OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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688 return; | 688 return; |
689 } else { | 689 } else { |
690 DeleteResourceInternal(it, NORMAL); | 690 DeleteResourceInternal(it, NORMAL); |
691 } | 691 } |
692 } | 692 } |
693 | 693 |
694 void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it, | 694 void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it, |
695 DeleteStyle style) { | 695 DeleteStyle style) { |
696 TRACE_EVENT0("cc", "ResourceProvider::DeleteResourceInternal"); | 696 TRACE_EVENT0("cc", "ResourceProvider::DeleteResourceInternal"); |
697 Resource* resource = &it->second; | 697 Resource* resource = &it->second; |
698 bool lost_resource = resource->lost; | 698 DCHECK(resource->exported_count == 0 || style != NORMAL); |
699 | 699 |
700 DCHECK(resource->exported_count == 0 || style != NORMAL); | 700 // Exported resources are lost on shutdown. |
701 if (style == FOR_SHUTDOWN && resource->exported_count > 0) | 701 bool exported_resource_lost = |
702 lost_resource = true; | 702 style == FOR_SHUTDOWN && resource->exported_count > 0; |
| 703 // GPU resources are lost when output surface is lost. |
| 704 bool gpu_resource_lost = |
| 705 IsGpuResourceType(resource->type) && lost_output_surface_; |
| 706 bool lost_resource = |
| 707 resource->lost || exported_resource_lost || gpu_resource_lost; |
| 708 |
| 709 if (!lost_resource && |
| 710 resource->synchronization_state() == Resource::NEEDS_WAIT) { |
| 711 DCHECK(resource->allocated); |
| 712 DCHECK(IsGpuResourceType(resource->type)); |
| 713 GLES2Interface* gl = ContextGL(); |
| 714 DCHECK(gl); |
| 715 resource->WaitSyncToken(gl); |
| 716 } |
703 | 717 |
704 if (resource->image_id) { | 718 if (resource->image_id) { |
705 DCHECK(resource->origin == Resource::INTERNAL); | 719 DCHECK(resource->origin == Resource::INTERNAL); |
706 GLES2Interface* gl = ContextGL(); | 720 GLES2Interface* gl = ContextGL(); |
707 DCHECK(gl); | 721 DCHECK(gl); |
708 gl->DestroyImageCHROMIUM(resource->image_id); | 722 gl->DestroyImageCHROMIUM(resource->image_id); |
709 } | 723 } |
710 if (resource->gl_upload_query_id) { | 724 if (resource->gl_upload_query_id) { |
711 DCHECK(resource->origin == Resource::INTERNAL); | 725 DCHECK(resource->origin == Resource::INTERNAL); |
712 GLES2Interface* gl = ContextGL(); | 726 GLES2Interface* gl = ContextGL(); |
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723 DCHECK(resource->origin == Resource::INTERNAL); | 737 DCHECK(resource->origin == Resource::INTERNAL); |
724 GLES2Interface* gl = ContextGL(); | 738 GLES2Interface* gl = ContextGL(); |
725 DCHECK(gl); | 739 DCHECK(gl); |
726 gl->DeleteBuffers(1, &resource->gl_pixel_buffer_id); | 740 gl->DeleteBuffers(1, &resource->gl_pixel_buffer_id); |
727 } | 741 } |
728 if (resource->origin == Resource::EXTERNAL) { | 742 if (resource->origin == Resource::EXTERNAL) { |
729 DCHECK(resource->mailbox().IsValid()); | 743 DCHECK(resource->mailbox().IsValid()); |
730 gpu::SyncToken sync_token = resource->mailbox().sync_token(); | 744 gpu::SyncToken sync_token = resource->mailbox().sync_token(); |
731 if (IsGpuResourceType(resource->type)) { | 745 if (IsGpuResourceType(resource->type)) { |
732 DCHECK(resource->mailbox().IsTexture()); | 746 DCHECK(resource->mailbox().IsTexture()); |
733 lost_resource |= lost_output_surface_; | |
734 GLES2Interface* gl = ContextGL(); | 747 GLES2Interface* gl = ContextGL(); |
735 DCHECK(gl); | 748 DCHECK(gl); |
736 if (resource->gl_id) { | 749 if (resource->gl_id) { |
737 gl->DeleteTextures(1, &resource->gl_id); | 750 gl->DeleteTextures(1, &resource->gl_id); |
738 resource->gl_id = 0; | 751 resource->gl_id = 0; |
739 if (!lost_resource) { | 752 if (!lost_resource) { |
740 const GLuint64 fence_sync = gl->InsertFenceSyncCHROMIUM(); | 753 const GLuint64 fence_sync = gl->InsertFenceSyncCHROMIUM(); |
741 gl->ShallowFlushCHROMIUM(); | 754 gl->ShallowFlushCHROMIUM(); |
742 gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 755 gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
743 } | 756 } |
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809 DCHECK(resource->allocated); | 822 DCHECK(resource->allocated); |
810 DCHECK_EQ(RGBA_8888, resource->format); | 823 DCHECK_EQ(RGBA_8888, resource->format); |
811 SkImageInfo source_info = | 824 SkImageInfo source_info = |
812 SkImageInfo::MakeN32Premul(image_size.width(), image_size.height()); | 825 SkImageInfo::MakeN32Premul(image_size.width(), image_size.height()); |
813 size_t image_stride = image_size.width() * 4; | 826 size_t image_stride = image_size.width() * 4; |
814 | 827 |
815 ScopedWriteLockSoftware lock(this, id); | 828 ScopedWriteLockSoftware lock(this, id); |
816 SkCanvas dest(lock.sk_bitmap()); | 829 SkCanvas dest(lock.sk_bitmap()); |
817 dest.writePixels(source_info, image, image_stride, 0, 0); | 830 dest.writePixels(source_info, image, image_stride, 0, 0); |
818 } else { | 831 } else { |
819 ScopedWriteLockGL lock(this, id); | 832 ScopedWriteLockGL lock(this, id, false); |
820 DCHECK(lock.texture_id()); | 833 unsigned resource_texture_id = lock.texture_id(); |
| 834 DCHECK(resource_texture_id); |
821 GLES2Interface* gl = ContextGL(); | 835 GLES2Interface* gl = ContextGL(); |
822 DCHECK(gl); | 836 DCHECK(gl); |
823 gl->BindTexture(resource->target, lock.texture_id()); | 837 gl->BindTexture(resource->target, resource_texture_id); |
824 if (resource->format == ETC1) { | 838 if (resource->format == ETC1) { |
825 DCHECK_EQ(resource->target, static_cast<GLenum>(GL_TEXTURE_2D)); | 839 DCHECK_EQ(resource->target, static_cast<GLenum>(GL_TEXTURE_2D)); |
826 int image_bytes = ResourceUtil::CheckedSizeInBytes<int>(image_size, ETC1); | 840 int image_bytes = ResourceUtil::CheckedSizeInBytes<int>(image_size, ETC1); |
827 gl->CompressedTexImage2D(resource->target, 0, GLInternalFormat(ETC1), | 841 gl->CompressedTexImage2D(resource->target, 0, GLInternalFormat(ETC1), |
828 image_size.width(), image_size.height(), 0, | 842 image_size.width(), image_size.height(), 0, |
829 image_bytes, image); | 843 image_bytes, image); |
830 } else { | 844 } else { |
831 gl->TexSubImage2D(resource->target, 0, 0, 0, image_size.width(), | 845 gl->TexSubImage2D(resource->target, 0, 0, 0, image_size.width(), |
832 image_size.height(), GLDataFormat(resource->format), | 846 image_size.height(), GLDataFormat(resource->format), |
833 GLDataType(resource->format), image); | 847 GLDataType(resource->format), image); |
834 } | 848 } |
835 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 849 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
836 gl->OrderingBarrierCHROMIUM(); | 850 gl->OrderingBarrierCHROMIUM(); |
837 gpu::SyncToken sync_token; | 851 gpu::SyncToken sync_token; |
838 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 852 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
839 lock.UpdateResourceSyncToken(sync_token); | 853 lock.set_sync_token(sync_token); |
| 854 lock.set_synchronized(true); |
840 } | 855 } |
841 } | 856 } |
842 | 857 |
843 void ResourceProvider::GenerateSyncTokenForResource(ResourceId resource_id) { | 858 void ResourceProvider::GenerateSyncTokenForResource(ResourceId resource_id) { |
844 Resource* resource = GetResource(resource_id); | 859 Resource* resource = GetResource(resource_id); |
845 if (!resource->needs_sync_token()) | 860 if (!resource->needs_sync_token()) |
846 return; | 861 return; |
847 | 862 |
848 gpu::SyncToken sync_token; | 863 gpu::SyncToken sync_token; |
849 GLES2Interface* gl = ContextGL(); | 864 GLES2Interface* gl = ContextGL(); |
850 DCHECK(gl); | 865 DCHECK(gl); |
851 | 866 |
852 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 867 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
853 gl->OrderingBarrierCHROMIUM(); | 868 gl->OrderingBarrierCHROMIUM(); |
854 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 869 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
855 | 870 |
856 resource->UpdateSyncToken(sync_token); | 871 resource->UpdateSyncToken(sync_token); |
| 872 resource->SetSynchronized(); |
857 } | 873 } |
858 | 874 |
859 void ResourceProvider::GenerateSyncTokenForResources( | 875 void ResourceProvider::GenerateSyncTokenForResources( |
860 const ResourceIdArray& resource_ids) { | 876 const ResourceIdArray& resource_ids) { |
861 gpu::SyncToken sync_token; | 877 gpu::SyncToken sync_token; |
862 bool created_sync_token = false; | 878 bool created_sync_token = false; |
863 for (ResourceId id : resource_ids) { | 879 for (ResourceId id : resource_ids) { |
864 Resource* resource = GetResource(id); | 880 Resource* resource = GetResource(id); |
865 if (resource->needs_sync_token()) { | 881 if (resource->needs_sync_token()) { |
866 if (!created_sync_token) { | 882 if (!created_sync_token) { |
867 GLES2Interface* gl = ContextGL(); | 883 GLES2Interface* gl = ContextGL(); |
868 DCHECK(gl); | 884 DCHECK(gl); |
869 | 885 |
870 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 886 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
871 gl->OrderingBarrierCHROMIUM(); | 887 gl->OrderingBarrierCHROMIUM(); |
872 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 888 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
873 created_sync_token = true; | 889 created_sync_token = true; |
874 } | 890 } |
875 | 891 |
876 resource->UpdateSyncToken(sync_token); | 892 resource->UpdateSyncToken(sync_token); |
| 893 resource->SetSynchronized(); |
877 } | 894 } |
878 } | 895 } |
879 } | 896 } |
880 | 897 |
881 ResourceProvider::Resource* ResourceProvider::InsertResource( | 898 ResourceProvider::Resource* ResourceProvider::InsertResource( |
882 ResourceId id, | 899 ResourceId id, |
883 Resource resource) { | 900 Resource resource) { |
884 std::pair<ResourceMap::iterator, bool> result = | 901 std::pair<ResourceMap::iterator, bool> result = |
885 resources_.insert(ResourceMap::value_type(id, std::move(resource))); | 902 resources_.insert(ResourceMap::value_type(id, std::move(resource))); |
886 DCHECK(result.second); | 903 DCHECK(result.second); |
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975 ResourceIdArray unused; | 992 ResourceIdArray unused; |
976 unused.push_back(id); | 993 unused.push_back(id); |
977 DeleteAndReturnUnusedResourcesToChild(child_it, NORMAL, unused); | 994 DeleteAndReturnUnusedResourcesToChild(child_it, NORMAL, unused); |
978 } | 995 } |
979 } | 996 } |
980 } | 997 } |
981 | 998 |
982 ResourceProvider::Resource* ResourceProvider::LockForWrite(ResourceId id) { | 999 ResourceProvider::Resource* ResourceProvider::LockForWrite(ResourceId id) { |
983 Resource* resource = GetResource(id); | 1000 Resource* resource = GetResource(id); |
984 DCHECK(CanLockForWrite(id)); | 1001 DCHECK(CanLockForWrite(id)); |
985 DCHECK_NE(Resource::NEEDS_WAIT, resource->synchronization_state()); | 1002 if (resource->allocated) |
| 1003 WaitSyncTokenIfNeeded(id); |
986 resource->locked_for_write = true; | 1004 resource->locked_for_write = true; |
987 resource->SetLocallyUsed(); | 1005 resource->SetLocallyUsed(); |
988 return resource; | 1006 return resource; |
989 } | 1007 } |
990 | 1008 |
991 bool ResourceProvider::CanLockForWrite(ResourceId id) { | 1009 bool ResourceProvider::CanLockForWrite(ResourceId id) { |
992 Resource* resource = GetResource(id); | 1010 Resource* resource = GetResource(id); |
993 return !resource->locked_for_write && !resource->lock_for_read_count && | 1011 return !resource->locked_for_write && !resource->lock_for_read_count && |
994 !resource->exported_count && resource->origin == Resource::INTERNAL && | 1012 !resource->exported_count && resource->origin == Resource::INTERNAL && |
995 !resource->lost && ReadLockFenceHasPassed(resource); | 1013 !resource->lost && ReadLockFenceHasPassed(resource); |
996 } | 1014 } |
997 | 1015 |
998 bool ResourceProvider::IsOverlayCandidate(ResourceId id) { | 1016 bool ResourceProvider::IsOverlayCandidate(ResourceId id) { |
999 Resource* resource = GetResource(id); | 1017 Resource* resource = GetResource(id); |
1000 return resource->is_overlay_candidate; | 1018 return resource->is_overlay_candidate; |
1001 } | 1019 } |
1002 | 1020 |
1003 void ResourceProvider::UnlockForWrite(ResourceProvider::Resource* resource) { | 1021 void ResourceProvider::UnlockForWrite(Resource* resource) { |
1004 DCHECK(resource->locked_for_write); | 1022 DCHECK(resource->locked_for_write); |
1005 DCHECK_EQ(resource->exported_count, 0); | 1023 DCHECK_EQ(resource->exported_count, 0); |
1006 DCHECK(resource->origin == Resource::INTERNAL); | 1024 DCHECK(resource->origin == Resource::INTERNAL); |
1007 resource->locked_for_write = false; | 1025 resource->locked_for_write = false; |
1008 resource->SetSynchronized(); | |
1009 } | 1026 } |
1010 | 1027 |
1011 void ResourceProvider::EnableReadLockFencesForTesting(ResourceId id) { | 1028 void ResourceProvider::EnableReadLockFencesForTesting(ResourceId id) { |
1012 Resource* resource = GetResource(id); | 1029 Resource* resource = GetResource(id); |
1013 DCHECK(resource); | 1030 DCHECK(resource); |
1014 resource->read_lock_fences_enabled = true; | 1031 resource->read_lock_fences_enabled = true; |
1015 } | 1032 } |
1016 | 1033 |
1017 ResourceProvider::ScopedReadLockGL::ScopedReadLockGL( | 1034 ResourceProvider::ScopedReadLockGL::ScopedReadLockGL( |
1018 ResourceProvider* resource_provider, | 1035 ResourceProvider* resource_provider, |
1019 ResourceId resource_id) | 1036 ResourceId resource_id) |
1020 : resource_provider_(resource_provider), | 1037 : resource_provider_(resource_provider), resource_id_(resource_id) { |
1021 resource_id_(resource_id), | 1038 const Resource* resource = resource_provider->LockForRead(resource_id, false); |
1022 resource_(resource_provider->LockForRead(resource_id, false)) { | 1039 texture_id_ = resource->gl_id; |
1023 DCHECK(resource_); | 1040 target_ = resource->target; |
| 1041 size_ = resource->size; |
1024 } | 1042 } |
1025 | 1043 |
1026 ResourceProvider::ScopedReadLockGL::~ScopedReadLockGL() { | 1044 ResourceProvider::ScopedReadLockGL::~ScopedReadLockGL() { |
1027 resource_provider_->UnlockForRead(resource_id_); | 1045 resource_provider_->UnlockForRead(resource_id_); |
1028 } | 1046 } |
1029 | 1047 |
1030 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( | 1048 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( |
1031 ResourceProvider* resource_provider, | 1049 ResourceProvider* resource_provider, |
1032 ResourceId resource_id, | 1050 ResourceId resource_id, |
1033 GLenum filter) | 1051 GLenum filter) |
1034 : ScopedReadLockGL(resource_provider, resource_id), | 1052 : resource_lock_(resource_provider, resource_id), |
1035 unit_(GL_TEXTURE0), | 1053 unit_(GL_TEXTURE0), |
1036 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) { | 1054 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) {} |
1037 } | |
1038 | 1055 |
1039 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( | 1056 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( |
1040 ResourceProvider* resource_provider, | 1057 ResourceProvider* resource_provider, |
1041 ResourceId resource_id, | 1058 ResourceId resource_id, |
1042 GLenum unit, | 1059 GLenum unit, |
1043 GLenum filter) | 1060 GLenum filter) |
1044 : ScopedReadLockGL(resource_provider, resource_id), | 1061 : resource_lock_(resource_provider, resource_id), |
1045 unit_(unit), | 1062 unit_(unit), |
1046 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) { | 1063 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) {} |
1047 } | |
1048 | 1064 |
1049 ResourceProvider::ScopedSamplerGL::~ScopedSamplerGL() { | 1065 ResourceProvider::ScopedSamplerGL::~ScopedSamplerGL() { |
1050 } | 1066 } |
1051 | 1067 |
1052 ResourceProvider::ScopedWriteLockGL::ScopedWriteLockGL( | 1068 ResourceProvider::ScopedWriteLockGL::ScopedWriteLockGL( |
1053 ResourceProvider* resource_provider, | 1069 ResourceProvider* resource_provider, |
1054 ResourceId resource_id) | 1070 ResourceId resource_id, |
| 1071 bool create_mailbox) |
1055 : resource_provider_(resource_provider), | 1072 : resource_provider_(resource_provider), |
1056 resource_(resource_provider->LockForWrite(resource_id)), | 1073 resource_id_(resource_id), |
1057 texture_id_(0), | 1074 synchronized_(false) { |
1058 set_sync_token_(false) { | 1075 DCHECK(thread_checker_.CalledOnValidThread()); |
1059 resource_provider_->LazyAllocate(resource_); | 1076 Resource* resource = resource_provider->LockForWrite(resource_id); |
1060 texture_id_ = resource_->gl_id; | 1077 resource_provider_->LazyAllocate(resource); |
1061 DCHECK(texture_id_); | 1078 if (resource->image_id && resource->dirty_image) |
1062 if (resource_->image_id && resource_->dirty_image) | 1079 resource_provider_->BindImageForSampling(resource); |
1063 resource_provider_->BindImageForSampling(resource_); | 1080 if (create_mailbox) { |
| 1081 resource_provider_->CreateMailboxAndBindResource( |
| 1082 resource_provider_->ContextGL(), resource); |
| 1083 } |
| 1084 texture_id_ = resource->gl_id; |
| 1085 target_ = resource->target; |
| 1086 format_ = resource->format; |
| 1087 size_ = resource->size; |
| 1088 mailbox_ = resource->mailbox(); |
1064 } | 1089 } |
1065 | 1090 |
1066 ResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL() { | 1091 ResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL() { |
1067 if (set_sync_token_) | 1092 DCHECK(thread_checker_.CalledOnValidThread()); |
1068 resource_->UpdateSyncToken(sync_token_); | 1093 Resource* resource = resource_provider_->GetResource(resource_id_); |
1069 resource_provider_->UnlockForWrite(resource_); | 1094 DCHECK(resource->locked_for_write); |
| 1095 if (sync_token_.HasData()) |
| 1096 resource->UpdateSyncToken(sync_token_); |
| 1097 if (synchronized_) |
| 1098 resource->SetSynchronized(); |
| 1099 resource_provider_->UnlockForWrite(resource); |
| 1100 } |
| 1101 |
| 1102 ResourceProvider::ScopedTextureProvider::ScopedTextureProvider( |
| 1103 gpu::gles2::GLES2Interface* gl, |
| 1104 ScopedWriteLockGL* resource_lock, |
| 1105 bool use_mailbox) |
| 1106 : gl_(gl), use_mailbox_(use_mailbox) { |
| 1107 if (use_mailbox_) { |
| 1108 texture_id_ = gl_->CreateAndConsumeTextureCHROMIUM( |
| 1109 resource_lock->target(), resource_lock->mailbox().name()); |
| 1110 } else { |
| 1111 texture_id_ = resource_lock->texture_id(); |
| 1112 } |
| 1113 DCHECK(texture_id_); |
| 1114 } |
| 1115 |
| 1116 ResourceProvider::ScopedTextureProvider::~ScopedTextureProvider() { |
| 1117 if (use_mailbox_) |
| 1118 gl_->DeleteTextures(1, &texture_id_); |
| 1119 } |
| 1120 |
| 1121 ResourceProvider::ScopedSkSurfaceProvider::ScopedSkSurfaceProvider( |
| 1122 ContextProvider* context_provider, |
| 1123 ScopedWriteLockGL* resource_lock, |
| 1124 bool use_mailbox, |
| 1125 bool use_distance_field_text, |
| 1126 bool can_use_lcd_text, |
| 1127 int msaa_sample_count) |
| 1128 : texture_provider_(context_provider->ContextGL(), |
| 1129 resource_lock, |
| 1130 use_mailbox) { |
| 1131 GrGLTextureInfo texture_info; |
| 1132 texture_info.fID = texture_provider_.texture_id(); |
| 1133 texture_info.fTarget = resource_lock->target(); |
| 1134 GrBackendTextureDesc desc; |
| 1135 desc.fFlags = kRenderTarget_GrBackendTextureFlag; |
| 1136 desc.fWidth = resource_lock->size().width(); |
| 1137 desc.fHeight = resource_lock->size().height(); |
| 1138 desc.fConfig = ToGrPixelConfig(resource_lock->format()); |
| 1139 desc.fOrigin = kTopLeft_GrSurfaceOrigin; |
| 1140 desc.fTextureHandle = skia::GrGLTextureInfoToGrBackendObject(texture_info); |
| 1141 desc.fSampleCnt = msaa_sample_count; |
| 1142 |
| 1143 uint32_t flags = |
| 1144 use_distance_field_text ? SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0; |
| 1145 // Use unknown pixel geometry to disable LCD text. |
| 1146 SkSurfaceProps surface_props(flags, kUnknown_SkPixelGeometry); |
| 1147 if (can_use_lcd_text) { |
| 1148 // LegacyFontHost will get LCD text and skia figures out what type to use. |
| 1149 surface_props = |
| 1150 SkSurfaceProps(flags, SkSurfaceProps::kLegacyFontHost_InitType); |
| 1151 } |
| 1152 sk_surface_ = SkSurface::MakeFromBackendTextureAsRenderTarget( |
| 1153 context_provider->GrContext(), desc, &surface_props); |
| 1154 } |
| 1155 |
| 1156 ResourceProvider::ScopedSkSurfaceProvider::~ScopedSkSurfaceProvider() { |
| 1157 if (sk_surface_.get()) { |
| 1158 sk_surface_->prepareForExternalIO(); |
| 1159 sk_surface_.reset(); |
| 1160 } |
1070 } | 1161 } |
1071 | 1162 |
1072 void ResourceProvider::PopulateSkBitmapWithResource( | 1163 void ResourceProvider::PopulateSkBitmapWithResource( |
1073 SkBitmap* sk_bitmap, const Resource* resource) { | 1164 SkBitmap* sk_bitmap, const Resource* resource) { |
1074 DCHECK_EQ(RGBA_8888, resource->format); | 1165 DCHECK_EQ(RGBA_8888, resource->format); |
1075 SkImageInfo info = SkImageInfo::MakeN32Premul(resource->size.width(), | 1166 SkImageInfo info = SkImageInfo::MakeN32Premul(resource->size.width(), |
1076 resource->size.height()); | 1167 resource->size.height()); |
1077 sk_bitmap->installPixels(info, resource->pixels, info.minRowBytes()); | 1168 sk_bitmap->installPixels(info, resource->pixels, info.minRowBytes()); |
1078 } | 1169 } |
1079 | 1170 |
1080 ResourceProvider::ScopedReadLockSoftware::ScopedReadLockSoftware( | 1171 ResourceProvider::ScopedReadLockSoftware::ScopedReadLockSoftware( |
1081 ResourceProvider* resource_provider, | 1172 ResourceProvider* resource_provider, |
1082 ResourceId resource_id) | 1173 ResourceId resource_id) |
1083 : resource_provider_(resource_provider), resource_id_(resource_id) { | 1174 : resource_provider_(resource_provider), resource_id_(resource_id) { |
1084 const Resource* resource = resource_provider->LockForRead(resource_id, false); | 1175 const Resource* resource = resource_provider->LockForRead(resource_id, false); |
1085 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource); | 1176 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource); |
1086 } | 1177 } |
1087 | 1178 |
1088 ResourceProvider::ScopedReadLockSoftware::~ScopedReadLockSoftware() { | 1179 ResourceProvider::ScopedReadLockSoftware::~ScopedReadLockSoftware() { |
1089 resource_provider_->UnlockForRead(resource_id_); | 1180 resource_provider_->UnlockForRead(resource_id_); |
1090 } | 1181 } |
1091 | 1182 |
1092 ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware( | 1183 ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware( |
1093 ResourceProvider* resource_provider, | 1184 ResourceProvider* resource_provider, |
1094 ResourceId resource_id) | 1185 ResourceId resource_id) |
1095 : resource_provider_(resource_provider), | 1186 : resource_provider_(resource_provider), resource_id_(resource_id) { |
1096 resource_(resource_provider->LockForWrite(resource_id)) { | 1187 ResourceProvider::PopulateSkBitmapWithResource( |
1097 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource_); | 1188 &sk_bitmap_, resource_provider->LockForWrite(resource_id)); |
1098 DCHECK(valid()); | 1189 DCHECK(valid()); |
1099 } | 1190 } |
1100 | 1191 |
1101 ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() { | 1192 ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() { |
1102 DCHECK(thread_checker_.CalledOnValidThread()); | 1193 DCHECK(thread_checker_.CalledOnValidThread()); |
1103 resource_provider_->UnlockForWrite(resource_); | 1194 Resource* resource = resource_provider_->GetResource(resource_id_); |
| 1195 DCHECK(resource); |
| 1196 resource->SetSynchronized(); |
| 1197 resource_provider_->UnlockForWrite(resource); |
1104 } | 1198 } |
1105 | 1199 |
1106 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: | 1200 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: |
1107 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, | 1201 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, |
1108 ResourceId resource_id) | 1202 ResourceId resource_id) |
1109 : resource_provider_(resource_provider), | 1203 : resource_provider_(resource_provider), resource_id_(resource_id) { |
1110 resource_(resource_provider->LockForWrite(resource_id)) { | 1204 Resource* resource = resource_provider->LockForWrite(resource_id); |
1111 DCHECK(IsGpuResourceType(resource_->type)); | 1205 DCHECK(IsGpuResourceType(resource->type)); |
1112 gpu_memory_buffer_ = std::move(resource_->gpu_memory_buffer); | 1206 format_ = resource->format; |
1113 resource_->gpu_memory_buffer = nullptr; | 1207 size_ = resource->size; |
| 1208 gpu_memory_buffer_ = std::move(resource->gpu_memory_buffer); |
| 1209 resource->gpu_memory_buffer = nullptr; |
1114 } | 1210 } |
1115 | 1211 |
1116 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: | 1212 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: |
1117 ~ScopedWriteLockGpuMemoryBuffer() { | 1213 ~ScopedWriteLockGpuMemoryBuffer() { |
1118 DCHECK(thread_checker_.CalledOnValidThread()); | 1214 DCHECK(thread_checker_.CalledOnValidThread()); |
1119 resource_provider_->UnlockForWrite(resource_); | 1215 Resource* resource = resource_provider_->GetResource(resource_id_); |
1120 if (!gpu_memory_buffer_) | 1216 DCHECK(resource); |
1121 return; | 1217 if (gpu_memory_buffer_) { |
1122 | 1218 DCHECK(!resource->gpu_memory_buffer); |
1123 DCHECK(!resource_->gpu_memory_buffer); | 1219 resource_provider_->LazyCreate(resource); |
1124 resource_provider_->LazyCreate(resource_); | 1220 resource->gpu_memory_buffer = std::move(gpu_memory_buffer_); |
1125 resource_->gpu_memory_buffer = std::move(gpu_memory_buffer_); | 1221 if (resource->gpu_memory_buffer) |
1126 if (resource_->gpu_memory_buffer) | 1222 resource->gpu_memory_buffer_id = resource->gpu_memory_buffer->GetId(); |
1127 resource_->gpu_memory_buffer_id = resource_->gpu_memory_buffer->GetId(); | 1223 resource->allocated = true; |
1128 resource_->allocated = true; | 1224 resource_provider_->LazyCreateImage(resource); |
1129 resource_provider_->LazyCreateImage(resource_); | 1225 resource->dirty_image = true; |
1130 resource_->dirty_image = true; | 1226 resource->is_overlay_candidate = true; |
1131 resource_->is_overlay_candidate = true; | 1227 // GpuMemoryBuffer provides direct access to the memory used by the GPU. |
1132 resource_->SetSynchronized(); | 1228 // Read lock fences are required to ensure that we're not trying to map a |
1133 | 1229 // buffer that is currently in-use by the GPU. |
1134 // GpuMemoryBuffer provides direct access to the memory used by the GPU. | 1230 resource->read_lock_fences_enabled = true; |
1135 // Read lock fences are required to ensure that we're not trying to map a | 1231 } |
1136 // buffer that is currently in-use by the GPU. | 1232 resource->SetSynchronized(); |
1137 resource_->read_lock_fences_enabled = true; | 1233 resource_provider_->UnlockForWrite(resource); |
1138 } | 1234 } |
1139 | 1235 |
1140 gfx::GpuMemoryBuffer* | 1236 gfx::GpuMemoryBuffer* |
1141 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::GetGpuMemoryBuffer() { | 1237 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::GetGpuMemoryBuffer() { |
1142 if (!gpu_memory_buffer_) { | 1238 if (!gpu_memory_buffer_) { |
1143 gpu_memory_buffer_ = | 1239 gpu_memory_buffer_ = |
1144 resource_provider_->gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( | 1240 resource_provider_->gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( |
1145 resource_->size, BufferFormat(resource_->format), | 1241 size_, BufferFormat(format_), |
1146 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); | 1242 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); |
1147 } | 1243 } |
1148 return gpu_memory_buffer_.get(); | 1244 return gpu_memory_buffer_.get(); |
1149 } | 1245 } |
1150 | 1246 |
1151 ResourceProvider::ScopedReadLockGpuMemoryBuffer::ScopedReadLockGpuMemoryBuffer( | 1247 ResourceProvider::ScopedReadLockGpuMemoryBuffer::ScopedReadLockGpuMemoryBuffer( |
1152 ResourceProvider* resource_provider, | 1248 ResourceProvider* resource_provider, |
1153 ResourceId resource_id) | 1249 ResourceId resource_id) |
1154 : resource_provider_(resource_provider), | 1250 : resource_provider_(resource_provider), resource_id_(resource_id) { |
1155 resource_id_(resource_id), | 1251 const Resource* resource = resource_provider->LockForRead(resource_id, true); |
1156 resource_(resource_provider->LockForRead(resource_id, true)) {} | 1252 gpu_memory_buffer_ = resource->gpu_memory_buffer.get(); |
| 1253 texture_id_ = resource->gl_id; |
| 1254 } |
1157 | 1255 |
1158 ResourceProvider::ScopedReadLockGpuMemoryBuffer:: | 1256 ResourceProvider::ScopedReadLockGpuMemoryBuffer:: |
1159 ~ScopedReadLockGpuMemoryBuffer() { | 1257 ~ScopedReadLockGpuMemoryBuffer() { |
1160 DCHECK(thread_checker_.CalledOnValidThread()); | 1258 DCHECK(thread_checker_.CalledOnValidThread()); |
1161 resource_provider_->UnlockForRead(resource_id_); | 1259 resource_provider_->UnlockForRead(resource_id_); |
1162 } | 1260 } |
1163 | 1261 |
1164 gfx::GpuMemoryBuffer* | |
1165 ResourceProvider::ScopedReadLockGpuMemoryBuffer::GetGpuMemoryBuffer() const { | |
1166 return resource_->gpu_memory_buffer.get(); | |
1167 } | |
1168 | |
1169 unsigned ResourceProvider::ScopedReadLockGpuMemoryBuffer::GetTextureId() const { | |
1170 return resource_->gl_id; | |
1171 } | |
1172 | |
1173 ResourceId ResourceProvider::ScopedReadLockGpuMemoryBuffer::GetResourceId() | |
1174 const { | |
1175 return resource_id_; | |
1176 } | |
1177 | |
1178 ResourceProvider::ScopedWriteLockGr::ScopedWriteLockGr( | |
1179 ResourceProvider* resource_provider, | |
1180 ResourceId resource_id) | |
1181 : resource_provider_(resource_provider), | |
1182 resource_(resource_provider->LockForWrite(resource_id)), | |
1183 set_sync_token_(false) { | |
1184 DCHECK(thread_checker_.CalledOnValidThread()); | |
1185 resource_provider_->LazyAllocate(resource_); | |
1186 if (resource_->image_id && resource_->dirty_image) | |
1187 resource_provider_->BindImageForSampling(resource_); | |
1188 } | |
1189 | |
1190 ResourceProvider::ScopedWriteLockGr::~ScopedWriteLockGr() { | |
1191 DCHECK(thread_checker_.CalledOnValidThread()); | |
1192 DCHECK(resource_->locked_for_write); | |
1193 if (set_sync_token_) | |
1194 resource_->UpdateSyncToken(sync_token_); | |
1195 | |
1196 resource_provider_->UnlockForWrite(resource_); | |
1197 } | |
1198 | |
1199 void ResourceProvider::ScopedWriteLockGr::InitSkSurface( | |
1200 GrContext* gr_context, | |
1201 bool use_distance_field_text, | |
1202 bool can_use_lcd_text, | |
1203 int msaa_sample_count) { | |
1204 DCHECK(resource_->locked_for_write); | |
1205 | |
1206 GrGLTextureInfo texture_info; | |
1207 texture_info.fID = resource_->gl_id; | |
1208 texture_info.fTarget = resource_->target; | |
1209 GrBackendTextureDesc desc; | |
1210 desc.fFlags = kRenderTarget_GrBackendTextureFlag; | |
1211 desc.fWidth = resource_->size.width(); | |
1212 desc.fHeight = resource_->size.height(); | |
1213 desc.fConfig = ToGrPixelConfig(resource_->format); | |
1214 desc.fOrigin = kTopLeft_GrSurfaceOrigin; | |
1215 desc.fTextureHandle = skia::GrGLTextureInfoToGrBackendObject(texture_info); | |
1216 desc.fSampleCnt = msaa_sample_count; | |
1217 | |
1218 uint32_t flags = | |
1219 use_distance_field_text ? SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0; | |
1220 // Use unknown pixel geometry to disable LCD text. | |
1221 SkSurfaceProps surface_props(flags, kUnknown_SkPixelGeometry); | |
1222 if (can_use_lcd_text) { | |
1223 // LegacyFontHost will get LCD text and skia figures out what type to use. | |
1224 surface_props = | |
1225 SkSurfaceProps(flags, SkSurfaceProps::kLegacyFontHost_InitType); | |
1226 } | |
1227 sk_surface_ = SkSurface::MakeFromBackendTextureAsRenderTarget( | |
1228 gr_context, desc, &surface_props); | |
1229 } | |
1230 | |
1231 void ResourceProvider::ScopedWriteLockGr::ReleaseSkSurface() { | |
1232 DCHECK(sk_surface_); | |
1233 sk_surface_->prepareForExternalIO(); | |
1234 sk_surface_.reset(); | |
1235 } | |
1236 | |
1237 ResourceProvider::SynchronousFence::SynchronousFence( | 1262 ResourceProvider::SynchronousFence::SynchronousFence( |
1238 gpu::gles2::GLES2Interface* gl) | 1263 gpu::gles2::GLES2Interface* gl) |
1239 : gl_(gl), has_synchronized_(true) { | 1264 : gl_(gl), has_synchronized_(true) { |
1240 } | 1265 } |
1241 | 1266 |
1242 ResourceProvider::SynchronousFence::~SynchronousFence() { | 1267 ResourceProvider::SynchronousFence::~SynchronousFence() { |
1243 } | 1268 } |
1244 | 1269 |
1245 void ResourceProvider::SynchronousFence::Set() { | 1270 void ResourceProvider::SynchronousFence::Set() { |
1246 has_synchronized_ = false; | 1271 has_synchronized_ = false; |
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1783 if (resource->type == RESOURCE_TYPE_GPU_MEMORY_BUFFER) { | 1808 if (resource->type == RESOURCE_TYPE_GPU_MEMORY_BUFFER) { |
1784 resource->gpu_memory_buffer = | 1809 resource->gpu_memory_buffer = |
1785 gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( | 1810 gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( |
1786 size, BufferFormat(format), | 1811 size, BufferFormat(format), |
1787 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); | 1812 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); |
1788 if (resource->gpu_memory_buffer) | 1813 if (resource->gpu_memory_buffer) |
1789 resource->gpu_memory_buffer_id = resource->gpu_memory_buffer->GetId(); | 1814 resource->gpu_memory_buffer_id = resource->gpu_memory_buffer->GetId(); |
1790 LazyCreateImage(resource); | 1815 LazyCreateImage(resource); |
1791 resource->dirty_image = true; | 1816 resource->dirty_image = true; |
1792 resource->is_overlay_candidate = true; | 1817 resource->is_overlay_candidate = true; |
| 1818 // GpuMemoryBuffer provides direct access to the memory used by the GPU. |
| 1819 // Read lock fences are required to ensure that we're not trying to map a |
| 1820 // buffer that is currently in-use by the GPU. |
| 1821 resource->read_lock_fences_enabled = true; |
1793 } else if (use_texture_storage_ext_ && | 1822 } else if (use_texture_storage_ext_ && |
1794 IsFormatSupportedForStorage(format, use_texture_format_bgra_) && | 1823 IsFormatSupportedForStorage(format, use_texture_format_bgra_) && |
1795 (resource->hint & TEXTURE_HINT_IMMUTABLE)) { | 1824 (resource->hint & TEXTURE_HINT_IMMUTABLE)) { |
1796 GLenum storage_format = TextureToStorageFormat(format); | 1825 GLenum storage_format = TextureToStorageFormat(format); |
1797 gl->TexStorage2DEXT(resource->target, 1, storage_format, size.width(), | 1826 gl->TexStorage2DEXT(resource->target, 1, storage_format, size.width(), |
1798 size.height()); | 1827 size.height()); |
1799 } else { | 1828 } else { |
1800 // ETC1 does not support preallocation. | 1829 // ETC1 does not support preallocation. |
1801 if (format != ETC1) { | 1830 if (format != ETC1) { |
1802 gl->TexImage2D(resource->target, 0, GLInternalFormat(format), | 1831 gl->TexImage2D(resource->target, 0, GLInternalFormat(format), |
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1959 | 1988 |
1960 const int kImportance = 2; | 1989 const int kImportance = 2; |
1961 pmd->CreateSharedGlobalAllocatorDump(guid); | 1990 pmd->CreateSharedGlobalAllocatorDump(guid); |
1962 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); | 1991 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); |
1963 } | 1992 } |
1964 | 1993 |
1965 return true; | 1994 return true; |
1966 } | 1995 } |
1967 | 1996 |
1968 } // namespace cc | 1997 } // namespace cc |
OLD | NEW |