| Index: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp
|
| index 0f60ffe4fc753417867cc00a8d4367a876e73fe3..860112e198ebbc02789f0515fbe5114063328876 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp
|
| @@ -92,7 +92,7 @@ void WebGLRenderbufferAttachment::onDetached(gpu::gles2::GLES2Interface* gl)
|
|
|
| void WebGLRenderbufferAttachment::attach(gpu::gles2::GLES2Interface* gl, GLenum target, GLenum attachment)
|
| {
|
| - Platform3DObject object = objectOrZero(m_renderbuffer.get());
|
| + GLuint object = objectOrZero(m_renderbuffer.get());
|
| gl->FramebufferRenderbuffer(target, attachment, GL_RENDERBUFFER, object);
|
| }
|
|
|
| @@ -165,7 +165,7 @@ void WebGLTextureAttachment::onDetached(gpu::gles2::GLES2Interface* gl)
|
|
|
| void WebGLTextureAttachment::attach(gpu::gles2::GLES2Interface* gl, GLenum target, GLenum attachment)
|
| {
|
| - Platform3DObject object = objectOrZero(m_texture.get());
|
| + GLuint object = objectOrZero(m_texture.get());
|
| if (m_target == GL_TEXTURE_3D || m_target == GL_TEXTURE_2D_ARRAY) {
|
| gl->FramebufferTextureLayer(target, attachment, object, m_level, m_layer);
|
| } else {
|
|
|