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Unified Diff: ui/views/corewm/transient_window_manager.h

Issue 194843004: Move files from ui/views/corewm to ui/wm/core (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 9 months ago
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Index: ui/views/corewm/transient_window_manager.h
diff --git a/ui/views/corewm/transient_window_manager.h b/ui/views/corewm/transient_window_manager.h
deleted file mode 100644
index 93404ddb37295e306a11e3f2f7c1379d08f5da35..0000000000000000000000000000000000000000
--- a/ui/views/corewm/transient_window_manager.h
+++ /dev/null
@@ -1,104 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
-#define UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
-
-#include <vector>
-
-#include "base/observer_list.h"
-#include "ui/aura/window_observer.h"
-#include "ui/views/views_export.h"
-
-namespace views {
-namespace corewm {
-
-class TransientWindowObserver;
-
-// TransientWindowManager manages the set of transient children for a window
-// along with the transient parent. Transient children get the following
-// behavior:
-// . The transient parent destroys any transient children when it is
-// destroyed. This means a transient child is destroyed if either its parent
-// or transient parent is destroyed.
-// . If a transient child and its transient parent share the same parent, then
-// transient children are always ordered above the transient parent.
-// Transient windows are typically used for popups and menus.
-// TODO(sky): when we nuke TransientWindowClient rename this to
-// TransientWindowController.
-class VIEWS_EXPORT TransientWindowManager : public aura::WindowObserver {
- public:
- typedef std::vector<aura::Window*> Windows;
-
- virtual ~TransientWindowManager();
-
- // Returns the TransientWindowManager for |window|. This never returns NULL.
- static TransientWindowManager* Get(aura::Window* window);
-
- // Returns the TransientWindowManager for |window| only if it already exists.
- // WARNING: this may return NULL.
- static const TransientWindowManager* Get(const aura::Window* window);
-
- void AddObserver(TransientWindowObserver* observer);
- void RemoveObserver(TransientWindowObserver* observer);
-
- // Adds or removes a transient child.
- void AddTransientChild(aura::Window* child);
- void RemoveTransientChild(aura::Window* child);
-
- const Windows& transient_children() const { return transient_children_; }
-
- aura::Window* transient_parent() { return transient_parent_; }
- const aura::Window* transient_parent() const { return transient_parent_; }
-
- // Returns true if in the process of stacking |child| on top of |target|. That
- // is, when the stacking order of a window changes (OnWindowStackingChanged())
- // the transients may get restacked as well. This function can be used to
- // detect if TransientWindowManager is in the process of stacking a transient
- // as the result of window stacking changing.
- bool IsStackingTransient(const aura::Window* child,
- const aura::Window* target) const;
-
- private:
- // Used to identify when a stacking change needs to restack transients.
- struct StackingPair {
- StackingPair(const aura::Window* child, const aura::Window* target)
- : child(child),
- target(target) {}
-
- // The window being moved.
- const aura::Window* child;
-
- // |child| is being stacked on top of this.
- const aura::Window* target;
- };
-
- explicit TransientWindowManager(aura::Window* window);
-
- // Invoked whne |child|'s stacking order changes.
- void OnChildStackingChanged(aura::Window* child);
-
- // WindowObserver:
- virtual void OnWindowVisibilityChanging(aura::Window* window,
- bool visible) OVERRIDE;
- virtual void OnWindowStackingChanged(aura::Window* window) OVERRIDE;
- virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
-
- aura::Window* window_;
- aura::Window* transient_parent_;
- Windows transient_children_;
-
- // If non-null we're actively restacking transient as the result of a
- // transient ancestor changing. This is a pointer to a value on the stack.
- StackingPair* stacking_pair_;
-
- ObserverList<TransientWindowObserver> observers_;
-
- DISALLOW_COPY_AND_ASSIGN(TransientWindowManager);
-};
-
-} // namespace corewm
-} // namespace views
-
-#endif // UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
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