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Side by Side Diff: tools/viewer/sk_app/VulkanWindowContext.h

Issue 1950983007: Add sRGB mode toggle to Viewer. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Bundle window surface parameters in struct, use SkColorType/SkColorProfileType Created 4 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2016 Google Inc. 3 * Copyright 2016 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef VulkanWindowContext_DEFINED 8 #ifndef VulkanWindowContext_DEFINED
9 #define VulkanWindowContext_DEFINED 9 #define VulkanWindowContext_DEFINED
10 10
11 #ifdef SK_VULKAN 11 #ifdef SK_VULKAN
12 12
13 #include "vk/GrVkBackendContext.h" 13 #include "vk/GrVkBackendContext.h"
14 #include "WindowContext.h" 14 #include "WindowContext.h"
15 15
16 class SkSurface; 16 class SkSurface;
17 class GrContext; 17 class GrContext;
18 18
19 namespace sk_app { 19 namespace sk_app {
20 20
21 class VulkanWindowContext : public WindowContext { 21 class VulkanWindowContext : public WindowContext {
22 public: 22 public:
23 ~VulkanWindowContext() override; 23 ~VulkanWindowContext() override;
24 24
25 // each platform will have to implement these in its CPP file 25 // each platform will have to implement these in its CPP file
26 static VkSurfaceKHR createVkSurface(VkInstance, void* platformData); 26 static VkSurfaceKHR createVkSurface(VkInstance, void* platformData);
27 static bool canPresent(VkInstance, VkPhysicalDevice, uint32_t queueFamilyInd ex); 27 static bool canPresent(VkInstance, VkPhysicalDevice, uint32_t queueFamilyInd ex);
28 28
29 static VulkanWindowContext* Create(void* platformData, int msaaSampleCount) { 29 static VulkanWindowContext* Create(void* platformData, const DisplayParams& params) {
30 VulkanWindowContext* ctx = new VulkanWindowContext(platformData, msaaSam pleCount); 30 VulkanWindowContext* ctx = new VulkanWindowContext(platformData, params) ;
31 if (!ctx->isValid()) { 31 if (!ctx->isValid()) {
32 delete ctx; 32 delete ctx;
33 return nullptr; 33 return nullptr;
34 } 34 }
35 return ctx; 35 return ctx;
36 } 36 }
37 37
38 SkSurface* getBackbufferSurface() override; 38 SkSurface* getBackbufferSurface() override;
39 void swapBuffers() override; 39 void swapBuffers() override;
40 40
41 bool makeCurrent() override { return true; } 41 bool makeCurrent() override { return true; }
42 42
43 bool isValid() override { return SkToBool(fBackendContext.get()); } 43 bool isValid() override { return SkToBool(fBackendContext.get()); }
44 44
45 void resize(uint32_t w, uint32_t h) override { 45 void resize(uint32_t w, uint32_t h) override {
46 this->createSwapchain(w, h); 46 this->createSwapchain(w, h, fDisplayParams);
47 }
48
49 const DisplayParams& getDisplayParams() { return fDisplayParams; }
50 void setDisplayParams(const DisplayParams& params) {
51 this->createSwapchain(fWidth, fHeight, params);
47 } 52 }
48 53
49 GrBackendContext getBackendContext() override { 54 GrBackendContext getBackendContext() override {
50 return (GrBackendContext) fBackendContext.get(); 55 return (GrBackendContext) fBackendContext.get();
51 } 56 }
52 57
53 private: 58 private:
54 VulkanWindowContext(); 59 VulkanWindowContext(void*, const DisplayParams&);
55 VulkanWindowContext(void*, int msaaSampleCount); 60 void initializeContext(void*, const DisplayParams&);
56 void initializeContext(void*);
57 void destroyContext(); 61 void destroyContext();
58 62
59 struct BackbufferInfo { 63 struct BackbufferInfo {
60 uint32_t fImageIndex; // image this is associated with 64 uint32_t fImageIndex; // image this is associated with
61 VkSemaphore fAcquireSemaphore; // we signal on this for acquisiti on of image 65 VkSemaphore fAcquireSemaphore; // we signal on this for acquisiti on of image
62 VkSemaphore fRenderSemaphore; // we wait on this for rendering t o be done 66 VkSemaphore fRenderSemaphore; // we wait on this for rendering t o be done
63 VkCommandBuffer fTransitionCmdBuffers[2]; // to transition layout betwee n present and render 67 VkCommandBuffer fTransitionCmdBuffers[2]; // to transition layout betwee n present and render
64 VkFence fUsageFences[2]; // used to ensure this data is no longer used on GPU 68 VkFence fUsageFences[2]; // used to ensure this data is no longer used on GPU
65 }; 69 };
66 70
67 BackbufferInfo* getAvailableBackbuffer(); 71 BackbufferInfo* getAvailableBackbuffer();
68 bool createSwapchain(uint32_t width, uint32_t height); 72 bool createSwapchain(uint32_t width, uint32_t height, const DisplayParams& p arams);
69 void createBuffers(VkFormat format); 73 void createBuffers(VkFormat format);
70 void destroyBuffers(); 74 void destroyBuffers();
71 75
72 SkAutoTUnref<const GrVkBackendContext> fBackendContext; 76 SkAutoTUnref<const GrVkBackendContext> fBackendContext;
73 77
74 // simple wrapper class that exists only to initialize a pointer to NULL 78 // simple wrapper class that exists only to initialize a pointer to NULL
75 template <typename FNPTR_TYPE> class VkPtr { 79 template <typename FNPTR_TYPE> class VkPtr {
76 public: 80 public:
77 VkPtr() : fPtr(NULL) {} 81 VkPtr() : fPtr(NULL) {}
78 VkPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; } 82 VkPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; }
(...skipping 16 matching lines...) Expand all
95 VkPtr<PFN_vkQueuePresentKHR> fQueuePresentKHR; 99 VkPtr<PFN_vkQueuePresentKHR> fQueuePresentKHR;
96 VkPtr<PFN_vkCreateSharedSwapchainsKHR> fCreateSharedSwapchainsKHR; 100 VkPtr<PFN_vkCreateSharedSwapchainsKHR> fCreateSharedSwapchainsKHR;
97 101
98 GrContext* fContext; 102 GrContext* fContext;
99 VkSurfaceKHR fSurface; 103 VkSurfaceKHR fSurface;
100 VkSwapchainKHR fSwapchain; 104 VkSwapchainKHR fSwapchain;
101 uint32_t fPresentQueueIndex; 105 uint32_t fPresentQueueIndex;
102 VkQueue fPresentQueue; 106 VkQueue fPresentQueue;
103 int fWidth; 107 int fWidth;
104 int fHeight; 108 int fHeight;
109 DisplayParams fDisplayParams;
105 GrPixelConfig fPixelConfig; 110 GrPixelConfig fPixelConfig;
106 111
107 uint32_t fImageCount; 112 uint32_t fImageCount;
108 VkImage* fImages; // images in the swapchain 113 VkImage* fImages; // images in the swapchain
109 VkImageLayout* fImageLayouts; // layouts of these images when not color attachment 114 VkImageLayout* fImageLayouts; // layouts of these images when not color attachment
110 sk_sp<SkSurface>* fSurfaces; // wrapped surface for those images 115 sk_sp<SkSurface>* fSurfaces; // wrapped surface for those images
111 VkCommandPool fCommandPool; 116 VkCommandPool fCommandPool;
112 BackbufferInfo* fBackbuffers; 117 BackbufferInfo* fBackbuffers;
113 uint32_t fCurrentBackbufferIndex; 118 uint32_t fCurrentBackbufferIndex;
114 }; 119 };
115 120
116 } // namespace sk_app 121 } // namespace sk_app
117 122
118 #endif // SK_VULKAN 123 #endif // SK_VULKAN
119 124
120 #endif 125 #endif
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