Index: ui/views/corewm/window_util.cc |
diff --git a/ui/views/corewm/window_util.cc b/ui/views/corewm/window_util.cc |
deleted file mode 100644 |
index a460ef5459e52ac2acdb7cfc44f851f0947c1116..0000000000000000000000000000000000000000 |
--- a/ui/views/corewm/window_util.cc |
+++ /dev/null |
@@ -1,131 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/views/corewm/window_util.h" |
- |
-#include "ui/aura/client/activation_client.h" |
-#include "ui/aura/window.h" |
-#include "ui/aura/window_event_dispatcher.h" |
-#include "ui/compositor/layer.h" |
-#include "ui/compositor/layer_tree_owner.h" |
-#include "ui/views/corewm/transient_window_manager.h" |
- |
-namespace { |
- |
-// Invokes RecreateLayer() on all the children of |to_clone|, adding the newly |
-// cloned children to |parent|. |
-// |
-// WARNING: It is assumed that |parent| is ultimately owned by a LayerTreeOwner. |
-void CloneChildren(ui::Layer* to_clone, ui::Layer* parent) { |
- typedef std::vector<ui::Layer*> Layers; |
- // Make a copy of the children since RecreateLayer() mutates it. |
- Layers children(to_clone->children()); |
- for (Layers::const_iterator i = children.begin(); i != children.end(); ++i) { |
- ui::LayerOwner* owner = (*i)->owner(); |
- ui::Layer* clone = owner ? owner->RecreateLayer().release() : NULL; |
- if (clone) { |
- parent->Add(clone); |
- // RecreateLayer() moves the existing children to the new layer. Create a |
- // copy of those. |
- CloneChildren(owner->layer(), clone); |
- } |
- } |
-} |
- |
-} // namespace |
- |
-namespace views { |
-namespace corewm { |
- |
-void ActivateWindow(aura::Window* window) { |
- DCHECK(window); |
- DCHECK(window->GetRootWindow()); |
- aura::client::GetActivationClient(window->GetRootWindow())->ActivateWindow( |
- window); |
-} |
- |
-void DeactivateWindow(aura::Window* window) { |
- DCHECK(window); |
- DCHECK(window->GetRootWindow()); |
- aura::client::GetActivationClient(window->GetRootWindow())->DeactivateWindow( |
- window); |
-} |
- |
-bool IsActiveWindow(aura::Window* window) { |
- DCHECK(window); |
- if (!window->GetRootWindow()) |
- return false; |
- aura::client::ActivationClient* client = |
- aura::client::GetActivationClient(window->GetRootWindow()); |
- return client && client->GetActiveWindow() == window; |
-} |
- |
-bool CanActivateWindow(aura::Window* window) { |
- DCHECK(window); |
- if (!window->GetRootWindow()) |
- return false; |
- aura::client::ActivationClient* client = |
- aura::client::GetActivationClient(window->GetRootWindow()); |
- return client && client->CanActivateWindow(window); |
-} |
- |
-aura::Window* GetActivatableWindow(aura::Window* window) { |
- aura::client::ActivationClient* client = |
- aura::client::GetActivationClient(window->GetRootWindow()); |
- return client ? client->GetActivatableWindow(window) : NULL; |
-} |
- |
-aura::Window* GetToplevelWindow(aura::Window* window) { |
- aura::client::ActivationClient* client = |
- aura::client::GetActivationClient(window->GetRootWindow()); |
- return client ? client->GetToplevelWindow(window) : NULL; |
-} |
- |
-scoped_ptr<ui::LayerTreeOwner> RecreateLayers(ui::LayerOwner* root) { |
- scoped_ptr<ui::LayerTreeOwner> owner( |
- new ui::LayerTreeOwner(root->RecreateLayer().release())); |
- if (owner->root()) |
- CloneChildren(root->layer(), owner->root()); |
- return owner.Pass(); |
-} |
- |
-aura::Window* GetTransientParent(aura::Window* window) { |
- return const_cast<aura::Window*>(GetTransientParent( |
- const_cast<const aura::Window*>(window))); |
-} |
- |
-const aura::Window* GetTransientParent(const aura::Window* window) { |
- const TransientWindowManager* manager = TransientWindowManager::Get(window); |
- return manager ? manager->transient_parent() : NULL; |
-} |
- |
-const std::vector<aura::Window*>& GetTransientChildren( |
- const aura::Window* window) { |
- const TransientWindowManager* manager = TransientWindowManager::Get(window); |
- if (manager) |
- return manager->transient_children(); |
- |
- static std::vector<aura::Window*>* shared = new std::vector<aura::Window*>; |
- return *shared; |
-} |
- |
-void AddTransientChild(aura::Window* parent, aura::Window* child) { |
- TransientWindowManager::Get(parent)->AddTransientChild(child); |
-} |
- |
-void RemoveTransientChild(aura::Window* parent, aura::Window* child) { |
- TransientWindowManager::Get(parent)->RemoveTransientChild(child); |
-} |
- |
-bool HasTransientAncestor(const aura::Window* window, |
- const aura::Window* ancestor) { |
- const aura::Window* transient_parent = GetTransientParent(window); |
- if (transient_parent == ancestor) |
- return true; |
- return transient_parent ? |
- HasTransientAncestor(transient_parent, ancestor) : false; |
-} |
- |
-} // namespace corewm |
-} // namespace views |