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Side by Side Diff: gpu/command_buffer/client/gl_in_process_context.h

Issue 19522006: GLInProcessContext: support async flushes and dedicated GPU thread (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "gles2_impl_export.h" 10 #include "gles2_impl_export.h"
(...skipping 13 matching lines...) Expand all
24 class GpuMemoryBuffer; 24 class GpuMemoryBuffer;
25 25
26 class GLES2_IMPL_EXPORT GLInProcessContext { 26 class GLES2_IMPL_EXPORT GLInProcessContext {
27 public: 27 public:
28 virtual ~GLInProcessContext() {} 28 virtual ~GLInProcessContext() {}
29 29
30 typedef scoped_ptr< ::gpu::GpuMemoryBuffer> GpuMemoryBufferCreator( 30 typedef scoped_ptr< ::gpu::GpuMemoryBuffer> GpuMemoryBufferCreator(
31 int width, int height); 31 int width, int height);
32 static void SetGpuMemoryBufferCreator(GpuMemoryBufferCreator* creator); 32 static void SetGpuMemoryBufferCreator(GpuMemoryBufferCreator* creator);
33 33
34 // Must be called before any GLInProcessContext instances are created.
35 // Default value is false.
36 static void EnableVirtualizedContext();
37
38 // GLInProcessContext configuration attributes. These are the same as used by 34 // GLInProcessContext configuration attributes. These are the same as used by
39 // EGL. Attributes are matched using a closest fit algorithm. 35 // EGL. Attributes are matched using a closest fit algorithm.
40 enum Attribute { 36 enum Attribute {
41 ALPHA_SIZE = 0x3021, 37 ALPHA_SIZE = 0x3021,
42 BLUE_SIZE = 0x3022, 38 BLUE_SIZE = 0x3022,
43 GREEN_SIZE = 0x3023, 39 GREEN_SIZE = 0x3023,
44 RED_SIZE = 0x3024, 40 RED_SIZE = 0x3024,
45 DEPTH_SIZE = 0x3025, 41 DEPTH_SIZE = 0x3025,
46 STENCIL_SIZE = 0x3026, 42 STENCIL_SIZE = 0x3026,
47 SAMPLES = 0x3031, 43 SAMPLES = 0x3031,
(...skipping 20 matching lines...) Expand all
68 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; 64 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0;
69 65
70 // Allows direct access to the GLES2 implementation so a GLInProcessContext 66 // Allows direct access to the GLES2 implementation so a GLInProcessContext
71 // can be used without making it current. 67 // can be used without making it current.
72 virtual gles2::GLES2Implementation* GetImplementation() = 0; 68 virtual gles2::GLES2Implementation* GetImplementation() = 0;
73 }; 69 };
74 70
75 } // namespace gpu 71 } // namespace gpu
76 72
77 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ 73 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
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