| Index: cc/animation/animation_host.cc
|
| diff --git a/cc/animation/animation_host.cc b/cc/animation/animation_host.cc
|
| index 66ebaa482f038abfe391f0a740c934022f1587b3..32aa7ca6eb2d1d7dbf903dc713f15aeeddccf333 100644
|
| --- a/cc/animation/animation_host.cc
|
| +++ b/cc/animation/animation_host.cc
|
| @@ -17,6 +17,8 @@
|
| #include "cc/animation/animation_timeline.h"
|
| #include "cc/animation/element_animations.h"
|
| #include "cc/animation/scroll_offset_animation_curve.h"
|
| +#include "cc/animation/scroll_offset_animations.h"
|
| +#include "cc/animation/scroll_offset_animations_impl.h"
|
| #include "cc/animation/timing_function.h"
|
| #include "ui/gfx/geometry/box_f.h"
|
| #include "ui/gfx/geometry/scroll_offset.h"
|
| @@ -33,9 +35,13 @@ AnimationHost::AnimationHost(ThreadInstance thread_instance)
|
| thread_instance_(thread_instance),
|
| supports_scroll_animations_(false),
|
| animation_waiting_for_deletion_(false) {
|
| - if (thread_instance_ == ThreadInstance::IMPL)
|
| + if (thread_instance_ == ThreadInstance::IMPL) {
|
| scroll_offset_animations_impl_ =
|
| base::WrapUnique(new ScrollOffsetAnimationsImpl(this));
|
| + } else {
|
| + scroll_offset_animations_ =
|
| + base::WrapUnique(new ScrollOffsetAnimations(this));
|
| + }
|
| }
|
|
|
| AnimationHost::~AnimationHost() {
|
| @@ -185,7 +191,8 @@ void AnimationHost::RemoveTimelinesFromImplThread(
|
| }
|
|
|
| void AnimationHost::PushPropertiesToImplThread(AnimationHost* host_impl) {
|
| - // Firstly, sync all players with impl thread to create ElementAnimations.
|
| + // Sync all players with impl thread to create ElementAnimations. This needs
|
| + // to happen before the element animations are synced below.
|
| for (auto& kv : id_to_timeline_map_) {
|
| AnimationTimeline* timeline = kv.second.get();
|
| AnimationTimeline* timeline_impl =
|
| @@ -194,7 +201,7 @@ void AnimationHost::PushPropertiesToImplThread(AnimationHost* host_impl) {
|
| timeline->PushPropertiesTo(timeline_impl);
|
| }
|
|
|
| - // Secondly, sync properties for created ElementAnimations.
|
| + // Sync properties for created ElementAnimations.
|
| for (auto& kv : element_to_animations_map_) {
|
| const auto& element_animations = kv.second;
|
| auto element_animations_impl =
|
| @@ -202,6 +209,10 @@ void AnimationHost::PushPropertiesToImplThread(AnimationHost* host_impl) {
|
| if (element_animations_impl)
|
| element_animations->PushPropertiesTo(std::move(element_animations_impl));
|
| }
|
| +
|
| + // Update the impl-only scroll offset animations.
|
| + scroll_offset_animations_->PushPropertiesTo(
|
| + host_impl->scroll_offset_animations_impl_.get());
|
| }
|
|
|
| scoped_refptr<ElementAnimations>
|
| @@ -533,6 +544,11 @@ bool AnimationHost::ImplOnlyScrollAnimationUpdateTarget(
|
| element_id, scroll_delta, max_scroll_offset, frame_monotonic_time);
|
| }
|
|
|
| +ScrollOffsetAnimations& AnimationHost::scroll_offset_animations() const {
|
| + DCHECK(scroll_offset_animations_);
|
| + return *scroll_offset_animations_.get();
|
| +}
|
| +
|
| void AnimationHost::ScrollAnimationAbort(bool needs_completion) {
|
| DCHECK(scroll_offset_animations_impl_);
|
| return scroll_offset_animations_impl_->ScrollAnimationAbort(needs_completion);
|
|
|