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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
| (...skipping 677 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 688 return; | 688 return; |
| 689 } else { | 689 } else { |
| 690 DeleteResourceInternal(it, NORMAL); | 690 DeleteResourceInternal(it, NORMAL); |
| 691 } | 691 } |
| 692 } | 692 } |
| 693 | 693 |
| 694 void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it, | 694 void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it, |
| 695 DeleteStyle style) { | 695 DeleteStyle style) { |
| 696 TRACE_EVENT0("cc", "ResourceProvider::DeleteResourceInternal"); | 696 TRACE_EVENT0("cc", "ResourceProvider::DeleteResourceInternal"); |
| 697 Resource* resource = &it->second; | 697 Resource* resource = &it->second; |
| 698 bool lost_resource = resource->lost; | 698 DCHECK(resource->exported_count == 0 || style != NORMAL); |
| 699 | 699 |
| 700 DCHECK(resource->exported_count == 0 || style != NORMAL); | 700 bool lost_resource = |
| 701 if (style == FOR_SHUTDOWN && resource->exported_count > 0) | 701 resource->lost || |
| 702 lost_resource = true; | 702 (style == FOR_SHUTDOWN && resource->exported_count > 0) || |
|
ericrk
2016/06/14 22:36:05
nit: It might be nice to break this into a couple
sunnyps
2016/06/14 23:22:51
Done.
| |
| 703 (IsGpuResourceType(resource->type) && lost_output_surface_); | |
| 704 | |
| 705 if (!lost_resource && | |
| 706 resource->synchronization_state() == Resource::NEEDS_WAIT) { | |
| 707 DCHECK(resource->allocated); | |
| 708 DCHECK(IsGpuResourceType(resource->type)); | |
| 709 GLES2Interface* gl = ContextGL(); | |
| 710 DCHECK(gl); | |
| 711 resource->WaitSyncToken(gl); | |
| 712 } | |
| 703 | 713 |
| 704 if (resource->image_id) { | 714 if (resource->image_id) { |
| 705 DCHECK(resource->origin == Resource::INTERNAL); | 715 DCHECK(resource->origin == Resource::INTERNAL); |
| 706 GLES2Interface* gl = ContextGL(); | 716 GLES2Interface* gl = ContextGL(); |
| 707 DCHECK(gl); | 717 DCHECK(gl); |
| 708 gl->DestroyImageCHROMIUM(resource->image_id); | 718 gl->DestroyImageCHROMIUM(resource->image_id); |
| 709 } | 719 } |
| 710 if (resource->gl_upload_query_id) { | 720 if (resource->gl_upload_query_id) { |
| 711 DCHECK(resource->origin == Resource::INTERNAL); | 721 DCHECK(resource->origin == Resource::INTERNAL); |
| 712 GLES2Interface* gl = ContextGL(); | 722 GLES2Interface* gl = ContextGL(); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 723 DCHECK(resource->origin == Resource::INTERNAL); | 733 DCHECK(resource->origin == Resource::INTERNAL); |
| 724 GLES2Interface* gl = ContextGL(); | 734 GLES2Interface* gl = ContextGL(); |
| 725 DCHECK(gl); | 735 DCHECK(gl); |
| 726 gl->DeleteBuffers(1, &resource->gl_pixel_buffer_id); | 736 gl->DeleteBuffers(1, &resource->gl_pixel_buffer_id); |
| 727 } | 737 } |
| 728 if (resource->origin == Resource::EXTERNAL) { | 738 if (resource->origin == Resource::EXTERNAL) { |
| 729 DCHECK(resource->mailbox().IsValid()); | 739 DCHECK(resource->mailbox().IsValid()); |
| 730 gpu::SyncToken sync_token = resource->mailbox().sync_token(); | 740 gpu::SyncToken sync_token = resource->mailbox().sync_token(); |
| 731 if (IsGpuResourceType(resource->type)) { | 741 if (IsGpuResourceType(resource->type)) { |
| 732 DCHECK(resource->mailbox().IsTexture()); | 742 DCHECK(resource->mailbox().IsTexture()); |
| 733 lost_resource |= lost_output_surface_; | |
| 734 GLES2Interface* gl = ContextGL(); | 743 GLES2Interface* gl = ContextGL(); |
| 735 DCHECK(gl); | 744 DCHECK(gl); |
| 736 if (resource->gl_id) { | 745 if (resource->gl_id) { |
| 737 gl->DeleteTextures(1, &resource->gl_id); | 746 gl->DeleteTextures(1, &resource->gl_id); |
| 738 resource->gl_id = 0; | 747 resource->gl_id = 0; |
| 739 if (!lost_resource) { | 748 if (!lost_resource) { |
| 740 const GLuint64 fence_sync = gl->InsertFenceSyncCHROMIUM(); | 749 const GLuint64 fence_sync = gl->InsertFenceSyncCHROMIUM(); |
| 741 gl->ShallowFlushCHROMIUM(); | 750 gl->ShallowFlushCHROMIUM(); |
| 742 gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 751 gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
| 743 } | 752 } |
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| 809 DCHECK(resource->allocated); | 818 DCHECK(resource->allocated); |
| 810 DCHECK_EQ(RGBA_8888, resource->format); | 819 DCHECK_EQ(RGBA_8888, resource->format); |
| 811 SkImageInfo source_info = | 820 SkImageInfo source_info = |
| 812 SkImageInfo::MakeN32Premul(image_size.width(), image_size.height()); | 821 SkImageInfo::MakeN32Premul(image_size.width(), image_size.height()); |
| 813 size_t image_stride = image_size.width() * 4; | 822 size_t image_stride = image_size.width() * 4; |
| 814 | 823 |
| 815 ScopedWriteLockSoftware lock(this, id); | 824 ScopedWriteLockSoftware lock(this, id); |
| 816 SkCanvas dest(lock.sk_bitmap()); | 825 SkCanvas dest(lock.sk_bitmap()); |
| 817 dest.writePixels(source_info, image, image_stride, 0, 0); | 826 dest.writePixels(source_info, image, image_stride, 0, 0); |
| 818 } else { | 827 } else { |
| 819 ScopedWriteLockGL lock(this, id); | 828 ScopedWriteLockGL lock(this, id, false); |
| 820 DCHECK(lock.texture_id()); | 829 unsigned resource_texture_id = lock.texture_id(); |
| 830 DCHECK(resource_texture_id); | |
| 821 GLES2Interface* gl = ContextGL(); | 831 GLES2Interface* gl = ContextGL(); |
| 822 DCHECK(gl); | 832 DCHECK(gl); |
| 823 gl->BindTexture(resource->target, lock.texture_id()); | 833 gl->BindTexture(resource->target, resource_texture_id); |
| 824 if (resource->format == ETC1) { | 834 if (resource->format == ETC1) { |
| 825 DCHECK_EQ(resource->target, static_cast<GLenum>(GL_TEXTURE_2D)); | 835 DCHECK_EQ(resource->target, static_cast<GLenum>(GL_TEXTURE_2D)); |
| 826 int image_bytes = ResourceUtil::CheckedSizeInBytes<int>(image_size, ETC1); | 836 int image_bytes = ResourceUtil::CheckedSizeInBytes<int>(image_size, ETC1); |
| 827 gl->CompressedTexImage2D(resource->target, 0, GLInternalFormat(ETC1), | 837 gl->CompressedTexImage2D(resource->target, 0, GLInternalFormat(ETC1), |
| 828 image_size.width(), image_size.height(), 0, | 838 image_size.width(), image_size.height(), 0, |
| 829 image_bytes, image); | 839 image_bytes, image); |
| 830 } else { | 840 } else { |
| 831 gl->TexSubImage2D(resource->target, 0, 0, 0, image_size.width(), | 841 gl->TexSubImage2D(resource->target, 0, 0, 0, image_size.width(), |
| 832 image_size.height(), GLDataFormat(resource->format), | 842 image_size.height(), GLDataFormat(resource->format), |
| 833 GLDataType(resource->format), image); | 843 GLDataType(resource->format), image); |
| 834 } | 844 } |
| 835 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 845 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
| 836 gl->OrderingBarrierCHROMIUM(); | 846 gl->OrderingBarrierCHROMIUM(); |
| 837 gpu::SyncToken sync_token; | 847 gpu::SyncToken sync_token; |
| 838 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 848 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
| 839 lock.UpdateResourceSyncToken(sync_token); | 849 lock.set_sync_token(sync_token); |
| 850 lock.set_synchronized(true); | |
| 840 } | 851 } |
| 841 } | 852 } |
| 842 | 853 |
| 843 void ResourceProvider::GenerateSyncTokenForResource(ResourceId resource_id) { | 854 void ResourceProvider::GenerateSyncTokenForResource(ResourceId resource_id) { |
| 844 Resource* resource = GetResource(resource_id); | 855 Resource* resource = GetResource(resource_id); |
| 845 if (!resource->needs_sync_token()) | 856 if (!resource->needs_sync_token()) |
| 846 return; | 857 return; |
| 847 | 858 |
| 848 gpu::SyncToken sync_token; | 859 gpu::SyncToken sync_token; |
| 849 GLES2Interface* gl = ContextGL(); | 860 GLES2Interface* gl = ContextGL(); |
| 850 DCHECK(gl); | 861 DCHECK(gl); |
| 851 | 862 |
| 852 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 863 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
| 853 gl->OrderingBarrierCHROMIUM(); | 864 gl->OrderingBarrierCHROMIUM(); |
| 854 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 865 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
| 855 | 866 |
| 856 resource->UpdateSyncToken(sync_token); | 867 resource->UpdateSyncToken(sync_token); |
| 868 resource->SetSynchronized(); | |
| 857 } | 869 } |
| 858 | 870 |
| 859 void ResourceProvider::GenerateSyncTokenForResources( | 871 void ResourceProvider::GenerateSyncTokenForResources( |
| 860 const ResourceIdArray& resource_ids) { | 872 const ResourceIdArray& resource_ids) { |
| 861 gpu::SyncToken sync_token; | 873 gpu::SyncToken sync_token; |
| 862 bool created_sync_token = false; | 874 bool created_sync_token = false; |
| 863 for (ResourceId id : resource_ids) { | 875 for (ResourceId id : resource_ids) { |
| 864 Resource* resource = GetResource(id); | 876 Resource* resource = GetResource(id); |
| 865 if (resource->needs_sync_token()) { | 877 if (resource->needs_sync_token()) { |
| 866 if (!created_sync_token) { | 878 if (!created_sync_token) { |
| 867 GLES2Interface* gl = ContextGL(); | 879 GLES2Interface* gl = ContextGL(); |
| 868 DCHECK(gl); | 880 DCHECK(gl); |
| 869 | 881 |
| 870 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 882 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
| 871 gl->OrderingBarrierCHROMIUM(); | 883 gl->OrderingBarrierCHROMIUM(); |
| 872 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 884 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
| 873 created_sync_token = true; | 885 created_sync_token = true; |
| 874 } | 886 } |
| 875 | 887 |
| 876 resource->UpdateSyncToken(sync_token); | 888 resource->UpdateSyncToken(sync_token); |
| 889 resource->SetSynchronized(); | |
| 877 } | 890 } |
| 878 } | 891 } |
| 879 } | 892 } |
| 880 | 893 |
| 881 ResourceProvider::Resource* ResourceProvider::InsertResource( | 894 ResourceProvider::Resource* ResourceProvider::InsertResource( |
| 882 ResourceId id, | 895 ResourceId id, |
| 883 Resource resource) { | 896 Resource resource) { |
| 884 std::pair<ResourceMap::iterator, bool> result = | 897 std::pair<ResourceMap::iterator, bool> result = |
| 885 resources_.insert(ResourceMap::value_type(id, std::move(resource))); | 898 resources_.insert(ResourceMap::value_type(id, std::move(resource))); |
| 886 DCHECK(result.second); | 899 DCHECK(result.second); |
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| 975 ResourceIdArray unused; | 988 ResourceIdArray unused; |
| 976 unused.push_back(id); | 989 unused.push_back(id); |
| 977 DeleteAndReturnUnusedResourcesToChild(child_it, NORMAL, unused); | 990 DeleteAndReturnUnusedResourcesToChild(child_it, NORMAL, unused); |
| 978 } | 991 } |
| 979 } | 992 } |
| 980 } | 993 } |
| 981 | 994 |
| 982 ResourceProvider::Resource* ResourceProvider::LockForWrite(ResourceId id) { | 995 ResourceProvider::Resource* ResourceProvider::LockForWrite(ResourceId id) { |
| 983 Resource* resource = GetResource(id); | 996 Resource* resource = GetResource(id); |
| 984 DCHECK(CanLockForWrite(id)); | 997 DCHECK(CanLockForWrite(id)); |
| 985 DCHECK_NE(Resource::NEEDS_WAIT, resource->synchronization_state()); | 998 if (resource->allocated) |
| 999 WaitSyncTokenIfNeeded(id); | |
| 986 resource->locked_for_write = true; | 1000 resource->locked_for_write = true; |
| 987 resource->SetLocallyUsed(); | 1001 resource->SetLocallyUsed(); |
| 988 return resource; | 1002 return resource; |
| 989 } | 1003 } |
| 990 | 1004 |
| 991 bool ResourceProvider::CanLockForWrite(ResourceId id) { | 1005 bool ResourceProvider::CanLockForWrite(ResourceId id) { |
| 992 Resource* resource = GetResource(id); | 1006 Resource* resource = GetResource(id); |
| 993 return !resource->locked_for_write && !resource->lock_for_read_count && | 1007 return !resource->locked_for_write && !resource->lock_for_read_count && |
| 994 !resource->exported_count && resource->origin == Resource::INTERNAL && | 1008 !resource->exported_count && resource->origin == Resource::INTERNAL && |
| 995 !resource->lost && ReadLockFenceHasPassed(resource); | 1009 !resource->lost && ReadLockFenceHasPassed(resource); |
| 996 } | 1010 } |
| 997 | 1011 |
| 998 bool ResourceProvider::IsOverlayCandidate(ResourceId id) { | 1012 bool ResourceProvider::IsOverlayCandidate(ResourceId id) { |
| 999 Resource* resource = GetResource(id); | 1013 Resource* resource = GetResource(id); |
| 1000 return resource->is_overlay_candidate; | 1014 return resource->is_overlay_candidate; |
| 1001 } | 1015 } |
| 1002 | 1016 |
| 1003 void ResourceProvider::UnlockForWrite(ResourceProvider::Resource* resource) { | 1017 void ResourceProvider::UnlockForWrite(Resource* resource) { |
| 1004 DCHECK(resource->locked_for_write); | 1018 DCHECK(resource->locked_for_write); |
| 1005 DCHECK_EQ(resource->exported_count, 0); | 1019 DCHECK_EQ(resource->exported_count, 0); |
| 1006 DCHECK(resource->origin == Resource::INTERNAL); | 1020 DCHECK(resource->origin == Resource::INTERNAL); |
| 1007 resource->locked_for_write = false; | 1021 resource->locked_for_write = false; |
| 1008 resource->SetSynchronized(); | |
| 1009 } | 1022 } |
| 1010 | 1023 |
| 1011 void ResourceProvider::EnableReadLockFencesForTesting(ResourceId id) { | 1024 void ResourceProvider::EnableReadLockFencesForTesting(ResourceId id) { |
| 1012 Resource* resource = GetResource(id); | 1025 Resource* resource = GetResource(id); |
| 1013 DCHECK(resource); | 1026 DCHECK(resource); |
| 1014 resource->read_lock_fences_enabled = true; | 1027 resource->read_lock_fences_enabled = true; |
| 1015 } | 1028 } |
| 1016 | 1029 |
| 1017 ResourceProvider::ScopedReadLockGL::ScopedReadLockGL( | 1030 ResourceProvider::ScopedReadLockGL::ScopedReadLockGL( |
| 1018 ResourceProvider* resource_provider, | 1031 ResourceProvider* resource_provider, |
| 1019 ResourceId resource_id) | 1032 ResourceId resource_id) |
| 1020 : resource_provider_(resource_provider), | 1033 : resource_provider_(resource_provider), resource_id_(resource_id) { |
| 1021 resource_id_(resource_id), | 1034 const Resource* resource = resource_provider->LockForRead(resource_id, false); |
| 1022 resource_(resource_provider->LockForRead(resource_id, false)) { | 1035 texture_id_ = resource->gl_id; |
| 1023 DCHECK(resource_); | 1036 target_ = resource->target; |
| 1037 size_ = resource->size; | |
| 1024 } | 1038 } |
| 1025 | 1039 |
| 1026 ResourceProvider::ScopedReadLockGL::~ScopedReadLockGL() { | 1040 ResourceProvider::ScopedReadLockGL::~ScopedReadLockGL() { |
| 1027 resource_provider_->UnlockForRead(resource_id_); | 1041 resource_provider_->UnlockForRead(resource_id_); |
| 1028 } | 1042 } |
| 1029 | 1043 |
| 1030 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( | 1044 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( |
| 1031 ResourceProvider* resource_provider, | 1045 ResourceProvider* resource_provider, |
| 1032 ResourceId resource_id, | 1046 ResourceId resource_id, |
| 1033 GLenum filter) | 1047 GLenum filter) |
| 1034 : ScopedReadLockGL(resource_provider, resource_id), | 1048 : resource_lock_(resource_provider, resource_id), |
| 1035 unit_(GL_TEXTURE0), | 1049 unit_(GL_TEXTURE0), |
| 1036 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) { | 1050 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) {} |
| 1037 } | |
| 1038 | 1051 |
| 1039 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( | 1052 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( |
| 1040 ResourceProvider* resource_provider, | 1053 ResourceProvider* resource_provider, |
| 1041 ResourceId resource_id, | 1054 ResourceId resource_id, |
| 1042 GLenum unit, | 1055 GLenum unit, |
| 1043 GLenum filter) | 1056 GLenum filter) |
| 1044 : ScopedReadLockGL(resource_provider, resource_id), | 1057 : resource_lock_(resource_provider, resource_id), |
| 1045 unit_(unit), | 1058 unit_(unit), |
| 1046 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) { | 1059 target_(resource_provider->BindForSampling(resource_id, unit_, filter)) {} |
| 1047 } | |
| 1048 | 1060 |
| 1049 ResourceProvider::ScopedSamplerGL::~ScopedSamplerGL() { | 1061 ResourceProvider::ScopedSamplerGL::~ScopedSamplerGL() { |
| 1050 } | 1062 } |
| 1051 | 1063 |
| 1052 ResourceProvider::ScopedWriteLockGL::ScopedWriteLockGL( | 1064 ResourceProvider::ScopedWriteLockGL::ScopedWriteLockGL( |
| 1053 ResourceProvider* resource_provider, | 1065 ResourceProvider* resource_provider, |
| 1054 ResourceId resource_id) | 1066 ResourceId resource_id, |
| 1067 bool create_mailbox) | |
| 1055 : resource_provider_(resource_provider), | 1068 : resource_provider_(resource_provider), |
| 1056 resource_(resource_provider->LockForWrite(resource_id)), | 1069 resource_id_(resource_id), |
| 1057 texture_id_(0), | 1070 synchronized_(false) { |
| 1058 set_sync_token_(false) { | 1071 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1059 resource_provider_->LazyAllocate(resource_); | 1072 Resource* resource = resource_provider->LockForWrite(resource_id); |
| 1060 texture_id_ = resource_->gl_id; | 1073 resource_provider_->LazyAllocate(resource); |
| 1061 DCHECK(texture_id_); | 1074 if (resource->image_id && resource->dirty_image) |
| 1062 if (resource_->image_id && resource_->dirty_image) | 1075 resource_provider_->BindImageForSampling(resource); |
| 1063 resource_provider_->BindImageForSampling(resource_); | 1076 if (create_mailbox) { |
| 1077 resource_provider_->CreateMailboxAndBindResource( | |
| 1078 resource_provider_->ContextGL(), resource); | |
| 1079 } | |
| 1080 texture_id_ = resource->gl_id; | |
| 1081 target_ = resource->target; | |
| 1082 format_ = resource->format; | |
| 1083 size_ = resource->size; | |
| 1084 mailbox_ = resource->mailbox(); | |
| 1064 } | 1085 } |
| 1065 | 1086 |
| 1066 ResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL() { | 1087 ResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL() { |
| 1067 if (set_sync_token_) | 1088 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1068 resource_->UpdateSyncToken(sync_token_); | 1089 Resource* resource = resource_provider_->GetResource(resource_id_); |
| 1069 resource_provider_->UnlockForWrite(resource_); | 1090 DCHECK(resource->locked_for_write); |
| 1091 if (sync_token_.HasData()) | |
| 1092 resource->UpdateSyncToken(sync_token_); | |
| 1093 if (synchronized_) | |
| 1094 resource->SetSynchronized(); | |
| 1095 resource_provider_->UnlockForWrite(resource); | |
| 1096 } | |
| 1097 | |
| 1098 ResourceProvider::ScopedTextureProvider::ScopedTextureProvider( | |
| 1099 gpu::gles2::GLES2Interface* gl, | |
| 1100 ScopedWriteLockGL* resource_lock, | |
| 1101 bool use_mailbox) | |
| 1102 : gl_(gl), use_mailbox_(use_mailbox) { | |
| 1103 if (use_mailbox_) { | |
| 1104 texture_id_ = gl_->CreateAndConsumeTextureCHROMIUM( | |
| 1105 resource_lock->target(), resource_lock->mailbox().name()); | |
| 1106 } else { | |
| 1107 texture_id_ = resource_lock->texture_id(); | |
| 1108 } | |
| 1109 DCHECK(texture_id_); | |
| 1110 } | |
| 1111 | |
| 1112 ResourceProvider::ScopedTextureProvider::~ScopedTextureProvider() { | |
| 1113 if (use_mailbox_) | |
| 1114 gl_->DeleteTextures(1, &texture_id_); | |
| 1115 } | |
| 1116 | |
| 1117 ResourceProvider::ScopedSkSurfaceProvider::ScopedSkSurfaceProvider( | |
| 1118 ContextProvider* context_provider, | |
| 1119 ScopedWriteLockGL* resource_lock, | |
| 1120 bool use_mailbox, | |
| 1121 bool use_distance_field_text, | |
| 1122 bool can_use_lcd_text, | |
| 1123 int msaa_sample_count) | |
| 1124 : texture_provider_(context_provider->ContextGL(), | |
| 1125 resource_lock, | |
| 1126 use_mailbox) { | |
| 1127 GrGLTextureInfo texture_info; | |
| 1128 texture_info.fID = texture_provider_.texture_id(); | |
| 1129 texture_info.fTarget = resource_lock->target(); | |
| 1130 GrBackendTextureDesc desc; | |
| 1131 desc.fFlags = kRenderTarget_GrBackendTextureFlag; | |
| 1132 desc.fWidth = resource_lock->size().width(); | |
| 1133 desc.fHeight = resource_lock->size().height(); | |
| 1134 desc.fConfig = ToGrPixelConfig(resource_lock->format()); | |
| 1135 desc.fOrigin = kTopLeft_GrSurfaceOrigin; | |
| 1136 desc.fTextureHandle = skia::GrGLTextureInfoToGrBackendObject(texture_info); | |
| 1137 desc.fSampleCnt = msaa_sample_count; | |
| 1138 | |
| 1139 uint32_t flags = | |
| 1140 use_distance_field_text ? SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0; | |
| 1141 // Use unknown pixel geometry to disable LCD text. | |
| 1142 SkSurfaceProps surface_props(flags, kUnknown_SkPixelGeometry); | |
| 1143 if (can_use_lcd_text) { | |
| 1144 // LegacyFontHost will get LCD text and skia figures out what type to use. | |
| 1145 surface_props = | |
| 1146 SkSurfaceProps(flags, SkSurfaceProps::kLegacyFontHost_InitType); | |
| 1147 } | |
| 1148 sk_surface_ = SkSurface::MakeFromBackendTextureAsRenderTarget( | |
| 1149 context_provider->GrContext(), desc, &surface_props); | |
| 1150 } | |
| 1151 | |
| 1152 ResourceProvider::ScopedSkSurfaceProvider::~ScopedSkSurfaceProvider() { | |
| 1153 if (sk_surface_.get()) { | |
| 1154 sk_surface_->prepareForExternalIO(); | |
| 1155 sk_surface_.reset(); | |
| 1156 } | |
| 1070 } | 1157 } |
| 1071 | 1158 |
| 1072 void ResourceProvider::PopulateSkBitmapWithResource( | 1159 void ResourceProvider::PopulateSkBitmapWithResource( |
| 1073 SkBitmap* sk_bitmap, const Resource* resource) { | 1160 SkBitmap* sk_bitmap, const Resource* resource) { |
| 1074 DCHECK_EQ(RGBA_8888, resource->format); | 1161 DCHECK_EQ(RGBA_8888, resource->format); |
| 1075 SkImageInfo info = SkImageInfo::MakeN32Premul(resource->size.width(), | 1162 SkImageInfo info = SkImageInfo::MakeN32Premul(resource->size.width(), |
| 1076 resource->size.height()); | 1163 resource->size.height()); |
| 1077 sk_bitmap->installPixels(info, resource->pixels, info.minRowBytes()); | 1164 sk_bitmap->installPixels(info, resource->pixels, info.minRowBytes()); |
| 1078 } | 1165 } |
| 1079 | 1166 |
| 1080 ResourceProvider::ScopedReadLockSoftware::ScopedReadLockSoftware( | 1167 ResourceProvider::ScopedReadLockSoftware::ScopedReadLockSoftware( |
| 1081 ResourceProvider* resource_provider, | 1168 ResourceProvider* resource_provider, |
| 1082 ResourceId resource_id) | 1169 ResourceId resource_id) |
| 1083 : resource_provider_(resource_provider), resource_id_(resource_id) { | 1170 : resource_provider_(resource_provider), resource_id_(resource_id) { |
| 1084 const Resource* resource = resource_provider->LockForRead(resource_id, false); | 1171 const Resource* resource = resource_provider->LockForRead(resource_id, false); |
| 1085 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource); | 1172 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource); |
| 1086 } | 1173 } |
| 1087 | 1174 |
| 1088 ResourceProvider::ScopedReadLockSoftware::~ScopedReadLockSoftware() { | 1175 ResourceProvider::ScopedReadLockSoftware::~ScopedReadLockSoftware() { |
| 1089 resource_provider_->UnlockForRead(resource_id_); | 1176 resource_provider_->UnlockForRead(resource_id_); |
| 1090 } | 1177 } |
| 1091 | 1178 |
| 1092 ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware( | 1179 ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware( |
| 1093 ResourceProvider* resource_provider, | 1180 ResourceProvider* resource_provider, |
| 1094 ResourceId resource_id) | 1181 ResourceId resource_id) |
| 1095 : resource_provider_(resource_provider), | 1182 : resource_provider_(resource_provider), resource_id_(resource_id) { |
| 1096 resource_(resource_provider->LockForWrite(resource_id)) { | 1183 ResourceProvider::PopulateSkBitmapWithResource( |
| 1097 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource_); | 1184 &sk_bitmap_, resource_provider->LockForWrite(resource_id)); |
| 1098 DCHECK(valid()); | 1185 DCHECK(valid()); |
| 1099 } | 1186 } |
| 1100 | 1187 |
| 1101 ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() { | 1188 ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() { |
| 1102 DCHECK(thread_checker_.CalledOnValidThread()); | 1189 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1103 resource_provider_->UnlockForWrite(resource_); | 1190 Resource* resource = resource_provider_->GetResource(resource_id_); |
| 1191 DCHECK(resource); | |
| 1192 resource->SetSynchronized(); | |
| 1193 resource_provider_->UnlockForWrite(resource); | |
| 1104 } | 1194 } |
| 1105 | 1195 |
| 1106 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: | 1196 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: |
| 1107 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, | 1197 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, |
| 1108 ResourceId resource_id) | 1198 ResourceId resource_id) |
| 1109 : resource_provider_(resource_provider), | 1199 : resource_provider_(resource_provider), resource_id_(resource_id) { |
| 1110 resource_(resource_provider->LockForWrite(resource_id)) { | 1200 Resource* resource = resource_provider->LockForWrite(resource_id); |
| 1111 DCHECK(IsGpuResourceType(resource_->type)); | 1201 DCHECK(IsGpuResourceType(resource->type)); |
| 1112 gpu_memory_buffer_ = std::move(resource_->gpu_memory_buffer); | 1202 format_ = resource->format; |
| 1113 resource_->gpu_memory_buffer = nullptr; | 1203 size_ = resource->size; |
| 1204 gpu_memory_buffer_ = std::move(resource->gpu_memory_buffer); | |
| 1205 resource->gpu_memory_buffer = nullptr; | |
| 1114 } | 1206 } |
| 1115 | 1207 |
| 1116 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: | 1208 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: |
| 1117 ~ScopedWriteLockGpuMemoryBuffer() { | 1209 ~ScopedWriteLockGpuMemoryBuffer() { |
| 1118 DCHECK(thread_checker_.CalledOnValidThread()); | 1210 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1119 resource_provider_->UnlockForWrite(resource_); | 1211 Resource* resource = resource_provider_->GetResource(resource_id_); |
| 1120 if (!gpu_memory_buffer_) | 1212 DCHECK(resource); |
| 1121 return; | 1213 if (gpu_memory_buffer_) { |
| 1122 | 1214 DCHECK(!resource->gpu_memory_buffer); |
| 1123 DCHECK(!resource_->gpu_memory_buffer); | 1215 resource_provider_->LazyCreate(resource); |
| 1124 resource_provider_->LazyCreate(resource_); | 1216 resource->gpu_memory_buffer = std::move(gpu_memory_buffer_); |
| 1125 resource_->gpu_memory_buffer = std::move(gpu_memory_buffer_); | 1217 if (resource->gpu_memory_buffer) |
| 1126 if (resource_->gpu_memory_buffer) | 1218 resource->gpu_memory_buffer_id = resource->gpu_memory_buffer->GetId(); |
| 1127 resource_->gpu_memory_buffer_id = resource_->gpu_memory_buffer->GetId(); | 1219 resource->allocated = true; |
| 1128 resource_->allocated = true; | 1220 resource_provider_->LazyCreateImage(resource); |
| 1129 resource_provider_->LazyCreateImage(resource_); | 1221 resource->dirty_image = true; |
| 1130 resource_->dirty_image = true; | 1222 resource->is_overlay_candidate = true; |
| 1131 resource_->is_overlay_candidate = true; | 1223 // GpuMemoryBuffer provides direct access to the memory used by the GPU. |
| 1132 resource_->SetSynchronized(); | 1224 // Read lock fences are required to ensure that we're not trying to map a |
| 1133 | 1225 // buffer that is currently in-use by the GPU. |
| 1134 // GpuMemoryBuffer provides direct access to the memory used by the GPU. | 1226 resource->read_lock_fences_enabled = true; |
| 1135 // Read lock fences are required to ensure that we're not trying to map a | 1227 } |
| 1136 // buffer that is currently in-use by the GPU. | 1228 resource->SetSynchronized(); |
| 1137 resource_->read_lock_fences_enabled = true; | 1229 resource_provider_->UnlockForWrite(resource); |
| 1138 } | 1230 } |
| 1139 | 1231 |
| 1140 gfx::GpuMemoryBuffer* | 1232 gfx::GpuMemoryBuffer* |
| 1141 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::GetGpuMemoryBuffer() { | 1233 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::GetGpuMemoryBuffer() { |
| 1142 if (!gpu_memory_buffer_) { | 1234 if (!gpu_memory_buffer_) { |
| 1143 gpu_memory_buffer_ = | 1235 gpu_memory_buffer_ = |
| 1144 resource_provider_->gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( | 1236 resource_provider_->gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( |
| 1145 resource_->size, BufferFormat(resource_->format), | 1237 size_, BufferFormat(format_), |
| 1146 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); | 1238 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); |
| 1147 } | 1239 } |
| 1148 return gpu_memory_buffer_.get(); | 1240 return gpu_memory_buffer_.get(); |
| 1149 } | 1241 } |
| 1150 | 1242 |
| 1151 ResourceProvider::ScopedReadLockGpuMemoryBuffer::ScopedReadLockGpuMemoryBuffer( | 1243 ResourceProvider::ScopedReadLockGpuMemoryBuffer::ScopedReadLockGpuMemoryBuffer( |
| 1152 ResourceProvider* resource_provider, | 1244 ResourceProvider* resource_provider, |
| 1153 ResourceId resource_id) | 1245 ResourceId resource_id) |
| 1154 : resource_provider_(resource_provider), | 1246 : resource_provider_(resource_provider), resource_id_(resource_id) { |
| 1155 resource_id_(resource_id), | 1247 const Resource* resource = resource_provider->LockForRead(resource_id, true); |
| 1156 resource_(resource_provider->LockForRead(resource_id, true)) {} | 1248 gpu_memory_buffer_ = resource->gpu_memory_buffer.get(); |
| 1249 texture_id_ = resource->gl_id; | |
| 1250 } | |
| 1157 | 1251 |
| 1158 ResourceProvider::ScopedReadLockGpuMemoryBuffer:: | 1252 ResourceProvider::ScopedReadLockGpuMemoryBuffer:: |
| 1159 ~ScopedReadLockGpuMemoryBuffer() { | 1253 ~ScopedReadLockGpuMemoryBuffer() { |
| 1160 DCHECK(thread_checker_.CalledOnValidThread()); | 1254 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1161 resource_provider_->UnlockForRead(resource_id_); | 1255 resource_provider_->UnlockForRead(resource_id_); |
| 1162 } | 1256 } |
| 1163 | 1257 |
| 1164 gfx::GpuMemoryBuffer* | |
| 1165 ResourceProvider::ScopedReadLockGpuMemoryBuffer::GetGpuMemoryBuffer() const { | |
| 1166 return resource_->gpu_memory_buffer.get(); | |
| 1167 } | |
| 1168 | |
| 1169 unsigned ResourceProvider::ScopedReadLockGpuMemoryBuffer::GetTextureId() const { | |
| 1170 return resource_->gl_id; | |
| 1171 } | |
| 1172 | |
| 1173 ResourceId ResourceProvider::ScopedReadLockGpuMemoryBuffer::GetResourceId() | |
| 1174 const { | |
| 1175 return resource_id_; | |
| 1176 } | |
| 1177 | |
| 1178 ResourceProvider::ScopedWriteLockGr::ScopedWriteLockGr( | |
| 1179 ResourceProvider* resource_provider, | |
| 1180 ResourceId resource_id) | |
| 1181 : resource_provider_(resource_provider), | |
| 1182 resource_(resource_provider->LockForWrite(resource_id)), | |
| 1183 set_sync_token_(false) { | |
| 1184 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 1185 resource_provider_->LazyAllocate(resource_); | |
| 1186 if (resource_->image_id && resource_->dirty_image) | |
| 1187 resource_provider_->BindImageForSampling(resource_); | |
| 1188 } | |
| 1189 | |
| 1190 ResourceProvider::ScopedWriteLockGr::~ScopedWriteLockGr() { | |
| 1191 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 1192 DCHECK(resource_->locked_for_write); | |
| 1193 if (set_sync_token_) | |
| 1194 resource_->UpdateSyncToken(sync_token_); | |
| 1195 | |
| 1196 resource_provider_->UnlockForWrite(resource_); | |
| 1197 } | |
| 1198 | |
| 1199 void ResourceProvider::ScopedWriteLockGr::InitSkSurface( | |
| 1200 GrContext* gr_context, | |
| 1201 bool use_distance_field_text, | |
| 1202 bool can_use_lcd_text, | |
| 1203 int msaa_sample_count) { | |
| 1204 DCHECK(resource_->locked_for_write); | |
| 1205 | |
| 1206 GrGLTextureInfo texture_info; | |
| 1207 texture_info.fID = resource_->gl_id; | |
| 1208 texture_info.fTarget = resource_->target; | |
| 1209 GrBackendTextureDesc desc; | |
| 1210 desc.fFlags = kRenderTarget_GrBackendTextureFlag; | |
| 1211 desc.fWidth = resource_->size.width(); | |
| 1212 desc.fHeight = resource_->size.height(); | |
| 1213 desc.fConfig = ToGrPixelConfig(resource_->format); | |
| 1214 desc.fOrigin = kTopLeft_GrSurfaceOrigin; | |
| 1215 desc.fTextureHandle = skia::GrGLTextureInfoToGrBackendObject(texture_info); | |
| 1216 desc.fSampleCnt = msaa_sample_count; | |
| 1217 | |
| 1218 uint32_t flags = | |
| 1219 use_distance_field_text ? SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0; | |
| 1220 // Use unknown pixel geometry to disable LCD text. | |
| 1221 SkSurfaceProps surface_props(flags, kUnknown_SkPixelGeometry); | |
| 1222 if (can_use_lcd_text) { | |
| 1223 // LegacyFontHost will get LCD text and skia figures out what type to use. | |
| 1224 surface_props = | |
| 1225 SkSurfaceProps(flags, SkSurfaceProps::kLegacyFontHost_InitType); | |
| 1226 } | |
| 1227 sk_surface_ = SkSurface::MakeFromBackendTextureAsRenderTarget( | |
| 1228 gr_context, desc, &surface_props); | |
| 1229 } | |
| 1230 | |
| 1231 void ResourceProvider::ScopedWriteLockGr::ReleaseSkSurface() { | |
| 1232 DCHECK(sk_surface_); | |
| 1233 sk_surface_->prepareForExternalIO(); | |
| 1234 sk_surface_.reset(); | |
| 1235 } | |
| 1236 | |
| 1237 ResourceProvider::SynchronousFence::SynchronousFence( | 1258 ResourceProvider::SynchronousFence::SynchronousFence( |
| 1238 gpu::gles2::GLES2Interface* gl) | 1259 gpu::gles2::GLES2Interface* gl) |
| 1239 : gl_(gl), has_synchronized_(true) { | 1260 : gl_(gl), has_synchronized_(true) { |
| 1240 } | 1261 } |
| 1241 | 1262 |
| 1242 ResourceProvider::SynchronousFence::~SynchronousFence() { | 1263 ResourceProvider::SynchronousFence::~SynchronousFence() { |
| 1243 } | 1264 } |
| 1244 | 1265 |
| 1245 void ResourceProvider::SynchronousFence::Set() { | 1266 void ResourceProvider::SynchronousFence::Set() { |
| 1246 has_synchronized_ = false; | 1267 has_synchronized_ = false; |
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| 1783 if (resource->type == RESOURCE_TYPE_GPU_MEMORY_BUFFER) { | 1804 if (resource->type == RESOURCE_TYPE_GPU_MEMORY_BUFFER) { |
| 1784 resource->gpu_memory_buffer = | 1805 resource->gpu_memory_buffer = |
| 1785 gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( | 1806 gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( |
| 1786 size, BufferFormat(format), | 1807 size, BufferFormat(format), |
| 1787 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); | 1808 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, gpu::kNullSurfaceHandle); |
| 1788 if (resource->gpu_memory_buffer) | 1809 if (resource->gpu_memory_buffer) |
| 1789 resource->gpu_memory_buffer_id = resource->gpu_memory_buffer->GetId(); | 1810 resource->gpu_memory_buffer_id = resource->gpu_memory_buffer->GetId(); |
| 1790 LazyCreateImage(resource); | 1811 LazyCreateImage(resource); |
| 1791 resource->dirty_image = true; | 1812 resource->dirty_image = true; |
| 1792 resource->is_overlay_candidate = true; | 1813 resource->is_overlay_candidate = true; |
| 1814 // GpuMemoryBuffer provides direct access to the memory used by the GPU. | |
| 1815 // Read lock fences are required to ensure that we're not trying to map a | |
| 1816 // buffer that is currently in-use by the GPU. | |
| 1817 resource->read_lock_fences_enabled = true; | |
| 1793 } else if (use_texture_storage_ext_ && | 1818 } else if (use_texture_storage_ext_ && |
| 1794 IsFormatSupportedForStorage(format, use_texture_format_bgra_) && | 1819 IsFormatSupportedForStorage(format, use_texture_format_bgra_) && |
| 1795 (resource->hint & TEXTURE_HINT_IMMUTABLE)) { | 1820 (resource->hint & TEXTURE_HINT_IMMUTABLE)) { |
| 1796 GLenum storage_format = TextureToStorageFormat(format); | 1821 GLenum storage_format = TextureToStorageFormat(format); |
| 1797 gl->TexStorage2DEXT(resource->target, 1, storage_format, size.width(), | 1822 gl->TexStorage2DEXT(resource->target, 1, storage_format, size.width(), |
| 1798 size.height()); | 1823 size.height()); |
| 1799 } else { | 1824 } else { |
| 1800 // ETC1 does not support preallocation. | 1825 // ETC1 does not support preallocation. |
| 1801 if (format != ETC1) { | 1826 if (format != ETC1) { |
| 1802 gl->TexImage2D(resource->target, 0, GLInternalFormat(format), | 1827 gl->TexImage2D(resource->target, 0, GLInternalFormat(format), |
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| 1959 | 1984 |
| 1960 const int kImportance = 2; | 1985 const int kImportance = 2; |
| 1961 pmd->CreateSharedGlobalAllocatorDump(guid); | 1986 pmd->CreateSharedGlobalAllocatorDump(guid); |
| 1962 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); | 1987 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); |
| 1963 } | 1988 } |
| 1964 | 1989 |
| 1965 return true; | 1990 return true; |
| 1966 } | 1991 } |
| 1967 | 1992 |
| 1968 } // namespace cc | 1993 } // namespace cc |
| OLD | NEW |