| Index: cc/animation/scroll_offset_animations_impl.cc
|
| diff --git a/cc/animation/scroll_offset_animations_impl.cc b/cc/animation/scroll_offset_animations_impl.cc
|
| index ffebdbcd5e76bdae3f1666dfd8f9384d4235b25d..1f6759221a730d29ceb0c8bc8d0a01e9118476cc 100644
|
| --- a/cc/animation/scroll_offset_animations_impl.cc
|
| +++ b/cc/animation/scroll_offset_animations_impl.cc
|
| @@ -90,6 +90,43 @@ bool ScrollOffsetAnimationsImpl::ScrollAnimationUpdateTarget(
|
| return true;
|
| }
|
|
|
| +void ScrollOffsetAnimationsImpl::ScrollAnimationApplyAdjustment(
|
| + ElementId element_id,
|
| + const gfx::Vector2dF& adjustment,
|
| + base::TimeTicks frame_monotonic_time) {
|
| + DCHECK(scroll_offset_animation_player_);
|
| + if (element_id != scroll_offset_animation_player_->element_id())
|
| + return;
|
| +
|
| + if (!scroll_offset_animation_player_->element_animations())
|
| + return;
|
| +
|
| + Animation* animation =
|
| + scroll_offset_animation_player_->element_animations()->GetAnimation(
|
| + TargetProperty::SCROLL_OFFSET);
|
| + if (!animation)
|
| + return;
|
| +
|
| + // Abort the old animation.
|
| + ScrollAnimationAbort(/* needs_completion */ false);
|
| +
|
| + // Start a new one with the adjusment.
|
| + std::unique_ptr<ScrollOffsetAnimationCurve> new_curve =
|
| + animation->curve()
|
| + ->ToScrollOffsetAnimationCurve()
|
| + ->CloneToScrollOffsetAnimationCurve();
|
| + new_curve->ApplyAdjustment(
|
| + animation->TrimTimeToCurrentIteration(frame_monotonic_time), adjustment);
|
| +
|
| + std::unique_ptr<Animation> new_animation = Animation::Create(
|
| + std::move(new_curve), AnimationIdProvider::NextAnimationId(),
|
| + AnimationIdProvider::NextGroupId(), TargetProperty::SCROLL_OFFSET);
|
| + new_animation->set_is_impl_only(true);
|
| + new_animation->set_affects_active_elements(false);
|
| +
|
| + scroll_offset_animation_player_->AddAnimation(std::move(new_animation));
|
| +}
|
| +
|
| void ScrollOffsetAnimationsImpl::ScrollAnimationAbort(bool needs_completion) {
|
| DCHECK(scroll_offset_animation_player_);
|
| scroll_offset_animation_player_->AbortAnimations(
|
|
|