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Side by Side Diff: test/mjsunit/harmony/math-fround.js

Issue 195123002: Harmony: move math features to es-staging. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: done Created 6 years, 9 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Flags: --harmony-maths
6
7 // Monkey-patch Float32Array.
8 Float32Array = function(x) { this[0] = 0; };
9
10 assertTrue(isNaN(Math.fround(NaN)));
11 assertTrue(isNaN(Math.fround(function() {})));
12 assertTrue(isNaN(Math.fround({ toString: function() { return NaN; } })));
13 assertTrue(isNaN(Math.fround({ valueOf: function() { return "abc"; } })));
14 assertEquals("Infinity", String(1/Math.fround(0)));
15 assertEquals("-Infinity", String(1/Math.fround(-0)));
16 assertEquals("Infinity", String(Math.fround(Infinity)));
17 assertEquals("-Infinity", String(Math.fround(-Infinity)));
18
19 assertEquals("Infinity", String(Math.fround(1E200)));
20 assertEquals("-Infinity", String(Math.fround(-1E200)));
21 assertEquals("Infinity", String(1/Math.fround(1E-300)));
22 assertEquals("-Infinity", String(1/Math.fround(-1E-300)));
23
24 mantissa_23_shift = Math.pow(2, -23);
25 mantissa_29_shift = Math.pow(2, -23-29);
26
27 // Javascript implementation of IEEE 754 to test double to single conversion.
28 function ieee754float(sign_bit,
29 exponent_bits,
30 mantissa_23_bits,
31 mantissa_29_bits) {
32 this.sign_bit = sign_bit & 1;
33 this.exponent_bits = exponent_bits & ((1 << 11) - 1);
34 this.mantissa_23_bits = mantissa_23_bits & ((1 << 23) - 1);
35 this.mantissa_29_bits = mantissa_29_bits & ((1 << 29) - 1);
36 }
37
38 ieee754float.prototype.returnSpecial = function() {
39 if (mantissa_23_bits == 0 && mantissa_29_bits == 0) return sign * Infinity;
40 return NaN;
41 }
42
43 ieee754float.prototype.toDouble = function() {
44 var sign = this.sign_bit ? -1 : 1;
45 var exponent = this.exponent_bits - 1023;
46 if (exponent == -1023) returnSpecial();
47 var mantissa = 1 + this.mantissa_23_bits * mantissa_23_shift +
48 this.mantissa_29_bits * mantissa_29_shift;
49 return sign * Math.pow(2, exponent) * mantissa;
50 }
51
52 ieee754float.prototype.toSingle = function() {
53 var sign = this.sign_bit ? -1 : 1;
54 var exponent = this.exponent_bits - 1023;
55 if (exponent == -1023) returnSpecial();
56 if (exponent > 127) return sign * Infinity;
57 if (exponent < -126) return this.toSingleSubnormal(sign, exponent);
58 var round = this.mantissa_29_bits >> 28;
59 var mantissa = 1 + (this.mantissa_23_bits + round) * mantissa_23_shift;
60 return sign * Math.pow(2, exponent) * mantissa;
61 }
62
63 ieee754float.prototype.toSingleSubnormal = function(sign, exponent) {
64 var shift = -126 - exponent;
65 if (shift > 24) return sign * 0;
66 var round_mask = 1 << (shift - 1);
67 var mantissa_23_bits = this.mantissa_23_bits + (1 << 23);
68 var round = ((mantissa_23_bits & round_mask) != 0) | 0;
69 if (round) { // Round to even if tied.
70 var tied_mask = round_mask - 1;
71 var result_last_bit_mask = 1 << shift;
72 var tied = this.mantissa_29_bits == 0 &&
73 (mantissa_23_bits & tied_mask ) == 0;
74 var result_already_even = (mantissa_23_bits & result_last_bit_mask) == 0;
75 if (tied && result_already_even) round = 0;
76 }
77 mantissa_23_bits >>= shift;
78 var mantissa = (mantissa_23_bits + round) * mantissa_23_shift;
79 return sign * Math.pow(2, -126) * mantissa;
80 }
81
82
83 var pi = new ieee754float(0, 0x400, 0x490fda, 0x14442d18);
84 assertEquals(pi.toSingle(), Math.fround(pi.toDouble()));
85
86 function fuzz_mantissa(sign, exp, m1inc, m2inc) {
87 for (var m1 = 0; m1 < (1 << 23); m1 += m1inc) {
88 for (var m2 = 0; m2 < (1 << 29); m2 += m2inc) {
89 var float = new ieee754float(sign, exp, m1, m2);
90 assertEquals(float.toSingle(), Math.fround(float.toDouble()));
91 }
92 }
93 }
94
95 for (var sign = 0; sign < 2; sign++) {
96 for (var exp = 1024 - 170; exp < 1024 + 170; exp++) {
97 fuzz_mantissa(sign, exp, 1337 * exp - sign, 127913 * exp - sign);
98 }
99 }
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