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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/views/corewm/window_animations.h" | |
6 | |
7 #include <math.h> | |
8 | |
9 #include <algorithm> | |
10 #include <vector> | |
11 | |
12 #include "base/command_line.h" | |
13 #include "base/compiler_specific.h" | |
14 #include "base/logging.h" | |
15 #include "base/message_loop/message_loop.h" | |
16 #include "base/stl_util.h" | |
17 #include "base/time/time.h" | |
18 #include "ui/aura/client/animation_host.h" | |
19 #include "ui/aura/client/aura_constants.h" | |
20 #include "ui/aura/window.h" | |
21 #include "ui/aura/window_delegate.h" | |
22 #include "ui/aura/window_observer.h" | |
23 #include "ui/aura/window_property.h" | |
24 #include "ui/compositor/compositor_observer.h" | |
25 #include "ui/compositor/layer.h" | |
26 #include "ui/compositor/layer_animation_observer.h" | |
27 #include "ui/compositor/layer_animation_sequence.h" | |
28 #include "ui/compositor/layer_animator.h" | |
29 #include "ui/compositor/scoped_layer_animation_settings.h" | |
30 #include "ui/gfx/animation/animation.h" | |
31 #include "ui/gfx/interpolated_transform.h" | |
32 #include "ui/gfx/rect_conversions.h" | |
33 #include "ui/gfx/screen.h" | |
34 #include "ui/gfx/vector2d.h" | |
35 #include "ui/gfx/vector3d_f.h" | |
36 #include "ui/views/corewm/corewm_switches.h" | |
37 #include "ui/views/corewm/window_util.h" | |
38 | |
39 DECLARE_WINDOW_PROPERTY_TYPE(int) | |
40 DECLARE_WINDOW_PROPERTY_TYPE(views::corewm::WindowVisibilityAnimationType) | |
41 DECLARE_WINDOW_PROPERTY_TYPE(views::corewm::WindowVisibilityAnimationTransition) | |
42 DECLARE_WINDOW_PROPERTY_TYPE(float) | |
43 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(VIEWS_EXPORT, bool) | |
44 | |
45 using aura::Window; | |
46 using base::TimeDelta; | |
47 using ui::Layer; | |
48 | |
49 namespace views { | |
50 namespace corewm { | |
51 namespace { | |
52 const float kWindowAnimation_Vertical_TranslateY = 15.f; | |
53 } // namespace | |
54 | |
55 DEFINE_WINDOW_PROPERTY_KEY(int, | |
56 kWindowVisibilityAnimationTypeKey, | |
57 WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT); | |
58 DEFINE_WINDOW_PROPERTY_KEY(int, kWindowVisibilityAnimationDurationKey, 0); | |
59 DEFINE_WINDOW_PROPERTY_KEY(WindowVisibilityAnimationTransition, | |
60 kWindowVisibilityAnimationTransitionKey, | |
61 ANIMATE_BOTH); | |
62 DEFINE_WINDOW_PROPERTY_KEY(float, | |
63 kWindowVisibilityAnimationVerticalPositionKey, | |
64 kWindowAnimation_Vertical_TranslateY); | |
65 | |
66 namespace { | |
67 | |
68 const int kDefaultAnimationDurationForMenuMS = 150; | |
69 | |
70 const float kWindowAnimation_HideOpacity = 0.f; | |
71 const float kWindowAnimation_ShowOpacity = 1.f; | |
72 const float kWindowAnimation_TranslateFactor = 0.5f; | |
73 const float kWindowAnimation_ScaleFactor = .95f; | |
74 | |
75 const int kWindowAnimation_Rotate_DurationMS = 180; | |
76 const int kWindowAnimation_Rotate_OpacityDurationPercent = 90; | |
77 const float kWindowAnimation_Rotate_TranslateY = -20.f; | |
78 const float kWindowAnimation_Rotate_PerspectiveDepth = 500.f; | |
79 const float kWindowAnimation_Rotate_DegreesX = 5.f; | |
80 const float kWindowAnimation_Rotate_ScaleFactor = .99f; | |
81 | |
82 const float kWindowAnimation_Bounce_Scale = 1.02f; | |
83 const int kWindowAnimation_Bounce_DurationMS = 180; | |
84 const int kWindowAnimation_Bounce_GrowShrinkDurationPercent = 40; | |
85 | |
86 base::TimeDelta GetWindowVisibilityAnimationDuration( | |
87 const aura::Window& window) { | |
88 int duration = | |
89 window.GetProperty(kWindowVisibilityAnimationDurationKey); | |
90 if (duration == 0 && window.type() == ui::wm::WINDOW_TYPE_MENU) { | |
91 return base::TimeDelta::FromMilliseconds( | |
92 kDefaultAnimationDurationForMenuMS); | |
93 } | |
94 return TimeDelta::FromInternalValue(duration); | |
95 } | |
96 | |
97 // Gets/sets the WindowVisibilityAnimationType associated with a window. | |
98 // TODO(beng): redundant/fold into method on public api? | |
99 int GetWindowVisibilityAnimationType(aura::Window* window) { | |
100 int type = window->GetProperty(kWindowVisibilityAnimationTypeKey); | |
101 if (type == WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT) { | |
102 return (window->type() == ui::wm::WINDOW_TYPE_MENU || | |
103 window->type() == ui::wm::WINDOW_TYPE_TOOLTIP) | |
104 ? WINDOW_VISIBILITY_ANIMATION_TYPE_FADE | |
105 : WINDOW_VISIBILITY_ANIMATION_TYPE_DROP; | |
106 } | |
107 return type; | |
108 } | |
109 | |
110 // Observes a hide animation. | |
111 // A window can be hidden for a variety of reasons. Sometimes, Hide() will be | |
112 // called and life is simple. Sometimes, the window is actually bound to a | |
113 // views::Widget and that Widget is closed, and life is a little more | |
114 // complicated. When a Widget is closed the aura::Window* is actually not | |
115 // destroyed immediately - it is actually just immediately hidden and then | |
116 // destroyed when the stack unwinds. To handle this case, we start the hide | |
117 // animation immediately when the window is hidden, then when the window is | |
118 // subsequently destroyed this object acquires ownership of the window's layer, | |
119 // so that it can continue animating it until the animation completes. | |
120 // Regardless of whether or not the window is destroyed, this object deletes | |
121 // itself when the animation completes. | |
122 class HidingWindowAnimationObserver : public ui::ImplicitAnimationObserver, | |
123 public aura::WindowObserver { | |
124 public: | |
125 explicit HidingWindowAnimationObserver(aura::Window* window) | |
126 : window_(window) { | |
127 window_->AddObserver(this); | |
128 } | |
129 virtual ~HidingWindowAnimationObserver() { | |
130 STLDeleteElements(&layers_); | |
131 } | |
132 | |
133 private: | |
134 // Overridden from ui::ImplicitAnimationObserver: | |
135 virtual void OnImplicitAnimationsCompleted() OVERRIDE { | |
136 // Window may have been destroyed by this point. | |
137 if (window_) { | |
138 aura::client::AnimationHost* animation_host = | |
139 aura::client::GetAnimationHost(window_); | |
140 if (animation_host) | |
141 animation_host->OnWindowHidingAnimationCompleted(); | |
142 window_->RemoveObserver(this); | |
143 } | |
144 delete this; | |
145 } | |
146 | |
147 // Overridden from aura::WindowObserver: | |
148 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE { | |
149 DCHECK_EQ(window, window_); | |
150 DCHECK(layers_.empty()); | |
151 AcquireAllLayers(window_->layer()); | |
152 window_->RemoveObserver(this); | |
153 window_ = NULL; | |
154 } | |
155 | |
156 void AcquireAllLayers(ui::Layer* layer) { | |
157 if (layer->owner()) { | |
158 ui::Layer* released = layer->owner()->AcquireLayer(); | |
159 DCHECK_EQ(layer, released); | |
160 layers_.push_back(released); | |
161 } | |
162 std::vector<Layer*>::const_iterator it = layer->children().begin(); | |
163 for (; it != layer->children().end(); ++it) | |
164 AcquireAllLayers(*it); | |
165 } | |
166 | |
167 aura::Window* window_; | |
168 std::vector<ui::Layer*> layers_; | |
169 | |
170 DISALLOW_COPY_AND_ASSIGN(HidingWindowAnimationObserver); | |
171 }; | |
172 | |
173 void GetTransformRelativeToRoot(ui::Layer* layer, gfx::Transform* transform) { | |
174 const Layer* root = layer; | |
175 while (root->parent()) | |
176 root = root->parent(); | |
177 layer->GetTargetTransformRelativeTo(root, transform); | |
178 } | |
179 | |
180 gfx::Rect GetLayerWorldBoundsAfterTransform(ui::Layer* layer, | |
181 const gfx::Transform& transform) { | |
182 gfx::Transform in_world = transform; | |
183 GetTransformRelativeToRoot(layer, &in_world); | |
184 | |
185 gfx::RectF transformed = layer->bounds(); | |
186 in_world.TransformRect(&transformed); | |
187 | |
188 return gfx::ToEnclosingRect(transformed); | |
189 } | |
190 | |
191 // Augment the host window so that the enclosing bounds of the full | |
192 // animation will fit inside of it. | |
193 void AugmentWindowSize(aura::Window* window, | |
194 const gfx::Transform& end_transform) { | |
195 aura::client::AnimationHost* animation_host = | |
196 aura::client::GetAnimationHost(window); | |
197 if (!animation_host) | |
198 return; | |
199 | |
200 const gfx::Rect& world_at_start = window->bounds(); | |
201 gfx::Rect world_at_end = | |
202 GetLayerWorldBoundsAfterTransform(window->layer(), end_transform); | |
203 gfx::Rect union_in_window_space = | |
204 gfx::UnionRects(world_at_start, world_at_end); | |
205 | |
206 // Calculate the top left and bottom right deltas to be added to the window | |
207 // bounds. | |
208 gfx::Vector2d top_left_delta(world_at_start.x() - union_in_window_space.x(), | |
209 world_at_start.y() - union_in_window_space.y()); | |
210 | |
211 gfx::Vector2d bottom_right_delta( | |
212 union_in_window_space.x() + union_in_window_space.width() - | |
213 (world_at_start.x() + world_at_start.width()), | |
214 union_in_window_space.y() + union_in_window_space.height() - | |
215 (world_at_start.y() + world_at_start.height())); | |
216 | |
217 DCHECK(top_left_delta.x() >= 0 && top_left_delta.y() >= 0 && | |
218 bottom_right_delta.x() >= 0 && bottom_right_delta.y() >= 0); | |
219 | |
220 animation_host->SetHostTransitionOffsets(top_left_delta, bottom_right_delta); | |
221 } | |
222 | |
223 // Shows a window using an animation, animating its opacity from 0.f to 1.f, | |
224 // its visibility to true, and its transform from |start_transform| to | |
225 // |end_transform|. | |
226 void AnimateShowWindowCommon(aura::Window* window, | |
227 const gfx::Transform& start_transform, | |
228 const gfx::Transform& end_transform) { | |
229 window->layer()->set_delegate(window); | |
230 | |
231 AugmentWindowSize(window, end_transform); | |
232 | |
233 window->layer()->SetOpacity(kWindowAnimation_HideOpacity); | |
234 window->layer()->SetTransform(start_transform); | |
235 window->layer()->SetVisible(true); | |
236 | |
237 { | |
238 // Property sets within this scope will be implicitly animated. | |
239 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); | |
240 base::TimeDelta duration = GetWindowVisibilityAnimationDuration(*window); | |
241 if (duration.ToInternalValue() > 0) | |
242 settings.SetTransitionDuration(duration); | |
243 | |
244 window->layer()->SetTransform(end_transform); | |
245 window->layer()->SetOpacity(kWindowAnimation_ShowOpacity); | |
246 } | |
247 } | |
248 | |
249 // Hides a window using an animation, animating its opacity from 1.f to 0.f, | |
250 // its visibility to false, and its transform to |end_transform|. | |
251 void AnimateHideWindowCommon(aura::Window* window, | |
252 const gfx::Transform& end_transform) { | |
253 AugmentWindowSize(window, end_transform); | |
254 window->layer()->set_delegate(NULL); | |
255 | |
256 // Property sets within this scope will be implicitly animated. | |
257 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); | |
258 settings.AddObserver(new HidingWindowAnimationObserver(window)); | |
259 | |
260 base::TimeDelta duration = GetWindowVisibilityAnimationDuration(*window); | |
261 if (duration.ToInternalValue() > 0) | |
262 settings.SetTransitionDuration(duration); | |
263 | |
264 window->layer()->SetOpacity(kWindowAnimation_HideOpacity); | |
265 window->layer()->SetTransform(end_transform); | |
266 window->layer()->SetVisible(false); | |
267 } | |
268 | |
269 static gfx::Transform GetScaleForWindow(aura::Window* window) { | |
270 gfx::Rect bounds = window->bounds(); | |
271 gfx::Transform scale = gfx::GetScaleTransform( | |
272 gfx::Point(kWindowAnimation_TranslateFactor * bounds.width(), | |
273 kWindowAnimation_TranslateFactor * bounds.height()), | |
274 kWindowAnimation_ScaleFactor); | |
275 return scale; | |
276 } | |
277 | |
278 // Show/Hide windows using a shrink animation. | |
279 void AnimateShowWindow_Drop(aura::Window* window) { | |
280 AnimateShowWindowCommon(window, GetScaleForWindow(window), gfx::Transform()); | |
281 } | |
282 | |
283 void AnimateHideWindow_Drop(aura::Window* window) { | |
284 AnimateHideWindowCommon(window, GetScaleForWindow(window)); | |
285 } | |
286 | |
287 // Show/Hide windows using a vertical Glenimation. | |
288 void AnimateShowWindow_Vertical(aura::Window* window) { | |
289 gfx::Transform transform; | |
290 transform.Translate(0, window->GetProperty( | |
291 kWindowVisibilityAnimationVerticalPositionKey)); | |
292 AnimateShowWindowCommon(window, transform, gfx::Transform()); | |
293 } | |
294 | |
295 void AnimateHideWindow_Vertical(aura::Window* window) { | |
296 gfx::Transform transform; | |
297 transform.Translate(0, window->GetProperty( | |
298 kWindowVisibilityAnimationVerticalPositionKey)); | |
299 AnimateHideWindowCommon(window, transform); | |
300 } | |
301 | |
302 // Show/Hide windows using a fade. | |
303 void AnimateShowWindow_Fade(aura::Window* window) { | |
304 AnimateShowWindowCommon(window, gfx::Transform(), gfx::Transform()); | |
305 } | |
306 | |
307 void AnimateHideWindow_Fade(aura::Window* window) { | |
308 AnimateHideWindowCommon(window, gfx::Transform()); | |
309 } | |
310 | |
311 ui::LayerAnimationElement* CreateGrowShrinkElement( | |
312 aura::Window* window, bool grow) { | |
313 scoped_ptr<ui::InterpolatedTransform> scale(new ui::InterpolatedScale( | |
314 gfx::Point3F(kWindowAnimation_Bounce_Scale, | |
315 kWindowAnimation_Bounce_Scale, | |
316 1), | |
317 gfx::Point3F(1, 1, 1))); | |
318 scoped_ptr<ui::InterpolatedTransform> scale_about_pivot( | |
319 new ui::InterpolatedTransformAboutPivot( | |
320 gfx::Point(window->bounds().width() * 0.5, | |
321 window->bounds().height() * 0.5), | |
322 scale.release())); | |
323 scale_about_pivot->SetReversed(grow); | |
324 scoped_ptr<ui::LayerAnimationElement> transition( | |
325 ui::LayerAnimationElement::CreateInterpolatedTransformElement( | |
326 scale_about_pivot.release(), | |
327 base::TimeDelta::FromMilliseconds( | |
328 kWindowAnimation_Bounce_DurationMS * | |
329 kWindowAnimation_Bounce_GrowShrinkDurationPercent / 100))); | |
330 transition->set_tween_type(grow ? gfx::Tween::EASE_OUT : gfx::Tween::EASE_IN); | |
331 return transition.release(); | |
332 } | |
333 | |
334 void AnimateBounce(aura::Window* window) { | |
335 ui::ScopedLayerAnimationSettings scoped_settings( | |
336 window->layer()->GetAnimator()); | |
337 scoped_settings.SetPreemptionStrategy( | |
338 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | |
339 window->layer()->set_delegate(window); | |
340 scoped_ptr<ui::LayerAnimationSequence> sequence( | |
341 new ui::LayerAnimationSequence); | |
342 sequence->AddElement(CreateGrowShrinkElement(window, true)); | |
343 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement( | |
344 ui::LayerAnimationElement::BOUNDS, | |
345 base::TimeDelta::FromMilliseconds( | |
346 kWindowAnimation_Bounce_DurationMS * | |
347 (100 - 2 * kWindowAnimation_Bounce_GrowShrinkDurationPercent) / | |
348 100))); | |
349 sequence->AddElement(CreateGrowShrinkElement(window, false)); | |
350 window->layer()->GetAnimator()->StartAnimation(sequence.release()); | |
351 } | |
352 | |
353 void AddLayerAnimationsForRotate(aura::Window* window, bool show) { | |
354 window->layer()->set_delegate(window); | |
355 if (show) | |
356 window->layer()->SetOpacity(kWindowAnimation_HideOpacity); | |
357 | |
358 base::TimeDelta duration = base::TimeDelta::FromMilliseconds( | |
359 kWindowAnimation_Rotate_DurationMS); | |
360 | |
361 if (!show) { | |
362 new HidingWindowAnimationObserver(window); | |
363 window->layer()->GetAnimator()->SchedulePauseForProperties( | |
364 duration * (100 - kWindowAnimation_Rotate_OpacityDurationPercent) / 100, | |
365 ui::LayerAnimationElement::OPACITY); | |
366 } | |
367 scoped_ptr<ui::LayerAnimationElement> opacity( | |
368 ui::LayerAnimationElement::CreateOpacityElement( | |
369 show ? kWindowAnimation_ShowOpacity : kWindowAnimation_HideOpacity, | |
370 duration * kWindowAnimation_Rotate_OpacityDurationPercent / 100)); | |
371 opacity->set_tween_type(gfx::Tween::EASE_IN_OUT); | |
372 window->layer()->GetAnimator()->ScheduleAnimation( | |
373 new ui::LayerAnimationSequence(opacity.release())); | |
374 | |
375 float xcenter = window->bounds().width() * 0.5; | |
376 | |
377 gfx::Transform transform; | |
378 transform.Translate(xcenter, 0); | |
379 transform.ApplyPerspectiveDepth(kWindowAnimation_Rotate_PerspectiveDepth); | |
380 transform.Translate(-xcenter, 0); | |
381 scoped_ptr<ui::InterpolatedTransform> perspective( | |
382 new ui::InterpolatedConstantTransform(transform)); | |
383 | |
384 scoped_ptr<ui::InterpolatedTransform> scale( | |
385 new ui::InterpolatedScale(1, kWindowAnimation_Rotate_ScaleFactor)); | |
386 scoped_ptr<ui::InterpolatedTransform> scale_about_pivot( | |
387 new ui::InterpolatedTransformAboutPivot( | |
388 gfx::Point(xcenter, kWindowAnimation_Rotate_TranslateY), | |
389 scale.release())); | |
390 | |
391 scoped_ptr<ui::InterpolatedTransform> translation( | |
392 new ui::InterpolatedTranslation(gfx::Point(), gfx::Point( | |
393 0, kWindowAnimation_Rotate_TranslateY))); | |
394 | |
395 scoped_ptr<ui::InterpolatedTransform> rotation( | |
396 new ui::InterpolatedAxisAngleRotation( | |
397 gfx::Vector3dF(1, 0, 0), 0, kWindowAnimation_Rotate_DegreesX)); | |
398 | |
399 scale_about_pivot->SetChild(perspective.release()); | |
400 translation->SetChild(scale_about_pivot.release()); | |
401 rotation->SetChild(translation.release()); | |
402 rotation->SetReversed(show); | |
403 | |
404 scoped_ptr<ui::LayerAnimationElement> transition( | |
405 ui::LayerAnimationElement::CreateInterpolatedTransformElement( | |
406 rotation.release(), duration)); | |
407 | |
408 window->layer()->GetAnimator()->ScheduleAnimation( | |
409 new ui::LayerAnimationSequence(transition.release())); | |
410 } | |
411 | |
412 void AnimateShowWindow_Rotate(aura::Window* window) { | |
413 AddLayerAnimationsForRotate(window, true); | |
414 } | |
415 | |
416 void AnimateHideWindow_Rotate(aura::Window* window) { | |
417 AddLayerAnimationsForRotate(window, false); | |
418 } | |
419 | |
420 bool AnimateShowWindow(aura::Window* window) { | |
421 if (!HasWindowVisibilityAnimationTransition(window, ANIMATE_SHOW)) { | |
422 if (HasWindowVisibilityAnimationTransition(window, ANIMATE_HIDE)) { | |
423 // Since hide animation may have changed opacity and transform, | |
424 // reset them to show the window. | |
425 window->layer()->set_delegate(window); | |
426 window->layer()->SetOpacity(kWindowAnimation_ShowOpacity); | |
427 window->layer()->SetTransform(gfx::Transform()); | |
428 } | |
429 return false; | |
430 } | |
431 | |
432 switch (GetWindowVisibilityAnimationType(window)) { | |
433 case WINDOW_VISIBILITY_ANIMATION_TYPE_DROP: | |
434 AnimateShowWindow_Drop(window); | |
435 return true; | |
436 case WINDOW_VISIBILITY_ANIMATION_TYPE_VERTICAL: | |
437 AnimateShowWindow_Vertical(window); | |
438 return true; | |
439 case WINDOW_VISIBILITY_ANIMATION_TYPE_FADE: | |
440 AnimateShowWindow_Fade(window); | |
441 return true; | |
442 case WINDOW_VISIBILITY_ANIMATION_TYPE_ROTATE: | |
443 AnimateShowWindow_Rotate(window); | |
444 return true; | |
445 default: | |
446 return false; | |
447 } | |
448 } | |
449 | |
450 bool AnimateHideWindow(aura::Window* window) { | |
451 if (!HasWindowVisibilityAnimationTransition(window, ANIMATE_HIDE)) { | |
452 if (HasWindowVisibilityAnimationTransition(window, ANIMATE_SHOW)) { | |
453 // Since show animation may have changed opacity and transform, | |
454 // reset them, though the change should be hidden. | |
455 window->layer()->set_delegate(NULL); | |
456 window->layer()->SetOpacity(kWindowAnimation_HideOpacity); | |
457 window->layer()->SetTransform(gfx::Transform()); | |
458 } | |
459 return false; | |
460 } | |
461 | |
462 switch (GetWindowVisibilityAnimationType(window)) { | |
463 case WINDOW_VISIBILITY_ANIMATION_TYPE_DROP: | |
464 AnimateHideWindow_Drop(window); | |
465 return true; | |
466 case WINDOW_VISIBILITY_ANIMATION_TYPE_VERTICAL: | |
467 AnimateHideWindow_Vertical(window); | |
468 return true; | |
469 case WINDOW_VISIBILITY_ANIMATION_TYPE_FADE: | |
470 AnimateHideWindow_Fade(window); | |
471 return true; | |
472 case WINDOW_VISIBILITY_ANIMATION_TYPE_ROTATE: | |
473 AnimateHideWindow_Rotate(window); | |
474 return true; | |
475 default: | |
476 return false; | |
477 } | |
478 } | |
479 | |
480 } // namespace | |
481 | |
482 //////////////////////////////////////////////////////////////////////////////// | |
483 // External interface | |
484 | |
485 void SetWindowVisibilityAnimationType(aura::Window* window, int type) { | |
486 window->SetProperty(kWindowVisibilityAnimationTypeKey, type); | |
487 } | |
488 | |
489 int GetWindowVisibilityAnimationType(aura::Window* window) { | |
490 return window->GetProperty(kWindowVisibilityAnimationTypeKey); | |
491 } | |
492 | |
493 void SetWindowVisibilityAnimationTransition( | |
494 aura::Window* window, | |
495 WindowVisibilityAnimationTransition transition) { | |
496 window->SetProperty(kWindowVisibilityAnimationTransitionKey, transition); | |
497 } | |
498 | |
499 bool HasWindowVisibilityAnimationTransition( | |
500 aura::Window* window, | |
501 WindowVisibilityAnimationTransition transition) { | |
502 WindowVisibilityAnimationTransition prop = window->GetProperty( | |
503 kWindowVisibilityAnimationTransitionKey); | |
504 return (prop & transition) != 0; | |
505 } | |
506 | |
507 void SetWindowVisibilityAnimationDuration(aura::Window* window, | |
508 const TimeDelta& duration) { | |
509 window->SetProperty(kWindowVisibilityAnimationDurationKey, | |
510 static_cast<int>(duration.ToInternalValue())); | |
511 } | |
512 | |
513 base::TimeDelta GetWindowVisibilityAnimationDuration( | |
514 const aura::Window& window) { | |
515 return base::TimeDelta::FromInternalValue( | |
516 window.GetProperty(kWindowVisibilityAnimationDurationKey)); | |
517 } | |
518 | |
519 void SetWindowVisibilityAnimationVerticalPosition(aura::Window* window, | |
520 float position) { | |
521 window->SetProperty(kWindowVisibilityAnimationVerticalPositionKey, position); | |
522 } | |
523 | |
524 ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver( | |
525 aura::Window* window) { | |
526 return new HidingWindowAnimationObserver(window); | |
527 } | |
528 | |
529 bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, bool visible) { | |
530 if (WindowAnimationsDisabled(window)) | |
531 return false; | |
532 if (visible) | |
533 return AnimateShowWindow(window); | |
534 // Don't start hiding the window again if it's already being hidden. | |
535 return window->layer()->GetTargetOpacity() != 0.0f && | |
536 AnimateHideWindow(window); | |
537 } | |
538 | |
539 bool AnimateWindow(aura::Window* window, WindowAnimationType type) { | |
540 switch (type) { | |
541 case WINDOW_ANIMATION_TYPE_BOUNCE: | |
542 AnimateBounce(window); | |
543 return true; | |
544 default: | |
545 NOTREACHED(); | |
546 return false; | |
547 } | |
548 } | |
549 | |
550 bool WindowAnimationsDisabled(aura::Window* window) { | |
551 return (!gfx::Animation::ShouldRenderRichAnimation() || (window && | |
552 window->GetProperty(aura::client::kAnimationsDisabledKey)) || | |
553 CommandLine::ForCurrentProcess()->HasSwitch( | |
554 switches::kWindowAnimationsDisabled)); | |
555 } | |
556 | |
557 } // namespace corewm | |
558 } // namespace views | |
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