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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/base/prioritized_dispatcher.h" | 5 #include "net/base/prioritized_dispatcher.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 | 8 |
| 9 namespace net { | 9 namespace net { |
| 10 | 10 |
| 11 PrioritizedDispatcher::Limits::Limits(Priority num_priorities, | 11 PrioritizedDispatcher::Limits::Limits(Priority num_priorities, |
| 12 size_t total_jobs) | 12 size_t total_jobs) |
| 13 : total_jobs(total_jobs), reserved_slots(num_priorities) {} | 13 : total_jobs(total_jobs), reserved_slots(num_priorities) {} |
| 14 | 14 |
| 15 PrioritizedDispatcher::Limits::~Limits() {} | 15 PrioritizedDispatcher::Limits::~Limits() {} |
| 16 | 16 |
| 17 PrioritizedDispatcher::PrioritizedDispatcher(const Limits& limits) | 17 PrioritizedDispatcher::PrioritizedDispatcher(const Limits& limits) |
| 18 : queue_(limits.reserved_slots.size()), | 18 : queue_(limits.reserved_slots.size()), |
| 19 max_running_jobs_(limits.reserved_slots.size()), | 19 max_running_jobs_(limits.reserved_slots.size()), |
| 20 num_running_jobs_(0) { | 20 num_running_jobs_(0), |
| 21 disabled_(false) { | |
| 21 size_t total = 0; | 22 size_t total = 0; |
| 22 for (size_t i = 0; i < limits.reserved_slots.size(); ++i) { | 23 for (size_t i = 0; i < limits.reserved_slots.size(); ++i) { |
| 23 total += limits.reserved_slots[i]; | 24 total += limits.reserved_slots[i]; |
| 24 max_running_jobs_[i] = total; | 25 max_running_jobs_[i] = total; |
| 25 } | 26 } |
| 26 // Unreserved slots are available for all priorities. | 27 // Unreserved slots are available for all priorities. |
| 27 DCHECK_LE(total, limits.total_jobs) << "sum(reserved_slots) <= total_jobs"; | 28 DCHECK_LE(total, limits.total_jobs) << "sum(reserved_slots) <= total_jobs"; |
| 28 size_t spare = limits.total_jobs - total; | 29 size_t spare = limits.total_jobs - total; |
| 29 for (size_t i = limits.reserved_slots.size(); i > 0; --i) { | 30 for (size_t i = limits.reserved_slots.size(); i > 0; --i) { |
| 30 max_running_jobs_[i - 1] += spare; | 31 max_running_jobs_[i - 1] += spare; |
| 31 } | 32 } |
| 32 } | 33 } |
| 33 | 34 |
| 34 PrioritizedDispatcher::~PrioritizedDispatcher() {} | 35 PrioritizedDispatcher::~PrioritizedDispatcher() {} |
| 35 | 36 |
| 36 PrioritizedDispatcher::Handle PrioritizedDispatcher::Add( | 37 PrioritizedDispatcher::Handle PrioritizedDispatcher::Add( |
| 37 Job* job, Priority priority) { | 38 Job* job, Priority priority) { |
| 38 DCHECK(job); | 39 DCHECK(job); |
| 39 DCHECK_LT(priority, num_priorities()); | 40 DCHECK_LT(priority, num_priorities()); |
| 40 if (num_running_jobs_ < max_running_jobs_[priority]) { | 41 if (!disabled_ && num_running_jobs_ < max_running_jobs_[priority]) { |
| 41 ++num_running_jobs_; | 42 ++num_running_jobs_; |
| 42 job->Start(); | 43 job->Start(); |
| 43 return Handle(); | 44 return Handle(); |
| 44 } | 45 } |
| 45 return queue_.Insert(job, priority); | 46 return queue_.Insert(job, priority); |
| 46 } | 47 } |
| 47 | 48 |
| 49 PrioritizedDispatcher::Handle PrioritizedDispatcher::AddAtHead( | |
| 50 Job* job, Priority priority) { | |
| 51 DCHECK(job); | |
| 52 DCHECK_LT(priority, num_priorities()); | |
| 53 if (!disabled_ && num_running_jobs_ < max_running_jobs_[priority]) { | |
| 54 ++num_running_jobs_; | |
| 55 job->Start(); | |
| 56 return Handle(); | |
| 57 } | |
| 58 return queue_.InsertAtFront(job, priority); | |
| 59 } | |
| 60 | |
| 48 void PrioritizedDispatcher::Cancel(const Handle& handle) { | 61 void PrioritizedDispatcher::Cancel(const Handle& handle) { |
| 49 queue_.Erase(handle); | 62 queue_.Erase(handle); |
| 50 } | 63 } |
| 51 | 64 |
| 52 PrioritizedDispatcher::Job* PrioritizedDispatcher::EvictOldestLowest() { | 65 PrioritizedDispatcher::Job* PrioritizedDispatcher::EvictOldestLowest() { |
| 53 Handle handle = queue_.FirstMin(); | 66 Handle handle = queue_.FirstMin(); |
| 54 if (handle.is_null()) | 67 if (handle.is_null()) |
| 55 return NULL; | 68 return NULL; |
| 56 Job* job = handle.value(); | 69 Job* job = handle.value(); |
| 57 Cancel(handle); | 70 Cancel(handle); |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 79 DCHECK_GT(num_running_jobs_, 0u); | 92 DCHECK_GT(num_running_jobs_, 0u); |
| 80 --num_running_jobs_; | 93 --num_running_jobs_; |
| 81 Handle handle = queue_.FirstMax(); | 94 Handle handle = queue_.FirstMax(); |
| 82 if (handle.is_null()) { | 95 if (handle.is_null()) { |
| 83 DCHECK_EQ(0u, queue_.size()); | 96 DCHECK_EQ(0u, queue_.size()); |
| 84 return; | 97 return; |
| 85 } | 98 } |
| 86 MaybeDispatchJob(handle, handle.priority()); | 99 MaybeDispatchJob(handle, handle.priority()); |
| 87 } | 100 } |
| 88 | 101 |
| 102 void PrioritizedDispatcher::Disable() { | |
| 103 disabled_ = true; | |
| 104 } | |
| 105 | |
| 89 bool PrioritizedDispatcher::MaybeDispatchJob(const Handle& handle, | 106 bool PrioritizedDispatcher::MaybeDispatchJob(const Handle& handle, |
| 90 Priority job_priority) { | 107 Priority job_priority) { |
| 91 DCHECK_LT(job_priority, num_priorities()); | 108 DCHECK_LT(job_priority, num_priorities()); |
| 92 if (num_running_jobs_ >= max_running_jobs_[job_priority]) | 109 if (disabled_ || num_running_jobs_ >= max_running_jobs_[job_priority]) |
|
szym
2013/08/19 20:49:34
If instead of |disabled_|, you set max_running_job
mmenke
2013/08/19 21:09:59
Not sure why this didn't occur to me. It's pretty
| |
| 93 return false; | 110 return false; |
| 94 Job* job = handle.value(); | 111 Job* job = handle.value(); |
| 95 queue_.Erase(handle); | 112 queue_.Erase(handle); |
| 96 ++num_running_jobs_; | 113 ++num_running_jobs_; |
| 97 job->Start(); | 114 job->Start(); |
| 98 return true; | 115 return true; |
| 99 } | 116 } |
| 100 | 117 |
| 101 } // namespace net | 118 } // namespace net |
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