| Index: include/core/SkDevice.h
|
| diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
|
| index d23aa6916f5051ac032c318930eee10cba777884..d7361a2565276456c2f02a5dcfc792339c8de6ba 100644
|
| --- a/include/core/SkDevice.h
|
| +++ b/include/core/SkDevice.h
|
| @@ -310,19 +310,6 @@ protected:
|
|
|
| virtual bool onAccessPixels(SkPixmap*) { return false; }
|
|
|
| - /**
|
| - * PRIVATE / EXPERIMENTAL -- do not call
|
| - * This entry point gives the backend an opportunity to take over the rendering
|
| - * of 'picture'. If optimization data is available (due to an earlier
|
| - * 'optimize' call) this entry point should make use of it and return true
|
| - * if all rendering has been done. If false is returned, SkCanvas will
|
| - * perform its own rendering pass. It is acceptable for the backend
|
| - * to perform some device-specific warm up tasks and then let SkCanvas
|
| - * perform the main rendering loop (by return false from here).
|
| - */
|
| - virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkMatrix*,
|
| - const SkPaint*);
|
| -
|
| struct CreateInfo {
|
| static SkPixelGeometry AdjustGeometry(const SkImageInfo&, TileUsage, SkPixelGeometry,
|
| bool preserveLCDText);
|
|
|