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Unified Diff: src/codec/SkBmpStandardCodec.cpp

Issue 1949773002: Fix ICO bug exposed by the fuzzer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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Index: src/codec/SkBmpStandardCodec.cpp
diff --git a/src/codec/SkBmpStandardCodec.cpp b/src/codec/SkBmpStandardCodec.cpp
index 358da057c6e8a22ceea8dd9370e6b5da4982f961..258a6f779c73cc8c9acc05bca39c13605b128a95 100644
--- a/src/codec/SkBmpStandardCodec.cpp
+++ b/src/codec/SkBmpStandardCodec.cpp
@@ -150,13 +150,23 @@ SkCodec::Result SkBmpStandardCodec::onGetPixels(const SkImageInfo& dstInfo,
}
void SkBmpStandardCodec::initializeSwizzler(const SkImageInfo& dstInfo, const Options& opts) {
- // In the case of paletted ico-in-bmps, we will report BGRA to the client,
- // since we may be required to apply an alpha mask after the decode. But
- // the swizzler needs to know the actual format of the bmp.
+ // In the case of ico-in-bmps, we will report BGRA to the client,
scroggo 2016/05/04 13:02:19 nit: Shouldn't this be bmp-in-icos?
msarett 2016/05/04 19:27:49 Done.
+ // since we may be required to apply an alpha mask after the decode.
+ // However, the swizzler needs to know the actual format of the bmp.
SkEncodedInfo swizzlerInfo = this->getEncodedInfo();
- if (fInIco && this->bitsPerPixel() <= 8) {
- swizzlerInfo = SkEncodedInfo::Make(SkEncodedInfo::kPalette_Color, swizzlerInfo.alpha(),
- this->bitsPerPixel());
+ if (fInIco) {
+ switch (this->bitsPerPixel()) {
+ case 8:
scroggo 2016/05/04 13:02:19 We used to handle <= 8. I take it < was unnecessar
msarett 2016/05/04 19:27:49 Nice catch! This is me trying to introduce a new
+ swizzlerInfo = SkEncodedInfo::Make(SkEncodedInfo::kPalette_Color,
+ swizzlerInfo.alpha(), this->bitsPerPixel());
scroggo 2016/05/04 13:02:19 8?
msarett 2016/05/04 19:27:49 It could be 1, 2, 4, or 8.
+ break;
+ case 24:
+ swizzlerInfo = SkEncodedInfo::Make(SkEncodedInfo::kBGR_Color,
+ SkEncodedInfo::kOpaque_Alpha, swizzlerInfo.bitsPerComponent());
scroggo 2016/05/04 13:02:19 Why do you need to check bitsPerComponent here? Wi
msarett 2016/05/04 19:27:49 It will always be 8. I'll put 8.
+ break;
+ default:
+ break;
+ }
}
// Get a pointer to the color table if it exists
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