Index: include/core/SkDevice.h |
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h |
index d23aa6916f5051ac032c318930eee10cba777884..d7361a2565276456c2f02a5dcfc792339c8de6ba 100644 |
--- a/include/core/SkDevice.h |
+++ b/include/core/SkDevice.h |
@@ -310,19 +310,6 @@ protected: |
virtual bool onAccessPixels(SkPixmap*) { return false; } |
- /** |
- * PRIVATE / EXPERIMENTAL -- do not call |
- * This entry point gives the backend an opportunity to take over the rendering |
- * of 'picture'. If optimization data is available (due to an earlier |
- * 'optimize' call) this entry point should make use of it and return true |
- * if all rendering has been done. If false is returned, SkCanvas will |
- * perform its own rendering pass. It is acceptable for the backend |
- * to perform some device-specific warm up tasks and then let SkCanvas |
- * perform the main rendering loop (by return false from here). |
- */ |
- virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkMatrix*, |
- const SkPaint*); |
- |
struct CreateInfo { |
static SkPixelGeometry AdjustGeometry(const SkImageInfo&, TileUsage, SkPixelGeometry, |
bool preserveLCDText); |