder_->AsWeakPtr()); | |
| 304 if (context_->Initialize(surface_.get(), gpu_preference)) { | |
| 305 VLOG(1) << "Created virtual GL context."; | |
| 306 } else { | |
| 307 context_ = NULL; | |
| 308 } | |
| 309 } else { | |
| 310 context_ = gfx::GLContext::CreateGLContext( | |
| 311 share_group.get(), surface_.get(), gpu_preference); | |
| 312 } | |
| 313 | |
| 314 if (!context_.get()) { | |
| 315 LOG(ERROR) << "Could not create GLContext."; | |
| 316 Destroy(); | |
| 317 return false; | |
| 318 } | |
| 319 | |
| 320 if (!context_->MakeCurrent(surface_.get())) { | |
| 321 LOG(ERROR) << "Could not make context current."; | |
| 322 Destroy(); | |
| 323 return false; | |
| 324 } | |
| 325 | |
| 326 gles2::DisallowedFeatures disallowed_features; | |
| 327 disallowed_features.swap_buffer_complete_callback = true; | |
| 328 disallowed_features.gpu_memory_manager = true; | |
| 329 if (!decoder_->Initialize(surface_, | |
| 330 context_, | |
| 331 is_offscreen, | |
| 332 size, | |
| 333 disallowed_features, | |
| 334 allowed_extensions, | |
| 335 attribs)) { | |
| 336 LOG(ERROR) << "Could not initialize decoder."; | |
| 337 Destroy(); | |
| 338 return false; | |
| 339 } | |
| 340 | |
| 341 if (!is_offscreen) { | |
| 342 decoder_->SetResizeCallback(base::Bind( | |
| 343 &InProcessCommandBuffer::OnResizeView, base::Unretained(this))); | |
| 344 } | |
| 345 | |
| 346 if (share_resources_) { | |
| 347 g_all_shared_contexts.Pointer()->insert(this); | |
| 348 } | |
| 349 | |
| 350 return true; | |
| 351 } | |
| 352 | |
| 353 void InProcessCommandBuffer::Destroy() { | |
| 354 base::WaitableEvent completion(true, false); | |
| 355 bool result; | |
| 356 base::Callback<bool(void)> destroy_task = base::Bind( | |
| 357 &InProcessCommandBuffer::DestroyOnGpuThread, base::Unretained(this)); | |
| 358 QueueTask( | |
| 359 base::Bind(&RunTaskWithResult<bool>, destroy_task, &result, &completion)); | |
| 360 completion.Wait(); | |
| 361 } | |
| 362 | |
| 363 bool InProcessCommandBuffer::DestroyOnGpuThread() { | |
| 364 if (decoder_) { | |
| 365 decoder_->Destroy(!IsContextLost()); | |
| 366 decoder_.reset(); | |
| 367 } | |
| 368 | |
| 369 g_all_shared_contexts.Pointer()->erase(this); | |
| 370 return true; | |
| 371 } | |
| 372 | |
| 373 unsigned int InProcessCommandBuffer::AddImage( | |
| 374 scoped_refptr<gfx::GLImage> image) { | |
| 375 base::AutoLock lock(service_lock_); | |
| 376 gles2::ContextGroup* group = decoder_->GetContextGroup(); | |
|
no sievers
2013/07/25 00:41:23
Oops, neither GLImage nor ImageManager are RefCoun
| |
| 377 unsigned int image_id = | |
| 378 group->GetIdAllocator(gles2::id_namespaces::kImages)->AllocateID(); | |
| 379 base::Closure image_manager_task = base::Bind( | |
| 380 &gles2::ImageManager::AddImage, group->image_manager(), image, image_id); | |
| 381 QueueTask(image_manager_task); | |
| 382 return image_id; | |
| 383 } | |
| 384 | |
| 385 void InProcessCommandBuffer::RemoveImage(unsigned int image_id) { | |
| 386 base::AutoLock lock(service_lock_); | |
| 387 gles2::ContextGroup* group = decoder_->GetContextGroup(); | |
| 388 group->GetIdAllocator(gles2::id_namespaces::kImages)->FreeID(image_id); | |
| 389 base::Closure image_manager_task = base::Bind( | |
| 390 &gles2::ImageManager::RemoveImage, group->image_manager(), image_id); | |
| 391 QueueTask(image_manager_task); | |
| 392 } | |
| 393 | |
| 394 void InProcessCommandBuffer::OnContextLost() { | |
| 395 if (!context_lost_callback_.is_null()) | |
| 396 context_lost_callback_.Run(); | |
| 397 | |
| 398 context_lost_ = true; | |
| 399 if (share_resources_) { | |
| 400 for (std::set<InProcessCommandBuffer*>::iterator it = | |
| 401 g_all_shared_contexts.Get().begin(); | |
| 402 it != g_all_shared_contexts.Get().end(); | |
| 403 ++it) | |
| 404 (*it)->context_lost_ = true; | |
| 405 } | |
| 406 } | |
| 407 | |
| 408 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { | |
| 409 base::AutoLock lock(service_lock_); | |
| 410 return last_state_ = command_buffer_->GetState(); | |
| 411 } | |
| 412 | |
| 413 CommandBuffer::State InProcessCommandBuffer::GetState() { | |
| 414 while (last_put_offset_ != last_state_.get_offset && | |
| 415 last_state_.error == gpu::error::kNoError) { | |
| 416 GetStateFast(); | |
| 417 base::PlatformThread::YieldCurrentThread(); | |
| 418 } | |
|
piman
2013/07/23 01:57:14
I'm not sure what you mean to do here. It looks li
no sievers
2013/07/25 00:41:23
Done.
| |
| 419 | |
| 420 return last_state_; | |
| 421 } | |
| 422 | |
| 423 CommandBuffer::State InProcessCommandBuffer::GetLastState() { | |
| 424 return last_state_; | |
| 425 } | |
| 426 | |
| 427 int32 InProcessCommandBuffer::GetLastToken() { return last_state_.token; } | |
| 428 | |
| 429 void InProcessCommandBuffer::Flush(int32 put_offset) { | |
| 430 if (last_state_.error != gpu::error::kNoError) | |
| 431 return; | |
| 432 | |
| 433 if (last_put_offset_ == put_offset) | |
| 434 return; | |
| 435 | |
| 436 last_put_offset_ = put_offset; | |
| 437 base::Closure task = base::Bind(&CommandBuffer::Flush, | |
| 438 base::Unretained(command_buffer_.get()), | |
| 439 put_offset); | |
| 440 | |
| 441 QueueTask(task); | |
| 442 } | |
| 443 | |
| 444 CommandBuffer::State InProcessCommandBuffer::FlushSync(int32 put_offset, | |
| 445 int32 last_known_get) { | |
| 446 Flush(put_offset); | |
| 447 if (last_known_get == last_state_.get_offset) { | |
| 448 GetStateFast(); | |
| 449 base::PlatformThread::YieldCurrentThread(); | |
| 450 } | |
|
piman
2013/07/23 01:57:14
The semantics of FlushSync is that it only returns
no sievers
2013/07/25 00:41:23
Hmm, I don't see CommandBufferProxyImpl guarantee
| |
| 451 | |
| 452 return last_state_; | |
| 453 } | |
| 454 | |
| 455 void InProcessCommandBuffer::SetGetBuffer(int32 shm_id) { | |
| 456 if (last_state_.error != gpu::error::kNoError) | |
| 457 return; | |
| 458 | |
| 459 { | |
| 460 base::AutoLock lock(service_lock_); | |
| 461 command_buffer_->SetGetBuffer(shm_id); | |
| 462 last_put_offset_ = 0; | |
| 463 } | |
| 464 GetStateFast(); | |
| 465 } | |
| 466 | |
| 467 gpu::Buffer InProcessCommandBuffer::CreateTransferBuffer(size_t size, | |
| 468 int32* id) { | |
| 469 base::AutoLock lock(service_lock_); | |
| 470 return command_buffer_->CreateTransferBuffer(size, id); | |
| 471 } | |
| 472 | |
| 473 void InProcessCommandBuffer::DestroyTransferBuffer(int32 id) { | |
| 474 base::AutoLock lock(service_lock_); | |
| 475 command_buffer_->DestroyTransferBuffer(id); | |
|
piman
2013/07/23 01:57:14
mmh, this would execute out-of-order wrt the comma
no sievers
2013/07/25 00:41:23
It looked like the client only frees pending an ex
| |
| 476 } | |
| 477 | |
| 478 gpu::Buffer InProcessCommandBuffer::GetTransferBuffer(int32 id) { | |
| 479 NOTREACHED(); | |
| 480 return gpu::Buffer(); | |
| 481 } | |
| 482 | |
| 483 uint32 InProcessCommandBuffer::InsertSyncPoint() { | |
| 484 NOTREACHED(); | |
| 485 return 0; | |
| 486 } | |
| 487 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, | |
| 488 const base::Closure& callback) { | |
| 489 QueueTask(WrapCallback(callback)); | |
| 490 } | |
| 491 | |
| 492 gpu::error::Error InProcessCommandBuffer::GetLastError() { | |
| 493 return last_state_.error; | |
| 494 } | |
| 495 | |
| 496 bool InProcessCommandBuffer::Initialize() { | |
| 497 NOTREACHED(); | |
| 498 return false; | |
| 499 } | |
| 500 | |
| 501 void InProcessCommandBuffer::SetGetOffset(int32 get_offset) { NOTREACHED(); } | |
| 502 | |
| 503 void InProcessCommandBuffer::SetToken(int32 token) { NOTREACHED(); } | |
| 504 | |
| 505 void InProcessCommandBuffer::SetParseError(gpu::error::Error error) { | |
| 506 NOTREACHED(); | |
| 507 } | |
| 508 | |
| 509 void InProcessCommandBuffer::SetContextLostReason( | |
| 510 gpu::error::ContextLostReason reason) { | |
| 511 NOTREACHED(); | |
| 512 } | |
| 513 | |
| 514 static void PostCallback(const scoped_refptr<base::MessageLoopProxy>& loop, | |
| 515 const base::Closure& callback) { | |
| 516 if (loop != base::MessageLoopProxy::current()) | |
| 517 loop->PostTask(FROM_HERE, callback); | |
| 518 else | |
| 519 callback.Run(); | |
| 520 } | |
| 521 | |
| 522 base::Closure InProcessCommandBuffer::WrapCallback( | |
| 523 const base::Closure& callback) { | |
| 524 base::Closure wrapped_callback = | |
| 525 base::Bind(&PostCallback, base::MessageLoopProxy::current(), callback); | |
| 526 return wrapped_callback; | |
| 527 } | |
| 528 | |
| 529 // static | |
| 530 void InProcessCommandBuffer::EnableVirtualizedContext() { | |
| 531 g_use_virtualized_gl_context = true; | |
| 532 } | |
| 533 | |
| 534 // static | |
| 535 void InProcessCommandBuffer::SetScheduleCallback( | |
| 536 const base::Closure& callback) { | |
| 537 DCHECK(g_schedule_work_callback.Get().is_null()); | |
| 538 g_schedule_work_callback.Get() = callback; | |
| 539 } | |
| 540 | |
| 541 // static | |
| 542 void InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread() { | |
| 543 g_gpu_queue.Get().RunTasks(); | |
| 544 } | |
| 545 | |
| 546 } // namespace gpu | |
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