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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_WS_EVENT_DISPATCHER_H_ | 5 #ifndef COMPONENTS_MUS_WS_EVENT_DISPATCHER_H_ |
6 #define COMPONENTS_MUS_WS_EVENT_DISPATCHER_H_ | 6 #define COMPONENTS_MUS_WS_EVENT_DISPATCHER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
11 #include <memory> | 11 #include <memory> |
12 | 12 |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "cc/surfaces/surface_id.h" | 14 #include "cc/surfaces/surface_id.h" |
15 #include "components/mus/public/interfaces/event_matcher.mojom.h" | 15 #include "components/mus/public/interfaces/event_matcher.mojom.h" |
16 #include "components/mus/ws/modal_window_controller.h" | |
17 #include "components/mus/ws/server_window_observer.h" | 16 #include "components/mus/ws/server_window_observer.h" |
18 #include "ui/gfx/geometry/rect_f.h" | 17 #include "ui/gfx/geometry/rect_f.h" |
19 | 18 |
20 namespace ui { | 19 namespace ui { |
21 class Event; | 20 class Event; |
22 class KeyEvent; | 21 class KeyEvent; |
23 class LocatedEvent; | 22 class LocatedEvent; |
24 } | 23 } |
25 | 24 |
26 namespace mus { | 25 namespace mus { |
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54 } | 53 } |
55 | 54 |
56 // |capture_window_| will receive all input. See window_tree.mojom for | 55 // |capture_window_| will receive all input. See window_tree.mojom for |
57 // details. | 56 // details. |
58 ServerWindow* capture_window() { return capture_window_; } | 57 ServerWindow* capture_window() { return capture_window_; } |
59 const ServerWindow* capture_window() const { return capture_window_; } | 58 const ServerWindow* capture_window() const { return capture_window_; } |
60 // Setting capture can fail if the window is blocked by a modal window | 59 // Setting capture can fail if the window is blocked by a modal window |
61 // (indicated by returning |false|). | 60 // (indicated by returning |false|). |
62 bool SetCaptureWindow(ServerWindow* capture_window, bool in_nonclient_area); | 61 bool SetCaptureWindow(ServerWindow* capture_window, bool in_nonclient_area); |
63 | 62 |
64 // Adds a system modal window. The window remains modal to system until it is | |
65 // destroyed. There can exist multiple system modal windows, in which case the | |
66 // one that is visible and added most recently or shown most recently would be | |
67 // the active one. | |
68 void AddSystemModalWindow(ServerWindow* window); | |
69 | |
70 // Checks if |modal_window| is a visible modal window that blocks current | |
71 // capture window and if that's the case, releases the capture. | |
72 void ReleaseCaptureBlockedByModalWindow(const ServerWindow* modal_window); | |
73 | |
74 // Checks if the current capture window is blocked by any visible modal window | |
75 // and if that's the case, releases the capture. | |
76 void ReleaseCaptureBlockedByAnyModalWindow(); | |
77 | |
78 // Retrieves the ServerWindow of the last mouse move. | 63 // Retrieves the ServerWindow of the last mouse move. |
79 ServerWindow* mouse_cursor_source_window() const { | 64 ServerWindow* mouse_cursor_source_window() const { |
80 return mouse_cursor_source_window_; | 65 return mouse_cursor_source_window_; |
81 } | 66 } |
82 | 67 |
83 // Possibly updates the cursor. If we aren't in an implicit capture, we take | 68 // Possibly updates the cursor. If we aren't in an implicit capture, we take |
84 // the last known location of the mouse pointer, and look for the | 69 // the last known location of the mouse pointer, and look for the |
85 // ServerWindow* under it. | 70 // ServerWindow* under it. |
86 void UpdateCursorProviderByLastKnownLocation(); | 71 void UpdateCursorProviderByLastKnownLocation(); |
87 | 72 |
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156 | 141 |
157 // If |target->window| is valid, then passes the event to the delegate. | 142 // If |target->window| is valid, then passes the event to the delegate. |
158 void DispatchToPointerTarget(const PointerTarget& target, | 143 void DispatchToPointerTarget(const PointerTarget& target, |
159 const ui::LocatedEvent& event); | 144 const ui::LocatedEvent& event); |
160 | 145 |
161 // Stops sending pointer events to |window|. This does not remove the entry | 146 // Stops sending pointer events to |window|. This does not remove the entry |
162 // for |window| from |pointer_targets_|, rather it nulls out the window. This | 147 // for |window| from |pointer_targets_|, rather it nulls out the window. This |
163 // way we continue to eat events until the up/cancel is received. | 148 // way we continue to eat events until the up/cancel is received. |
164 void CancelPointerEventsToTarget(ServerWindow* window); | 149 void CancelPointerEventsToTarget(ServerWindow* window); |
165 | 150 |
166 // Used to observe a window. Can be called multiple times on a window. To | 151 // Returns true if we're currently an observer for |window|. We are an |
167 // unobserve a window, UnobserveWindow() should be called the same number of | 152 // observer for a window if any pointer events are targeting it. |
168 // times. | 153 bool IsObservingWindow(ServerWindow* window); |
169 void ObserveWindow(ServerWindow* winodw); | |
170 void UnobserveWindow(ServerWindow* winodw); | |
171 | 154 |
172 // Returns an Accelerator bound to the specified code/flags, and of the | 155 // Returns an Accelerator bound to the specified code/flags, and of the |
173 // matching |phase|. Otherwise returns null. | 156 // matching |phase|. Otherwise returns null. |
174 Accelerator* FindAccelerator(const ui::KeyEvent& event, | 157 Accelerator* FindAccelerator(const ui::KeyEvent& event, |
175 const mojom::AcceleratorPhase phase); | 158 const mojom::AcceleratorPhase phase); |
176 | 159 |
177 // ServerWindowObserver: | 160 // ServerWindowObserver: |
178 void OnWillChangeWindowHierarchy(ServerWindow* window, | 161 void OnWillChangeWindowHierarchy(ServerWindow* window, |
179 ServerWindow* new_parent, | 162 ServerWindow* new_parent, |
180 ServerWindow* old_parent) override; | 163 ServerWindow* old_parent) override; |
181 void OnWindowVisibilityChanged(ServerWindow* window) override; | 164 void OnWindowVisibilityChanged(ServerWindow* window) override; |
182 void OnWindowDestroyed(ServerWindow* window) override; | 165 void OnWindowDestroyed(ServerWindow* window) override; |
183 | 166 |
184 EventDispatcherDelegate* delegate_; | 167 EventDispatcherDelegate* delegate_; |
185 ServerWindow* root_; | 168 ServerWindow* root_; |
| 169 ServerWindow* capture_window_; |
186 | 170 |
187 ServerWindow* capture_window_; | |
188 bool capture_window_in_nonclient_area_; | 171 bool capture_window_in_nonclient_area_; |
189 | |
190 ModalWindowController modal_window_controller_; | |
191 | |
192 bool mouse_button_down_; | 172 bool mouse_button_down_; |
193 ServerWindow* mouse_cursor_source_window_; | 173 ServerWindow* mouse_cursor_source_window_; |
194 | 174 |
195 // The on screen location of the mouse pointer. This can be outside the | 175 // The on screen location of the mouse pointer. This can be outside the |
196 // bounds of |mouse_cursor_source_window_|, which can capture the cursor. | 176 // bounds of |mouse_cursor_source_window_|, which can capture the cursor. |
197 gfx::Point mouse_pointer_last_location_; | 177 gfx::Point mouse_pointer_last_location_; |
198 | 178 |
199 cc::SurfaceId surface_id_; | 179 cc::SurfaceId surface_id_; |
200 | 180 |
201 using Entry = std::pair<uint32_t, std::unique_ptr<Accelerator>>; | 181 using Entry = std::pair<uint32_t, std::unique_ptr<Accelerator>>; |
202 std::map<uint32_t, std::unique_ptr<Accelerator>> accelerators_; | 182 std::map<uint32_t, std::unique_ptr<Accelerator>> accelerators_; |
203 | 183 |
204 using PointerIdToTargetMap = std::map<int32_t, PointerTarget>; | 184 using PointerIdToTargetMap = std::map<int32_t, PointerTarget>; |
205 // |pointer_targets_| contains the active pointers. For a mouse based pointer | 185 // |pointer_targets_| contains the active pointers. For a mouse based pointer |
206 // a PointerTarget is always active (and present in |pointer_targets_|). For | 186 // a PointerTarget is always active (and present in |pointer_targets_|). For |
207 // touch based pointers the pointer is active while down and removed on | 187 // touch based pointers the pointer is active while down and removed on |
208 // cancel or up. | 188 // cancel or up. |
209 PointerIdToTargetMap pointer_targets_; | 189 PointerIdToTargetMap pointer_targets_; |
210 | 190 |
211 // Keeps track of number of observe requests for each observed window. | |
212 std::map<const ServerWindow*, uint8_t> observed_windows_; | |
213 | |
214 DISALLOW_COPY_AND_ASSIGN(EventDispatcher); | 191 DISALLOW_COPY_AND_ASSIGN(EventDispatcher); |
215 }; | 192 }; |
216 | 193 |
217 } // namespace ws | 194 } // namespace ws |
218 } // namespace mus | 195 } // namespace mus |
219 | 196 |
220 #endif // COMPONENTS_MUS_WS_EVENT_DISPATCHER_H_ | 197 #endif // COMPONENTS_MUS_WS_EVENT_DISPATCHER_H_ |
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