OLD | NEW |
| (Empty) |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_VIEWS_COREWM_WINDOW_UTIL_H_ | |
6 #define UI_VIEWS_COREWM_WINDOW_UTIL_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/basictypes.h" | |
11 #include "base/compiler_specific.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "ui/views/views_export.h" | |
14 | |
15 namespace aura { | |
16 class Window; | |
17 } | |
18 | |
19 namespace ui { | |
20 class Layer; | |
21 class LayerOwner; | |
22 class LayerTreeOwner; | |
23 } | |
24 | |
25 namespace views { | |
26 namespace corewm { | |
27 | |
28 VIEWS_EXPORT void ActivateWindow(aura::Window* window); | |
29 VIEWS_EXPORT void DeactivateWindow(aura::Window* window); | |
30 VIEWS_EXPORT bool IsActiveWindow(aura::Window* window); | |
31 VIEWS_EXPORT bool CanActivateWindow(aura::Window* window); | |
32 | |
33 // Retrieves the activatable window for |window|. The ActivationClient makes | |
34 // this determination. | |
35 VIEWS_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); | |
36 | |
37 // Retrieves the toplevel window for |window|. The ActivationClient makes this | |
38 // determination. | |
39 VIEWS_EXPORT aura::Window* GetToplevelWindow(aura::Window* window); | |
40 | |
41 // Returns the existing Layer for |root| (and all its descendants) and creates | |
42 // a new layer for |root| and all its descendants. This is intended for | |
43 // animations that want to animate between the existing visuals and a new state. | |
44 // | |
45 // As a result of this |root| has freshly created layers, meaning the layers | |
46 // have not yet been painted to. | |
47 VIEWS_EXPORT scoped_ptr<ui::LayerTreeOwner> RecreateLayers( | |
48 ui::LayerOwner* root); | |
49 | |
50 // Convenience functions that get the TransientWindowManager for the window and | |
51 // redirect appropriately. These are preferable to calling functions on | |
52 // TransientWindowManager as they handle the appropriate NULL checks. | |
53 VIEWS_EXPORT aura::Window* GetTransientParent(aura::Window* window); | |
54 VIEWS_EXPORT const aura::Window* GetTransientParent(const aura::Window* window); | |
55 VIEWS_EXPORT const std::vector<aura::Window*>& GetTransientChildren( | |
56 const aura::Window* window); | |
57 VIEWS_EXPORT void AddTransientChild(aura::Window* parent, aura::Window* child); | |
58 VIEWS_EXPORT void RemoveTransientChild(aura::Window* parent, | |
59 aura::Window* child); | |
60 | |
61 // Returns true if |window| has |ancestor| as a transient ancestor. A transient | |
62 // ancestor is found by following the transient parent chain of the window. | |
63 VIEWS_EXPORT bool HasTransientAncestor(const aura::Window* window, | |
64 const aura::Window* ancestor); | |
65 | |
66 } // namespace corewm | |
67 } // namespace views | |
68 | |
69 #endif // UI_VIEWS_COREWM_WINDOW_UTIL_H_ | |
OLD | NEW |