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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MOJO_EDK_SYSTEM_HANDLE_H_ | 5 #ifndef MOJO_EDK_SYSTEM_HANDLE_H_ |
| 6 #define MOJO_EDK_SYSTEM_HANDLE_H_ | 6 #define MOJO_EDK_SYSTEM_HANDLE_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "mojo/edk/util/ref_ptr.h" | 10 #include "mojo/edk/util/ref_ptr.h" |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 Handle(); | 25 Handle(); |
| 26 Handle(const Handle&); | 26 Handle(const Handle&); |
| 27 Handle(Handle&&); | 27 Handle(Handle&&); |
| 28 Handle(util::RefPtr<Dispatcher>&& dispatcher, MojoHandleRights rights); | 28 Handle(util::RefPtr<Dispatcher>&& dispatcher, MojoHandleRights rights); |
| 29 | 29 |
| 30 ~Handle(); | 30 ~Handle(); |
| 31 | 31 |
| 32 Handle& operator=(const Handle&); | 32 Handle& operator=(const Handle&); |
| 33 Handle& operator=(Handle&&); | 33 Handle& operator=(Handle&&); |
| 34 | 34 |
| 35 // Returns a new |Handle| with the same contents as this object. Useful when a |
| 36 // function takes a |Handle&&| argument and the caller wants to retain its |
| 37 // copy (rather than moving it). |
| 38 Handle Clone() const { return *this; } |
| 39 |
| 35 // A |Handle| tests as true if it actually has a dispatcher. | 40 // A |Handle| tests as true if it actually has a dispatcher. |
| 36 explicit operator bool() const { return !!dispatcher; } | 41 explicit operator bool() const { return !!dispatcher; } |
| 37 | 42 |
| 43 bool operator==(const Handle& rhs) const { |
| 44 return dispatcher == rhs.dispatcher && rights == rhs.rights; |
| 45 } |
| 46 |
| 47 bool operator!=(const Handle& rhs) const { return !operator==(rhs); } |
| 48 |
| 38 void reset() { *this = Handle(); } | 49 void reset() { *this = Handle(); } |
| 39 | 50 |
| 40 // Note: |dispatcher| is guaranteed to be null if default-constructed or | 51 // Note: |dispatcher| is guaranteed to be null if default-constructed or |
| 41 // moved-from, but we make no guarantees about the value of |rights| in either | 52 // moved-from, but we make no guarantees about the value of |rights| in either |
| 42 // case. | 53 // case. |
| 43 util::RefPtr<Dispatcher> dispatcher; | 54 util::RefPtr<Dispatcher> dispatcher; |
| 44 MojoHandleRights rights; | 55 MojoHandleRights rights; |
| 45 }; | 56 }; |
| 46 | 57 |
| 47 using HandleVector = std::vector<Handle>; | 58 using HandleVector = std::vector<Handle>; |
| 48 | 59 |
| 49 } // namespace system | 60 } // namespace system |
| 50 } // namespace mojo | 61 } // namespace mojo |
| 51 | 62 |
| 52 #endif // MOJO_EDK_SYSTEM_HANDLE_H_ | 63 #endif // MOJO_EDK_SYSTEM_HANDLE_H_ |
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