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Side by Side Diff: net/base/prioritized_dispatcher.cc

Issue 19498003: [net/dns] Perform A/AAAA queries for AF_UNSPEC resolutions in parallel. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Add PrioritizedDispatcher::Disable Created 7 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/base/prioritized_dispatcher.h" 5 #include "net/base/prioritized_dispatcher.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 8
9 namespace net { 9 namespace net {
10 10
11 PrioritizedDispatcher::Limits::Limits(Priority num_priorities, 11 PrioritizedDispatcher::Limits::Limits(Priority num_priorities,
12 size_t total_jobs) 12 size_t total_jobs)
13 : total_jobs(total_jobs), reserved_slots(num_priorities) {} 13 : total_jobs(total_jobs), reserved_slots(num_priorities) {}
14 14
15 PrioritizedDispatcher::Limits::~Limits() {} 15 PrioritizedDispatcher::Limits::~Limits() {}
16 16
17 PrioritizedDispatcher::PrioritizedDispatcher(const Limits& limits) 17 PrioritizedDispatcher::PrioritizedDispatcher(const Limits& limits)
18 : queue_(limits.reserved_slots.size()), 18 : queue_(limits.reserved_slots.size()),
19 max_running_jobs_(limits.reserved_slots.size()), 19 max_running_jobs_(limits.reserved_slots.size()),
20 num_running_jobs_(0) { 20 num_running_jobs_(0),
21 disabled_(false) {
21 size_t total = 0; 22 size_t total = 0;
22 for (size_t i = 0; i < limits.reserved_slots.size(); ++i) { 23 for (size_t i = 0; i < limits.reserved_slots.size(); ++i) {
23 total += limits.reserved_slots[i]; 24 total += limits.reserved_slots[i];
24 max_running_jobs_[i] = total; 25 max_running_jobs_[i] = total;
25 } 26 }
26 // Unreserved slots are available for all priorities. 27 // Unreserved slots are available for all priorities.
27 DCHECK_LE(total, limits.total_jobs) << "sum(reserved_slots) <= total_jobs"; 28 DCHECK_LE(total, limits.total_jobs) << "sum(reserved_slots) <= total_jobs";
28 size_t spare = limits.total_jobs - total; 29 size_t spare = limits.total_jobs - total;
29 for (size_t i = limits.reserved_slots.size(); i > 0; --i) { 30 for (size_t i = limits.reserved_slots.size(); i > 0; --i) {
30 max_running_jobs_[i - 1] += spare; 31 max_running_jobs_[i - 1] += spare;
31 } 32 }
32 } 33 }
33 34
34 PrioritizedDispatcher::~PrioritizedDispatcher() {} 35 PrioritizedDispatcher::~PrioritizedDispatcher() {}
35 36
36 PrioritizedDispatcher::Handle PrioritizedDispatcher::Add( 37 PrioritizedDispatcher::Handle PrioritizedDispatcher::Add(
37 Job* job, Priority priority) { 38 Job* job, Priority priority) {
38 DCHECK(job); 39 DCHECK(job);
39 DCHECK_LT(priority, num_priorities()); 40 DCHECK_LT(priority, num_priorities());
40 if (num_running_jobs_ < max_running_jobs_[priority]) { 41 if (!disabled_ && num_running_jobs_ < max_running_jobs_[priority]) {
41 ++num_running_jobs_; 42 ++num_running_jobs_;
42 job->Start(); 43 job->Start();
43 return Handle(); 44 return Handle();
44 } 45 }
45 return queue_.Insert(job, priority); 46 return queue_.Insert(job, priority);
46 } 47 }
47 48
49 PrioritizedDispatcher::Handle PrioritizedDispatcher::AddAtHead(
50 Job* job, Priority priority) {
51 DCHECK(job);
52 DCHECK_LT(priority, num_priorities());
53 if (!disabled_ && num_running_jobs_ < max_running_jobs_[priority]) {
54 ++num_running_jobs_;
55 job->Start();
56 return Handle();
57 }
58 return queue_.InsertAtFront(job, priority);
59 }
60
48 void PrioritizedDispatcher::Cancel(const Handle& handle) { 61 void PrioritizedDispatcher::Cancel(const Handle& handle) {
49 queue_.Erase(handle); 62 queue_.Erase(handle);
50 } 63 }
51 64
52 PrioritizedDispatcher::Job* PrioritizedDispatcher::EvictOldestLowest() { 65 PrioritizedDispatcher::Job* PrioritizedDispatcher::EvictOldestLowest() {
53 Handle handle = queue_.FirstMin(); 66 Handle handle = queue_.FirstMin();
54 if (handle.is_null()) 67 if (handle.is_null())
55 return NULL; 68 return NULL;
56 Job* job = handle.value(); 69 Job* job = handle.value();
57 Cancel(handle); 70 Cancel(handle);
(...skipping 21 matching lines...) Expand all
79 DCHECK_GT(num_running_jobs_, 0u); 92 DCHECK_GT(num_running_jobs_, 0u);
80 --num_running_jobs_; 93 --num_running_jobs_;
81 Handle handle = queue_.FirstMax(); 94 Handle handle = queue_.FirstMax();
82 if (handle.is_null()) { 95 if (handle.is_null()) {
83 DCHECK_EQ(0u, queue_.size()); 96 DCHECK_EQ(0u, queue_.size());
84 return; 97 return;
85 } 98 }
86 MaybeDispatchJob(handle, handle.priority()); 99 MaybeDispatchJob(handle, handle.priority());
87 } 100 }
88 101
102 void PrioritizedDispatcher::Disable() {
103 disabled_ = true;
104 }
105
89 bool PrioritizedDispatcher::MaybeDispatchJob(const Handle& handle, 106 bool PrioritizedDispatcher::MaybeDispatchJob(const Handle& handle,
90 Priority job_priority) { 107 Priority job_priority) {
91 DCHECK_LT(job_priority, num_priorities()); 108 DCHECK_LT(job_priority, num_priorities());
92 if (num_running_jobs_ >= max_running_jobs_[job_priority]) 109 if (disabled_ || num_running_jobs_ >= max_running_jobs_[job_priority])
szym 2013/08/19 20:49:34 If instead of |disabled_|, you set max_running_job
mmenke 2013/08/19 21:09:59 Not sure why this didn't occur to me. It's pretty
93 return false; 110 return false;
94 Job* job = handle.value(); 111 Job* job = handle.value();
95 queue_.Erase(handle); 112 queue_.Erase(handle);
96 ++num_running_jobs_; 113 ++num_running_jobs_;
97 job->Start(); 114 job->Start();
98 return true; 115 return true;
99 } 116 }
100 117
101 } // namespace net 118 } // namespace net
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