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Issue 1951193002: cc: Add mailbox support to ResourceProvider write locks. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@worker_context_stream
Patch Set: strict sync token check Created 4 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/raster/one_copy_raster_buffer_provider.h" 5 #include "cc/raster/one_copy_raster_buffer_provider.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <limits> 10 #include <limits>
11 #include <utility> 11 #include <utility>
12 12
13 #include "base/macros.h" 13 #include "base/macros.h"
14 #include "cc/base/math_util.h" 14 #include "cc/base/math_util.h"
15 #include "cc/resources/platform_color.h" 15 #include "cc/resources/platform_color.h"
16 #include "cc/resources/resource_format.h" 16 #include "cc/resources/resource_format.h"
17 #include "cc/resources/resource_util.h" 17 #include "cc/resources/resource_util.h"
18 #include "cc/resources/scoped_resource.h" 18 #include "cc/resources/scoped_resource.h"
19 #include "gpu/GLES2/gl2extchromium.h" 19 #include "gpu/GLES2/gl2extchromium.h"
20 #include "gpu/command_buffer/client/gles2_interface.h" 20 #include "gpu/command_buffer/client/gles2_interface.h"
21 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" 21 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
22 #include "ui/gfx/buffer_format_util.h" 22 #include "ui/gfx/buffer_format_util.h"
23 23
24 namespace cc { 24 namespace cc {
25 namespace { 25 namespace {
26 26
27 class RasterBufferImpl : public RasterBuffer {
28 public:
29 RasterBufferImpl(OneCopyRasterBufferProvider* worker_pool,
30 ResourceProvider* resource_provider,
31 ResourceFormat resource_format,
32 const Resource* resource,
33 uint64_t previous_content_id)
34 : worker_pool_(worker_pool),
35 resource_(resource),
36 lock_(resource_provider, resource->id()),
37 previous_content_id_(previous_content_id) {}
38
39 ~RasterBufferImpl() override {}
40
41 // Overridden from RasterBuffer:
42 void Playback(
43 const RasterSource* raster_source,
44 const gfx::Rect& raster_full_rect,
45 const gfx::Rect& raster_dirty_rect,
46 uint64_t new_content_id,
47 float scale,
48 const RasterSource::PlaybackSettings& playback_settings) override {
49 worker_pool_->PlaybackAndCopyOnWorkerThread(
50 resource_, &lock_, raster_source, raster_full_rect, raster_dirty_rect,
51 scale, playback_settings, previous_content_id_, new_content_id);
52 }
53
54 private:
55 OneCopyRasterBufferProvider* worker_pool_;
56 const Resource* resource_;
57 ResourceProvider::ScopedWriteLockGL lock_;
58 uint64_t previous_content_id_;
59
60 DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl);
61 };
62
63 // 4MiB is the size of 4 512x512 tiles, which has proven to be a good 27 // 4MiB is the size of 4 512x512 tiles, which has proven to be a good
64 // default batch size for copy operations. 28 // default batch size for copy operations.
65 const int kMaxBytesPerCopyOperation = 1024 * 1024 * 4; 29 const int kMaxBytesPerCopyOperation = 1024 * 1024 * 4;
66 30
67 } // namespace 31 } // namespace
68 32
33 OneCopyRasterBufferProvider::RasterBufferImpl::RasterBufferImpl(
34 OneCopyRasterBufferProvider* client,
35 ResourceProvider* resource_provider,
36 const Resource* resource,
37 uint64_t previous_content_id,
38 bool async_worker_context_enabled)
39 : client_(client),
40 resource_(resource),
41 lock_(resource_provider, resource->id(), async_worker_context_enabled),
42 previous_content_id_(previous_content_id) {
43 client_->pending_raster_buffers_.insert(this);
44 }
45
46 OneCopyRasterBufferProvider::RasterBufferImpl::~RasterBufferImpl() {
47 client_->pending_raster_buffers_.erase(this);
48 }
49
50 void OneCopyRasterBufferProvider::RasterBufferImpl::Playback(
51 const RasterSource* raster_source,
52 const gfx::Rect& raster_full_rect,
53 const gfx::Rect& raster_dirty_rect,
54 uint64_t new_content_id,
55 float scale,
56 const RasterSource::PlaybackSettings& playback_settings) {
57 client_->PlaybackAndCopyOnWorkerThread(
58 resource_, &lock_, sync_token_, raster_source, raster_full_rect,
59 raster_dirty_rect, scale, playback_settings, previous_content_id_,
60 new_content_id);
61 }
62
69 OneCopyRasterBufferProvider::OneCopyRasterBufferProvider( 63 OneCopyRasterBufferProvider::OneCopyRasterBufferProvider(
70 base::SequencedTaskRunner* task_runner, 64 base::SequencedTaskRunner* task_runner,
71 ContextProvider* compositor_context_provider, 65 ContextProvider* compositor_context_provider,
72 ContextProvider* worker_context_provider, 66 ContextProvider* worker_context_provider,
73 ResourceProvider* resource_provider, 67 ResourceProvider* resource_provider,
74 int max_copy_texture_chromium_size, 68 int max_copy_texture_chromium_size,
75 bool use_partial_raster, 69 bool use_partial_raster,
76 int max_staging_buffer_usage_in_bytes, 70 int max_staging_buffer_usage_in_bytes,
77 ResourceFormat preferred_tile_format) 71 ResourceFormat preferred_tile_format,
72 bool async_worker_context_enabled)
78 : compositor_context_provider_(compositor_context_provider), 73 : compositor_context_provider_(compositor_context_provider),
79 worker_context_provider_(worker_context_provider), 74 worker_context_provider_(worker_context_provider),
80 resource_provider_(resource_provider), 75 resource_provider_(resource_provider),
81 max_bytes_per_copy_operation_( 76 max_bytes_per_copy_operation_(
82 max_copy_texture_chromium_size 77 max_copy_texture_chromium_size
83 ? std::min(kMaxBytesPerCopyOperation, 78 ? std::min(kMaxBytesPerCopyOperation,
84 max_copy_texture_chromium_size) 79 max_copy_texture_chromium_size)
85 : kMaxBytesPerCopyOperation), 80 : kMaxBytesPerCopyOperation),
86 use_partial_raster_(use_partial_raster), 81 use_partial_raster_(use_partial_raster),
87 bytes_scheduled_since_last_flush_(0), 82 bytes_scheduled_since_last_flush_(0),
88 preferred_tile_format_(preferred_tile_format), 83 preferred_tile_format_(preferred_tile_format),
89 staging_pool_(task_runner, 84 staging_pool_(task_runner,
90 worker_context_provider, 85 worker_context_provider,
91 resource_provider, 86 resource_provider,
92 use_partial_raster, 87 use_partial_raster,
93 max_staging_buffer_usage_in_bytes) { 88 max_staging_buffer_usage_in_bytes),
94 DCHECK(compositor_context_provider_); 89 async_worker_context_enabled_(async_worker_context_enabled) {
90 DCHECK(compositor_context_provider);
95 DCHECK(worker_context_provider); 91 DCHECK(worker_context_provider);
96 } 92 }
97 93
98 OneCopyRasterBufferProvider::~OneCopyRasterBufferProvider() {} 94 OneCopyRasterBufferProvider::~OneCopyRasterBufferProvider() {
95 DCHECK(pending_raster_buffers_.empty());
96 }
99 97
100 std::unique_ptr<RasterBuffer> 98 std::unique_ptr<RasterBuffer>
101 OneCopyRasterBufferProvider::AcquireBufferForRaster( 99 OneCopyRasterBufferProvider::AcquireBufferForRaster(
102 const Resource* resource, 100 const Resource* resource,
103 uint64_t resource_content_id, 101 uint64_t resource_content_id,
104 uint64_t previous_content_id) { 102 uint64_t previous_content_id) {
105 // TODO(danakj): If resource_content_id != 0, we only need to copy/upload 103 // TODO(danakj): If resource_content_id != 0, we only need to copy/upload
106 // the dirty rect. 104 // the dirty rect.
107 return base::WrapUnique<RasterBuffer>( 105 return base::WrapUnique(new RasterBufferImpl(this, resource_provider_,
108 new RasterBufferImpl(this, resource_provider_, resource->format(), 106 resource, previous_content_id,
109 resource, previous_content_id)); 107 async_worker_context_enabled_));
110 } 108 }
111 109
112 void OneCopyRasterBufferProvider::ReleaseBufferForRaster( 110 void OneCopyRasterBufferProvider::ReleaseBufferForRaster(
113 std::unique_ptr<RasterBuffer> buffer) { 111 std::unique_ptr<RasterBuffer> buffer) {
114 // Nothing to do here. RasterBufferImpl destructor cleans up after itself. 112 // Nothing to do here. RasterBufferImpl destructor cleans up after itself.
115 } 113 }
116 114
117 void OneCopyRasterBufferProvider::OrderingBarrier() { 115 bool OneCopyRasterBufferProvider::OrderingBarrier() {
118 TRACE_EVENT0("cc", "OneCopyRasterBufferProvider::OrderingBarrier"); 116 TRACE_EVENT0("cc", "OneCopyRasterBufferProvider::OrderingBarrier");
119 compositor_context_provider_->ContextGL()->OrderingBarrierCHROMIUM(); 117
118 gpu::gles2::GLES2Interface* gl = compositor_context_provider_->ContextGL();
119 GLuint64 fence = gl->InsertFenceSyncCHROMIUM();
120 gl->OrderingBarrierCHROMIUM();
121
122 gpu::SyncToken sync_token;
123 gl->GenUnverifiedSyncTokenCHROMIUM(fence, sync_token.GetData());
124
125 for (RasterBufferImpl* buffer : pending_raster_buffers_)
126 buffer->set_sync_token(sync_token);
127 pending_raster_buffers_.clear();
128
129 // Do not proceed with ScheduleTasks if sync token was invalid.
piman 2016/06/10 01:02:47 nit: same here
sunnyps 2016/06/10 22:13:56 Done.
130 return sync_token.HasData();
120 } 131 }
121 132
122 ResourceFormat OneCopyRasterBufferProvider::GetResourceFormat( 133 ResourceFormat OneCopyRasterBufferProvider::GetResourceFormat(
123 bool must_support_alpha) const { 134 bool must_support_alpha) const {
124 if (resource_provider_->IsResourceFormatSupported(preferred_tile_format_) && 135 if (resource_provider_->IsResourceFormatSupported(preferred_tile_format_) &&
125 (DoesResourceFormatSupportAlpha(preferred_tile_format_) || 136 (DoesResourceFormatSupportAlpha(preferred_tile_format_) ||
126 !must_support_alpha)) { 137 !must_support_alpha)) {
127 return preferred_tile_format_; 138 return preferred_tile_format_;
128 } 139 }
129 140
130 return resource_provider_->best_texture_format(); 141 return resource_provider_->best_texture_format();
131 } 142 }
132 143
133 bool OneCopyRasterBufferProvider::GetResourceRequiresSwizzle( 144 bool OneCopyRasterBufferProvider::GetResourceRequiresSwizzle(
134 bool must_support_alpha) const { 145 bool must_support_alpha) const {
135 return ResourceFormatRequiresSwizzle(GetResourceFormat(must_support_alpha)); 146 return ResourceFormatRequiresSwizzle(GetResourceFormat(must_support_alpha));
136 } 147 }
137 148
138 void OneCopyRasterBufferProvider::Shutdown() { 149 void OneCopyRasterBufferProvider::Shutdown() {
139 staging_pool_.Shutdown(); 150 staging_pool_.Shutdown();
151 pending_raster_buffers_.clear();
140 } 152 }
141 153
142 void OneCopyRasterBufferProvider::PlaybackAndCopyOnWorkerThread( 154 void OneCopyRasterBufferProvider::PlaybackAndCopyOnWorkerThread(
143 const Resource* resource, 155 const Resource* resource,
144 ResourceProvider::ScopedWriteLockGL* resource_lock, 156 ResourceProvider::ScopedWriteLockGL* resource_lock,
157 const gpu::SyncToken& sync_token,
145 const RasterSource* raster_source, 158 const RasterSource* raster_source,
146 const gfx::Rect& raster_full_rect, 159 const gfx::Rect& raster_full_rect,
147 const gfx::Rect& raster_dirty_rect, 160 const gfx::Rect& raster_dirty_rect,
148 float scale, 161 float scale,
149 const RasterSource::PlaybackSettings& playback_settings, 162 const RasterSource::PlaybackSettings& playback_settings,
150 uint64_t previous_content_id, 163 uint64_t previous_content_id,
151 uint64_t new_content_id) { 164 uint64_t new_content_id) {
152 std::unique_ptr<StagingBuffer> staging_buffer = 165 std::unique_ptr<StagingBuffer> staging_buffer =
153 staging_pool_.AcquireStagingBuffer(resource, previous_content_id); 166 staging_pool_.AcquireStagingBuffer(resource, previous_content_id);
154 167
155 PlaybackToStagingBuffer(staging_buffer.get(), resource, raster_source, 168 PlaybackToStagingBuffer(staging_buffer.get(), resource, raster_source,
156 raster_full_rect, raster_dirty_rect, scale, 169 raster_full_rect, raster_dirty_rect, scale,
157 playback_settings, previous_content_id, 170 playback_settings, previous_content_id,
158 new_content_id); 171 new_content_id);
159 172
160 CopyOnWorkerThread(staging_buffer.get(), resource, resource_lock, 173 CopyOnWorkerThread(staging_buffer.get(), resource_lock, sync_token,
161 raster_source, previous_content_id, new_content_id); 174 raster_source, previous_content_id, new_content_id);
162 175
163 staging_pool_.ReleaseStagingBuffer(std::move(staging_buffer)); 176 staging_pool_.ReleaseStagingBuffer(std::move(staging_buffer));
164 } 177 }
165 178
166 void OneCopyRasterBufferProvider::PlaybackToStagingBuffer( 179 void OneCopyRasterBufferProvider::PlaybackToStagingBuffer(
167 StagingBuffer* staging_buffer, 180 StagingBuffer* staging_buffer,
168 const Resource* resource, 181 const Resource* resource,
169 const RasterSource* raster_source, 182 const RasterSource* raster_source,
170 const gfx::Rect& raster_full_rect, 183 const gfx::Rect& raster_full_rect,
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
209 buffer->memory(0), resource->format(), staging_buffer->size, 222 buffer->memory(0), resource->format(), staging_buffer->size,
210 buffer->stride(0), raster_source, raster_full_rect, playback_rect, 223 buffer->stride(0), raster_source, raster_full_rect, playback_rect,
211 scale, playback_settings); 224 scale, playback_settings);
212 buffer->Unmap(); 225 buffer->Unmap();
213 staging_buffer->content_id = new_content_id; 226 staging_buffer->content_id = new_content_id;
214 } 227 }
215 } 228 }
216 229
217 void OneCopyRasterBufferProvider::CopyOnWorkerThread( 230 void OneCopyRasterBufferProvider::CopyOnWorkerThread(
218 StagingBuffer* staging_buffer, 231 StagingBuffer* staging_buffer,
219 const Resource* resource,
220 ResourceProvider::ScopedWriteLockGL* resource_lock, 232 ResourceProvider::ScopedWriteLockGL* resource_lock,
233 const gpu::SyncToken& sync_token,
221 const RasterSource* raster_source, 234 const RasterSource* raster_source,
222 uint64_t previous_content_id, 235 uint64_t previous_content_id,
223 uint64_t new_content_id) { 236 uint64_t new_content_id) {
224 { 237 ContextProvider::ScopedContextLock scoped_context(worker_context_provider_);
225 ContextProvider::ScopedContextLock scoped_context(worker_context_provider_);
226 238
227 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); 239 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL();
228 DCHECK(gl); 240 DCHECK(gl);
229 241
230 unsigned image_target = 242 ResourceProvider::ScopedTextureProvider scoped_texture(
231 resource_provider_->GetImageTextureTarget(resource->format()); 243 gl, resource_lock, async_worker_context_enabled_);
232 244
233 // Create and bind staging texture. 245 // Synchronize with compositor.
234 if (!staging_buffer->texture_id) { 246 DCHECK(sync_token.HasData());
235 gl->GenTextures(1, &staging_buffer->texture_id); 247 gl->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
236 gl->BindTexture(image_target, staging_buffer->texture_id);
237 gl->TexParameteri(image_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
238 gl->TexParameteri(image_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
239 gl->TexParameteri(image_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
240 gl->TexParameteri(image_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
241 } else {
242 gl->BindTexture(image_target, staging_buffer->texture_id);
243 }
244 248
245 // Create and bind image. 249 unsigned resource_texture_id = scoped_texture.texture_id();
246 if (!staging_buffer->image_id) { 250 unsigned image_target =
247 if (staging_buffer->gpu_memory_buffer) { 251 resource_provider_->GetImageTextureTarget(resource_lock->format());
248 staging_buffer->image_id = gl->CreateImageCHROMIUM( 252
249 staging_buffer->gpu_memory_buffer->AsClientBuffer(), 253 // Create and bind staging texture.
250 staging_buffer->size.width(), staging_buffer->size.height(), 254 if (!staging_buffer->texture_id) {
251 GLInternalFormat(resource->format())); 255 gl->GenTextures(1, &staging_buffer->texture_id);
252 gl->BindTexImage2DCHROMIUM(image_target, staging_buffer->image_id); 256 gl->BindTexture(image_target, staging_buffer->texture_id);
253 } 257 gl->TexParameteri(image_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
254 } else { 258 gl->TexParameteri(image_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
255 gl->ReleaseTexImage2DCHROMIUM(image_target, staging_buffer->image_id); 259 gl->TexParameteri(image_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
260 gl->TexParameteri(image_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
261 } else {
262 gl->BindTexture(image_target, staging_buffer->texture_id);
263 }
264
265 // Create and bind image.
266 if (!staging_buffer->image_id) {
267 if (staging_buffer->gpu_memory_buffer) {
268 staging_buffer->image_id = gl->CreateImageCHROMIUM(
269 staging_buffer->gpu_memory_buffer->AsClientBuffer(),
270 staging_buffer->size.width(), staging_buffer->size.height(),
271 GLInternalFormat(resource_lock->format()));
256 gl->BindTexImage2DCHROMIUM(image_target, staging_buffer->image_id); 272 gl->BindTexImage2DCHROMIUM(image_target, staging_buffer->image_id);
257 } 273 }
274 } else {
275 gl->ReleaseTexImage2DCHROMIUM(image_target, staging_buffer->image_id);
276 gl->BindTexImage2DCHROMIUM(image_target, staging_buffer->image_id);
277 }
258 278
259 // Unbind staging texture. 279 // Unbind staging texture.
260 gl->BindTexture(image_target, 0); 280 gl->BindTexture(image_target, 0);
261 281
262 if (resource_provider_->use_sync_query()) { 282 if (resource_provider_->use_sync_query()) {
263 if (!staging_buffer->query_id) 283 if (!staging_buffer->query_id)
264 gl->GenQueriesEXT(1, &staging_buffer->query_id); 284 gl->GenQueriesEXT(1, &staging_buffer->query_id);
265 285
266 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY) 286 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY)
267 // TODO(reveman): This avoids a performance problem on ARM ChromeOS 287 // TODO(reveman): This avoids a performance problem on ARM ChromeOS
268 // devices. crbug.com/580166 288 // devices. crbug.com/580166
269 gl->BeginQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM, staging_buffer->query_id); 289 gl->BeginQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM, staging_buffer->query_id);
270 #else 290 #else
271 gl->BeginQueryEXT(GL_COMMANDS_COMPLETED_CHROMIUM, 291 gl->BeginQueryEXT(GL_COMMANDS_COMPLETED_CHROMIUM, staging_buffer->query_id);
272 staging_buffer->query_id);
273 #endif 292 #endif
274 } 293 }
275 294
276 // Since compressed texture's cannot be pre-allocated we might have an 295 // Since compressed texture's cannot be pre-allocated we might have an
277 // unallocated resource in which case we need to perform a full size copy. 296 // unallocated resource in which case we need to perform a full size copy.
278 if (IsResourceFormatCompressed(resource->format())) { 297 if (IsResourceFormatCompressed(resource_lock->format())) {
279 gl->CompressedCopyTextureCHROMIUM(staging_buffer->texture_id, 298 gl->CompressedCopyTextureCHROMIUM(staging_buffer->texture_id,
280 resource_lock->texture_id()); 299 resource_texture_id);
281 } else { 300 } else {
282 int bytes_per_row = ResourceUtil::UncheckedWidthInBytes<int>( 301 int bytes_per_row = ResourceUtil::UncheckedWidthInBytes<int>(
283 resource->size().width(), resource->format()); 302 resource_lock->size().width(), resource_lock->format());
284 int chunk_size_in_rows = 303 int chunk_size_in_rows =
285 std::max(1, max_bytes_per_copy_operation_ / bytes_per_row); 304 std::max(1, max_bytes_per_copy_operation_ / bytes_per_row);
286 // Align chunk size to 4. Required to support compressed texture formats. 305 // Align chunk size to 4. Required to support compressed texture formats.
287 chunk_size_in_rows = MathUtil::UncheckedRoundUp(chunk_size_in_rows, 4); 306 chunk_size_in_rows = MathUtil::UncheckedRoundUp(chunk_size_in_rows, 4);
288 int y = 0; 307 int y = 0;
289 int height = resource->size().height(); 308 int height = resource_lock->size().height();
290 while (y < height) { 309 while (y < height) {
291 // Copy at most |chunk_size_in_rows|. 310 // Copy at most |chunk_size_in_rows|.
292 int rows_to_copy = std::min(chunk_size_in_rows, height - y); 311 int rows_to_copy = std::min(chunk_size_in_rows, height - y);
293 DCHECK_GT(rows_to_copy, 0); 312 DCHECK_GT(rows_to_copy, 0);
294 313
295 gl->CopySubTextureCHROMIUM( 314 gl->CopySubTextureCHROMIUM(
296 staging_buffer->texture_id, resource_lock->texture_id(), 0, y, 0, y, 315 staging_buffer->texture_id, resource_texture_id, 0, y, 0, y,
297 resource->size().width(), rows_to_copy, false, false, false); 316 resource_lock->size().width(), rows_to_copy, false, false, false);
298 y += rows_to_copy; 317 y += rows_to_copy;
299 318
300 // Increment |bytes_scheduled_since_last_flush_| by the amount of memory 319 // Increment |bytes_scheduled_since_last_flush_| by the amount of memory
301 // used for this copy operation. 320 // used for this copy operation.
302 bytes_scheduled_since_last_flush_ += rows_to_copy * bytes_per_row; 321 bytes_scheduled_since_last_flush_ += rows_to_copy * bytes_per_row;
303 322
304 if (bytes_scheduled_since_last_flush_ >= 323 if (bytes_scheduled_since_last_flush_ >= max_bytes_per_copy_operation_) {
305 max_bytes_per_copy_operation_) { 324 gl->ShallowFlushCHROMIUM();
306 gl->ShallowFlushCHROMIUM(); 325 bytes_scheduled_since_last_flush_ = 0;
307 bytes_scheduled_since_last_flush_ = 0;
308 }
309 } 326 }
310 } 327 }
328 }
311 329
312 if (resource_provider_->use_sync_query()) { 330 if (resource_provider_->use_sync_query()) {
313 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY) 331 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY)
314 gl->EndQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM); 332 gl->EndQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM);
315 #else 333 #else
316 gl->EndQueryEXT(GL_COMMANDS_COMPLETED_CHROMIUM); 334 gl->EndQueryEXT(GL_COMMANDS_COMPLETED_CHROMIUM);
317 #endif 335 #endif
318 } 336 }
319 337
320 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); 338 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM();
321 339
322 // Barrier to sync worker context output to cc context. 340 // Barrier to sync worker context output to cc context.
323 gl->OrderingBarrierCHROMIUM(); 341 gl->OrderingBarrierCHROMIUM();
324 342
325 // Generate sync token after the barrier for cross context synchronization. 343 // Generate sync token after the barrier for cross context synchronization.
326 gpu::SyncToken sync_token; 344 gpu::SyncToken resource_sync_token;
327 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); 345 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData());
328 resource_lock->UpdateResourceSyncToken(sync_token); 346 resource_lock->set_sync_token(resource_sync_token);
329 }
330 } 347 }
331 348
332 } // namespace cc 349 } // namespace cc
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