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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 1949303003: Improve indexed gl state related GL commands. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@tex
Patch Set: fix a DCHECK failure Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
11 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer); 11 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer);
12 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer, GLintptrNotNegative offset, GLsize iptr size); 12 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer, GLintptrNotNegative offset, GLsize iptr size);
13 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget t arget, GLidBindFramebuffer framebuffer); 13 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget t arget, GLidBindFramebuffer framebuffer);
14 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidBindRenderbuffer renderbuffer); 14 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidBindRenderbuffer renderbuffer);
15 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLidBindSampler sampler); 15 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLidBindSampler sampler);
16 GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget targe t, GLidBindTexture texture); 16 GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget targe t, GLidBindTexture texture);
17 GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenumTransformFeed backBindTarget target, GLidBindTransformFeedback transformfeedback); 17 GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenumTransformFeed backBindTarget target, GLidBindTransformFeedback transformfeedback);
18 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 18 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
19 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode ); 19 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode );
20 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation mode RGB, GLenumEquation modeAlpha); 20 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation mode RGB, GLenumEquation modeAlpha);
21 GL_APICALL void GL_APIENTRY glBlendFunc (GLenumSrcBlendFactor sfactor, G LenumDstBlendFactor dfactor); 21 GL_APICALL void GL_APIENTRY glBlendFunc (GLenumSrcBlendFactor sfactor, G LenumDstBlendFactor dfactor);
22 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenumSrcBlendFactor sr cRGB, GLenumDstBlendFactor dstRGB, GLenumSrcBlendFactor srcAlpha, GLenumDstBlend Factor dstAlpha); 22 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenumSrcBlendFactor sr cRGB, GLenumDstBlendFactor dstRGB, GLenumSrcBlendFactor srcAlpha, GLenumDstBlend Factor dstAlpha);
23 GL_APICALL void GL_APIENTRY glBufferData (GLenumBufferTarget target, GLs izeiptr size, const void* data, GLenumBufferUsage usage); 23 GL_APICALL void GL_APIENTRY glBufferData (GLenumBufferTarget target, GLs izeiptr size, const void* data, GLenumBufferUsage usage);
24 GL_APICALL void GL_APIENTRY glBufferSubData (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, const void* data); 24 GL_APICALL void GL_APIENTRY glBufferSubData (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, const void* data);
25 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenumFrameBufferT arget target); 25 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenumFrameBufferT arget target);
26 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 26 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
27 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenumBufferfv buffer, GLin t drawbuffers, GLfloat depth, GLint stencil); 27 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenumBufferfi buffer, GLin t drawbuffers, GLfloat depth, GLint stencil);
28 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenumBufferfv buffer, GLin t drawbuffers, const GLfloat* value); 28 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenumBufferfv buffer, GLin t drawbuffers, const GLfloat* value);
29 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenumBufferiv buffer, GLin t drawbuffers, const GLint* value); 29 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenumBufferiv buffer, GLin t drawbuffers, const GLint* value);
30 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenumBufferuiv buffer, GL int drawbuffers, const GLuint* value); 30 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenumBufferuiv buffer, GL int drawbuffers, const GLuint* value);
31 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 31 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
32 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 32 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
33 GL_APICALL void GL_APIENTRY glClearStencil (GLint s); 33 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
34 GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfieldSyn cFlushFlags flags, GLuint64 timeout); 34 GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfieldSyn cFlushFlags flags, GLuint64 timeout);
35 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 35 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
36 GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader); 36 GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader);
37 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLsizei imageSize, const void* data ); 37 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLsizei imageSize, const void* data );
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349 // Extension GL_CHROMIUM_screen_space_antialiasing 349 // Extension GL_CHROMIUM_screen_space_antialiasing
350 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); 350 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void);
351 351
352 // Extension EXT_blend_func_extended 352 // Extension EXT_blend_func_extended
353 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); 353 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name);
354 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); 354 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name);
355 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); 355 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name);
356 356
357 // Extension CHROMIUM_stream_texture_matrix 357 // Extension CHROMIUM_stream_texture_matrix
358 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* d efault_value); 358 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* d efault_value);
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