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Side by Side Diff: include/private/SkOncePtr.h

Issue 1949313003: Reland of SkOncePtr -> SkOnce (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 7 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkOncePtr_DEFINED
9 #define SkOncePtr_DEFINED
10
11 #include "../private/SkAtomics.h"
12 #include <memory>
13
14 // Use this to create a global static pointer that's intialized exactly once whe n you call get().
15 #define SK_DECLARE_STATIC_ONCE_PTR(type, name) namespace {} static SkBaseOncePtr <type> name;
16
17 template <typename T>
18 class SkBaseOncePtr {
19 public:
20 template <typename F>
21 T* get(const F& f) const {
22 uintptr_t state = sk_atomic_load(&fState, sk_memory_order_acquire);
23 if (state < 2) {
24 if (state == 0) {
25 // It looks like no one has tried to create our pointer yet.
26 // We try to claim that task by atomically swapping our state fr om '0' to '1'.
27 // See SkOnce.h for why we use an acquire memory order here rath er than relaxed.
28 if (sk_atomic_compare_exchange(
29 &fState, &state, (uintptr_t)1, sk_memory_order_acquire, sk_m emory_order_acquire)) {
30 // We've claimed it. Create our pointer and store it into f State.
31 state = (uintptr_t)f();
32 SkASSERT(state > 1);
33 sk_atomic_store(&fState, state, sk_memory_order_release);
34 } else {
35 // Someone else claimed it.
36 // We fall through to the spin loop just below to wait for t hem to finish.
37 }
38 }
39
40 while (state == 1) {
41 // State '1' is our busy-but-not-done state.
42 // Some other thread has claimed the job of creating our pointer .
43 // We just need to wait for it to finish.
44 state = sk_atomic_load(&fState, sk_memory_order_acquire);
45 }
46
47 // We shouldn't be able to get here without having created our point er.
48 SkASSERT(state > 1);
49 }
50 return (T*)state;
51 }
52
53 operator T*() const {
54 auto state = sk_atomic_load(&fState, sk_memory_order_acquire);
55 return state < 2 ? nullptr : (T*)state;
56 // TODO: If state == 1 spin until it's not?
57 }
58
59 // fState == 0 --> we have not created our ptr yet
60 // fState == 1 --> someone is in the middle of creating our ptr
61 // else --> (T*)fState is our ptr
62 mutable uintptr_t fState;
63 };
64
65 #endif//SkOncePtr_DEFINED
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