| Index: ui/wm/core/shadow.h
|
| diff --git a/ui/views/corewm/shadow.h b/ui/wm/core/shadow.h
|
| similarity index 91%
|
| rename from ui/views/corewm/shadow.h
|
| rename to ui/wm/core/shadow.h
|
| index 794ba3dbeaad2dfe11914b29a7eeaff215a4fae7..0513782e84c8b8ab6b08d668cac7520b424ab1d2 100644
|
| --- a/ui/views/corewm/shadow.h
|
| +++ b/ui/wm/core/shadow.h
|
| @@ -2,14 +2,14 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef UI_VIEWS_COREWM_SHADOW_H_
|
| -#define UI_VIEWS_COREWM_SHADOW_H_
|
| +#ifndef UI_WM_CORE_SHADOW_H_
|
| +#define UI_WM_CORE_SHADOW_H_
|
|
|
| #include "base/basictypes.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "ui/compositor/layer_animation_observer.h"
|
| #include "ui/gfx/rect.h"
|
| -#include "ui/views/views_export.h"
|
| +#include "ui/wm/core/wm_core_export.h"
|
|
|
| namespace ui {
|
| class Layer;
|
| @@ -21,7 +21,7 @@ namespace corewm {
|
| class ImageGrid;
|
|
|
| // Simple class that draws a drop shadow around content at given bounds.
|
| -class VIEWS_EXPORT Shadow : public ui::ImplicitAnimationObserver {
|
| +class WM_CORE_EXPORT Shadow : public ui::ImplicitAnimationObserver {
|
| public:
|
| enum Style {
|
| // Active windows have more opaque shadows, shifted down to make the window
|
| @@ -85,4 +85,4 @@ class VIEWS_EXPORT Shadow : public ui::ImplicitAnimationObserver {
|
| } // namespace corewm
|
| } // namespace views
|
|
|
| -#endif // UI_VIEWS_COREWM_SHADOW_H_
|
| +#endif // UI_WM_CORE_SHADOW_H_
|
|
|