| Index: cc/raster/gpu_raster_buffer_provider.cc
|
| diff --git a/cc/raster/gpu_raster_buffer_provider.cc b/cc/raster/gpu_raster_buffer_provider.cc
|
| index 6e5b4c472a0db7c62290e3a1279d9a34da77404b..31f9f298aa4217a0c61770df2433031388f2142f 100644
|
| --- a/cc/raster/gpu_raster_buffer_provider.cc
|
| +++ b/cc/raster/gpu_raster_buffer_provider.cc
|
| @@ -12,7 +12,6 @@
|
| #include "base/memory/ptr_util.h"
|
| #include "base/trace_event/trace_event.h"
|
| #include "cc/playback/raster_source.h"
|
| -#include "cc/raster/gpu_rasterizer.h"
|
| #include "cc/raster/scoped_gpu_raster.h"
|
| #include "cc/resources/resource.h"
|
| #include "gpu/command_buffer/client/gles2_interface.h"
|
| @@ -24,89 +23,121 @@
|
| namespace cc {
|
| namespace {
|
|
|
| -class RasterBufferImpl : public RasterBuffer {
|
| - public:
|
| - RasterBufferImpl(GpuRasterizer* rasterizer,
|
| - const Resource* resource,
|
| - uint64_t resource_content_id,
|
| - uint64_t previous_content_id)
|
| - : rasterizer_(rasterizer),
|
| - lock_(rasterizer->resource_provider(), resource->id()),
|
| - resource_has_previous_content_(
|
| - resource_content_id && resource_content_id == previous_content_id) {
|
| +static sk_sp<SkPicture> PlaybackToPicture(
|
| + const RasterSource* raster_source,
|
| + bool resource_has_previous_content,
|
| + const gfx::Size& resource_size,
|
| + const gfx::Rect& raster_full_rect,
|
| + const gfx::Rect& raster_dirty_rect,
|
| + float scale,
|
| + const RasterSource::PlaybackSettings& playback_settings) {
|
| + // GPU raster doesn't do low res tiles, so should always include images.
|
| + DCHECK(!playback_settings.skip_images);
|
| +
|
| + gfx::Rect playback_rect = raster_full_rect;
|
| + if (resource_has_previous_content) {
|
| + playback_rect.Intersect(raster_dirty_rect);
|
| }
|
| + DCHECK(!playback_rect.IsEmpty())
|
| + << "Why are we rastering a tile that's not dirty?";
|
| +
|
| + // Play back raster_source into temp SkPicture.
|
| + SkPictureRecorder recorder;
|
| + const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
|
| + sk_sp<SkCanvas> canvas = sk_ref_sp(recorder.beginRecording(
|
| + resource_size.width(), resource_size.height(), NULL, flags));
|
| + canvas->save();
|
| + raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect,
|
| + scale, playback_settings);
|
| + canvas->restore();
|
| + return recorder.finishRecordingAsPicture();
|
| +}
|
|
|
| - // Overridden from RasterBuffer:
|
| - void Playback(
|
| - const RasterSource* raster_source,
|
| - const gfx::Rect& raster_full_rect,
|
| - const gfx::Rect& raster_dirty_rect,
|
| - uint64_t new_content_id,
|
| - float scale,
|
| - const RasterSource::PlaybackSettings& playback_settings) override {
|
| - TRACE_EVENT0("cc", "GpuRasterBuffer::Playback");
|
| - // GPU raster doesn't do low res tiles, so should always include images.
|
| - DCHECK(!playback_settings.skip_images);
|
| -
|
| - ContextProvider::ScopedContextLock scoped_context(
|
| - rasterizer_->worker_context_provider());
|
| -
|
| - gfx::Rect playback_rect = raster_full_rect;
|
| - if (resource_has_previous_content_) {
|
| - playback_rect.Intersect(raster_dirty_rect);
|
| - }
|
| - DCHECK(!playback_rect.IsEmpty())
|
| - << "Why are we rastering a tile that's not dirty?";
|
| -
|
| - // TODO(danakj): Implement partial raster with raster_dirty_rect.
|
| - // Rasterize source into resource.
|
| - rasterizer_->RasterizeSource(&lock_, raster_source, raster_full_rect,
|
| - playback_rect, scale, playback_settings);
|
| -
|
| - gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL();
|
| - const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM();
|
| -
|
| - // Barrier to sync worker context output to cc context.
|
| - gl->OrderingBarrierCHROMIUM();
|
| -
|
| - // Generate sync token after the barrier for cross context synchronization.
|
| - gpu::SyncToken sync_token;
|
| - gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
|
| - lock_.UpdateResourceSyncToken(sync_token);
|
| - }
|
| +static void RasterizePicture(SkPicture* picture,
|
| + ContextProvider* context_provider,
|
| + ResourceProvider::ScopedWriteLockGL* resource_lock,
|
| + bool async_worker_context_enabled,
|
| + bool use_distance_field_text,
|
| + bool can_use_lcd_text,
|
| + int msaa_sample_count) {
|
| + ScopedGpuRaster gpu_raster(context_provider);
|
| +
|
| + ResourceProvider::ScopedSkSurfaceProvider scoped_surface(
|
| + context_provider, resource_lock, async_worker_context_enabled,
|
| + use_distance_field_text, can_use_lcd_text, msaa_sample_count);
|
| + SkSurface* sk_surface = scoped_surface.sk_surface();
|
| + // Allocating an SkSurface will fail after a lost context. Pretend we
|
| + // rasterized, as the contents of the resource don't matter anymore.
|
| + if (!sk_surface)
|
| + return;
|
| +
|
| + SkMultiPictureDraw multi_picture_draw;
|
| + multi_picture_draw.add(sk_surface->getCanvas(), picture);
|
| + multi_picture_draw.draw(false);
|
| +}
|
|
|
| - private:
|
| - GpuRasterizer* rasterizer_;
|
| - ResourceProvider::ScopedWriteLockGr lock_;
|
| - bool resource_has_previous_content_;
|
| +} // namespace
|
|
|
| - DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl);
|
| -};
|
| +GpuRasterBufferProvider::RasterBufferImpl::RasterBufferImpl(
|
| + GpuRasterBufferProvider* client,
|
| + ResourceProvider* resource_provider,
|
| + ResourceId resource_id,
|
| + bool async_worker_context_enabled,
|
| + bool resource_has_previous_content)
|
| + : client_(client),
|
| + lock_(resource_provider, resource_id, async_worker_context_enabled),
|
| + resource_has_previous_content_(resource_has_previous_content) {
|
| + client_->pending_raster_buffers_.insert(this);
|
| +}
|
|
|
| -} // namespace
|
| +GpuRasterBufferProvider::RasterBufferImpl::~RasterBufferImpl() {
|
| + client_->pending_raster_buffers_.erase(this);
|
| +}
|
| +
|
| +void GpuRasterBufferProvider::RasterBufferImpl::Playback(
|
| + const RasterSource* raster_source,
|
| + const gfx::Rect& raster_full_rect,
|
| + const gfx::Rect& raster_dirty_rect,
|
| + uint64_t new_content_id,
|
| + float scale,
|
| + const RasterSource::PlaybackSettings& playback_settings) {
|
| + TRACE_EVENT0("cc", "GpuRasterBuffer::Playback");
|
| + client_->PlaybackOnWorkerThread(&lock_, sync_token_,
|
| + resource_has_previous_content_, raster_source,
|
| + raster_full_rect, raster_dirty_rect,
|
| + new_content_id, scale, playback_settings);
|
| +}
|
|
|
| GpuRasterBufferProvider::GpuRasterBufferProvider(
|
| ContextProvider* compositor_context_provider,
|
| ContextProvider* worker_context_provider,
|
| ResourceProvider* resource_provider,
|
| bool use_distance_field_text,
|
| - int gpu_rasterization_msaa_sample_count)
|
| + int gpu_rasterization_msaa_sample_count,
|
| + bool async_worker_context_enabled)
|
| : compositor_context_provider_(compositor_context_provider),
|
| - rasterizer_(new GpuRasterizer(worker_context_provider,
|
| - resource_provider,
|
| - use_distance_field_text,
|
| - gpu_rasterization_msaa_sample_count)) {
|
| - DCHECK(compositor_context_provider_);
|
| + worker_context_provider_(worker_context_provider),
|
| + resource_provider_(resource_provider),
|
| + use_distance_field_text_(use_distance_field_text),
|
| + msaa_sample_count_(gpu_rasterization_msaa_sample_count),
|
| + async_worker_context_enabled_(async_worker_context_enabled) {
|
| + DCHECK(compositor_context_provider);
|
| + DCHECK(worker_context_provider);
|
| }
|
|
|
| -GpuRasterBufferProvider::~GpuRasterBufferProvider() {}
|
| +GpuRasterBufferProvider::~GpuRasterBufferProvider() {
|
| + DCHECK(pending_raster_buffers_.empty());
|
| +}
|
|
|
| std::unique_ptr<RasterBuffer> GpuRasterBufferProvider::AcquireBufferForRaster(
|
| const Resource* resource,
|
| uint64_t resource_content_id,
|
| uint64_t previous_content_id) {
|
| - return std::unique_ptr<RasterBuffer>(new RasterBufferImpl(
|
| - rasterizer_.get(), resource, resource_content_id, previous_content_id));
|
| + bool resource_has_previous_content =
|
| + resource_content_id && resource_content_id == previous_content_id;
|
| + return base::WrapUnique(new RasterBufferImpl(
|
| + this, resource_provider_, resource->id(), async_worker_context_enabled_,
|
| + resource_has_previous_content));
|
| }
|
|
|
| void GpuRasterBufferProvider::ReleaseBufferForRaster(
|
| @@ -114,14 +145,29 @@ void GpuRasterBufferProvider::ReleaseBufferForRaster(
|
| // Nothing to do here. RasterBufferImpl destructor cleans up after itself.
|
| }
|
|
|
| -void GpuRasterBufferProvider::OrderingBarrier() {
|
| +bool GpuRasterBufferProvider::OrderingBarrier() {
|
| TRACE_EVENT0("cc", "GpuRasterBufferProvider::OrderingBarrier");
|
| - compositor_context_provider_->ContextGL()->OrderingBarrierCHROMIUM();
|
| +
|
| + gpu::gles2::GLES2Interface* gl = compositor_context_provider_->ContextGL();
|
| + GLuint64 fence = gl->InsertFenceSyncCHROMIUM();
|
| + gl->OrderingBarrierCHROMIUM();
|
| +
|
| + gpu::SyncToken sync_token;
|
| + gl->GenUnverifiedSyncTokenCHROMIUM(fence, sync_token.GetData());
|
| +
|
| + for (RasterBufferImpl* buffer : pending_raster_buffers_)
|
| + buffer->set_sync_token(sync_token);
|
| + pending_raster_buffers_.clear();
|
| +
|
| + DCHECK(sync_token.HasData() ||
|
| + gl->GetGraphicsResetStatusKHR() != GL_NO_ERROR);
|
| + // Do not proceed with ScheduleTasks if sync token was invalid.
|
| + return sync_token.HasData();
|
| }
|
|
|
| ResourceFormat GpuRasterBufferProvider::GetResourceFormat(
|
| bool must_support_alpha) const {
|
| - return rasterizer_->resource_provider()->best_render_buffer_format();
|
| + return resource_provider_->best_render_buffer_format();
|
| }
|
|
|
| bool GpuRasterBufferProvider::GetResourceRequiresSwizzle(
|
| @@ -130,6 +176,49 @@ bool GpuRasterBufferProvider::GetResourceRequiresSwizzle(
|
| return false;
|
| }
|
|
|
| -void GpuRasterBufferProvider::Shutdown() {}
|
| +void GpuRasterBufferProvider::Shutdown() {
|
| + pending_raster_buffers_.clear();
|
| +}
|
| +
|
| +void GpuRasterBufferProvider::PlaybackOnWorkerThread(
|
| + ResourceProvider::ScopedWriteLockGL* resource_lock,
|
| + const gpu::SyncToken& sync_token,
|
| + bool resource_has_previous_content,
|
| + const RasterSource* raster_source,
|
| + const gfx::Rect& raster_full_rect,
|
| + const gfx::Rect& raster_dirty_rect,
|
| + uint64_t new_content_id,
|
| + float scale,
|
| + const RasterSource::PlaybackSettings& playback_settings) {
|
| + ContextProvider::ScopedContextLock scoped_context(worker_context_provider_);
|
| + gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL();
|
| +
|
| + // Synchronize with compositor.
|
| + DCHECK(sync_token.HasData());
|
| + gl->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
|
| +
|
| + sk_sp<SkPicture> picture = PlaybackToPicture(
|
| + raster_source, resource_has_previous_content, resource_lock->size(),
|
| + raster_full_rect, raster_dirty_rect, scale, playback_settings);
|
| +
|
| + // Turn on distance fields for layers that have ever animated.
|
| + bool use_distance_field_text =
|
| + use_distance_field_text_ ||
|
| + raster_source->ShouldAttemptToUseDistanceFieldText();
|
| +
|
| + RasterizePicture(picture.get(), worker_context_provider_, resource_lock,
|
| + async_worker_context_enabled_, use_distance_field_text,
|
| + raster_source->CanUseLCDText(), msaa_sample_count_);
|
| +
|
| + const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM();
|
| +
|
| + // Barrier to sync worker context output to cc context.
|
| + gl->OrderingBarrierCHROMIUM();
|
| +
|
| + // Generate sync token after the barrier for cross context synchronization.
|
| + gpu::SyncToken resource_sync_token;
|
| + gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData());
|
| + resource_lock->set_sync_token(resource_sync_token);
|
| +}
|
|
|
| } // namespace cc
|
|
|