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Unified Diff: third_party/WebKit/Source/platform/graphics/ImageBuffer.cpp

Issue 1950763002: Remove abstractions around GLuint and GL constants. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: third_party/WebKit/Source/platform/graphics/ImageBuffer.cpp
diff --git a/third_party/WebKit/Source/platform/graphics/ImageBuffer.cpp b/third_party/WebKit/Source/platform/graphics/ImageBuffer.cpp
index 79220c7a716d8cec8df778f76f63d0fb51490132..f402c1a008725de648915e91666c2422f596d84c 100644
--- a/third_party/WebKit/Source/platform/graphics/ImageBuffer.cpp
+++ b/third_party/WebKit/Source/platform/graphics/ImageBuffer.cpp
@@ -36,7 +36,6 @@
#include "platform/MIMETypeRegistry.h"
#include "platform/geometry/IntRect.h"
#include "platform/graphics/GraphicsContext.h"
-#include "platform/graphics/GraphicsTypes3D.h"
#include "platform/graphics/ImageBufferClient.h"
#include "platform/graphics/StaticBitmapImage.h"
#include "platform/graphics/UnacceleratedImageBufferSurface.h"
@@ -178,7 +177,7 @@ WebLayer* ImageBuffer::platformLayer() const
return m_surface->layer();
}
-bool ImageBuffer::copyToPlatformTexture(gpu::gles2::GLES2Interface* gl, Platform3DObject texture, GLenum internalFormat, GLenum destType, GLint level, bool premultiplyAlpha, bool flipY)
+bool ImageBuffer::copyToPlatformTexture(gpu::gles2::GLES2Interface* gl, GLuint texture, GLenum internalFormat, GLenum destType, GLint level, bool premultiplyAlpha, bool flipY)
{
if (!Extensions3DUtil::canUseCopyTextureCHROMIUM(GL_TEXTURE_2D, internalFormat, destType, level))
return false;
@@ -218,7 +217,7 @@ bool ImageBuffer::copyToPlatformTexture(gpu::gles2::GLES2Interface* gl, Platform
mailbox->validSyncToken = true;
gl->WaitSyncTokenCHROMIUM(mailbox->syncToken);
- Platform3DObject sourceTexture = gl->CreateAndConsumeTextureCHROMIUM(textureInfo->fTarget, mailbox->name);
+ GLuint sourceTexture = gl->CreateAndConsumeTextureCHROMIUM(textureInfo->fTarget, mailbox->name);
// The canvas is stored in a premultiplied format, so unpremultiply if necessary.
// The canvas is stored in an inverted position, so the flip semantics are reversed.
@@ -248,7 +247,7 @@ bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBu
if (!provider)
return false;
gpu::gles2::GLES2Interface* gl = provider->contextGL();
- Platform3DObject textureId = m_surface->getBackingTextureHandleForOverwrite();
+ GLuint textureId = m_surface->getBackingTextureHandleForOverwrite();
if (!textureId)
return false;

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